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// Copyright 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package device defines reserved virtual kernel devices and structures
// for managing them.
//
// Saving and restoring devices is not necessary if the devices are initialized
// as package global variables. Package initialization happens in a single goroutine
// and in a deterministic order, so minor device numbers will be assigned in the
// same order as packages are loaded.
package device
import (
"bytes"
"fmt"
"sync"
"sync/atomic"
"gvisor.googlesource.com/gvisor/pkg/abi/linux"
)
// ID identifies a device.
type ID struct {
Major uint64
Minor uint64
}
// DeviceID formats a major and minor device number into a standard device number.
func (i *ID) DeviceID() uint64 {
return uint64(linux.MakeDeviceID(uint16(i.Major), uint32(i.Minor)))
}
// nextAnonDeviceMinor is the next minor number for a new anonymous device.
// Must be accessed atomically.
var nextAnonDeviceMinor uint64
// NewAnonDevice creates a new anonymous device. Packages that require an anonymous
// device should initialize the device in a global variable in a file called device.go:
//
// var myDevice = device.NewAnonDevice()
func NewAnonDevice() *Device {
return &Device{
ID: newAnonID(),
}
}
// NewAnonMultiDevice creates a new multi-keyed anonymous device. Packages that require
// a multi-key anonymous device should initialize the device in a global variable in a
// file called device.go:
//
// var myDevice = device.NewAnonMultiDevice()
func NewAnonMultiDevice() *MultiDevice {
return &MultiDevice{
ID: newAnonID(),
}
}
// newAnonID assigns a major and minor number to an anonymous device ID.
func newAnonID() ID {
return ID{
// Anon devices always have a major number of 0.
Major: 0,
// Use the next minor number.
Minor: atomic.AddUint64(&nextAnonDeviceMinor, 1),
}
}
// Device is a simple virtual kernel device.
type Device struct {
ID
// last is the last generated inode.
last uint64
}
// NextIno generates a new inode number
func (d *Device) NextIno() uint64 {
return atomic.AddUint64(&d.last, 1)
}
// MultiDeviceKey provides a hashable key for a MultiDevice. The key consists
// of a raw device and inode for a resource, which must consistently identify
// the unique resource. It may optionally include a secondary device if
// appropriate.
//
// Note that using the path is not enough, because filesystems may rename a file
// to a different backing resource, at which point the path points to a different
// entity. Using only the inode is also not enough because the inode is assumed
// to be unique only within the device on which the resource exists.
type MultiDeviceKey struct {
Device uint64
SecondaryDevice string
Inode uint64
}
// String stringifies the key.
func (m MultiDeviceKey) String() string {
return fmt.Sprintf("key{device: %d, sdevice: %s, inode: %d}", m.Device, m.SecondaryDevice, m.Inode)
}
// MultiDevice allows for remapping resources that come from a variety of raw
// devices into a single device. The device ID should be one of the static
// Device IDs above and cannot be reused.
type MultiDevice struct {
ID
mu sync.Mutex
last uint64
cache map[MultiDeviceKey]uint64
rcache map[uint64]MultiDeviceKey
}
// String stringifies MultiDevice.
func (m *MultiDevice) String() string {
buf := bytes.NewBuffer(nil)
buf.WriteString("cache{")
for k, v := range m.cache {
buf.WriteString(fmt.Sprintf("%s -> %d, ", k, v))
}
buf.WriteString("}")
return buf.String()
}
// Map maps a raw device and inode into the inode space of MultiDevice,
// returning a virtualized inode. Raw devices and inodes can be reused;
// in this case, the same virtual inode will be returned.
func (m *MultiDevice) Map(key MultiDeviceKey) uint64 {
m.mu.Lock()
defer m.mu.Unlock()
if m.cache == nil {
m.cache = make(map[MultiDeviceKey]uint64)
m.rcache = make(map[uint64]MultiDeviceKey)
}
id, ok := m.cache[key]
if ok {
return id
}
// Step over reserved entries that may have been loaded.
idx := m.last + 1
for {
if _, ok := m.rcache[idx]; !ok {
break
}
idx++
}
// We found a non-reserved entry, use it.
m.last = idx
m.cache[key] = m.last
m.rcache[m.last] = key
return m.last
}
// Load loads a raw device and inode into MultiDevice inode mappings
// with value as the virtual inode.
//
// By design, inodes start from 1 and continue until max uint64. This means
// that the zero value, which is often the uninitialized value, can be rejected
// as invalid.
func (m *MultiDevice) Load(key MultiDeviceKey, value uint64) bool {
// Reject the uninitialized value; see comment above.
if value == 0 {
return false
}
m.mu.Lock()
defer m.mu.Unlock()
if m.cache == nil {
m.cache = make(map[MultiDeviceKey]uint64)
m.rcache = make(map[uint64]MultiDeviceKey)
}
if val, exists := m.cache[key]; exists && val != value {
return false
}
if k, exists := m.rcache[value]; exists && k != key {
// Should never happen.
panic("MultiDevice's caches are inconsistent")
}
// Cache value at key.
m.cache[key] = value
// Prevent value from being used by new inode mappings.
m.rcache[value] = key
return true
}
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