// automatically generated by stateify. package udp import ( "gvisor.dev/gvisor/pkg/state" "gvisor.dev/gvisor/pkg/tcpip/buffer" ) func (x *udpPacket) beforeSave() {} func (x *udpPacket) save(m state.Map) { x.beforeSave() var data buffer.VectorisedView = x.saveData() m.SaveValue("data", data) m.Save("udpPacketEntry", &x.udpPacketEntry) m.Save("senderAddress", &x.senderAddress) m.Save("timestamp", &x.timestamp) } func (x *udpPacket) afterLoad() {} func (x *udpPacket) load(m state.Map) { m.Load("udpPacketEntry", &x.udpPacketEntry) m.Load("senderAddress", &x.senderAddress) m.Load("timestamp", &x.timestamp) m.LoadValue("data", new(buffer.VectorisedView), func(y interface{}) { x.loadData(y.(buffer.VectorisedView)) }) } func (x *endpoint) save(m state.Map) { x.beforeSave() var rcvBufSizeMax int = x.saveRcvBufSizeMax() m.SaveValue("rcvBufSizeMax", rcvBufSizeMax) m.Save("TransportEndpointInfo", &x.TransportEndpointInfo) m.Save("waiterQueue", &x.waiterQueue) m.Save("uniqueID", &x.uniqueID) m.Save("rcvReady", &x.rcvReady) m.Save("rcvList", &x.rcvList) m.Save("rcvBufSize", &x.rcvBufSize) m.Save("rcvClosed", &x.rcvClosed) m.Save("sndBufSize", &x.sndBufSize) m.Save("state", &x.state) m.Save("dstPort", &x.dstPort) m.Save("v6only", &x.v6only) m.Save("ttl", &x.ttl) m.Save("multicastTTL", &x.multicastTTL) m.Save("multicastAddr", &x.multicastAddr) m.Save("multicastNICID", &x.multicastNICID) m.Save("multicastLoop", &x.multicastLoop) m.Save("reusePort", &x.reusePort) m.Save("bindToDevice", &x.bindToDevice) m.Save("broadcast", &x.broadcast) m.Save("boundBindToDevice", &x.boundBindToDevice) m.Save("sendTOS", &x.sendTOS) m.Save("shutdownFlags", &x.shutdownFlags) m.Save("multicastMemberships", &x.multicastMemberships) m.Save("effectiveNetProtos", &x.effectiveNetProtos) } func (x *endpoint) load(m state.Map) { m.Load("TransportEndpointInfo", &x.TransportEndpointInfo) m.Load("waiterQueue", &x.waiterQueue) m.Load("uniqueID", &x.uniqueID) m.Load("rcvReady", &x.rcvReady) m.Load("rcvList", &x.rcvList) m.Load("rcvBufSize", &x.rcvBufSize) m.Load("rcvClosed", &x.rcvClosed) m.Load("sndBufSize", &x.sndBufSize) m.Load("state", &x.state) m.Load("dstPort", &x.dstPort) m.Load("v6only", &x.v6only) m.Load("ttl", &x.ttl) m.Load("multicastTTL", &x.multicastTTL) m.Load("multicastAddr", &x.multicastAddr) m.Load("multicastNICID", &x.multicastNICID) m.Load("multicastLoop", &x.multicastLoop) m.Load("reusePort", &x.reusePort) m.Load("bindToDevice", &x.bindToDevice) m.Load("broadcast", &x.broadcast) m.Load("boundBindToDevice", &x.boundBindToDevice) m.Load("sendTOS", &x.sendTOS) m.Load("shutdownFlags", &x.shutdownFlags) m.Load("multicastMemberships", &x.multicastMemberships) m.Load("effectiveNetProtos", &x.effectiveNetProtos) m.LoadValue("rcvBufSizeMax", new(int), func(y interface{}) { x.loadRcvBufSizeMax(y.(int)) }) m.AfterLoad(x.afterLoad) } func (x *multicastMembership) beforeSave() {} func (x *multicastMembership) save(m state.Map) { x.beforeSave() m.Save("nicID", &x.nicID) m.Save("multicastAddr", &x.multicastAddr) } func (x *multicastMembership) afterLoad() {} func (x *multicastMembership) load(m state.Map) { m.Load("nicID", &x.nicID) m.Load("multicastAddr", &x.multicastAddr) } func (x *udpPacketList) beforeSave() {} func (x *udpPacketList) save(m state.Map) { x.beforeSave() m.Save("head", &x.head) m.Save("tail", &x.tail) } func (x *udpPacketList) afterLoad() {} func (x *udpPacketList) load(m state.Map) { m.Load("head", &x.head) m.Load("tail", &x.tail) } func (x *udpPacketEntry) beforeSave() {} func (x *udpPacketEntry) save(m state.Map) { x.beforeSave() m.Save("next", &x.next) m.Save("prev", &x.prev) } func (x *udpPacketEntry) afterLoad() {} func (x *udpPacketEntry) load(m state.Map) { m.Load("next", &x.next) m.Load("prev", &x.prev) } func init() { state.Register("udp.udpPacket", (*udpPacket)(nil), state.Fns{Save: (*udpPacket).save, Load: (*udpPacket).load}) state.Register("udp.endpoint", (*endpoint)(nil), state.Fns{Save: (*endpoint).save, Load: (*endpoint).load}) state.Register("udp.multicastMembership", (*multicastMembership)(nil), state.Fns{Save: (*multicastMembership).save, Load: (*multicastMembership).load}) state.Register("udp.udpPacketList", (*udpPacketList)(nil), state.Fns{Save: (*udpPacketList).save, Load: (*udpPacketList).load}) state.Register("udp.udpPacketEntry", (*udpPacketEntry)(nil), state.Fns{Save: (*udpPacketEntry).save, Load: (*udpPacketEntry).load}) }