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// Copyright 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package eventfd provides an implementation of Linux's file-based event
// notification.
package eventfd
import (
"math"
"sync"
"syscall"
"gvisor.googlesource.com/gvisor/pkg/sentry/context"
"gvisor.googlesource.com/gvisor/pkg/sentry/fs"
"gvisor.googlesource.com/gvisor/pkg/sentry/fs/anon"
"gvisor.googlesource.com/gvisor/pkg/sentry/fs/fsutil"
"gvisor.googlesource.com/gvisor/pkg/sentry/usermem"
"gvisor.googlesource.com/gvisor/pkg/syserror"
"gvisor.googlesource.com/gvisor/pkg/waiter"
)
// EventOperations represents an event with the semantics of Linux's file-based event
// notification (eventfd).
type EventOperations struct {
fsutil.NoopRelease `state:"nosave"`
fsutil.PipeSeek `state:"nosave"`
fsutil.NotDirReaddir `state:"nosave"`
fsutil.NoFsync `state:"nosave"`
fsutil.NoopFlush `state:"nosave"`
fsutil.NoMMap `state:"nosave"`
fsutil.NoIoctl `state:"nosave"`
// Mutex that protects accesses to the fields of this event.
mu sync.Mutex `state:"nosave"`
// Queue is used to notify interested parties when the event object
// becomes readable or writable.
waiter.Queue `state:"nosave"`
// val is the current value of the event counter.
val uint64
// semMode specifies whether the event is in "semaphore" mode.
semMode bool
}
// New creates a new event object with the supplied initial value and mode.
func New(ctx context.Context, initVal uint64, semMode bool) *fs.File {
// name matches fs/eventfd.c:eventfd_file_create.
dirent := fs.NewDirent(anon.NewInode(ctx), "anon_inode:[eventfd]")
return fs.NewFile(ctx, dirent, fs.FileFlags{Read: true, Write: true}, &EventOperations{
val: initVal,
semMode: semMode,
})
}
// Read implements fs.FileOperations.Read.
func (e *EventOperations) Read(ctx context.Context, _ *fs.File, dst usermem.IOSequence, _ int64) (int64, error) {
if dst.NumBytes() < 8 {
return 0, syscall.EINVAL
}
if err := e.read(ctx, dst); err != nil {
return 0, err
}
return 8, nil
}
// Write implements fs.FileOperations.Write.
func (e *EventOperations) Write(ctx context.Context, _ *fs.File, src usermem.IOSequence, _ int64) (int64, error) {
if src.NumBytes() < 8 {
return 0, syscall.EINVAL
}
if err := e.write(ctx, src); err != nil {
return 0, err
}
return 8, nil
}
func (e *EventOperations) read(ctx context.Context, dst usermem.IOSequence) error {
e.mu.Lock()
// We can't complete the read if the value is currently zero.
if e.val == 0 {
e.mu.Unlock()
return syserror.ErrWouldBlock
}
// Update the value based on the mode the event is operating in.
var val uint64
if e.semMode {
val = 1
// Consistent with Linux, this is done even if writing to memory fails.
e.val--
} else {
val = e.val
e.val = 0
}
e.mu.Unlock()
// Notify writers. We do this even if we were already writable because
// it is possible that a writer is waiting to write the maximum value
// to the event.
e.Notify(waiter.EventOut)
var buf [8]byte
usermem.ByteOrder.PutUint64(buf[:], val)
_, err := dst.CopyOut(ctx, buf[:])
return err
}
func (e *EventOperations) write(ctx context.Context, src usermem.IOSequence) error {
var buf [8]byte
if _, err := src.CopyIn(ctx, buf[:]); err != nil {
return err
}
val := usermem.ByteOrder.Uint64(buf[:])
return e.Signal(val)
}
// Signal is an internal function to signal the event fd.
func (e *EventOperations) Signal(val uint64) error {
if val == math.MaxUint64 {
return syscall.EINVAL
}
e.mu.Lock()
// We only allow writes that won't cause the value to go over the max
// uint64 minus 1.
if val > math.MaxUint64-1-e.val {
e.mu.Unlock()
return syserror.ErrWouldBlock
}
e.val += val
e.mu.Unlock()
// Always trigger a notification.
e.Notify(waiter.EventIn)
return nil
}
// Readiness returns the ready events for the event fd.
func (e *EventOperations) Readiness(mask waiter.EventMask) waiter.EventMask {
ready := waiter.EventMask(0)
e.mu.Lock()
if e.val > 0 {
ready |= waiter.EventIn
}
if e.val < math.MaxUint64-1 {
ready |= waiter.EventOut
}
e.mu.Unlock()
return mask & ready
}
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