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// Copyright 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package fs
import (
"strings"
"gvisor.googlesource.com/gvisor/pkg/abi/linux"
"gvisor.googlesource.com/gvisor/pkg/log"
"gvisor.googlesource.com/gvisor/pkg/sentry/context"
"gvisor.googlesource.com/gvisor/pkg/syserror"
"gvisor.googlesource.com/gvisor/pkg/tcpip/transport/unix"
)
func overlayHasWhiteout(parent *Inode, name string) bool {
buf, err := parent.Getxattr(XattrOverlayWhiteout(name))
return err == nil && string(buf) == "y"
}
func overlayCreateWhiteout(parent *Inode, name string) error {
return parent.InodeOperations.Setxattr(parent, XattrOverlayWhiteout(name), []byte("y"))
}
func overlayWriteOut(ctx context.Context, o *overlayEntry) error {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper == nil {
return nil
}
return o.upper.InodeOperations.WriteOut(ctx, o.upper)
}
func overlayLookup(ctx context.Context, parent *overlayEntry, inode *Inode, name string) (*Dirent, error) {
parent.copyMu.RLock()
defer parent.copyMu.RUnlock()
// Assert that there is at least one upper or lower entry.
if parent.upper == nil && parent.lower == nil {
panic("invalid overlayEntry, needs at least one Inode")
}
var upperInode *Inode
var lowerInode *Inode
// Does the parent directory exist in the upper file system?
if parent.upper != nil {
// First check if a file object exists in the upper file system.
// A file could have been created over a whiteout, so we need to
// check if something exists in the upper file system first.
child, err := parent.upper.Lookup(ctx, name)
if err != nil && err != syserror.ENOENT {
// We encountered an error that an overlay cannot handle,
// we must propagate it to the caller.
return nil, err
}
if child != nil {
defer child.DecRef()
// Is the child non-negative?
if !child.IsNegative() {
upperInode = child.Inode
upperInode.IncRef()
}
}
// Are we done?
if overlayHasWhiteout(parent.upper, name) {
if upperInode == nil {
return NewNegativeDirent(name), nil
}
entry, err := newOverlayEntry(ctx, upperInode, nil, false)
if err != nil {
// Don't leak resources.
upperInode.DecRef()
return nil, err
}
return NewDirent(newOverlayInode(ctx, entry, inode.MountSource), name), nil
}
}
// Check the lower file system. We do this unconditionally (even for
// non-directories) because we may need to use stable attributes from
// the lower filesystem (e.g. device number, inode number) that were
// visible before a copy up.
if parent.lower != nil {
// Check the lower file system.
child, err := parent.lower.Lookup(ctx, name)
// Same song and dance as above.
if err != nil && err != syserror.ENOENT {
// Don't leak resources.
if upperInode != nil {
upperInode.DecRef()
}
return nil, err
}
if child != nil {
defer child.DecRef()
// Is the child negative?
if !child.IsNegative() {
// Did we find something in the upper filesystem? We can
// only use it if the types match.
if upperInode == nil || upperInode.StableAttr.Type == child.Inode.StableAttr.Type {
lowerInode = child.Inode
lowerInode.IncRef()
}
}
}
}
// Was all of this for naught?
if upperInode == nil && lowerInode == nil {
// Return a negative Dirent indicating that nothing was found.
return NewNegativeDirent(name), nil
}
// Did we find a lower Inode? Remember this because we may decide we don't
// actually need the lower Inode (see below).
lowerExists := lowerInode != nil
// If we found something in the upper filesystem and the lower filesystem,
// use the stable attributes from the lower filesystem. If we don't do this,
// then it may appear that the file was magically recreated across copy up.
if upperInode != nil && lowerInode != nil {
// Steal attributes.
upperInode.StableAttr = lowerInode.StableAttr
// For non-directories, the lower filesystem resource is strictly
// unnecessary because we don't need to copy-up and we will always
// operate (e.g. read/write) on the upper Inode.
if !IsDir(upperInode.StableAttr) {
lowerInode.DecRef()
lowerInode = nil
}
}
// Phew, finally done.
entry, err := newOverlayEntry(ctx, upperInode, lowerInode, lowerExists)
if err != nil {
// Well, not quite, we failed at the last moment, how depressing.
// Be sure not to leak resources.
if upperInode != nil {
upperInode.DecRef()
}
if lowerInode != nil {
lowerInode.DecRef()
}
return nil, err
}
return NewDirent(newOverlayInode(ctx, entry, inode.MountSource), name), nil
}
func overlayCreate(ctx context.Context, o *overlayEntry, parent *Dirent, name string, flags FileFlags, perm FilePermissions) (*File, error) {
// Dirent.Create takes renameMu if the Inode is an overlay Inode.
if err := copyUpLockedForRename(ctx, parent); err != nil {
return nil, err
}
upperFile, err := o.upper.InodeOperations.Create(ctx, o.upper, name, flags, perm)
if err != nil {
return nil, err
}
// Take another reference on the upper file's inode, which will be
// owned by the overlay entry.
upperFile.Dirent.Inode.IncRef()
entry, err := newOverlayEntry(ctx, upperFile.Dirent.Inode, nil, false)
if err != nil {
cleanupUpper(ctx, o.upper, name)
return nil, err
}
// NOTE: Replace the Dirent with a transient Dirent, since
// we are about to create the real Dirent: an overlay Dirent.
//
// This ensures the *fs.File returned from overlayCreate is in the same
// state as the *fs.File returned by overlayGetFile, where the upper
// file has a transient Dirent.
//
// This is necessary for Save/Restore, as otherwise the upper Dirent
// (which has no path as it is unparented and never reachable by the
// user) will clobber the real path for the underlying Inode.
upperFile.Dirent.Inode.IncRef()
upperDirent := NewTransientDirent(upperFile.Dirent.Inode)
upperFile.Dirent.DecRef()
upperFile.Dirent = upperDirent
// Create the overlay inode and dirent. We need this to construct the
// overlay file.
overlayInode := newOverlayInode(ctx, entry, parent.Inode.MountSource)
// d will own the inode reference.
overlayDirent := NewDirent(overlayInode, name)
// The overlay file created below with NewFile will take a reference on
// the overlayDirent, and it should be the only thing holding a
// reference at the time of creation, so we must drop this reference.
defer overlayDirent.DecRef()
// Create a new overlay file that wraps the upper file.
flags.Pread = upperFile.Flags().Pread
flags.Pwrite = upperFile.Flags().Pwrite
overlayFile := NewFile(ctx, overlayDirent, flags, &overlayFileOperations{upper: upperFile})
return overlayFile, nil
}
func overlayCreateDirectory(ctx context.Context, o *overlayEntry, parent *Dirent, name string, perm FilePermissions) error {
// Dirent.CreateDirectory takes renameMu if the Inode is an overlay
// Inode.
if err := copyUpLockedForRename(ctx, parent); err != nil {
return err
}
return o.upper.InodeOperations.CreateDirectory(ctx, o.upper, name, perm)
}
func overlayCreateLink(ctx context.Context, o *overlayEntry, parent *Dirent, oldname string, newname string) error {
// Dirent.CreateLink takes renameMu if the Inode is an overlay Inode.
if err := copyUpLockedForRename(ctx, parent); err != nil {
return err
}
return o.upper.InodeOperations.CreateLink(ctx, o.upper, oldname, newname)
}
func overlayCreateHardLink(ctx context.Context, o *overlayEntry, parent *Dirent, target *Dirent, name string) error {
// Dirent.CreateHardLink takes renameMu if the Inode is an overlay
// Inode.
if err := copyUpLockedForRename(ctx, parent); err != nil {
return err
}
if err := copyUpLockedForRename(ctx, target); err != nil {
return err
}
return o.upper.InodeOperations.CreateHardLink(ctx, o.upper, target.Inode.overlay.upper, name)
}
func overlayCreateFifo(ctx context.Context, o *overlayEntry, parent *Dirent, name string, perm FilePermissions) error {
// Dirent.CreateFifo takes renameMu if the Inode is an overlay Inode.
if err := copyUpLockedForRename(ctx, parent); err != nil {
return err
}
return o.upper.InodeOperations.CreateFifo(ctx, o.upper, name, perm)
}
func overlayRemove(ctx context.Context, o *overlayEntry, parent *Dirent, child *Dirent) error {
// Dirent.Remove and Dirent.RemoveDirectory take renameMu if the Inode
// is an overlay Inode.
if err := copyUpLockedForRename(ctx, parent); err != nil {
return err
}
child.Inode.overlay.copyMu.RLock()
defer child.Inode.overlay.copyMu.RUnlock()
if child.Inode.overlay.upper != nil {
if child.Inode.StableAttr.Type == Directory {
if err := o.upper.InodeOperations.RemoveDirectory(ctx, o.upper, child.name); err != nil {
return err
}
} else {
if err := o.upper.InodeOperations.Remove(ctx, o.upper, child.name); err != nil {
return err
}
}
}
if child.Inode.overlay.lowerExists {
return overlayCreateWhiteout(o.upper, child.name)
}
return nil
}
func overlayRename(ctx context.Context, o *overlayEntry, oldParent *Dirent, renamed *Dirent, newParent *Dirent, newName string) error {
// To be able to copy these up below, they have to be part of an
// overlay file system.
//
// Maybe some day we can allow the more complicated case of
// non-overlay X overlay renames, but that's not necessary right now.
if renamed.Inode.overlay == nil || newParent.Inode.overlay == nil || oldParent.Inode.overlay == nil {
return syserror.EXDEV
}
// Check here if the file to be replaced exists and is a non-empty
// directory. If we copy up first, we may end up copying the directory
// but none of its children, so the directory will appear empty in the
// upper fs, which will then allow the rename to proceed when it should
// return ENOTEMPTY.
replaced, err := newParent.Inode.Lookup(ctx, newName)
if err != nil && err != syserror.ENOENT {
return err
}
if err == nil && !replaced.IsNegative() && IsDir(replaced.Inode.StableAttr) {
children, err := readdirOne(ctx, replaced)
if err != nil {
return err
}
// readdirOne ensures that "." and ".." are not
// included among the returned children, so we don't
// need to bother checking for them.
if len(children) > 0 {
return syserror.ENOTEMPTY
}
}
if err := copyUpLockedForRename(ctx, renamed); err != nil {
return err
}
if err := copyUpLockedForRename(ctx, newParent); err != nil {
return err
}
oldName := renamed.name
if err := o.upper.InodeOperations.Rename(ctx, oldParent.Inode.overlay.upper, oldName, newParent.Inode.overlay.upper, newName); err != nil {
return err
}
if renamed.Inode.overlay.lowerExists {
return overlayCreateWhiteout(oldParent.Inode.overlay.upper, oldName)
}
return nil
}
func overlayBind(ctx context.Context, o *overlayEntry, name string, data unix.BoundEndpoint, perm FilePermissions) error {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
// We do not support doing anything exciting with sockets unless there
// is already a directory in the upper filesystem.
if o.upper == nil {
return syserror.EOPNOTSUPP
}
return o.upper.InodeOperations.Bind(ctx, o.upper, name, data, perm)
}
func overlayBoundEndpoint(o *overlayEntry, path string) unix.BoundEndpoint {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
return o.upper.InodeOperations.BoundEndpoint(o.upper, path)
}
// If a socket is already in the lower file system, allow connections
// to it.
return o.lower.InodeOperations.BoundEndpoint(o.lower, path)
}
func overlayGetFile(ctx context.Context, o *overlayEntry, d *Dirent, flags FileFlags) (*File, error) {
if flags.Write {
if err := copyUp(ctx, d); err != nil {
return nil, err
}
}
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
upper, err := overlayFile(ctx, o.upper, flags)
if err != nil {
return nil, err
}
flags.Pread = upper.Flags().Pread
flags.Pwrite = upper.Flags().Pwrite
return NewFile(ctx, d, flags, &overlayFileOperations{upper: upper}), nil
}
lower, err := overlayFile(ctx, o.lower, flags)
if err != nil {
return nil, err
}
flags.Pread = lower.Flags().Pread
flags.Pwrite = lower.Flags().Pwrite
return NewFile(ctx, d, flags, &overlayFileOperations{lower: lower}), nil
}
func overlayUnstableAttr(ctx context.Context, o *overlayEntry) (UnstableAttr, error) {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
return o.upper.UnstableAttr(ctx)
}
return o.lower.UnstableAttr(ctx)
}
func overlayGetxattr(o *overlayEntry, name string) ([]byte, error) {
// Don't forward the value of the extended attribute if it would
// unexpectedly change the behavior of a wrapping overlay layer.
if strings.HasPrefix(XattrOverlayPrefix, name) {
return nil, syserror.ENODATA
}
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
return o.upper.Getxattr(name)
}
return o.lower.Getxattr(name)
}
func overlayListxattr(o *overlayEntry) (map[string]struct{}, error) {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
var names map[string]struct{}
var err error
if o.upper != nil {
names, err = o.upper.Listxattr()
} else {
names, err = o.lower.Listxattr()
}
for name := range names {
// Same as overlayGetxattr, we shouldn't forward along
// overlay attributes.
if strings.HasPrefix(XattrOverlayPrefix, name) {
delete(names, name)
}
}
return names, err
}
func overlayCheck(ctx context.Context, o *overlayEntry, p PermMask) error {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
return o.upper.check(ctx, p)
}
if p.Write {
// Since writes will be redirected to the upper filesystem, the lower
// filesystem need not be writable, but must be readable for copy-up.
p.Write = false
p.Read = true
}
return o.lower.check(ctx, p)
}
func overlaySetPermissions(ctx context.Context, o *overlayEntry, d *Dirent, f FilePermissions) bool {
if err := copyUp(ctx, d); err != nil {
return false
}
return o.upper.InodeOperations.SetPermissions(ctx, o.upper, f)
}
func overlaySetOwner(ctx context.Context, o *overlayEntry, d *Dirent, owner FileOwner) error {
if err := copyUp(ctx, d); err != nil {
return err
}
return o.upper.InodeOperations.SetOwner(ctx, o.upper, owner)
}
func overlaySetTimestamps(ctx context.Context, o *overlayEntry, d *Dirent, ts TimeSpec) error {
if err := copyUp(ctx, d); err != nil {
return err
}
return o.upper.InodeOperations.SetTimestamps(ctx, o.upper, ts)
}
func overlayTruncate(ctx context.Context, o *overlayEntry, d *Dirent, size int64) error {
if err := copyUp(ctx, d); err != nil {
return err
}
return o.upper.InodeOperations.Truncate(ctx, o.upper, size)
}
func overlayReadlink(ctx context.Context, o *overlayEntry) (string, error) {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
return o.upper.Readlink(ctx)
}
return o.lower.Readlink(ctx)
}
func overlayGetlink(ctx context.Context, o *overlayEntry) (*Dirent, error) {
var dirent *Dirent
var err error
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
dirent, err = o.upper.Getlink(ctx)
} else {
dirent, err = o.lower.Getlink(ctx)
}
if dirent != nil {
// This dirent is likely bogus (its Inode likely doesn't contain
// the right overlayEntry). So we're forced to drop it on the
// ground and claim that jumping around the filesystem like this
// is not supported.
name, _ := dirent.FullName(nil)
dirent.DecRef()
// Claim that the path is not accessible.
err = syserror.EACCES
log.Warningf("Getlink not supported in overlay for %q", name)
}
return nil, err
}
func overlayStatFS(ctx context.Context, o *overlayEntry) (Info, error) {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
var i Info
var err error
if o.upper != nil {
i, err = o.upper.StatFS(ctx)
} else {
i, err = o.lower.StatFS(ctx)
}
if err != nil {
return Info{}, err
}
i.Type = linux.OVERLAYFS_SUPER_MAGIC
return i, nil
}
func overlayHandleOps(o *overlayEntry) HandleOperations {
o.copyMu.RLock()
defer o.copyMu.RUnlock()
if o.upper != nil {
return o.upper.HandleOps()
}
return o.lower.HandleOps()
}
// NewTestOverlayDir returns an overlay Inode for tests.
func NewTestOverlayDir(ctx context.Context, upper *Inode, lower *Inode) *Inode {
fs := &overlayFilesystem{}
msrc := NewMountSource(&overlayMountSourceOperations{
upper: NewNonCachingMountSource(fs, MountSourceFlags{}),
lower: NewNonCachingMountSource(fs, MountSourceFlags{}),
}, fs, MountSourceFlags{})
overlay := &overlayEntry{
upper: upper,
lower: lower,
}
return newOverlayInode(ctx, overlay, msrc)
}
// TestHasUpperFS returns true if i is an overlay Inode and it has a pointer
// to an Inode on an upper filesystem.
func (i *Inode) TestHasUpperFS() bool {
return i.overlay != nil && i.overlay.upper != nil
}
// TestHasLowerFS returns true if i is an overlay Inode and it has a pointer
// to an Inode on a lower filesystem.
func (i *Inode) TestHasLowerFS() bool {
return i.overlay != nil && i.overlay.lower != nil
}
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