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// Copyright 2021 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package kernel
import (
"bytes"
"fmt"
"sort"
"sync/atomic"
"gvisor.dev/gvisor/pkg/context"
"gvisor.dev/gvisor/pkg/sentry/fsimpl/kernfs"
"gvisor.dev/gvisor/pkg/sentry/vfs"
"gvisor.dev/gvisor/pkg/sync"
)
// InvalidCgroupHierarchyID indicates an uninitialized hierarchy ID.
const InvalidCgroupHierarchyID uint32 = 0
// CgroupControllerType is the name of a cgroup controller.
type CgroupControllerType string
// CgroupController is the common interface to cgroup controllers available to
// the entire sentry. The controllers themselves are defined by cgroupfs.
//
// Callers of this interface are often unable access synchronization needed to
// ensure returned values remain valid. Some of values returned from this
// interface are thus snapshots in time, and may become stale. This is ok for
// many callers like procfs.
type CgroupController interface {
// Returns the type of this cgroup controller (ex "memory", "cpu"). Returned
// value is valid for the lifetime of the controller.
Type() CgroupControllerType
// Hierarchy returns the ID of the hierarchy this cgroup controller is
// attached to. Returned value is valid for the lifetime of the controller.
HierarchyID() uint32
// RootCgroup returns the root cgroup for this controller. Returned value is
// valid for the lifetime of the controller.
RootCgroup() Cgroup
// NumCgroups returns the number of cgroups managed by this controller.
// Returned value is a snapshot in time.
NumCgroups() uint64
// Enabled returns whether this controller is enabled. Returned value is a
// snapshot in time.
Enabled() bool
}
// Cgroup represents a named pointer to a cgroup in cgroupfs. When a task enters
// a cgroup, it holds a reference on the underlying dentry pointing to the
// cgroup.
//
// +stateify savable
type Cgroup struct {
*kernfs.Dentry
CgroupImpl
}
func (c *Cgroup) decRef() {
c.Dentry.DecRef(context.Background())
}
// Path returns the absolute path of c, relative to its hierarchy root.
func (c *Cgroup) Path() string {
return c.FSLocalPath()
}
// HierarchyID returns the id of the hierarchy that contains this cgroup.
func (c *Cgroup) HierarchyID() uint32 {
// Note: a cgroup is guaranteed to have at least one controller.
return c.Controllers()[0].HierarchyID()
}
// CgroupImpl is the common interface to cgroups.
type CgroupImpl interface {
Controllers() []CgroupController
Enter(t *Task)
Leave(t *Task)
}
// hierarchy represents a cgroupfs filesystem instance, with a unique set of
// controllers attached to it. Multiple cgroupfs mounts may reference the same
// hierarchy.
//
// +stateify savable
type hierarchy struct {
id uint32
// These are a subset of the controllers in CgroupRegistry.controllers,
// grouped here by hierarchy for conveninent lookup.
controllers map[CgroupControllerType]CgroupController
// fs is not owned by hierarchy. The FS is responsible for unregistering the
// hierarchy on destruction, which removes this association.
fs *vfs.Filesystem
}
func (h *hierarchy) match(ctypes []CgroupControllerType) bool {
if len(ctypes) != len(h.controllers) {
return false
}
for _, ty := range ctypes {
if _, ok := h.controllers[ty]; !ok {
return false
}
}
return true
}
// cgroupFS is the public interface to cgroupfs. This lets the kernel package
// refer to cgroupfs.filesystem methods without directly depending on the
// cgroupfs package, which would lead to a circular dependency.
type cgroupFS interface {
// Returns the vfs.Filesystem for the cgroupfs.
VFSFilesystem() *vfs.Filesystem
// InitializeHierarchyID sets the hierarchy ID for this filesystem during
// filesystem creation. May only be called before the filesystem is visible
// to the vfs layer.
InitializeHierarchyID(hid uint32)
}
// CgroupRegistry tracks the active set of cgroup controllers on the system.
//
// +stateify savable
type CgroupRegistry struct {
// lastHierarchyID is the id of the last allocated cgroup hierarchy. Valid
// ids are from 1 to math.MaxUint32. Must be accessed through atomic ops.
//
lastHierarchyID uint32
mu sync.Mutex `state:"nosave"`
// controllers is the set of currently known cgroup controllers on the
// system. Protected by mu.
//
// +checklocks:mu
controllers map[CgroupControllerType]CgroupController
// hierarchies is the active set of cgroup hierarchies. Protected by mu.
//
// +checklocks:mu
hierarchies map[uint32]hierarchy
}
func newCgroupRegistry() *CgroupRegistry {
return &CgroupRegistry{
controllers: make(map[CgroupControllerType]CgroupController),
hierarchies: make(map[uint32]hierarchy),
}
}
// nextHierarchyID returns a newly allocated, unique hierarchy ID.
func (r *CgroupRegistry) nextHierarchyID() (uint32, error) {
if hid := atomic.AddUint32(&r.lastHierarchyID, 1); hid != 0 {
return hid, nil
}
return InvalidCgroupHierarchyID, fmt.Errorf("cgroup hierarchy ID overflow")
}
// FindHierarchy returns a cgroup filesystem containing exactly the set of
// controllers named in names. If no such FS is found, FindHierarchy return
// nil. FindHierarchy takes a reference on the returned FS, which is transferred
// to the caller.
func (r *CgroupRegistry) FindHierarchy(ctypes []CgroupControllerType) *vfs.Filesystem {
r.mu.Lock()
defer r.mu.Unlock()
for _, h := range r.hierarchies {
if h.match(ctypes) {
if !h.fs.TryIncRef() {
// Racing with filesystem destruction, namely h.fs.Release.
// Since we hold r.mu, we know the hierarchy hasn't been
// unregistered yet, but its associated filesystem is tearing
// down.
//
// If we simply indicate the hierarchy wasn't found without
// cleaning up the registry, the caller can race with the
// unregister and find itself temporarily unable to create a new
// hierarchy with a subset of the relevant controllers.
//
// To keep the result of FindHierarchy consistent with the
// uniqueness of controllers enforced by Register, drop the
// dying hierarchy now. The eventual unregister by the FS
// teardown will become a no-op.
return nil
}
return h.fs
}
}
return nil
}
// Register registers the provided set of controllers with the registry as a new
// hierarchy. If any controller is already registered, the function returns an
// error without modifying the registry. Register sets the hierarchy ID for the
// filesystem on success.
func (r *CgroupRegistry) Register(cs []CgroupController, fs cgroupFS) error {
r.mu.Lock()
defer r.mu.Unlock()
if len(cs) == 0 {
return fmt.Errorf("can't register hierarchy with no controllers")
}
for _, c := range cs {
if _, ok := r.controllers[c.Type()]; ok {
return fmt.Errorf("controllers may only be mounted on a single hierarchy")
}
}
hid, err := r.nextHierarchyID()
if err != nil {
return err
}
// Must not fail below here, once we publish the hierarchy ID.
fs.InitializeHierarchyID(hid)
h := hierarchy{
id: hid,
controllers: make(map[CgroupControllerType]CgroupController),
fs: fs.VFSFilesystem(),
}
for _, c := range cs {
n := c.Type()
r.controllers[n] = c
h.controllers[n] = c
}
r.hierarchies[hid] = h
return nil
}
// Unregister removes a previously registered hierarchy from the registry. If no
// such hierarchy is registered, Unregister is a no-op.
func (r *CgroupRegistry) Unregister(hid uint32) {
r.mu.Lock()
r.unregisterLocked(hid)
r.mu.Unlock()
}
// Precondition: Caller must hold r.mu.
// +checklocks:r.mu
func (r *CgroupRegistry) unregisterLocked(hid uint32) {
if h, ok := r.hierarchies[hid]; ok {
for name, _ := range h.controllers {
delete(r.controllers, name)
}
delete(r.hierarchies, hid)
}
}
// computeInitialGroups takes a reference on each of the returned cgroups. The
// caller takes ownership of this returned reference.
func (r *CgroupRegistry) computeInitialGroups(inherit map[Cgroup]struct{}) map[Cgroup]struct{} {
r.mu.Lock()
defer r.mu.Unlock()
ctlSet := make(map[CgroupControllerType]CgroupController)
cgset := make(map[Cgroup]struct{})
// Remember controllers from the inherited cgroups set...
for cg, _ := range inherit {
cg.IncRef() // Ref transferred to caller.
for _, ctl := range cg.Controllers() {
ctlSet[ctl.Type()] = ctl
cgset[cg] = struct{}{}
}
}
// ... and add the root cgroups of all the missing controllers.
for name, ctl := range r.controllers {
if _, ok := ctlSet[name]; !ok {
cg := ctl.RootCgroup()
// Multiple controllers may share the same hierarchy, so may have
// the same root cgroup. Grab a single ref per hierarchy root.
if _, ok := cgset[cg]; ok {
continue
}
cg.IncRef() // Ref transferred to caller.
cgset[cg] = struct{}{}
}
}
return cgset
}
// GenerateProcCgroups writes the contents of /proc/cgroups to buf.
func (r *CgroupRegistry) GenerateProcCgroups(buf *bytes.Buffer) {
r.mu.Lock()
entries := make([]string, 0, len(r.controllers))
for _, c := range r.controllers {
en := 0
if c.Enabled() {
en = 1
}
entries = append(entries, fmt.Sprintf("%s\t%d\t%d\t%d\n", c.Type(), c.HierarchyID(), c.NumCgroups(), en))
}
r.mu.Unlock()
sort.Strings(entries)
fmt.Fprint(buf, "#subsys_name\thierarchy\tnum_cgroups\tenabled\n")
for _, e := range entries {
fmt.Fprint(buf, e)
}
}
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