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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package header
import (
"encoding/binary"
"gvisor.dev/gvisor/pkg/tcpip"
)
const (
versIHL = 0
tos = 1
// IPv4TotalLenOffset is the offset of the total length field in the
// IPv4 header.
IPv4TotalLenOffset = 2
id = 4
flagsFO = 6
ttl = 8
protocol = 9
checksum = 10
srcAddr = 12
dstAddr = 16
)
// IPv4Fields contains the fields of an IPv4 packet. It is used to describe the
// fields of a packet that needs to be encoded.
type IPv4Fields struct {
// IHL is the "internet header length" field of an IPv4 packet.
IHL uint8
// TOS is the "type of service" field of an IPv4 packet.
TOS uint8
// TotalLength is the "total length" field of an IPv4 packet.
TotalLength uint16
// ID is the "identification" field of an IPv4 packet.
ID uint16
// Flags is the "flags" field of an IPv4 packet.
Flags uint8
// FragmentOffset is the "fragment offset" field of an IPv4 packet.
FragmentOffset uint16
// TTL is the "time to live" field of an IPv4 packet.
TTL uint8
// Protocol is the "protocol" field of an IPv4 packet.
Protocol uint8
// Checksum is the "checksum" field of an IPv4 packet.
Checksum uint16
// SrcAddr is the "source ip address" of an IPv4 packet.
SrcAddr tcpip.Address
// DstAddr is the "destination ip address" of an IPv4 packet.
DstAddr tcpip.Address
}
// IPv4 represents an ipv4 header stored in a byte array.
// Most of the methods of IPv4 access to the underlying slice without
// checking the boundaries and could panic because of 'index out of range'.
// Always call IsValid() to validate an instance of IPv4 before using other methods.
type IPv4 []byte
const (
// IPv4MinimumSize is the minimum size of a valid IPv4 packet.
IPv4MinimumSize = 20
// IPv4MaximumHeaderSize is the maximum size of an IPv4 header. Given
// that there are only 4 bits to represents the header length in 32-bit
// units, the header cannot exceed 15*4 = 60 bytes.
IPv4MaximumHeaderSize = 60
// MinIPFragmentPayloadSize is the minimum number of payload bytes that
// the first fragment must carry when an IPv4 packet is fragmented.
MinIPFragmentPayloadSize = 8
// IPv4AddressSize is the size, in bytes, of an IPv4 address.
IPv4AddressSize = 4
// IPv4ProtocolNumber is IPv4's network protocol number.
IPv4ProtocolNumber tcpip.NetworkProtocolNumber = 0x0800
// IPv4Version is the version of the ipv4 protocol.
IPv4Version = 4
// IPv4Broadcast is the broadcast address of the IPv4 procotol.
IPv4Broadcast tcpip.Address = "\xff\xff\xff\xff"
// IPv4Any is the non-routable IPv4 "any" meta address.
IPv4Any tcpip.Address = "\x00\x00\x00\x00"
// IPv4MinimumProcessableDatagramSize is the minimum size of an IP
// packet that every IPv4 capable host must be able to
// process/reassemble.
IPv4MinimumProcessableDatagramSize = 576
)
// Flags that may be set in an IPv4 packet.
const (
IPv4FlagMoreFragments = 1 << iota
IPv4FlagDontFragment
)
// IPv4EmptySubnet is the empty IPv4 subnet.
var IPv4EmptySubnet = func() tcpip.Subnet {
subnet, err := tcpip.NewSubnet(IPv4Any, tcpip.AddressMask(IPv4Any))
if err != nil {
panic(err)
}
return subnet
}()
// IPVersion returns the version of IP used in the given packet. It returns -1
// if the packet is not large enough to contain the version field.
func IPVersion(b []byte) int {
// Length must be at least offset+length of version field.
if len(b) < versIHL+1 {
return -1
}
return int(b[versIHL] >> 4)
}
// HeaderLength returns the value of the "header length" field of the ipv4
// header.
func (b IPv4) HeaderLength() uint8 {
return (b[versIHL] & 0xf) * 4
}
// ID returns the value of the identifier field of the ipv4 header.
func (b IPv4) ID() uint16 {
return binary.BigEndian.Uint16(b[id:])
}
// Protocol returns the value of the protocol field of the ipv4 header.
func (b IPv4) Protocol() uint8 {
return b[protocol]
}
// Flags returns the "flags" field of the ipv4 header.
func (b IPv4) Flags() uint8 {
return uint8(binary.BigEndian.Uint16(b[flagsFO:]) >> 13)
}
// TTL returns the "TTL" field of the ipv4 header.
func (b IPv4) TTL() uint8 {
return b[ttl]
}
// FragmentOffset returns the "fragment offset" field of the ipv4 header.
func (b IPv4) FragmentOffset() uint16 {
return binary.BigEndian.Uint16(b[flagsFO:]) << 3
}
// TotalLength returns the "total length" field of the ipv4 header.
func (b IPv4) TotalLength() uint16 {
return binary.BigEndian.Uint16(b[IPv4TotalLenOffset:])
}
// Checksum returns the checksum field of the ipv4 header.
func (b IPv4) Checksum() uint16 {
return binary.BigEndian.Uint16(b[checksum:])
}
// SourceAddress returns the "source address" field of the ipv4 header.
func (b IPv4) SourceAddress() tcpip.Address {
return tcpip.Address(b[srcAddr : srcAddr+IPv4AddressSize])
}
// DestinationAddress returns the "destination address" field of the ipv4
// header.
func (b IPv4) DestinationAddress() tcpip.Address {
return tcpip.Address(b[dstAddr : dstAddr+IPv4AddressSize])
}
// TransportProtocol implements Network.TransportProtocol.
func (b IPv4) TransportProtocol() tcpip.TransportProtocolNumber {
return tcpip.TransportProtocolNumber(b.Protocol())
}
// Payload implements Network.Payload.
func (b IPv4) Payload() []byte {
return b[b.HeaderLength():][:b.PayloadLength()]
}
// PayloadLength returns the length of the payload portion of the ipv4 packet.
func (b IPv4) PayloadLength() uint16 {
return b.TotalLength() - uint16(b.HeaderLength())
}
// TOS returns the "type of service" field of the ipv4 header.
func (b IPv4) TOS() (uint8, uint32) {
return b[tos], 0
}
// SetTOS sets the "type of service" field of the ipv4 header.
func (b IPv4) SetTOS(v uint8, _ uint32) {
b[tos] = v
}
// SetTotalLength sets the "total length" field of the ipv4 header.
func (b IPv4) SetTotalLength(totalLength uint16) {
binary.BigEndian.PutUint16(b[IPv4TotalLenOffset:], totalLength)
}
// SetChecksum sets the checksum field of the ipv4 header.
func (b IPv4) SetChecksum(v uint16) {
binary.BigEndian.PutUint16(b[checksum:], v)
}
// SetFlagsFragmentOffset sets the "flags" and "fragment offset" fields of the
// ipv4 header.
func (b IPv4) SetFlagsFragmentOffset(flags uint8, offset uint16) {
v := (uint16(flags) << 13) | (offset >> 3)
binary.BigEndian.PutUint16(b[flagsFO:], v)
}
// SetID sets the identification field.
func (b IPv4) SetID(v uint16) {
binary.BigEndian.PutUint16(b[id:], v)
}
// SetSourceAddress sets the "source address" field of the ipv4 header.
func (b IPv4) SetSourceAddress(addr tcpip.Address) {
copy(b[srcAddr:srcAddr+IPv4AddressSize], addr)
}
// SetDestinationAddress sets the "destination address" field of the ipv4
// header.
func (b IPv4) SetDestinationAddress(addr tcpip.Address) {
copy(b[dstAddr:dstAddr+IPv4AddressSize], addr)
}
// CalculateChecksum calculates the checksum of the ipv4 header.
func (b IPv4) CalculateChecksum() uint16 {
return Checksum(b[:b.HeaderLength()], 0)
}
// Encode encodes all the fields of the ipv4 header.
func (b IPv4) Encode(i *IPv4Fields) {
b[versIHL] = (4 << 4) | ((i.IHL / 4) & 0xf)
b[tos] = i.TOS
b.SetTotalLength(i.TotalLength)
binary.BigEndian.PutUint16(b[id:], i.ID)
b.SetFlagsFragmentOffset(i.Flags, i.FragmentOffset)
b[ttl] = i.TTL
b[protocol] = i.Protocol
b.SetChecksum(i.Checksum)
copy(b[srcAddr:srcAddr+IPv4AddressSize], i.SrcAddr)
copy(b[dstAddr:dstAddr+IPv4AddressSize], i.DstAddr)
}
// EncodePartial updates the total length and checksum fields of ipv4 header,
// taking in the partial checksum, which is the checksum of the header without
// the total length and checksum fields. It is useful in cases when similar
// packets are produced.
func (b IPv4) EncodePartial(partialChecksum, totalLength uint16) {
b.SetTotalLength(totalLength)
checksum := Checksum(b[IPv4TotalLenOffset:IPv4TotalLenOffset+2], partialChecksum)
b.SetChecksum(^checksum)
}
// IsValid performs basic validation on the packet.
func (b IPv4) IsValid(pktSize int) bool {
if len(b) < IPv4MinimumSize {
return false
}
hlen := int(b.HeaderLength())
tlen := int(b.TotalLength())
if hlen < IPv4MinimumSize || hlen > tlen || tlen > pktSize {
return false
}
if IPVersion(b) != IPv4Version {
return false
}
return true
}
// IsV4MulticastAddress determines if the provided address is an IPv4 multicast
// address (range 224.0.0.0 to 239.255.255.255). The four most significant bits
// will be 1110 = 0xe0.
func IsV4MulticastAddress(addr tcpip.Address) bool {
if len(addr) != IPv4AddressSize {
return false
}
return (addr[0] & 0xf0) == 0xe0
}
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