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// Copyright 2021 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package lisafs
import (
"golang.org/x/sys/unix"
"gvisor.dev/gvisor/pkg/flipcall"
"gvisor.dev/gvisor/pkg/log"
"gvisor.dev/gvisor/pkg/p9"
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/unet"
)
// Connection represents a connection between a mount point in the client and a
// mount point in the server. It is owned by the server on which it was started
// and facilitates communication with the client mount.
//
// Each connection is set up using a unix domain socket. One end is owned by
// the server and the other end is owned by the client. The connection may
// spawn additional comunicational channels for the same mount for increased
// RPC concurrency.
type Connection struct {
// server is the server on which this connection was created. It is immutably
// associated with it for its entire lifetime.
server *Server
// mounted is a one way flag indicating whether this connection has been
// mounted correctly and the server is initialized properly.
mounted bool
// readonly indicates if this connection is readonly. All write operations
// will fail with EROFS.
readonly bool
// sockComm is the main socket by which this connections is established.
sockComm *sockCommunicator
// channelsMu protects channels.
channelsMu sync.Mutex
// channels keeps track of all open channels.
channels []*channel
// activeWg represents active channels.
activeWg sync.WaitGroup
// reqGate counts requests that are still being handled.
reqGate sync.Gate
// channelAlloc is used to allocate memory for channels.
channelAlloc *flipcall.PacketWindowAllocator
fdsMu sync.RWMutex
// fds keeps tracks of open FDs on this server. It is protected by fdsMu.
fds map[FDID]genericFD
// nextFDID is the next available FDID. It is protected by fdsMu.
nextFDID FDID
}
// CreateConnection initializes a new connection - creating a server if
// required. The connection must be started separately.
func (s *Server) CreateConnection(sock *unet.Socket, readonly bool) (*Connection, error) {
c := &Connection{
sockComm: newSockComm(sock),
server: s,
readonly: readonly,
channels: make([]*channel, 0, maxChannels()),
fds: make(map[FDID]genericFD),
nextFDID: InvalidFDID + 1,
}
alloc, err := flipcall.NewPacketWindowAllocator()
if err != nil {
return nil, err
}
c.channelAlloc = alloc
return c, nil
}
// Server returns the associated server.
func (c *Connection) Server() *Server {
return c.server
}
// ServerImpl returns the associated server implementation.
func (c *Connection) ServerImpl() ServerImpl {
return c.server.impl
}
// Run defines the lifecycle of a connection.
func (c *Connection) Run() {
defer c.close()
// Start handling requests on this connection.
for {
m, payloadLen, err := c.sockComm.rcvMsg(0 /* wantFDs */)
if err != nil {
log.Debugf("sock read failed, closing connection: %v", err)
return
}
respM, respPayloadLen, respFDs := c.handleMsg(c.sockComm, m, payloadLen)
err = c.sockComm.sndPrepopulatedMsg(respM, respPayloadLen, respFDs)
closeFDs(respFDs)
if err != nil {
log.Debugf("sock write failed, closing connection: %v", err)
return
}
}
}
// service starts servicing the passed channel until the channel is shutdown.
// This is a blocking method and hence must be called in a separate goroutine.
func (c *Connection) service(ch *channel) error {
rcvDataLen, err := ch.data.RecvFirst()
if err != nil {
return err
}
for rcvDataLen > 0 {
m, payloadLen, err := ch.rcvMsg(rcvDataLen)
if err != nil {
return err
}
respM, respPayloadLen, respFDs := c.handleMsg(ch, m, payloadLen)
numFDs := ch.sendFDs(respFDs)
closeFDs(respFDs)
ch.marshalHdr(respM, numFDs)
rcvDataLen, err = ch.data.SendRecv(respPayloadLen + chanHeaderLen)
if err != nil {
return err
}
}
return nil
}
func (c *Connection) respondError(comm Communicator, err unix.Errno) (MID, uint32, []int) {
resp := &ErrorResp{errno: uint32(err)}
respLen := uint32(resp.SizeBytes())
resp.MarshalUnsafe(comm.PayloadBuf(respLen))
return Error, respLen, nil
}
func (c *Connection) handleMsg(comm Communicator, m MID, payloadLen uint32) (MID, uint32, []int) {
if !c.reqGate.Enter() {
// c.close() has been called; the connection is shutting down.
return c.respondError(comm, unix.ECONNRESET)
}
defer c.reqGate.Leave()
if !c.mounted && m != Mount {
log.Warningf("connection must first be mounted")
return c.respondError(comm, unix.EINVAL)
}
// Check if the message is supported for forward compatibility.
if int(m) >= len(c.server.handlers) || c.server.handlers[m] == nil {
log.Warningf("received request which is not supported by the server, MID = %d", m)
return c.respondError(comm, unix.EOPNOTSUPP)
}
// Try handling the request.
respPayloadLen, err := c.server.handlers[m](c, comm, payloadLen)
fds := comm.ReleaseFDs()
if err != nil {
closeFDs(fds)
return c.respondError(comm, p9.ExtractErrno(err))
}
return m, respPayloadLen, fds
}
func (c *Connection) close() {
// Wait for completion of all inflight requests. This is mostly so that if
// a request is stuck, the sandbox supervisor has the opportunity to kill
// us with SIGABRT to get a stack dump of the offending handler.
c.reqGate.Close()
// Shutdown and clean up channels.
c.channelsMu.Lock()
for _, ch := range c.channels {
ch.shutdown()
}
c.activeWg.Wait()
for _, ch := range c.channels {
ch.destroy()
}
// This is to prevent additional channels from being created.
c.channels = nil
c.channelsMu.Unlock()
// Free the channel memory.
if c.channelAlloc != nil {
c.channelAlloc.Destroy()
}
// Ensure the connection is closed.
c.sockComm.destroy()
// Cleanup all FDs.
c.fdsMu.Lock()
for fdid := range c.fds {
fd := c.removeFDLocked(fdid)
fd.DecRef(nil) // Drop the ref held by c.
}
c.fdsMu.Unlock()
}
// The caller gains a ref on the FD on success.
func (c *Connection) lookupFD(id FDID) (genericFD, error) {
c.fdsMu.RLock()
defer c.fdsMu.RUnlock()
fd, ok := c.fds[id]
if !ok {
return nil, unix.EBADF
}
fd.IncRef()
return fd, nil
}
// LookupControlFD retrieves the control FD identified by id on this
// connection. On success, the caller gains a ref on the FD.
func (c *Connection) LookupControlFD(id FDID) (*ControlFD, error) {
fd, err := c.lookupFD(id)
if err != nil {
return nil, err
}
cfd, ok := fd.(*ControlFD)
if !ok {
fd.DecRef(nil)
return nil, unix.EINVAL
}
return cfd, nil
}
// LookupOpenFD retrieves the open FD identified by id on this
// connection. On success, the caller gains a ref on the FD.
func (c *Connection) LookupOpenFD(id FDID) (*OpenFD, error) {
fd, err := c.lookupFD(id)
if err != nil {
return nil, err
}
ofd, ok := fd.(*OpenFD)
if !ok {
fd.DecRef(nil)
return nil, unix.EINVAL
}
return ofd, nil
}
// insertFD inserts the passed fd into the internal datastructure to track FDs.
// The caller must hold a ref on fd which is transferred to the connection.
func (c *Connection) insertFD(fd genericFD) FDID {
c.fdsMu.Lock()
defer c.fdsMu.Unlock()
res := c.nextFDID
c.nextFDID++
if c.nextFDID < res {
panic("ran out of FDIDs")
}
c.fds[res] = fd
return res
}
// RemoveFD makes c stop tracking the passed FDID and drops its ref on it.
func (c *Connection) RemoveFD(id FDID) {
c.fdsMu.Lock()
fd := c.removeFDLocked(id)
c.fdsMu.Unlock()
if fd != nil {
// Drop the ref held by c. This can take arbitrarily long. So do not hold
// c.fdsMu while calling it.
fd.DecRef(nil)
}
}
// removeFDLocked makes c stop tracking the passed FDID. Note that the caller
// must drop ref on the returned fd (preferably without holding c.fdsMu).
//
// Precondition: c.fdsMu is locked.
func (c *Connection) removeFDLocked(id FDID) genericFD {
fd := c.fds[id]
if fd == nil {
log.Warningf("removeFDLocked called on non-existent FDID %d", id)
return nil
}
delete(c.fds, id)
return fd
}
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