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// automatically generated by stateify.
package buffer
import (
"gvisor.dev/gvisor/pkg/state"
)
func (x *buffer) StateTypeName() string {
return "pkg/buffer.buffer"
}
func (x *buffer) StateFields() []string {
return []string{
"data",
"read",
"write",
"bufferEntry",
}
}
func (x *buffer) beforeSave() {}
func (x *buffer) StateSave(m state.Sink) {
x.beforeSave()
m.Save(0, &x.data)
m.Save(1, &x.read)
m.Save(2, &x.write)
m.Save(3, &x.bufferEntry)
}
func (x *buffer) afterLoad() {}
func (x *buffer) StateLoad(m state.Source) {
m.Load(0, &x.data)
m.Load(1, &x.read)
m.Load(2, &x.write)
m.Load(3, &x.bufferEntry)
}
func (x *bufferList) StateTypeName() string {
return "pkg/buffer.bufferList"
}
func (x *bufferList) StateFields() []string {
return []string{
"head",
"tail",
}
}
func (x *bufferList) beforeSave() {}
func (x *bufferList) StateSave(m state.Sink) {
x.beforeSave()
m.Save(0, &x.head)
m.Save(1, &x.tail)
}
func (x *bufferList) afterLoad() {}
func (x *bufferList) StateLoad(m state.Source) {
m.Load(0, &x.head)
m.Load(1, &x.tail)
}
func (x *bufferEntry) StateTypeName() string {
return "pkg/buffer.bufferEntry"
}
func (x *bufferEntry) StateFields() []string {
return []string{
"next",
"prev",
}
}
func (x *bufferEntry) beforeSave() {}
func (x *bufferEntry) StateSave(m state.Sink) {
x.beforeSave()
m.Save(0, &x.next)
m.Save(1, &x.prev)
}
func (x *bufferEntry) afterLoad() {}
func (x *bufferEntry) StateLoad(m state.Source) {
m.Load(0, &x.next)
m.Load(1, &x.prev)
}
func (x *pool) StateTypeName() string {
return "pkg/buffer.pool"
}
func (x *pool) StateFields() []string {
return []string{
"bufferSize",
"embeddedStorage",
}
}
func (x *pool) beforeSave() {}
func (x *pool) StateSave(m state.Sink) {
x.beforeSave()
m.Save(0, &x.bufferSize)
m.Save(1, &x.embeddedStorage)
}
func (x *pool) StateLoad(m state.Source) {
m.Load(0, &x.bufferSize)
m.LoadWait(1, &x.embeddedStorage)
m.AfterLoad(x.afterLoad)
}
func (x *View) StateTypeName() string {
return "pkg/buffer.View"
}
func (x *View) StateFields() []string {
return []string{
"data",
"size",
"pool",
}
}
func (x *View) beforeSave() {}
func (x *View) StateSave(m state.Sink) {
x.beforeSave()
m.Save(0, &x.data)
m.Save(1, &x.size)
m.Save(2, &x.pool)
}
func (x *View) afterLoad() {}
func (x *View) StateLoad(m state.Source) {
m.Load(0, &x.data)
m.Load(1, &x.size)
m.Load(2, &x.pool)
}
func init() {
state.Register((*buffer)(nil))
state.Register((*bufferList)(nil))
state.Register((*bufferEntry)(nil))
state.Register((*pool)(nil))
state.Register((*View)(nil))
}
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