// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package stack provides the glue between networking protocols and the // consumers of the networking stack. // // For consumers, the only function of interest is New(), everything else is // provided by the tcpip/public package. package stack import ( "bytes" "encoding/binary" "fmt" mathrand "math/rand" "sync/atomic" "time" "golang.org/x/time/rate" "gvisor.dev/gvisor/pkg/rand" "gvisor.dev/gvisor/pkg/sleep" "gvisor.dev/gvisor/pkg/sync" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/buffer" "gvisor.dev/gvisor/pkg/tcpip/header" "gvisor.dev/gvisor/pkg/tcpip/ports" "gvisor.dev/gvisor/pkg/tcpip/seqnum" "gvisor.dev/gvisor/pkg/waiter" ) const ( // ageLimit is set to the same cache stale time used in Linux. ageLimit = 1 * time.Minute // resolutionTimeout is set to the same ARP timeout used in Linux. resolutionTimeout = 1 * time.Second // resolutionAttempts is set to the same ARP retries used in Linux. resolutionAttempts = 3 // DefaultTOS is the default type of service value for network endpoints. DefaultTOS = 0 ) type transportProtocolState struct { proto TransportProtocol defaultHandler func(id TransportEndpointID, pkt *PacketBuffer) bool } // TCPProbeFunc is the expected function type for a TCP probe function to be // passed to stack.AddTCPProbe. type TCPProbeFunc func(s TCPEndpointState) // TCPCubicState is used to hold a copy of the internal cubic state when the // TCPProbeFunc is invoked. type TCPCubicState struct { WLastMax float64 WMax float64 T time.Time TimeSinceLastCongestion time.Duration C float64 K float64 Beta float64 WC float64 WEst float64 } // TCPRACKState is used to hold a copy of the internal RACK state when the // TCPProbeFunc is invoked. type TCPRACKState struct { XmitTime time.Time EndSequence seqnum.Value FACK seqnum.Value RTT time.Duration Reord bool DSACKSeen bool } // TCPEndpointID is the unique 4 tuple that identifies a given endpoint. type TCPEndpointID struct { // LocalPort is the local port associated with the endpoint. LocalPort uint16 // LocalAddress is the local [network layer] address associated with // the endpoint. LocalAddress tcpip.Address // RemotePort is the remote port associated with the endpoint. RemotePort uint16 // RemoteAddress it the remote [network layer] address associated with // the endpoint. RemoteAddress tcpip.Address } // TCPFastRecoveryState holds a copy of the internal fast recovery state of a // TCP endpoint. type TCPFastRecoveryState struct { // Active if true indicates the endpoint is in fast recovery. Active bool // First is the first unacknowledged sequence number being recovered. First seqnum.Value // Last is the 'recover' sequence number that indicates the point at // which we should exit recovery barring any timeouts etc. Last seqnum.Value // MaxCwnd is the maximum value we are permitted to grow the congestion // window during recovery. This is set at the time we enter recovery. MaxCwnd int // HighRxt is the highest sequence number which has been retransmitted // during the current loss recovery phase. // See: RFC 6675 Section 2 for details. HighRxt seqnum.Value // RescueRxt is the highest sequence number which has been // optimistically retransmitted to prevent stalling of the ACK clock // when there is loss at the end of the window and no new data is // available for transmission. // See: RFC 6675 Section 2 for details. RescueRxt seqnum.Value } // TCPReceiverState holds a copy of the internal state of the receiver for // a given TCP endpoint. type TCPReceiverState struct { // RcvNxt is the TCP variable RCV.NXT. RcvNxt seqnum.Value // RcvAcc is the TCP variable RCV.ACC. RcvAcc seqnum.Value // RcvWndScale is the window scaling to use for inbound segments. RcvWndScale uint8 // PendingBufUsed is the number of bytes pending in the receive // queue. PendingBufUsed int } // TCPSenderState holds a copy of the internal state of the sender for // a given TCP Endpoint. type TCPSenderState struct { // LastSendTime is the time at which we sent the last segment. LastSendTime time.Time // DupAckCount is the number of Duplicate ACK's received. DupAckCount int // SndCwnd is the size of the sending congestion window in packets. SndCwnd int // Ssthresh is the slow start threshold in packets. Ssthresh int // SndCAAckCount is the number of packets consumed in congestion // avoidance mode. SndCAAckCount int // Outstanding is the number of packets in flight. Outstanding int // SndWnd is the send window size in bytes. SndWnd seqnum.Size // SndUna is the next unacknowledged sequence number. SndUna seqnum.Value // SndNxt is the sequence number of the next segment to be sent. SndNxt seqnum.Value // RTTMeasureSeqNum is the sequence number being used for the latest RTT // measurement. RTTMeasureSeqNum seqnum.Value // RTTMeasureTime is the time when the RTTMeasureSeqNum was sent. RTTMeasureTime time.Time // Closed indicates that the caller has closed the endpoint for sending. Closed bool // SRTT is the smoothed round-trip time as defined in section 2 of // RFC 6298. SRTT time.Duration // RTO is the retransmit timeout as defined in section of 2 of RFC 6298. RTO time.Duration // RTTVar is the round-trip time variation as defined in section 2 of // RFC 6298. RTTVar time.Duration // SRTTInited if true indicates take a valid RTT measurement has been // completed. SRTTInited bool // MaxPayloadSize is the maximum size of the payload of a given segment. // It is initialized on demand. MaxPayloadSize int // SndWndScale is the number of bits to shift left when reading the send // window size from a segment. SndWndScale uint8 // MaxSentAck is the highest acknowledgement number sent till now. MaxSentAck seqnum.Value // FastRecovery holds the fast recovery state for the endpoint. FastRecovery TCPFastRecoveryState // Cubic holds the state related to CUBIC congestion control. Cubic TCPCubicState // RACKState holds the state related to RACK loss detection algorithm. RACKState TCPRACKState } // TCPSACKInfo holds TCP SACK related information for a given TCP endpoint. type TCPSACKInfo struct { // Blocks is the list of SACK Blocks that identify the out of order segments // held by a given TCP endpoint. Blocks []header.SACKBlock // ReceivedBlocks are the SACK blocks received by this endpoint // from the peer endpoint. ReceivedBlocks []header.SACKBlock // MaxSACKED is the highest sequence number that has been SACKED // by the peer. MaxSACKED seqnum.Value } // RcvBufAutoTuneParams holds state related to TCP receive buffer auto-tuning. type RcvBufAutoTuneParams struct { // MeasureTime is the time at which the current measurement // was started. MeasureTime time.Time // CopiedBytes is the number of bytes copied to user space since // this measure began. CopiedBytes int // PrevCopiedBytes is the number of bytes copied to userspace in // the previous RTT period. PrevCopiedBytes int // RcvBufSize is the auto tuned receive buffer size. RcvBufSize int // RTT is the smoothed RTT as measured by observing the time between // when a byte is first acknowledged and the receipt of data that is at // least one window beyond the sequence number that was acknowledged. RTT time.Duration // RTTVar is the "round-trip time variation" as defined in section 2 // of RFC6298. RTTVar time.Duration // RTTMeasureSeqNumber is the highest acceptable sequence number at the // time this RTT measurement period began. RTTMeasureSeqNumber seqnum.Value // RTTMeasureTime is the absolute time at which the current RTT // measurement period began. RTTMeasureTime time.Time // Disabled is true if an explicit receive buffer is set for the // endpoint. Disabled bool } // TCPEndpointState is a copy of the internal state of a TCP endpoint. type TCPEndpointState struct { // ID is a copy of the TransportEndpointID for the endpoint. ID TCPEndpointID // SegTime denotes the absolute time when this segment was received. SegTime time.Time // RcvBufSize is the size of the receive socket buffer for the endpoint. RcvBufSize int // RcvBufUsed is the amount of bytes actually held in the receive socket // buffer for the endpoint. RcvBufUsed int // RcvBufAutoTuneParams is used to hold state variables to compute // the auto tuned receive buffer size. RcvAutoParams RcvBufAutoTuneParams // RcvClosed if true, indicates the endpoint has been closed for reading. RcvClosed bool // SendTSOk is used to indicate when the TS Option has been negotiated. // When sendTSOk is true every non-RST segment should carry a TS as per // RFC7323#section-1.1. SendTSOk bool // RecentTS is the timestamp that should be sent in the TSEcr field of // the timestamp for future segments sent by the endpoint. This field is // updated if required when a new segment is received by this endpoint. RecentTS uint32 // TSOffset is a randomized offset added to the value of the TSVal field // in the timestamp option. TSOffset uint32 // SACKPermitted is set to true if the peer sends the TCPSACKPermitted // option in the SYN/SYN-ACK. SACKPermitted bool // SACK holds TCP SACK related information for this endpoint. SACK TCPSACKInfo // SndBufSize is the size of the socket send buffer. SndBufSize int // SndBufUsed is the number of bytes held in the socket send buffer. SndBufUsed int // SndClosed indicates that the endpoint has been closed for sends. SndClosed bool // SndBufInQueue is the number of bytes in the send queue. SndBufInQueue seqnum.Size // PacketTooBigCount is used to notify the main protocol routine how // many times a "packet too big" control packet is received. PacketTooBigCount int // SndMTU is the smallest MTU seen in the control packets received. SndMTU int // Receiver holds variables related to the TCP receiver for the endpoint. Receiver TCPReceiverState // Sender holds state related to the TCP Sender for the endpoint. Sender TCPSenderState } // ResumableEndpoint is an endpoint that needs to be resumed after restore. type ResumableEndpoint interface { // Resume resumes an endpoint after restore. This can be used to restart // background workers such as protocol goroutines. This must be called after // all indirect dependencies of the endpoint has been restored, which // generally implies at the end of the restore process. Resume(*Stack) } // uniqueIDGenerator is a default unique ID generator. type uniqueIDGenerator uint64 func (u *uniqueIDGenerator) UniqueID() uint64 { return atomic.AddUint64((*uint64)(u), 1) } // Stack is a networking stack, with all supported protocols, NICs, and route // table. type Stack struct { transportProtocols map[tcpip.TransportProtocolNumber]*transportProtocolState networkProtocols map[tcpip.NetworkProtocolNumber]NetworkProtocol linkAddrResolvers map[tcpip.NetworkProtocolNumber]LinkAddressResolver // rawFactory creates raw endpoints. If nil, raw endpoints are // disabled. It is set during Stack creation and is immutable. rawFactory RawFactory demux *transportDemuxer stats tcpip.Stats linkAddrCache *linkAddrCache mu sync.RWMutex nics map[tcpip.NICID]*NIC // cleanupEndpointsMu protects cleanupEndpoints. cleanupEndpointsMu sync.Mutex cleanupEndpoints map[TransportEndpoint]struct{} // route is the route table passed in by the user via SetRouteTable(), // it is used by FindRoute() to build a route for a specific // destination. routeTable []tcpip.Route *ports.PortManager // If not nil, then any new endpoints will have this probe function // invoked everytime they receive a TCP segment. tcpProbeFunc atomic.Value // TCPProbeFunc // clock is used to generate user-visible times. clock tcpip.Clock // handleLocal allows non-loopback interfaces to loop packets. handleLocal bool // tables are the iptables packet filtering and manipulation rules. // TODO(gvisor.dev/issue/170): S/R this field. tables *IPTables // resumableEndpoints is a list of endpoints that need to be resumed if the // stack is being restored. resumableEndpoints []ResumableEndpoint // icmpRateLimiter is a global rate limiter for all ICMP messages generated // by the stack. icmpRateLimiter *ICMPRateLimiter // seed is a one-time random value initialized at stack startup // and is used to seed the TCP port picking on active connections // // TODO(gvisor.dev/issue/940): S/R this field. seed uint32 // nudConfigs is the default NUD configurations used by interfaces. nudConfigs NUDConfigurations // useNeighborCache indicates whether ARP and NDP packets should be handled // by the NIC's neighborCache instead of linkAddrCache. useNeighborCache bool // nudDisp is the NUD event dispatcher that is used to send the netstack // integrator NUD related events. nudDisp NUDDispatcher // uniqueIDGenerator is a generator of unique identifiers. uniqueIDGenerator UniqueID // linkResQueue holds packets that are waiting for link resolution to // complete. linkResQueue packetsPendingLinkResolution // randomGenerator is an injectable pseudo random generator that can be // used when a random number is required. randomGenerator *mathrand.Rand // sendBufferSize holds the min/default/max send buffer sizes for // endpoints other than TCP. sendBufferSize SendBufferSizeOption // receiveBufferSize holds the min/default/max receive buffer sizes for // endpoints other than TCP. receiveBufferSize ReceiveBufferSizeOption } // UniqueID is an abstract generator of unique identifiers. type UniqueID interface { UniqueID() uint64 } // NetworkProtocolFactory instantiates a network protocol. // // NetworkProtocolFactory must not attempt to modify the stack, it may only // query the stack. type NetworkProtocolFactory func(*Stack) NetworkProtocol // TransportProtocolFactory instantiates a transport protocol. // // TransportProtocolFactory must not attempt to modify the stack, it may only // query the stack. type TransportProtocolFactory func(*Stack) TransportProtocol // Options contains optional Stack configuration. type Options struct { // NetworkProtocols lists the network protocols to enable. NetworkProtocols []NetworkProtocolFactory // TransportProtocols lists the transport protocols to enable. TransportProtocols []TransportProtocolFactory // Clock is an optional clock source used for timestampping packets. // // If no Clock is specified, the clock source will be time.Now. Clock tcpip.Clock // Stats are optional statistic counters. Stats tcpip.Stats // HandleLocal indicates whether packets destined to their source // should be handled by the stack internally (true) or outside the // stack (false). HandleLocal bool // UniqueID is an optional generator of unique identifiers. UniqueID UniqueID // NUDConfigs is the default NUD configurations used by interfaces. NUDConfigs NUDConfigurations // UseNeighborCache indicates whether ARP and NDP packets should be handled // by the Neighbor Unreachability Detection (NUD) state machine. This flag // also enables the APIs for inspecting and modifying the neighbor table via // NUDDispatcher and the following Stack methods: Neighbors, RemoveNeighbor, // and ClearNeighbors. UseNeighborCache bool // NUDDisp is the NUD event dispatcher that an integrator can provide to // receive NUD related events. NUDDisp NUDDispatcher // RawFactory produces raw endpoints. Raw endpoints are enabled only if // this is non-nil. RawFactory RawFactory // RandSource is an optional source to use to generate random // numbers. If omitted it defaults to a Source seeded by the data // returned by rand.Read(). // // RandSource must be thread-safe. RandSource mathrand.Source // IPTables are the initial iptables rules. If nil, iptables will allow // all traffic. IPTables *IPTables } // TransportEndpointInfo holds useful information about a transport endpoint // which can be queried by monitoring tools. // // +stateify savable type TransportEndpointInfo struct { // The following fields are initialized at creation time and are // immutable. NetProto tcpip.NetworkProtocolNumber TransProto tcpip.TransportProtocolNumber // The following fields are protected by endpoint mu. ID TransportEndpointID // BindNICID and bindAddr are set via calls to Bind(). They are used to // reject attempts to send data or connect via a different NIC or // address BindNICID tcpip.NICID BindAddr tcpip.Address // RegisterNICID is the default NICID registered as a side-effect of // connect or datagram write. RegisterNICID tcpip.NICID } // AddrNetProtoLocked unwraps the specified address if it is a V4-mapped V6 // address and returns the network protocol number to be used to communicate // with the specified address. It returns an error if the passed address is // incompatible with the receiver. // // Preconditon: the parent endpoint mu must be held while calling this method. func (t *TransportEndpointInfo) AddrNetProtoLocked(addr tcpip.FullAddress, v6only bool) (tcpip.FullAddress, tcpip.NetworkProtocolNumber, *tcpip.Error) { netProto := t.NetProto switch len(addr.Addr) { case header.IPv4AddressSize: netProto = header.IPv4ProtocolNumber case header.IPv6AddressSize: if header.IsV4MappedAddress(addr.Addr) { netProto = header.IPv4ProtocolNumber addr.Addr = addr.Addr[header.IPv6AddressSize-header.IPv4AddressSize:] if addr.Addr == header.IPv4Any { addr.Addr = "" } } } switch len(t.ID.LocalAddress) { case header.IPv4AddressSize: if len(addr.Addr) == header.IPv6AddressSize { return tcpip.FullAddress{}, 0, tcpip.ErrInvalidEndpointState } case header.IPv6AddressSize: if len(addr.Addr) == header.IPv4AddressSize { return tcpip.FullAddress{}, 0, tcpip.ErrNetworkUnreachable } } switch { case netProto == t.NetProto: case netProto == header.IPv4ProtocolNumber && t.NetProto == header.IPv6ProtocolNumber: if v6only { return tcpip.FullAddress{}, 0, tcpip.ErrNoRoute } default: return tcpip.FullAddress{}, 0, tcpip.ErrInvalidEndpointState } return addr, netProto, nil } // IsEndpointInfo is an empty method to implement the tcpip.EndpointInfo // marker interface. func (*TransportEndpointInfo) IsEndpointInfo() {} // New allocates a new networking stack with only the requested networking and // transport protocols configured with default options. // // Note, NDPConfigurations will be fixed before being used by the Stack. That // is, if an invalid value was provided, it will be reset to the default value. // // Protocol options can be changed by calling the // SetNetworkProtocolOption/SetTransportProtocolOption methods provided by the // stack. Please refer to individual protocol implementations as to what options // are supported. func New(opts Options) *Stack { clock := opts.Clock if clock == nil { clock = &tcpip.StdClock{} } if opts.UniqueID == nil { opts.UniqueID = new(uniqueIDGenerator) } randSrc := opts.RandSource if randSrc == nil { // Source provided by mathrand.NewSource is not thread-safe so // we wrap it in a simple thread-safe version. randSrc = &lockedRandomSource{src: mathrand.NewSource(generateRandInt64())} } if opts.IPTables == nil { opts.IPTables = DefaultTables() } opts.NUDConfigs.resetInvalidFields() s := &Stack{ transportProtocols: make(map[tcpip.TransportProtocolNumber]*transportProtocolState), networkProtocols: make(map[tcpip.NetworkProtocolNumber]NetworkProtocol), linkAddrResolvers: make(map[tcpip.NetworkProtocolNumber]LinkAddressResolver), nics: make(map[tcpip.NICID]*NIC), cleanupEndpoints: make(map[TransportEndpoint]struct{}), linkAddrCache: newLinkAddrCache(ageLimit, resolutionTimeout, resolutionAttempts), PortManager: ports.NewPortManager(), clock: clock, stats: opts.Stats.FillIn(), handleLocal: opts.HandleLocal, tables: opts.IPTables, icmpRateLimiter: NewICMPRateLimiter(), seed: generateRandUint32(), nudConfigs: opts.NUDConfigs, useNeighborCache: opts.UseNeighborCache, uniqueIDGenerator: opts.UniqueID, nudDisp: opts.NUDDisp, randomGenerator: mathrand.New(randSrc), sendBufferSize: SendBufferSizeOption{ Min: MinBufferSize, Default: DefaultBufferSize, Max: DefaultMaxBufferSize, }, receiveBufferSize: ReceiveBufferSizeOption{ Min: MinBufferSize, Default: DefaultBufferSize, Max: DefaultMaxBufferSize, }, } s.linkResQueue.init() // Add specified network protocols. for _, netProtoFactory := range opts.NetworkProtocols { netProto := netProtoFactory(s) s.networkProtocols[netProto.Number()] = netProto if r, ok := netProto.(LinkAddressResolver); ok { s.linkAddrResolvers[r.LinkAddressProtocol()] = r } } // Add specified transport protocols. for _, transProtoFactory := range opts.TransportProtocols { transProto := transProtoFactory(s) s.transportProtocols[transProto.Number()] = &transportProtocolState{ proto: transProto, } } // Add the factory for raw endpoints, if present. s.rawFactory = opts.RawFactory // Create the global transport demuxer. s.demux = newTransportDemuxer(s) return s } // newJob returns a tcpip.Job using the Stack clock. func (s *Stack) newJob(l sync.Locker, f func()) *tcpip.Job { return tcpip.NewJob(s.clock, l, f) } // UniqueID returns a unique identifier. func (s *Stack) UniqueID() uint64 { return s.uniqueIDGenerator.UniqueID() } // SetNetworkProtocolOption allows configuring individual protocol level // options. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation or the provided value // is incorrect. func (s *Stack) SetNetworkProtocolOption(network tcpip.NetworkProtocolNumber, option tcpip.SettableNetworkProtocolOption) *tcpip.Error { netProto, ok := s.networkProtocols[network] if !ok { return tcpip.ErrUnknownProtocol } return netProto.SetOption(option) } // NetworkProtocolOption allows retrieving individual protocol level option // values. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation. // e.g. // var v ipv4.MyOption // err := s.NetworkProtocolOption(tcpip.IPv4ProtocolNumber, &v) // if err != nil { // ... // } func (s *Stack) NetworkProtocolOption(network tcpip.NetworkProtocolNumber, option tcpip.GettableNetworkProtocolOption) *tcpip.Error { netProto, ok := s.networkProtocols[network] if !ok { return tcpip.ErrUnknownProtocol } return netProto.Option(option) } // SetTransportProtocolOption allows configuring individual protocol level // options. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation or the provided value // is incorrect. func (s *Stack) SetTransportProtocolOption(transport tcpip.TransportProtocolNumber, option tcpip.SettableTransportProtocolOption) *tcpip.Error { transProtoState, ok := s.transportProtocols[transport] if !ok { return tcpip.ErrUnknownProtocol } return transProtoState.proto.SetOption(option) } // TransportProtocolOption allows retrieving individual protocol level option // values. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation. // var v tcp.SACKEnabled // if err := s.TransportProtocolOption(tcpip.TCPProtocolNumber, &v); err != nil { // ... // } func (s *Stack) TransportProtocolOption(transport tcpip.TransportProtocolNumber, option tcpip.GettableTransportProtocolOption) *tcpip.Error { transProtoState, ok := s.transportProtocols[transport] if !ok { return tcpip.ErrUnknownProtocol } return transProtoState.proto.Option(option) } // SetTransportProtocolHandler sets the per-stack default handler for the given // protocol. // // It must be called only during initialization of the stack. Changing it as the // stack is operating is not supported. func (s *Stack) SetTransportProtocolHandler(p tcpip.TransportProtocolNumber, h func(TransportEndpointID, *PacketBuffer) bool) { state := s.transportProtocols[p] if state != nil { state.defaultHandler = h } } // Clock returns the Stack's clock for retrieving the current time and // scheduling work. func (s *Stack) Clock() tcpip.Clock { return s.clock } // Stats returns a mutable copy of the current stats. // // This is not generally exported via the public interface, but is available // internally. func (s *Stack) Stats() tcpip.Stats { return s.stats } // SetForwarding enables or disables packet forwarding between NICs for the // passed protocol. func (s *Stack) SetForwarding(protocolNum tcpip.NetworkProtocolNumber, enable bool) *tcpip.Error { protocol, ok := s.networkProtocols[protocolNum] if !ok { return tcpip.ErrUnknownProtocol } forwardingProtocol, ok := protocol.(ForwardingNetworkProtocol) if !ok { return tcpip.ErrNotSupported } forwardingProtocol.SetForwarding(enable) return nil } // Forwarding returns true if packet forwarding between NICs is enabled for the // passed protocol. func (s *Stack) Forwarding(protocolNum tcpip.NetworkProtocolNumber) bool { protocol, ok := s.networkProtocols[protocolNum] if !ok { return false } forwardingProtocol, ok := protocol.(ForwardingNetworkProtocol) if !ok { return false } return forwardingProtocol.Forwarding() } // SetRouteTable assigns the route table to be used by this stack. It // specifies which NIC to use for given destination address ranges. // // This method takes ownership of the table. func (s *Stack) SetRouteTable(table []tcpip.Route) { s.mu.Lock() defer s.mu.Unlock() s.routeTable = table } // GetRouteTable returns the route table which is currently in use. func (s *Stack) GetRouteTable() []tcpip.Route { s.mu.Lock() defer s.mu.Unlock() return append([]tcpip.Route(nil), s.routeTable...) } // AddRoute appends a route to the route table. func (s *Stack) AddRoute(route tcpip.Route) { s.mu.Lock() defer s.mu.Unlock() s.routeTable = append(s.routeTable, route) } // RemoveRoutes removes matching routes from the route table. func (s *Stack) RemoveRoutes(match func(tcpip.Route) bool) { s.mu.Lock() defer s.mu.Unlock() var filteredRoutes []tcpip.Route for _, route := range s.routeTable { if !match(route) { filteredRoutes = append(filteredRoutes, route) } } s.routeTable = filteredRoutes } // NewEndpoint creates a new transport layer endpoint of the given protocol. func (s *Stack) NewEndpoint(transport tcpip.TransportProtocolNumber, network tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) { t, ok := s.transportProtocols[transport] if !ok { return nil, tcpip.ErrUnknownProtocol } return t.proto.NewEndpoint(network, waiterQueue) } // NewRawEndpoint creates a new raw transport layer endpoint of the given // protocol. Raw endpoints receive all traffic for a given protocol regardless // of address. func (s *Stack) NewRawEndpoint(transport tcpip.TransportProtocolNumber, network tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue, associated bool) (tcpip.Endpoint, *tcpip.Error) { if s.rawFactory == nil { return nil, tcpip.ErrNotPermitted } if !associated { return s.rawFactory.NewUnassociatedEndpoint(s, network, transport, waiterQueue) } t, ok := s.transportProtocols[transport] if !ok { return nil, tcpip.ErrUnknownProtocol } return t.proto.NewRawEndpoint(network, waiterQueue) } // NewPacketEndpoint creates a new packet endpoint listening for the given // netProto. func (s *Stack) NewPacketEndpoint(cooked bool, netProto tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) { if s.rawFactory == nil { return nil, tcpip.ErrNotPermitted } return s.rawFactory.NewPacketEndpoint(s, cooked, netProto, waiterQueue) } // NICContext is an opaque pointer used to store client-supplied NIC metadata. type NICContext interface{} // NICOptions specifies the configuration of a NIC as it is being created. // The zero value creates an enabled, unnamed NIC. type NICOptions struct { // Name specifies the name of the NIC. Name string // Disabled specifies whether to avoid calling Attach on the passed // LinkEndpoint. Disabled bool // Context specifies user-defined data that will be returned in stack.NICInfo // for the NIC. Clients of this library can use it to add metadata that // should be tracked alongside a NIC, to avoid having to keep a // map[tcpip.NICID]metadata mirroring stack.Stack's nic map. Context NICContext } // CreateNICWithOptions creates a NIC with the provided id, LinkEndpoint, and // NICOptions. See the documentation on type NICOptions for details on how // NICs can be configured. // // LinkEndpoint.Attach will be called to bind ep with a NetworkDispatcher. func (s *Stack) CreateNICWithOptions(id tcpip.NICID, ep LinkEndpoint, opts NICOptions) *tcpip.Error { s.mu.Lock() defer s.mu.Unlock() // Make sure id is unique. if _, ok := s.nics[id]; ok { return tcpip.ErrDuplicateNICID } // Make sure name is unique, unless unnamed. if opts.Name != "" { for _, n := range s.nics { if n.Name() == opts.Name { return tcpip.ErrDuplicateNICID } } } n := newNIC(s, id, opts.Name, ep, opts.Context) s.nics[id] = n if !opts.Disabled { return n.enable() } return nil } // CreateNIC creates a NIC with the provided id and LinkEndpoint and calls // LinkEndpoint.Attach to bind ep with a NetworkDispatcher. func (s *Stack) CreateNIC(id tcpip.NICID, ep LinkEndpoint) *tcpip.Error { return s.CreateNICWithOptions(id, ep, NICOptions{}) } // GetLinkEndpointByName gets the link endpoint specified by name. func (s *Stack) GetLinkEndpointByName(name string) LinkEndpoint { s.mu.RLock() defer s.mu.RUnlock() for _, nic := range s.nics { if nic.Name() == name { return nic.LinkEndpoint } } return nil } // EnableNIC enables the given NIC so that the link-layer endpoint can start // delivering packets to it. func (s *Stack) EnableNIC(id tcpip.NICID) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return tcpip.ErrUnknownNICID } return nic.enable() } // DisableNIC disables the given NIC. func (s *Stack) DisableNIC(id tcpip.NICID) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return tcpip.ErrUnknownNICID } nic.disable() return nil } // CheckNIC checks if a NIC is usable. func (s *Stack) CheckNIC(id tcpip.NICID) bool { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return false } return nic.Enabled() } // RemoveNIC removes NIC and all related routes from the network stack. func (s *Stack) RemoveNIC(id tcpip.NICID) *tcpip.Error { s.mu.Lock() defer s.mu.Unlock() return s.removeNICLocked(id) } // removeNICLocked removes NIC and all related routes from the network stack. // // s.mu must be locked. func (s *Stack) removeNICLocked(id tcpip.NICID) *tcpip.Error { nic, ok := s.nics[id] if !ok { return tcpip.ErrUnknownNICID } delete(s.nics, id) // Remove routes in-place. n tracks the number of routes written. n := 0 for i, r := range s.routeTable { s.routeTable[i] = tcpip.Route{} if r.NIC != id { // Keep this route. s.routeTable[n] = r n++ } } s.routeTable = s.routeTable[:n] return nic.remove() } // NICInfo captures the name and addresses assigned to a NIC. type NICInfo struct { Name string LinkAddress tcpip.LinkAddress ProtocolAddresses []tcpip.ProtocolAddress // Flags indicate the state of the NIC. Flags NICStateFlags // MTU is the maximum transmission unit. MTU uint32 Stats NICStats // Context is user-supplied data optionally supplied in CreateNICWithOptions. // See type NICOptions for more details. Context NICContext // ARPHardwareType holds the ARP Hardware type of the NIC. This is the // value sent in haType field of an ARP Request sent by this NIC and the // value expected in the haType field of an ARP response. ARPHardwareType header.ARPHardwareType } // HasNIC returns true if the NICID is defined in the stack. func (s *Stack) HasNIC(id tcpip.NICID) bool { s.mu.RLock() _, ok := s.nics[id] s.mu.RUnlock() return ok } // NICInfo returns a map of NICIDs to their associated information. func (s *Stack) NICInfo() map[tcpip.NICID]NICInfo { s.mu.RLock() defer s.mu.RUnlock() nics := make(map[tcpip.NICID]NICInfo) for id, nic := range s.nics { flags := NICStateFlags{ Up: true, // Netstack interfaces are always up. Running: nic.Enabled(), Promiscuous: nic.Promiscuous(), Loopback: nic.IsLoopback(), } nics[id] = NICInfo{ Name: nic.name, LinkAddress: nic.LinkEndpoint.LinkAddress(), ProtocolAddresses: nic.primaryAddresses(), Flags: flags, MTU: nic.LinkEndpoint.MTU(), Stats: nic.stats, Context: nic.context, ARPHardwareType: nic.LinkEndpoint.ARPHardwareType(), } } return nics } // NICStateFlags holds information about the state of an NIC. type NICStateFlags struct { // Up indicates whether the interface is running. Up bool // Running indicates whether resources are allocated. Running bool // Promiscuous indicates whether the interface is in promiscuous mode. Promiscuous bool // Loopback indicates whether the interface is a loopback. Loopback bool } // AddAddress adds a new network-layer address to the specified NIC. func (s *Stack) AddAddress(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) *tcpip.Error { return s.AddAddressWithOptions(id, protocol, addr, CanBePrimaryEndpoint) } // AddProtocolAddress adds a new network-layer protocol address to the // specified NIC. func (s *Stack) AddProtocolAddress(id tcpip.NICID, protocolAddress tcpip.ProtocolAddress) *tcpip.Error { return s.AddProtocolAddressWithOptions(id, protocolAddress, CanBePrimaryEndpoint) } // AddAddressWithOptions is the same as AddAddress, but allows you to specify // whether the new endpoint can be primary or not. func (s *Stack) AddAddressWithOptions(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address, peb PrimaryEndpointBehavior) *tcpip.Error { netProto, ok := s.networkProtocols[protocol] if !ok { return tcpip.ErrUnknownProtocol } return s.AddProtocolAddressWithOptions(id, tcpip.ProtocolAddress{ Protocol: protocol, AddressWithPrefix: tcpip.AddressWithPrefix{ Address: addr, PrefixLen: netProto.DefaultPrefixLen(), }, }, peb) } // AddProtocolAddressWithOptions is the same as AddProtocolAddress, but allows // you to specify whether the new endpoint can be primary or not. func (s *Stack) AddProtocolAddressWithOptions(id tcpip.NICID, protocolAddress tcpip.ProtocolAddress, peb PrimaryEndpointBehavior) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return tcpip.ErrUnknownNICID } return nic.addAddress(protocolAddress, peb) } // RemoveAddress removes an existing network-layer address from the specified // NIC. func (s *Stack) RemoveAddress(id tcpip.NICID, addr tcpip.Address) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[id]; ok { return nic.removeAddress(addr) } return tcpip.ErrUnknownNICID } // AllAddresses returns a map of NICIDs to their protocol addresses (primary // and non-primary). func (s *Stack) AllAddresses() map[tcpip.NICID][]tcpip.ProtocolAddress { s.mu.RLock() defer s.mu.RUnlock() nics := make(map[tcpip.NICID][]tcpip.ProtocolAddress) for id, nic := range s.nics { nics[id] = nic.allPermanentAddresses() } return nics } // GetMainNICAddress returns the first non-deprecated primary address and prefix // for the given NIC and protocol. If no non-deprecated primary address exists, // a deprecated primary address and prefix will be returned. Returns an error if // the NIC doesn't exist and an empty value if the NIC doesn't have a primary // address for the given protocol. func (s *Stack) GetMainNICAddress(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber) (tcpip.AddressWithPrefix, *tcpip.Error) { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return tcpip.AddressWithPrefix{}, tcpip.ErrUnknownNICID } return nic.primaryAddress(protocol), nil } func (s *Stack) getAddressEP(nic *NIC, localAddr, remoteAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber) AssignableAddressEndpoint { if len(localAddr) == 0 { return nic.primaryEndpoint(netProto, remoteAddr) } return nic.findEndpoint(netProto, localAddr, CanBePrimaryEndpoint) } // findLocalRouteFromNICRLocked is like findLocalRouteRLocked but finds a route // from the specified NIC. // // Precondition: s.mu must be read locked. func (s *Stack) findLocalRouteFromNICRLocked(localAddressNIC *NIC, localAddr, remoteAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber) (route Route, ok bool) { localAddressEndpoint := localAddressNIC.getAddressOrCreateTempInner(netProto, localAddr, false /* createTemp */, NeverPrimaryEndpoint) if localAddressEndpoint == nil { return Route{}, false } var outgoingNIC *NIC // Prefer a local route to the same interface as the local address. if localAddressNIC.hasAddress(netProto, remoteAddr) { outgoingNIC = localAddressNIC } // If the remote address isn't owned by the local address's NIC, check all // NICs. if outgoingNIC == nil { for _, nic := range s.nics { if nic.hasAddress(netProto, remoteAddr) { outgoingNIC = nic break } } } // If the remote address is not owned by the stack, we can't return a local // route. if outgoingNIC == nil { localAddressEndpoint.DecRef() return Route{}, false } r := makeLocalRoute( netProto, localAddressEndpoint.AddressWithPrefix().Address, remoteAddr, outgoingNIC, localAddressNIC, localAddressEndpoint, ) if r.IsOutboundBroadcast() { r.Release() return Route{}, false } return r, true } // findLocalRouteRLocked returns a local route. // // A local route is a route to some remote address which the stack owns. That // is, a local route is a route where packets never have to leave the stack. // // Precondition: s.mu must be read locked. func (s *Stack) findLocalRouteRLocked(localAddressNICID tcpip.NICID, localAddr, remoteAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber) (route Route, ok bool) { if len(localAddr) == 0 { localAddr = remoteAddr } if localAddressNICID == 0 { for _, localAddressNIC := range s.nics { if r, ok := s.findLocalRouteFromNICRLocked(localAddressNIC, localAddr, remoteAddr, netProto); ok { return r, true } } return Route{}, false } if localAddressNIC, ok := s.nics[localAddressNICID]; ok { return s.findLocalRouteFromNICRLocked(localAddressNIC, localAddr, remoteAddr, netProto) } return Route{}, false } // FindRoute creates a route to the given destination address, leaving through // the given NIC and local address (if provided). // // If a NIC is not specified, the returned route will leave through the same // NIC as the NIC that has the local address assigned when forwarding is // disabled. If forwarding is enabled and the NIC is unspecified, the route may // leave through any interface unless the route is link-local. // // If no local address is provided, the stack will select a local address. If no // remote address is provided, the stack wil use a remote address equal to the // local address. func (s *Stack) FindRoute(id tcpip.NICID, localAddr, remoteAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber, multicastLoop bool) (Route, *tcpip.Error) { s.mu.RLock() defer s.mu.RUnlock() isLinkLocal := header.IsV6LinkLocalAddress(remoteAddr) || header.IsV6LinkLocalMulticastAddress(remoteAddr) isLocalBroadcast := remoteAddr == header.IPv4Broadcast isMulticast := header.IsV4MulticastAddress(remoteAddr) || header.IsV6MulticastAddress(remoteAddr) isLoopback := header.IsV4LoopbackAddress(remoteAddr) || header.IsV6LoopbackAddress(remoteAddr) needRoute := !(isLocalBroadcast || isMulticast || isLinkLocal || isLoopback) if s.handleLocal && !isMulticast && !isLocalBroadcast { if r, ok := s.findLocalRouteRLocked(id, localAddr, remoteAddr, netProto); ok { return r, nil } } // If the interface is specified and we do not need a route, return a route // through the interface if the interface is valid and enabled. if id != 0 && !needRoute { if nic, ok := s.nics[id]; ok && nic.Enabled() { if addressEndpoint := s.getAddressEP(nic, localAddr, remoteAddr, netProto); addressEndpoint != nil { return makeRoute( netProto, addressEndpoint.AddressWithPrefix().Address, remoteAddr, nic, /* outboundNIC */ nic, /* localAddressNIC*/ addressEndpoint, s.handleLocal, multicastLoop, ), nil } } if isLoopback { return Route{}, tcpip.ErrBadLocalAddress } return Route{}, tcpip.ErrNetworkUnreachable } canForward := s.Forwarding(netProto) && !header.IsV6LinkLocalAddress(localAddr) && !isLinkLocal // Find a route to the remote with the route table. var chosenRoute tcpip.Route for _, route := range s.routeTable { if len(remoteAddr) != 0 && !route.Destination.Contains(remoteAddr) { continue } nic, ok := s.nics[route.NIC] if !ok || !nic.Enabled() { continue } if id == 0 || id == route.NIC { if addressEndpoint := s.getAddressEP(nic, localAddr, remoteAddr, netProto); addressEndpoint != nil { var gateway tcpip.Address if needRoute { gateway = route.Gateway } r := constructAndValidateRoute(netProto, addressEndpoint, nic /* outgoingNIC */, nic /* outgoingNIC */, gateway, remoteAddr, s.handleLocal, multicastLoop) if r == (Route{}) { panic(fmt.Sprintf("non-forwarding route validation failed with route table entry = %#v, id = %d, localAddr = %s, remoteAddr = %s", route, id, localAddr, remoteAddr)) } return r, nil } } // If the stack has forwarding enabled and we haven't found a valid route to // the remote address yet, keep track of the first valid route. We keep // iterating because we prefer routes that let us use a local address that // is assigned to the outgoing interface. There is no requirement to do this // from any RFC but simply a choice made to better follow a strong host // model which the netstack follows at the time of writing. if canForward && chosenRoute == (tcpip.Route{}) { chosenRoute = route } } if chosenRoute != (tcpip.Route{}) { // At this point we know the stack has forwarding enabled since chosenRoute is // only set when forwarding is enabled. nic, ok := s.nics[chosenRoute.NIC] if !ok { // If the route's NIC was invalid, we should not have chosen the route. panic(fmt.Sprintf("chosen route must have a valid NIC with ID = %d", chosenRoute.NIC)) } var gateway tcpip.Address if needRoute { gateway = chosenRoute.Gateway } // Use the specified NIC to get the local address endpoint. if id != 0 { if aNIC, ok := s.nics[id]; ok { if addressEndpoint := s.getAddressEP(aNIC, localAddr, remoteAddr, netProto); addressEndpoint != nil { if r := constructAndValidateRoute(netProto, addressEndpoint, aNIC /* localAddressNIC */, nic /* outgoingNIC */, gateway, remoteAddr, s.handleLocal, multicastLoop); r != (Route{}) { return r, nil } } } return Route{}, tcpip.ErrNoRoute } if id == 0 { // If an interface is not specified, try to find a NIC that holds the local // address endpoint to construct a route. for _, aNIC := range s.nics { addressEndpoint := s.getAddressEP(aNIC, localAddr, remoteAddr, netProto) if addressEndpoint == nil { continue } if r := constructAndValidateRoute(netProto, addressEndpoint, aNIC /* localAddressNIC */, nic /* outgoingNIC */, gateway, remoteAddr, s.handleLocal, multicastLoop); r != (Route{}) { return r, nil } } } } if needRoute { return Route{}, tcpip.ErrNoRoute } if header.IsV6LoopbackAddress(remoteAddr) { return Route{}, tcpip.ErrBadLocalAddress } return Route{}, tcpip.ErrNetworkUnreachable } // CheckNetworkProtocol checks if a given network protocol is enabled in the // stack. func (s *Stack) CheckNetworkProtocol(protocol tcpip.NetworkProtocolNumber) bool { _, ok := s.networkProtocols[protocol] return ok } // CheckLocalAddress determines if the given local address exists, and if it // does, returns the id of the NIC it's bound to. Returns 0 if the address // does not exist. func (s *Stack) CheckLocalAddress(nicID tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) tcpip.NICID { s.mu.RLock() defer s.mu.RUnlock() // If a NIC is specified, we try to find the address there only. if nicID != 0 { nic, ok := s.nics[nicID] if !ok { return 0 } addressEndpoint := nic.findEndpoint(protocol, addr, CanBePrimaryEndpoint) if addressEndpoint == nil { return 0 } addressEndpoint.DecRef() return nic.id } // Go through all the NICs. for _, nic := range s.nics { if addressEndpoint := nic.findEndpoint(protocol, addr, CanBePrimaryEndpoint); addressEndpoint != nil { addressEndpoint.DecRef() return nic.id } } return 0 } // SetPromiscuousMode enables or disables promiscuous mode in the given NIC. func (s *Stack) SetPromiscuousMode(nicID tcpip.NICID, enable bool) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[nicID] if !ok { return tcpip.ErrUnknownNICID } nic.setPromiscuousMode(enable) return nil } // SetSpoofing enables or disables address spoofing in the given NIC, allowing // endpoints to bind to any address in the NIC. func (s *Stack) SetSpoofing(nicID tcpip.NICID, enable bool) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[nicID] if !ok { return tcpip.ErrUnknownNICID } nic.setSpoofing(enable) return nil } // AddLinkAddress adds a link address to the stack link cache. func (s *Stack) AddLinkAddress(nicID tcpip.NICID, addr tcpip.Address, linkAddr tcpip.LinkAddress) { fullAddr := tcpip.FullAddress{NIC: nicID, Addr: addr} s.linkAddrCache.add(fullAddr, linkAddr) // TODO: provide a way for a transport endpoint to receive a signal // that AddLinkAddress for a particular address has been called. } // GetLinkAddress implements LinkAddressCache.GetLinkAddress. func (s *Stack) GetLinkAddress(nicID tcpip.NICID, addr, localAddr tcpip.Address, protocol tcpip.NetworkProtocolNumber, waker *sleep.Waker) (tcpip.LinkAddress, <-chan struct{}, *tcpip.Error) { s.mu.RLock() nic := s.nics[nicID] if nic == nil { s.mu.RUnlock() return "", nil, tcpip.ErrUnknownNICID } s.mu.RUnlock() fullAddr := tcpip.FullAddress{NIC: nicID, Addr: addr} linkRes := s.linkAddrResolvers[protocol] return s.linkAddrCache.get(fullAddr, linkRes, localAddr, nic, waker) } // Neighbors returns all IP to MAC address associations. func (s *Stack) Neighbors(nicID tcpip.NICID) ([]NeighborEntry, *tcpip.Error) { s.mu.RLock() nic, ok := s.nics[nicID] s.mu.RUnlock() if !ok { return nil, tcpip.ErrUnknownNICID } return nic.neighbors() } // RemoveWaker removes a waker that has been added when link resolution for // addr was requested. func (s *Stack) RemoveWaker(nicID tcpip.NICID, addr tcpip.Address, waker *sleep.Waker) { if s.useNeighborCache { s.mu.RLock() nic, ok := s.nics[nicID] s.mu.RUnlock() if ok { nic.removeWaker(addr, waker) } return } s.mu.RLock() defer s.mu.RUnlock() if nic := s.nics[nicID]; nic == nil { fullAddr := tcpip.FullAddress{NIC: nicID, Addr: addr} s.linkAddrCache.removeWaker(fullAddr, waker) } } // AddStaticNeighbor statically associates an IP address to a MAC address. func (s *Stack) AddStaticNeighbor(nicID tcpip.NICID, addr tcpip.Address, linkAddr tcpip.LinkAddress) *tcpip.Error { s.mu.RLock() nic, ok := s.nics[nicID] s.mu.RUnlock() if !ok { return tcpip.ErrUnknownNICID } return nic.addStaticNeighbor(addr, linkAddr) } // RemoveNeighbor removes an IP to MAC address association previously created // either automically or by AddStaticNeighbor. Returns ErrBadAddress if there // is no association with the provided address. func (s *Stack) RemoveNeighbor(nicID tcpip.NICID, addr tcpip.Address) *tcpip.Error { s.mu.RLock() nic, ok := s.nics[nicID] s.mu.RUnlock() if !ok { return tcpip.ErrUnknownNICID } return nic.removeNeighbor(addr) } // ClearNeighbors removes all IP to MAC address associations. func (s *Stack) ClearNeighbors(nicID tcpip.NICID) *tcpip.Error { s.mu.RLock() nic, ok := s.nics[nicID] s.mu.RUnlock() if !ok { return tcpip.ErrUnknownNICID } return nic.clearNeighbors() } // RegisterTransportEndpoint registers the given endpoint with the stack // transport dispatcher. Received packets that match the provided id will be // delivered to the given endpoint; specifying a nic is optional, but // nic-specific IDs have precedence over global ones. func (s *Stack) RegisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, ep TransportEndpoint, flags ports.Flags, bindToDevice tcpip.NICID) *tcpip.Error { return s.demux.registerEndpoint(netProtos, protocol, id, ep, flags, bindToDevice) } // CheckRegisterTransportEndpoint checks if an endpoint can be registered with // the stack transport dispatcher. func (s *Stack) CheckRegisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, flags ports.Flags, bindToDevice tcpip.NICID) *tcpip.Error { return s.demux.checkEndpoint(netProtos, protocol, id, flags, bindToDevice) } // UnregisterTransportEndpoint removes the endpoint with the given id from the // stack transport dispatcher. func (s *Stack) UnregisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, ep TransportEndpoint, flags ports.Flags, bindToDevice tcpip.NICID) { s.demux.unregisterEndpoint(netProtos, protocol, id, ep, flags, bindToDevice) } // StartTransportEndpointCleanup removes the endpoint with the given id from // the stack transport dispatcher. It also transitions it to the cleanup stage. func (s *Stack) StartTransportEndpointCleanup(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, ep TransportEndpoint, flags ports.Flags, bindToDevice tcpip.NICID) { s.cleanupEndpointsMu.Lock() s.cleanupEndpoints[ep] = struct{}{} s.cleanupEndpointsMu.Unlock() s.demux.unregisterEndpoint(netProtos, protocol, id, ep, flags, bindToDevice) } // CompleteTransportEndpointCleanup removes the endpoint from the cleanup // stage. func (s *Stack) CompleteTransportEndpointCleanup(ep TransportEndpoint) { s.cleanupEndpointsMu.Lock() delete(s.cleanupEndpoints, ep) s.cleanupEndpointsMu.Unlock() } // FindTransportEndpoint finds an endpoint that most closely matches the provided // id. If no endpoint is found it returns nil. func (s *Stack) FindTransportEndpoint(netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, id TransportEndpointID, nicID tcpip.NICID) TransportEndpoint { return s.demux.findTransportEndpoint(netProto, transProto, id, nicID) } // RegisterRawTransportEndpoint registers the given endpoint with the stack // transport dispatcher. Received packets that match the provided transport // protocol will be delivered to the given endpoint. func (s *Stack) RegisterRawTransportEndpoint(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, ep RawTransportEndpoint) *tcpip.Error { return s.demux.registerRawEndpoint(netProto, transProto, ep) } // UnregisterRawTransportEndpoint removes the endpoint for the transport // protocol from the stack transport dispatcher. func (s *Stack) UnregisterRawTransportEndpoint(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, ep RawTransportEndpoint) { s.demux.unregisterRawEndpoint(netProto, transProto, ep) } // RegisterRestoredEndpoint records e as an endpoint that has been restored on // this stack. func (s *Stack) RegisterRestoredEndpoint(e ResumableEndpoint) { s.mu.Lock() s.resumableEndpoints = append(s.resumableEndpoints, e) s.mu.Unlock() } // RegisteredEndpoints returns all endpoints which are currently registered. func (s *Stack) RegisteredEndpoints() []TransportEndpoint { s.mu.Lock() defer s.mu.Unlock() var es []TransportEndpoint for _, e := range s.demux.protocol { es = append(es, e.transportEndpoints()...) } return es } // CleanupEndpoints returns endpoints currently in the cleanup state. func (s *Stack) CleanupEndpoints() []TransportEndpoint { s.cleanupEndpointsMu.Lock() es := make([]TransportEndpoint, 0, len(s.cleanupEndpoints)) for e := range s.cleanupEndpoints { es = append(es, e) } s.cleanupEndpointsMu.Unlock() return es } // RestoreCleanupEndpoints adds endpoints to cleanup tracking. This is useful // for restoring a stack after a save. func (s *Stack) RestoreCleanupEndpoints(es []TransportEndpoint) { s.cleanupEndpointsMu.Lock() for _, e := range es { s.cleanupEndpoints[e] = struct{}{} } s.cleanupEndpointsMu.Unlock() } // Close closes all currently registered transport endpoints. // // Endpoints created or modified during this call may not get closed. func (s *Stack) Close() { for _, e := range s.RegisteredEndpoints() { e.Abort() } for _, p := range s.transportProtocols { p.proto.Close() } for _, p := range s.networkProtocols { p.Close() } } // Wait waits for all transport and link endpoints to halt their worker // goroutines. // // Endpoints created or modified during this call may not get waited on. // // Note that link endpoints must be stopped via an implementation specific // mechanism. func (s *Stack) Wait() { for _, e := range s.RegisteredEndpoints() { e.Wait() } for _, e := range s.CleanupEndpoints() { e.Wait() } for _, p := range s.transportProtocols { p.proto.Wait() } for _, p := range s.networkProtocols { p.Wait() } s.mu.RLock() defer s.mu.RUnlock() for _, n := range s.nics { n.LinkEndpoint.Wait() } } // Resume restarts the stack after a restore. This must be called after the // entire system has been restored. func (s *Stack) Resume() { // ResumableEndpoint.Resume() may call other methods on s, so we can't hold // s.mu while resuming the endpoints. s.mu.Lock() eps := s.resumableEndpoints s.resumableEndpoints = nil s.mu.Unlock() for _, e := range eps { e.Resume(s) } } // RegisterPacketEndpoint registers ep with the stack, causing it to receive // all traffic of the specified netProto on the given NIC. If nicID is 0, it // receives traffic from every NIC. func (s *Stack) RegisterPacketEndpoint(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, ep PacketEndpoint) *tcpip.Error { s.mu.Lock() defer s.mu.Unlock() // If no NIC is specified, capture on all devices. if nicID == 0 { // Register with each NIC. for _, nic := range s.nics { if err := nic.registerPacketEndpoint(netProto, ep); err != nil { s.unregisterPacketEndpointLocked(0, netProto, ep) return err } } return nil } // Capture on a specific device. nic, ok := s.nics[nicID] if !ok { return tcpip.ErrUnknownNICID } if err := nic.registerPacketEndpoint(netProto, ep); err != nil { return err } return nil } // UnregisterPacketEndpoint unregisters ep for packets of the specified // netProto from the specified NIC. If nicID is 0, ep is unregistered from all // NICs. func (s *Stack) UnregisterPacketEndpoint(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, ep PacketEndpoint) { s.mu.Lock() defer s.mu.Unlock() s.unregisterPacketEndpointLocked(nicID, netProto, ep) } func (s *Stack) unregisterPacketEndpointLocked(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, ep PacketEndpoint) { // If no NIC is specified, unregister on all devices. if nicID == 0 { // Unregister with each NIC. for _, nic := range s.nics { nic.unregisterPacketEndpoint(netProto, ep) } return } // Unregister in a single device. nic, ok := s.nics[nicID] if !ok { return } nic.unregisterPacketEndpoint(netProto, ep) } // WritePacketToRemote writes a payload on the specified NIC using the provided // network protocol and remote link address. func (s *Stack) WritePacketToRemote(nicID tcpip.NICID, remote tcpip.LinkAddress, netProto tcpip.NetworkProtocolNumber, payload buffer.VectorisedView) *tcpip.Error { s.mu.Lock() nic, ok := s.nics[nicID] s.mu.Unlock() if !ok { return tcpip.ErrUnknownDevice } pkt := NewPacketBuffer(PacketBufferOptions{ ReserveHeaderBytes: int(nic.MaxHeaderLength()), Data: payload, }) return nic.WritePacketToRemote(remote, nil, netProto, pkt) } // NetworkProtocolInstance returns the protocol instance in the stack for the // specified network protocol. This method is public for protocol implementers // and tests to use. func (s *Stack) NetworkProtocolInstance(num tcpip.NetworkProtocolNumber) NetworkProtocol { if p, ok := s.networkProtocols[num]; ok { return p } return nil } // TransportProtocolInstance returns the protocol instance in the stack for the // specified transport protocol. This method is public for protocol implementers // and tests to use. func (s *Stack) TransportProtocolInstance(num tcpip.TransportProtocolNumber) TransportProtocol { if pState, ok := s.transportProtocols[num]; ok { return pState.proto } return nil } // AddTCPProbe installs a probe function that will be invoked on every segment // received by a given TCP endpoint. The probe function is passed a copy of the // TCP endpoint state before and after processing of the segment. // // NOTE: TCPProbe is added only to endpoints created after this call. Endpoints // created prior to this call will not call the probe function. // // Further, installing two different probes back to back can result in some // endpoints calling the first one and some the second one. There is no // guarantee provided on which probe will be invoked. Ideally this should only // be called once per stack. func (s *Stack) AddTCPProbe(probe TCPProbeFunc) { s.tcpProbeFunc.Store(probe) } // GetTCPProbe returns the TCPProbeFunc if installed with AddTCPProbe, nil // otherwise. func (s *Stack) GetTCPProbe() TCPProbeFunc { p := s.tcpProbeFunc.Load() if p == nil { return nil } return p.(TCPProbeFunc) } // RemoveTCPProbe removes an installed TCP probe. // // NOTE: This only ensures that endpoints created after this call do not // have a probe attached. Endpoints already created will continue to invoke // TCP probe. func (s *Stack) RemoveTCPProbe() { // This must be TCPProbeFunc(nil) because atomic.Value.Store(nil) panics. s.tcpProbeFunc.Store(TCPProbeFunc(nil)) } // JoinGroup joins the given multicast group on the given NIC. func (s *Stack) JoinGroup(protocol tcpip.NetworkProtocolNumber, nicID tcpip.NICID, multicastAddr tcpip.Address) *tcpip.Error { // TODO: notify network of subscription via igmp protocol. s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[nicID]; ok { return nic.joinGroup(protocol, multicastAddr) } return tcpip.ErrUnknownNICID } // LeaveGroup leaves the given multicast group on the given NIC. func (s *Stack) LeaveGroup(protocol tcpip.NetworkProtocolNumber, nicID tcpip.NICID, multicastAddr tcpip.Address) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[nicID]; ok { return nic.leaveGroup(protocol, multicastAddr) } return tcpip.ErrUnknownNICID } // IsInGroup returns true if the NIC with ID nicID has joined the multicast // group multicastAddr. func (s *Stack) IsInGroup(nicID tcpip.NICID, multicastAddr tcpip.Address) (bool, *tcpip.Error) { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[nicID]; ok { return nic.isInGroup(multicastAddr), nil } return false, tcpip.ErrUnknownNICID } // IPTables returns the stack's iptables. func (s *Stack) IPTables() *IPTables { return s.tables } // ICMPLimit returns the maximum number of ICMP messages that can be sent // in one second. func (s *Stack) ICMPLimit() rate.Limit { return s.icmpRateLimiter.Limit() } // SetICMPLimit sets the maximum number of ICMP messages that be sent // in one second. func (s *Stack) SetICMPLimit(newLimit rate.Limit) { s.icmpRateLimiter.SetLimit(newLimit) } // ICMPBurst returns the maximum number of ICMP messages that can be sent // in a single burst. func (s *Stack) ICMPBurst() int { return s.icmpRateLimiter.Burst() } // SetICMPBurst sets the maximum number of ICMP messages that can be sent // in a single burst. func (s *Stack) SetICMPBurst(burst int) { s.icmpRateLimiter.SetBurst(burst) } // AllowICMPMessage returns true if we the rate limiter allows at least one // ICMP message to be sent at this instant. func (s *Stack) AllowICMPMessage() bool { return s.icmpRateLimiter.Allow() } // GetNetworkEndpoint returns the NetworkEndpoint with the specified protocol // number installed on the specified NIC. func (s *Stack) GetNetworkEndpoint(nicID tcpip.NICID, proto tcpip.NetworkProtocolNumber) (NetworkEndpoint, *tcpip.Error) { s.mu.Lock() defer s.mu.Unlock() nic, ok := s.nics[nicID] if !ok { return nil, tcpip.ErrUnknownNICID } return nic.getNetworkEndpoint(proto), nil } // NUDConfigurations gets the per-interface NUD configurations. func (s *Stack) NUDConfigurations(id tcpip.NICID) (NUDConfigurations, *tcpip.Error) { s.mu.RLock() nic, ok := s.nics[id] s.mu.RUnlock() if !ok { return NUDConfigurations{}, tcpip.ErrUnknownNICID } return nic.nudConfigs() } // SetNUDConfigurations sets the per-interface NUD configurations. // // Note, if c contains invalid NUD configuration values, it will be fixed to // use default values for the erroneous values. func (s *Stack) SetNUDConfigurations(id tcpip.NICID, c NUDConfigurations) *tcpip.Error { s.mu.RLock() nic, ok := s.nics[id] s.mu.RUnlock() if !ok { return tcpip.ErrUnknownNICID } return nic.setNUDConfigs(c) } // Seed returns a 32 bit value that can be used as a seed value for port // picking, ISN generation etc. // // NOTE: The seed is generated once during stack initialization only. func (s *Stack) Seed() uint32 { return s.seed } // Rand returns a reference to a pseudo random generator that can be used // to generate random numbers as required. func (s *Stack) Rand() *mathrand.Rand { return s.randomGenerator } func generateRandUint32() uint32 { b := make([]byte, 4) if _, err := rand.Read(b); err != nil { panic(err) } return binary.LittleEndian.Uint32(b) } func generateRandInt64() int64 { b := make([]byte, 8) if _, err := rand.Read(b); err != nil { panic(err) } buf := bytes.NewReader(b) var v int64 if err := binary.Read(buf, binary.LittleEndian, &v); err != nil { panic(err) } return v } // FindNetworkEndpoint returns the network endpoint for the given address. func (s *Stack) FindNetworkEndpoint(netProto tcpip.NetworkProtocolNumber, address tcpip.Address) (NetworkEndpoint, *tcpip.Error) { s.mu.RLock() defer s.mu.RUnlock() for _, nic := range s.nics { addressEndpoint := nic.getAddressOrCreateTempInner(netProto, address, false /* createTemp */, NeverPrimaryEndpoint) if addressEndpoint == nil { continue } addressEndpoint.DecRef() return nic.getNetworkEndpoint(netProto), nil } return nil, tcpip.ErrBadAddress } // FindNICNameFromID returns the name of the NIC for the given NICID. func (s *Stack) FindNICNameFromID(id tcpip.NICID) string { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return "" } return nic.Name() } // NewJob returns a new tcpip.Job using the stack's clock. func (s *Stack) NewJob(l sync.Locker, f func()) *tcpip.Job { return tcpip.NewJob(s.clock, l, f) } // ParseResult indicates the result of a parsing attempt. type ParseResult int const ( // ParsedOK indicates that a packet was successfully parsed. ParsedOK ParseResult = iota // UnknownNetworkProtocol indicates that the network protocol is unknown. UnknownNetworkProtocol // NetworkLayerParseError indicates that the network packet was not // successfully parsed. NetworkLayerParseError // UnknownTransportProtocol indicates that the transport protocol is unknown. UnknownTransportProtocol // TransportLayerParseError indicates that the transport packet was not // successfully parsed. TransportLayerParseError ) // ParsePacketBuffer parses the provided packet buffer. func (s *Stack) ParsePacketBuffer(protocol tcpip.NetworkProtocolNumber, pkt *PacketBuffer) ParseResult { netProto, ok := s.networkProtocols[protocol] if !ok { return UnknownNetworkProtocol } transProtoNum, hasTransportHdr, ok := netProto.Parse(pkt) if !ok { return NetworkLayerParseError } if !hasTransportHdr { return ParsedOK } // TODO(gvisor.dev/issue/170): ICMP packets don't have their TransportHeader // fields set yet, parse it here. See icmp/protocol.go:protocol.Parse for a // full explanation. if transProtoNum == header.ICMPv4ProtocolNumber || transProtoNum == header.ICMPv6ProtocolNumber { return ParsedOK } pkt.TransportProtocolNumber = transProtoNum // Parse the transport header if present. state, ok := s.transportProtocols[transProtoNum] if !ok { return UnknownTransportProtocol } if !state.proto.Parse(pkt) { return TransportLayerParseError } return ParsedOK } // networkProtocolNumbers returns the network protocol numbers the stack is // configured with. func (s *Stack) networkProtocolNumbers() []tcpip.NetworkProtocolNumber { protos := make([]tcpip.NetworkProtocolNumber, 0, len(s.networkProtocols)) for p := range s.networkProtocols { protos = append(protos, p) } return protos }