// Copyright 2019 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package raw provides the implementation of raw sockets (see raw(7)). Raw // sockets allow applications to: // // * manually write and inspect transport layer headers and payloads // * receive all traffic of a given transport protocol (e.g. ICMP or UDP) // * optionally write and inspect network layer and link layer headers for // packets // // Raw sockets don't have any notion of ports, and incoming packets are // demultiplexed solely by protocol number. Thus, a raw UDP endpoint will // receive every UDP packet received by netstack. bind(2) and connect(2) can be // used to filter incoming packets by source and destination. package raw import ( "sync" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/buffer" "gvisor.dev/gvisor/pkg/tcpip/header" "gvisor.dev/gvisor/pkg/tcpip/iptables" "gvisor.dev/gvisor/pkg/tcpip/stack" "gvisor.dev/gvisor/pkg/waiter" ) // +stateify savable type packet struct { packetEntry // data holds the actual packet data, including any headers and // payload. data buffer.VectorisedView `state:".(buffer.VectorisedView)"` // views is pre-allocated space to back data. As long as the packet is // made up of fewer than 8 buffer.Views, no extra allocation is // necessary to store packet data. views [8]buffer.View `state:"nosave"` // timestampNS is the unix time at which the packet was received. timestampNS int64 // senderAddr is the network address of the sender. senderAddr tcpip.FullAddress } // endpoint is the raw socket implementation of tcpip.Endpoint. It is legal to // have goroutines make concurrent calls into the endpoint. // // Lock order: // endpoint.mu // endpoint.rcvMu // // +stateify savable type endpoint struct { // The following fields are initialized at creation time and are // immutable. stack *stack.Stack `state:"manual"` netProto tcpip.NetworkProtocolNumber transProto tcpip.TransportProtocolNumber waiterQueue *waiter.Queue associated bool // The following fields are used to manage the receive queue and are // protected by rcvMu. rcvMu sync.Mutex `state:"nosave"` rcvList packetList rcvBufSizeMax int `state:".(int)"` rcvBufSize int rcvClosed bool // The following fields are protected by mu. mu sync.RWMutex `state:"nosave"` sndBufSize int closed bool connected bool bound bool // registeredNIC is the NIC to which th endpoint is explicitly // registered. Is set when Connect or Bind are used to specify a NIC. registeredNIC tcpip.NICID // boundNIC and boundAddr are set on calls to Bind(). When callers // attempt actions that would invalidate the binding data (e.g. sending // data via a NIC other than boundNIC), the endpoint will return an // error. boundNIC tcpip.NICID boundAddr tcpip.Address // route is the route to a remote network endpoint. It is set via // Connect(), and is valid only when conneted is true. route stack.Route `state:"manual"` } // NewEndpoint returns a raw endpoint for the given protocols. // TODO(b/129292371): IP_HDRINCL and AF_PACKET. func NewEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) { return newEndpoint(stack, netProto, transProto, waiterQueue, true /* associated */) } func newEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue, associated bool) (tcpip.Endpoint, *tcpip.Error) { if netProto != header.IPv4ProtocolNumber { return nil, tcpip.ErrUnknownProtocol } ep := &endpoint{ stack: stack, netProto: netProto, transProto: transProto, waiterQueue: waiterQueue, rcvBufSizeMax: 32 * 1024, sndBufSize: 32 * 1024, associated: associated, } // Unassociated endpoints are write-only and users call Write() with IP // headers included. Because they're write-only, We don't need to // register with the stack. if !associated { ep.rcvBufSizeMax = 0 ep.waiterQueue = nil return ep, nil } if err := ep.stack.RegisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep); err != nil { return nil, err } return ep, nil } // Close implements tcpip.Endpoint.Close. func (ep *endpoint) Close() { ep.mu.Lock() defer ep.mu.Unlock() if ep.closed || !ep.associated { return } ep.stack.UnregisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep) ep.rcvMu.Lock() defer ep.rcvMu.Unlock() // Clear the receive list. ep.rcvClosed = true ep.rcvBufSize = 0 for !ep.rcvList.Empty() { ep.rcvList.Remove(ep.rcvList.Front()) } if ep.connected { ep.route.Release() ep.connected = false } ep.closed = true ep.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.EventIn | waiter.EventOut) } // ModerateRecvBuf implements tcpip.Endpoint.ModerateRecvBuf. func (ep *endpoint) ModerateRecvBuf(copied int) {} // IPTables implements tcpip.Endpoint.IPTables. func (ep *endpoint) IPTables() (iptables.IPTables, error) { return ep.stack.IPTables(), nil } // Read implements tcpip.Endpoint.Read. func (ep *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMessages, *tcpip.Error) { if !ep.associated { return buffer.View{}, tcpip.ControlMessages{}, tcpip.ErrInvalidOptionValue } ep.rcvMu.Lock() // If there's no data to read, return that read would block or that the // endpoint is closed. if ep.rcvList.Empty() { err := tcpip.ErrWouldBlock if ep.rcvClosed { err = tcpip.ErrClosedForReceive } ep.rcvMu.Unlock() return buffer.View{}, tcpip.ControlMessages{}, err } packet := ep.rcvList.Front() ep.rcvList.Remove(packet) ep.rcvBufSize -= packet.data.Size() ep.rcvMu.Unlock() if addr != nil { *addr = packet.senderAddr } return packet.data.ToView(), tcpip.ControlMessages{HasTimestamp: true, Timestamp: packet.timestampNS}, nil } // Write implements tcpip.Endpoint.Write. func (ep *endpoint) Write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, <-chan struct{}, *tcpip.Error) { // MSG_MORE is unimplemented. This also means that MSG_EOR is a no-op. if opts.More { return 0, nil, tcpip.ErrInvalidOptionValue } ep.mu.RLock() if ep.closed { ep.mu.RUnlock() return 0, nil, tcpip.ErrInvalidEndpointState } payloadBytes, err := p.FullPayload() if err != nil { return 0, nil, err } // If this is an unassociated socket and callee provided a nonzero // destination address, route using that address. if !ep.associated { ip := header.IPv4(payloadBytes) if !ip.IsValid(len(payloadBytes)) { ep.mu.RUnlock() return 0, nil, tcpip.ErrInvalidOptionValue } dstAddr := ip.DestinationAddress() // Update dstAddr with the address in the IP header, unless // opts.To is set (e.g. if sendto specifies a specific // address). if dstAddr != tcpip.Address([]byte{0, 0, 0, 0}) && opts.To == nil { opts.To = &tcpip.FullAddress{ NIC: 0, // NIC is unset. Addr: dstAddr, // The address from the payload. Port: 0, // There are no ports here. } } } // Did the user caller provide a destination? If not, use the connected // destination. if opts.To == nil { // If the user doesn't specify a destination, they should have // connected to another address. if !ep.connected { ep.mu.RUnlock() return 0, nil, tcpip.ErrDestinationRequired } if ep.route.IsResolutionRequired() { savedRoute := &ep.route // Promote lock to exclusive if using a shared route, // given that it may need to change in finishWrite. ep.mu.RUnlock() ep.mu.Lock() // Make sure that the route didn't change during the // time we didn't hold the lock. if !ep.connected || savedRoute != &ep.route { ep.mu.Unlock() return 0, nil, tcpip.ErrInvalidEndpointState } n, ch, err := ep.finishWrite(payloadBytes, savedRoute) ep.mu.Unlock() return n, ch, err } n, ch, err := ep.finishWrite(payloadBytes, &ep.route) ep.mu.RUnlock() return n, ch, err } // The caller provided a destination. Reject destination address if it // goes through a different NIC than the endpoint was bound to. nic := opts.To.NIC if ep.bound && nic != 0 && nic != ep.boundNIC { ep.mu.RUnlock() return 0, nil, tcpip.ErrNoRoute } // We don't support IPv6 yet, so this has to be an IPv4 address. if len(opts.To.Addr) != header.IPv4AddressSize { ep.mu.RUnlock() return 0, nil, tcpip.ErrInvalidEndpointState } // Find the route to the destination. If boundAddress is 0, // FindRoute will choose an appropriate source address. route, err := ep.stack.FindRoute(nic, ep.boundAddr, opts.To.Addr, ep.netProto, false) if err != nil { ep.mu.RUnlock() return 0, nil, err } n, ch, err := ep.finishWrite(payloadBytes, &route) route.Release() ep.mu.RUnlock() return n, ch, err } // finishWrite writes the payload to a route. It resolves the route if // necessary. It's really just a helper to make defer unnecessary in Write. func (ep *endpoint) finishWrite(payloadBytes []byte, route *stack.Route) (int64, <-chan struct{}, *tcpip.Error) { // We may need to resolve the route (match a link layer address to the // network address). If that requires blocking (e.g. to use ARP), // return a channel on which the caller can wait. if route.IsResolutionRequired() { if ch, err := route.Resolve(nil); err != nil { if err == tcpip.ErrWouldBlock { return 0, ch, tcpip.ErrNoLinkAddress } return 0, nil, err } } switch ep.netProto { case header.IPv4ProtocolNumber: if !ep.associated { if err := route.WriteHeaderIncludedPacket(buffer.View(payloadBytes).ToVectorisedView()); err != nil { return 0, nil, err } break } hdr := buffer.NewPrependable(len(payloadBytes) + int(route.MaxHeaderLength())) if err := route.WritePacket(nil /* gso */, hdr, buffer.View(payloadBytes).ToVectorisedView(), ep.transProto, route.DefaultTTL()); err != nil { return 0, nil, err } default: return 0, nil, tcpip.ErrUnknownProtocol } return int64(len(payloadBytes)), nil, nil } // Peek implements tcpip.Endpoint.Peek. func (ep *endpoint) Peek([][]byte) (int64, tcpip.ControlMessages, *tcpip.Error) { return 0, tcpip.ControlMessages{}, nil } // Disconnect implements tcpip.Endpoint.Disconnect. func (*endpoint) Disconnect() *tcpip.Error { return tcpip.ErrNotSupported } // Connect implements tcpip.Endpoint.Connect. func (ep *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error { ep.mu.Lock() defer ep.mu.Unlock() if ep.closed { return tcpip.ErrInvalidEndpointState } // We don't support IPv6 yet. if len(addr.Addr) != header.IPv4AddressSize { return tcpip.ErrInvalidEndpointState } nic := addr.NIC if ep.bound { if ep.boundNIC == 0 { // If we're bound, but not to a specific NIC, the NIC // in addr will be used. Nothing to do here. } else if addr.NIC == 0 { // If we're bound to a specific NIC, but addr doesn't // specify a NIC, use the bound NIC. nic = ep.boundNIC } else if addr.NIC != ep.boundNIC { // We're bound and addr specifies a NIC. They must be // the same. return tcpip.ErrInvalidEndpointState } } // Find a route to the destination. route, err := ep.stack.FindRoute(nic, tcpip.Address(""), addr.Addr, ep.netProto, false) if err != nil { return err } defer route.Release() if ep.associated { // Re-register the endpoint with the appropriate NIC. if err := ep.stack.RegisterRawTransportEndpoint(addr.NIC, ep.netProto, ep.transProto, ep); err != nil { return err } ep.stack.UnregisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep) ep.registeredNIC = nic } // Save the route we've connected via. ep.route = route.Clone() ep.connected = true return nil } // Shutdown implements tcpip.Endpoint.Shutdown. It's a noop for raw sockets. func (ep *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error { ep.mu.Lock() defer ep.mu.Unlock() if !ep.connected { return tcpip.ErrNotConnected } return nil } // Listen implements tcpip.Endpoint.Listen. func (ep *endpoint) Listen(backlog int) *tcpip.Error { return tcpip.ErrNotSupported } // Accept implements tcpip.Endpoint.Accept. func (ep *endpoint) Accept() (tcpip.Endpoint, *waiter.Queue, *tcpip.Error) { return nil, nil, tcpip.ErrNotSupported } // Bind implements tcpip.Endpoint.Bind. func (ep *endpoint) Bind(addr tcpip.FullAddress) *tcpip.Error { ep.mu.Lock() defer ep.mu.Unlock() // Callers must provide an IPv4 address or no network address (for // binding to a NIC, but not an address). if len(addr.Addr) != 0 && len(addr.Addr) != 4 { return tcpip.ErrInvalidEndpointState } // If a local address was specified, verify that it's valid. if len(addr.Addr) == header.IPv4AddressSize && ep.stack.CheckLocalAddress(addr.NIC, ep.netProto, addr.Addr) == 0 { return tcpip.ErrBadLocalAddress } if ep.associated { // Re-register the endpoint with the appropriate NIC. if err := ep.stack.RegisterRawTransportEndpoint(addr.NIC, ep.netProto, ep.transProto, ep); err != nil { return err } ep.stack.UnregisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep) ep.registeredNIC = addr.NIC ep.boundNIC = addr.NIC } ep.boundAddr = addr.Addr ep.bound = true return nil } // GetLocalAddress implements tcpip.Endpoint.GetLocalAddress. func (ep *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) { return tcpip.FullAddress{}, tcpip.ErrNotSupported } // GetRemoteAddress implements tcpip.Endpoint.GetRemoteAddress. func (ep *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) { // Even a connected socket doesn't return a remote address. return tcpip.FullAddress{}, tcpip.ErrNotConnected } // Readiness implements tcpip.Endpoint.Readiness. func (ep *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask { // The endpoint is always writable. result := waiter.EventOut & mask // Determine whether the endpoint is readable. if (mask & waiter.EventIn) != 0 { ep.rcvMu.Lock() if !ep.rcvList.Empty() || ep.rcvClosed { result |= waiter.EventIn } ep.rcvMu.Unlock() } return result } // SetSockOpt implements tcpip.Endpoint.SetSockOpt. func (ep *endpoint) SetSockOpt(opt interface{}) *tcpip.Error { return tcpip.ErrUnknownProtocolOption } // GetSockOptInt implements tcpip.Endpoint.GetSockOptInt. func (ep *endpoint) GetSockOptInt(opt tcpip.SockOpt) (int, *tcpip.Error) { switch opt { case tcpip.ReceiveQueueSizeOption: v := 0 ep.rcvMu.Lock() if !ep.rcvList.Empty() { p := ep.rcvList.Front() v = p.data.Size() } ep.rcvMu.Unlock() return v, nil } return -1, tcpip.ErrUnknownProtocolOption } // GetSockOpt implements tcpip.Endpoint.GetSockOpt. func (ep *endpoint) GetSockOpt(opt interface{}) *tcpip.Error { switch o := opt.(type) { case tcpip.ErrorOption: return nil case *tcpip.SendBufferSizeOption: ep.mu.Lock() *o = tcpip.SendBufferSizeOption(ep.sndBufSize) ep.mu.Unlock() return nil case *tcpip.ReceiveBufferSizeOption: ep.rcvMu.Lock() *o = tcpip.ReceiveBufferSizeOption(ep.rcvBufSizeMax) ep.rcvMu.Unlock() return nil case *tcpip.KeepaliveEnabledOption: *o = 0 return nil default: return tcpip.ErrUnknownProtocolOption } } // HandlePacket implements stack.RawTransportEndpoint.HandlePacket. func (ep *endpoint) HandlePacket(route *stack.Route, netHeader buffer.View, vv buffer.VectorisedView) { ep.rcvMu.Lock() // Drop the packet if our buffer is currently full. if ep.rcvClosed || ep.rcvBufSize >= ep.rcvBufSizeMax { ep.stack.Stats().DroppedPackets.Increment() ep.rcvMu.Unlock() return } if ep.bound { // If bound to a NIC, only accept data for that NIC. if ep.boundNIC != 0 && ep.boundNIC != route.NICID() { ep.rcvMu.Unlock() return } // If bound to an address, only accept data for that address. if ep.boundAddr != "" && ep.boundAddr != route.RemoteAddress { ep.rcvMu.Unlock() return } } // If connected, only accept packets from the remote address we // connected to. if ep.connected && ep.route.RemoteAddress != route.RemoteAddress { ep.rcvMu.Unlock() return } wasEmpty := ep.rcvBufSize == 0 // Push new packet into receive list and increment the buffer size. packet := &packet{ senderAddr: tcpip.FullAddress{ NIC: route.NICID(), Addr: route.RemoteAddress, }, } combinedVV := netHeader.ToVectorisedView() combinedVV.Append(vv) packet.data = combinedVV.Clone(packet.views[:]) packet.timestampNS = ep.stack.NowNanoseconds() ep.rcvList.PushBack(packet) ep.rcvBufSize += packet.data.Size() ep.rcvMu.Unlock() // Notify waiters that there's data to be read. if wasEmpty { ep.waiterQueue.Notify(waiter.EventIn) } } // State implements socket.Socket.State. func (ep *endpoint) State() uint32 { return 0 }