// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package stack provides the glue between networking protocols and the // consumers of the networking stack. // // For consumers, the only function of interest is New(), everything else is // provided by the tcpip/public package. package stack import ( "encoding/binary" "sync" "time" "golang.org/x/time/rate" "gvisor.dev/gvisor/pkg/rand" "gvisor.dev/gvisor/pkg/sleep" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/buffer" "gvisor.dev/gvisor/pkg/tcpip/header" "gvisor.dev/gvisor/pkg/tcpip/iptables" "gvisor.dev/gvisor/pkg/tcpip/ports" "gvisor.dev/gvisor/pkg/tcpip/seqnum" "gvisor.dev/gvisor/pkg/waiter" ) const ( // ageLimit is set to the same cache stale time used in Linux. ageLimit = 1 * time.Minute // resolutionTimeout is set to the same ARP timeout used in Linux. resolutionTimeout = 1 * time.Second // resolutionAttempts is set to the same ARP retries used in Linux. resolutionAttempts = 3 // DefaultTOS is the default type of service value for network endpoints. DefaultTOS = 0 ) type transportProtocolState struct { proto TransportProtocol defaultHandler func(r *Route, id TransportEndpointID, netHeader buffer.View, vv buffer.VectorisedView) bool } // TCPProbeFunc is the expected function type for a TCP probe function to be // passed to stack.AddTCPProbe. type TCPProbeFunc func(s TCPEndpointState) // TCPCubicState is used to hold a copy of the internal cubic state when the // TCPProbeFunc is invoked. type TCPCubicState struct { WLastMax float64 WMax float64 T time.Time TimeSinceLastCongestion time.Duration C float64 K float64 Beta float64 WC float64 WEst float64 } // TCPEndpointID is the unique 4 tuple that identifies a given endpoint. type TCPEndpointID struct { // LocalPort is the local port associated with the endpoint. LocalPort uint16 // LocalAddress is the local [network layer] address associated with // the endpoint. LocalAddress tcpip.Address // RemotePort is the remote port associated with the endpoint. RemotePort uint16 // RemoteAddress it the remote [network layer] address associated with // the endpoint. RemoteAddress tcpip.Address } // TCPFastRecoveryState holds a copy of the internal fast recovery state of a // TCP endpoint. type TCPFastRecoveryState struct { // Active if true indicates the endpoint is in fast recovery. Active bool // First is the first unacknowledged sequence number being recovered. First seqnum.Value // Last is the 'recover' sequence number that indicates the point at // which we should exit recovery barring any timeouts etc. Last seqnum.Value // MaxCwnd is the maximum value we are permitted to grow the congestion // window during recovery. This is set at the time we enter recovery. MaxCwnd int // HighRxt is the highest sequence number which has been retransmitted // during the current loss recovery phase. // See: RFC 6675 Section 2 for details. HighRxt seqnum.Value // RescueRxt is the highest sequence number which has been // optimistically retransmitted to prevent stalling of the ACK clock // when there is loss at the end of the window and no new data is // available for transmission. // See: RFC 6675 Section 2 for details. RescueRxt seqnum.Value } // TCPReceiverState holds a copy of the internal state of the receiver for // a given TCP endpoint. type TCPReceiverState struct { // RcvNxt is the TCP variable RCV.NXT. RcvNxt seqnum.Value // RcvAcc is the TCP variable RCV.ACC. RcvAcc seqnum.Value // RcvWndScale is the window scaling to use for inbound segments. RcvWndScale uint8 // PendingBufUsed is the number of bytes pending in the receive // queue. PendingBufUsed seqnum.Size // PendingBufSize is the size of the socket receive buffer. PendingBufSize seqnum.Size } // TCPSenderState holds a copy of the internal state of the sender for // a given TCP Endpoint. type TCPSenderState struct { // LastSendTime is the time at which we sent the last segment. LastSendTime time.Time // DupAckCount is the number of Duplicate ACK's received. DupAckCount int // SndCwnd is the size of the sending congestion window in packets. SndCwnd int // Ssthresh is the slow start threshold in packets. Ssthresh int // SndCAAckCount is the number of packets consumed in congestion // avoidance mode. SndCAAckCount int // Outstanding is the number of packets in flight. Outstanding int // SndWnd is the send window size in bytes. SndWnd seqnum.Size // SndUna is the next unacknowledged sequence number. SndUna seqnum.Value // SndNxt is the sequence number of the next segment to be sent. SndNxt seqnum.Value // RTTMeasureSeqNum is the sequence number being used for the latest RTT // measurement. RTTMeasureSeqNum seqnum.Value // RTTMeasureTime is the time when the RTTMeasureSeqNum was sent. RTTMeasureTime time.Time // Closed indicates that the caller has closed the endpoint for sending. Closed bool // SRTT is the smoothed round-trip time as defined in section 2 of // RFC 6298. SRTT time.Duration // RTO is the retransmit timeout as defined in section of 2 of RFC 6298. RTO time.Duration // RTTVar is the round-trip time variation as defined in section 2 of // RFC 6298. RTTVar time.Duration // SRTTInited if true indicates take a valid RTT measurement has been // completed. SRTTInited bool // MaxPayloadSize is the maximum size of the payload of a given segment. // It is initialized on demand. MaxPayloadSize int // SndWndScale is the number of bits to shift left when reading the send // window size from a segment. SndWndScale uint8 // MaxSentAck is the highest acknowledgement number sent till now. MaxSentAck seqnum.Value // FastRecovery holds the fast recovery state for the endpoint. FastRecovery TCPFastRecoveryState // Cubic holds the state related to CUBIC congestion control. Cubic TCPCubicState } // TCPSACKInfo holds TCP SACK related information for a given TCP endpoint. type TCPSACKInfo struct { // Blocks is the list of SACK Blocks that identify the out of order segments // held by a given TCP endpoint. Blocks []header.SACKBlock // ReceivedBlocks are the SACK blocks received by this endpoint // from the peer endpoint. ReceivedBlocks []header.SACKBlock // MaxSACKED is the highest sequence number that has been SACKED // by the peer. MaxSACKED seqnum.Value } // RcvBufAutoTuneParams holds state related to TCP receive buffer auto-tuning. type RcvBufAutoTuneParams struct { // MeasureTime is the time at which the current measurement // was started. MeasureTime time.Time // CopiedBytes is the number of bytes copied to user space since // this measure began. CopiedBytes int // PrevCopiedBytes is the number of bytes copied to user space in // the previous RTT period. PrevCopiedBytes int // RcvBufSize is the auto tuned receive buffer size. RcvBufSize int // RTT is the smoothed RTT as measured by observing the time between // when a byte is first acknowledged and the receipt of data that is at // least one window beyond the sequence number that was acknowledged. RTT time.Duration // RTTVar is the "round-trip time variation" as defined in section 2 // of RFC6298. RTTVar time.Duration // RTTMeasureSeqNumber is the highest acceptable sequence number at the // time this RTT measurement period began. RTTMeasureSeqNumber seqnum.Value // RTTMeasureTime is the absolute time at which the current RTT // measurement period began. RTTMeasureTime time.Time // Disabled is true if an explicit receive buffer is set for the // endpoint. Disabled bool } // TCPEndpointState is a copy of the internal state of a TCP endpoint. type TCPEndpointState struct { // ID is a copy of the TransportEndpointID for the endpoint. ID TCPEndpointID // SegTime denotes the absolute time when this segment was received. SegTime time.Time // RcvBufSize is the size of the receive socket buffer for the endpoint. RcvBufSize int // RcvBufUsed is the amount of bytes actually held in the receive socket // buffer for the endpoint. RcvBufUsed int // RcvBufAutoTuneParams is used to hold state variables to compute // the auto tuned receive buffer size. RcvAutoParams RcvBufAutoTuneParams // RcvClosed if true, indicates the endpoint has been closed for reading. RcvClosed bool // SendTSOk is used to indicate when the TS Option has been negotiated. // When sendTSOk is true every non-RST segment should carry a TS as per // RFC7323#section-1.1. SendTSOk bool // RecentTS is the timestamp that should be sent in the TSEcr field of // the timestamp for future segments sent by the endpoint. This field is // updated if required when a new segment is received by this endpoint. RecentTS uint32 // TSOffset is a randomized offset added to the value of the TSVal field // in the timestamp option. TSOffset uint32 // SACKPermitted is set to true if the peer sends the TCPSACKPermitted // option in the SYN/SYN-ACK. SACKPermitted bool // SACK holds TCP SACK related information for this endpoint. SACK TCPSACKInfo // SndBufSize is the size of the socket send buffer. SndBufSize int // SndBufUsed is the number of bytes held in the socket send buffer. SndBufUsed int // SndClosed indicates that the endpoint has been closed for sends. SndClosed bool // SndBufInQueue is the number of bytes in the send queue. SndBufInQueue seqnum.Size // PacketTooBigCount is used to notify the main protocol routine how // many times a "packet too big" control packet is received. PacketTooBigCount int // SndMTU is the smallest MTU seen in the control packets received. SndMTU int // Receiver holds variables related to the TCP receiver for the endpoint. Receiver TCPReceiverState // Sender holds state related to the TCP Sender for the endpoint. Sender TCPSenderState } // ResumableEndpoint is an endpoint that needs to be resumed after restore. type ResumableEndpoint interface { // Resume resumes an endpoint after restore. This can be used to restart // background workers such as protocol goroutines. This must be called after // all indirect dependencies of the endpoint has been restored, which // generally implies at the end of the restore process. Resume(*Stack) } // Stack is a networking stack, with all supported protocols, NICs, and route // table. type Stack struct { transportProtocols map[tcpip.TransportProtocolNumber]*transportProtocolState networkProtocols map[tcpip.NetworkProtocolNumber]NetworkProtocol linkAddrResolvers map[tcpip.NetworkProtocolNumber]LinkAddressResolver // unassociatedFactory creates unassociated endpoints. If nil, raw // endpoints are disabled. It is set during Stack creation and is // immutable. unassociatedFactory UnassociatedEndpointFactory demux *transportDemuxer stats tcpip.Stats linkAddrCache *linkAddrCache mu sync.RWMutex nics map[tcpip.NICID]*NIC forwarding bool // route is the route table passed in by the user via SetRouteTable(), // it is used by FindRoute() to build a route for a specific // destination. routeTable []tcpip.Route *ports.PortManager // If not nil, then any new endpoints will have this probe function // invoked everytime they receive a TCP segment. tcpProbeFunc TCPProbeFunc // clock is used to generate user-visible times. clock tcpip.Clock // handleLocal allows non-loopback interfaces to loop packets. handleLocal bool // tables are the iptables packet filtering and manipulation rules. tables iptables.IPTables // resumableEndpoints is a list of endpoints that need to be resumed if the // stack is being restored. resumableEndpoints []ResumableEndpoint // icmpRateLimiter is a global rate limiter for all ICMP messages generated // by the stack. icmpRateLimiter *ICMPRateLimiter // portSeed is a one-time random value initialized at stack startup // and is used to seed the TCP port picking on active connections // // TODO(gvisor.dev/issue/940): S/R this field. portSeed uint32 } // Options contains optional Stack configuration. type Options struct { // NetworkProtocols lists the network protocols to enable. NetworkProtocols []NetworkProtocol // TransportProtocols lists the transport protocols to enable. TransportProtocols []TransportProtocol // Clock is an optional clock source used for timestampping packets. // // If no Clock is specified, the clock source will be time.Now. Clock tcpip.Clock // Stats are optional statistic counters. Stats tcpip.Stats // HandleLocal indicates whether packets destined to their source // should be handled by the stack internally (true) or outside the // stack (false). HandleLocal bool // UnassociatedFactory produces unassociated endpoints raw endpoints. // Raw endpoints are enabled only if this is non-nil. UnassociatedFactory UnassociatedEndpointFactory } // TransportEndpointInfo holds useful information about a transport endpoint // which can be queried by monitoring tools. // // +stateify savable type TransportEndpointInfo struct { // The following fields are initialized at creation time and are // immutable. NetProto tcpip.NetworkProtocolNumber TransProto tcpip.TransportProtocolNumber // The following fields are protected by endpoint mu. ID TransportEndpointID // BindNICID and bindAddr are set via calls to Bind(). They are used to // reject attempts to send data or connect via a different NIC or // address BindNICID tcpip.NICID BindAddr tcpip.Address // RegisterNICID is the default NICID registered as a side-effect of // connect or datagram write. RegisterNICID tcpip.NICID } // IsEndpointInfo is an empty method to implement the tcpip.EndpointInfo // marker interface. func (*TransportEndpointInfo) IsEndpointInfo() {} // New allocates a new networking stack with only the requested networking and // transport protocols configured with default options. // // Protocol options can be changed by calling the // SetNetworkProtocolOption/SetTransportProtocolOption methods provided by the // stack. Please refer to individual protocol implementations as to what options // are supported. func New(opts Options) *Stack { clock := opts.Clock if clock == nil { clock = &tcpip.StdClock{} } s := &Stack{ transportProtocols: make(map[tcpip.TransportProtocolNumber]*transportProtocolState), networkProtocols: make(map[tcpip.NetworkProtocolNumber]NetworkProtocol), linkAddrResolvers: make(map[tcpip.NetworkProtocolNumber]LinkAddressResolver), nics: make(map[tcpip.NICID]*NIC), linkAddrCache: newLinkAddrCache(ageLimit, resolutionTimeout, resolutionAttempts), PortManager: ports.NewPortManager(), clock: clock, stats: opts.Stats.FillIn(), handleLocal: opts.HandleLocal, icmpRateLimiter: NewICMPRateLimiter(), portSeed: generateRandUint32(), } // Add specified network protocols. for _, netProto := range opts.NetworkProtocols { s.networkProtocols[netProto.Number()] = netProto if r, ok := netProto.(LinkAddressResolver); ok { s.linkAddrResolvers[r.LinkAddressProtocol()] = r } } // Add specified transport protocols. for _, transProto := range opts.TransportProtocols { s.transportProtocols[transProto.Number()] = &transportProtocolState{ proto: transProto, } } // Add the factory for unassociated endpoints, if present. s.unassociatedFactory = opts.UnassociatedFactory // Create the global transport demuxer. s.demux = newTransportDemuxer(s) return s } // SetNetworkProtocolOption allows configuring individual protocol level // options. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation or the provided value // is incorrect. func (s *Stack) SetNetworkProtocolOption(network tcpip.NetworkProtocolNumber, option interface{}) *tcpip.Error { netProto, ok := s.networkProtocols[network] if !ok { return tcpip.ErrUnknownProtocol } return netProto.SetOption(option) } // NetworkProtocolOption allows retrieving individual protocol level option // values. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation. // e.g. // var v ipv4.MyOption // err := s.NetworkProtocolOption(tcpip.IPv4ProtocolNumber, &v) // if err != nil { // ... // } func (s *Stack) NetworkProtocolOption(network tcpip.NetworkProtocolNumber, option interface{}) *tcpip.Error { netProto, ok := s.networkProtocols[network] if !ok { return tcpip.ErrUnknownProtocol } return netProto.Option(option) } // SetTransportProtocolOption allows configuring individual protocol level // options. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation or the provided value // is incorrect. func (s *Stack) SetTransportProtocolOption(transport tcpip.TransportProtocolNumber, option interface{}) *tcpip.Error { transProtoState, ok := s.transportProtocols[transport] if !ok { return tcpip.ErrUnknownProtocol } return transProtoState.proto.SetOption(option) } // TransportProtocolOption allows retrieving individual protocol level option // values. This method returns an error if the protocol is not supported or // option is not supported by the protocol implementation. // var v tcp.SACKEnabled // if err := s.TransportProtocolOption(tcpip.TCPProtocolNumber, &v); err != nil { // ... // } func (s *Stack) TransportProtocolOption(transport tcpip.TransportProtocolNumber, option interface{}) *tcpip.Error { transProtoState, ok := s.transportProtocols[transport] if !ok { return tcpip.ErrUnknownProtocol } return transProtoState.proto.Option(option) } // SetTransportProtocolHandler sets the per-stack default handler for the given // protocol. // // It must be called only during initialization of the stack. Changing it as the // stack is operating is not supported. func (s *Stack) SetTransportProtocolHandler(p tcpip.TransportProtocolNumber, h func(*Route, TransportEndpointID, buffer.View, buffer.VectorisedView) bool) { state := s.transportProtocols[p] if state != nil { state.defaultHandler = h } } // NowNanoseconds implements tcpip.Clock.NowNanoseconds. func (s *Stack) NowNanoseconds() int64 { return s.clock.NowNanoseconds() } // Stats returns a mutable copy of the current stats. // // This is not generally exported via the public interface, but is available // internally. func (s *Stack) Stats() tcpip.Stats { return s.stats } // SetForwarding enables or disables the packet forwarding between NICs. func (s *Stack) SetForwarding(enable bool) { // TODO(igudger, bgeffon): Expose via /proc/sys/net/ipv4/ip_forward. s.mu.Lock() s.forwarding = enable s.mu.Unlock() } // Forwarding returns if the packet forwarding between NICs is enabled. func (s *Stack) Forwarding() bool { // TODO(igudger, bgeffon): Expose via /proc/sys/net/ipv4/ip_forward. s.mu.RLock() defer s.mu.RUnlock() return s.forwarding } // SetRouteTable assigns the route table to be used by this stack. It // specifies which NIC to use for given destination address ranges. func (s *Stack) SetRouteTable(table []tcpip.Route) { s.mu.Lock() defer s.mu.Unlock() s.routeTable = table } // GetRouteTable returns the route table which is currently in use. func (s *Stack) GetRouteTable() []tcpip.Route { s.mu.Lock() defer s.mu.Unlock() return append([]tcpip.Route(nil), s.routeTable...) } // NewEndpoint creates a new transport layer endpoint of the given protocol. func (s *Stack) NewEndpoint(transport tcpip.TransportProtocolNumber, network tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) { t, ok := s.transportProtocols[transport] if !ok { return nil, tcpip.ErrUnknownProtocol } return t.proto.NewEndpoint(s, network, waiterQueue) } // NewRawEndpoint creates a new raw transport layer endpoint of the given // protocol. Raw endpoints receive all traffic for a given protocol regardless // of address. func (s *Stack) NewRawEndpoint(transport tcpip.TransportProtocolNumber, network tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue, associated bool) (tcpip.Endpoint, *tcpip.Error) { if s.unassociatedFactory == nil { return nil, tcpip.ErrNotPermitted } if !associated { return s.unassociatedFactory.NewUnassociatedRawEndpoint(s, network, transport, waiterQueue) } t, ok := s.transportProtocols[transport] if !ok { return nil, tcpip.ErrUnknownProtocol } return t.proto.NewRawEndpoint(s, network, waiterQueue) } // createNIC creates a NIC with the provided id and link-layer endpoint, and // optionally enable it. func (s *Stack) createNIC(id tcpip.NICID, name string, ep LinkEndpoint, enabled, loopback bool) *tcpip.Error { s.mu.Lock() defer s.mu.Unlock() // Make sure id is unique. if _, ok := s.nics[id]; ok { return tcpip.ErrDuplicateNICID } n := newNIC(s, id, name, ep, loopback) s.nics[id] = n if enabled { return n.enable() } return nil } // CreateNIC creates a NIC with the provided id and link-layer endpoint. func (s *Stack) CreateNIC(id tcpip.NICID, ep LinkEndpoint) *tcpip.Error { return s.createNIC(id, "", ep, true, false) } // CreateNamedNIC creates a NIC with the provided id and link-layer endpoint, // and a human-readable name. func (s *Stack) CreateNamedNIC(id tcpip.NICID, name string, ep LinkEndpoint) *tcpip.Error { return s.createNIC(id, name, ep, true, false) } // CreateNamedLoopbackNIC creates a NIC with the provided id and link-layer // endpoint, and a human-readable name. func (s *Stack) CreateNamedLoopbackNIC(id tcpip.NICID, name string, ep LinkEndpoint) *tcpip.Error { return s.createNIC(id, name, ep, true, true) } // CreateDisabledNIC creates a NIC with the provided id and link-layer endpoint, // but leave it disable. Stack.EnableNIC must be called before the link-layer // endpoint starts delivering packets to it. func (s *Stack) CreateDisabledNIC(id tcpip.NICID, ep LinkEndpoint) *tcpip.Error { return s.createNIC(id, "", ep, false, false) } // CreateDisabledNamedNIC is a combination of CreateNamedNIC and // CreateDisabledNIC. func (s *Stack) CreateDisabledNamedNIC(id tcpip.NICID, name string, ep LinkEndpoint) *tcpip.Error { return s.createNIC(id, name, ep, false, false) } // EnableNIC enables the given NIC so that the link-layer endpoint can start // delivering packets to it. func (s *Stack) EnableNIC(id tcpip.NICID) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic := s.nics[id] if nic == nil { return tcpip.ErrUnknownNICID } return nic.enable() } // CheckNIC checks if a NIC is usable. func (s *Stack) CheckNIC(id tcpip.NICID) bool { s.mu.RLock() nic, ok := s.nics[id] s.mu.RUnlock() if ok { return nic.linkEP.IsAttached() } return false } // NICSubnets returns a map of NICIDs to their associated subnets. func (s *Stack) NICAddressRanges() map[tcpip.NICID][]tcpip.Subnet { s.mu.RLock() defer s.mu.RUnlock() nics := map[tcpip.NICID][]tcpip.Subnet{} for id, nic := range s.nics { nics[id] = append(nics[id], nic.AddressRanges()...) } return nics } // NICInfo captures the name and addresses assigned to a NIC. type NICInfo struct { Name string LinkAddress tcpip.LinkAddress ProtocolAddresses []tcpip.ProtocolAddress // Flags indicate the state of the NIC. Flags NICStateFlags // MTU is the maximum transmission unit. MTU uint32 Stats NICStats } // NICInfo returns a map of NICIDs to their associated information. func (s *Stack) NICInfo() map[tcpip.NICID]NICInfo { s.mu.RLock() defer s.mu.RUnlock() nics := make(map[tcpip.NICID]NICInfo) for id, nic := range s.nics { flags := NICStateFlags{ Up: true, // Netstack interfaces are always up. Running: nic.linkEP.IsAttached(), Promiscuous: nic.isPromiscuousMode(), Loopback: nic.linkEP.Capabilities()&CapabilityLoopback != 0, } nics[id] = NICInfo{ Name: nic.name, LinkAddress: nic.linkEP.LinkAddress(), ProtocolAddresses: nic.PrimaryAddresses(), Flags: flags, MTU: nic.linkEP.MTU(), Stats: nic.stats, } } return nics } // NICStateFlags holds information about the state of an NIC. type NICStateFlags struct { // Up indicates whether the interface is running. Up bool // Running indicates whether resources are allocated. Running bool // Promiscuous indicates whether the interface is in promiscuous mode. Promiscuous bool // Loopback indicates whether the interface is a loopback. Loopback bool } // AddAddress adds a new network-layer address to the specified NIC. func (s *Stack) AddAddress(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) *tcpip.Error { return s.AddAddressWithOptions(id, protocol, addr, CanBePrimaryEndpoint) } // AddProtocolAddress adds a new network-layer protocol address to the // specified NIC. func (s *Stack) AddProtocolAddress(id tcpip.NICID, protocolAddress tcpip.ProtocolAddress) *tcpip.Error { return s.AddProtocolAddressWithOptions(id, protocolAddress, CanBePrimaryEndpoint) } // AddAddressWithOptions is the same as AddAddress, but allows you to specify // whether the new endpoint can be primary or not. func (s *Stack) AddAddressWithOptions(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address, peb PrimaryEndpointBehavior) *tcpip.Error { netProto, ok := s.networkProtocols[protocol] if !ok { return tcpip.ErrUnknownProtocol } return s.AddProtocolAddressWithOptions(id, tcpip.ProtocolAddress{ Protocol: protocol, AddressWithPrefix: tcpip.AddressWithPrefix{ Address: addr, PrefixLen: netProto.DefaultPrefixLen(), }, }, peb) } // AddProtocolAddressWithOptions is the same as AddProtocolAddress, but allows // you to specify whether the new endpoint can be primary or not. func (s *Stack) AddProtocolAddressWithOptions(id tcpip.NICID, protocolAddress tcpip.ProtocolAddress, peb PrimaryEndpointBehavior) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic := s.nics[id] if nic == nil { return tcpip.ErrUnknownNICID } return nic.AddAddress(protocolAddress, peb) } // AddAddressRange adds a range of addresses to the specified NIC. The range is // given by a subnet address, and all addresses contained in the subnet are // used except for the subnet address itself and the subnet's broadcast // address. func (s *Stack) AddAddressRange(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, subnet tcpip.Subnet) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[id]; ok { nic.AddAddressRange(protocol, subnet) return nil } return tcpip.ErrUnknownNICID } // RemoveAddressRange removes the range of addresses from the specified NIC. func (s *Stack) RemoveAddressRange(id tcpip.NICID, subnet tcpip.Subnet) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[id]; ok { nic.RemoveAddressRange(subnet) return nil } return tcpip.ErrUnknownNICID } // RemoveAddress removes an existing network-layer address from the specified // NIC. func (s *Stack) RemoveAddress(id tcpip.NICID, addr tcpip.Address) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[id]; ok { return nic.RemoveAddress(addr) } return tcpip.ErrUnknownNICID } // AllAddresses returns a map of NICIDs to their protocol addresses (primary // and non-primary). func (s *Stack) AllAddresses() map[tcpip.NICID][]tcpip.ProtocolAddress { s.mu.RLock() defer s.mu.RUnlock() nics := make(map[tcpip.NICID][]tcpip.ProtocolAddress) for id, nic := range s.nics { nics[id] = nic.AllAddresses() } return nics } // GetMainNICAddress returns the first primary address and prefix for the given // NIC and protocol. Returns an error if the NIC doesn't exist and an empty // value if the NIC doesn't have a primary address for the given protocol. func (s *Stack) GetMainNICAddress(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber) (tcpip.AddressWithPrefix, *tcpip.Error) { s.mu.RLock() defer s.mu.RUnlock() nic, ok := s.nics[id] if !ok { return tcpip.AddressWithPrefix{}, tcpip.ErrUnknownNICID } for _, a := range nic.PrimaryAddresses() { if a.Protocol == protocol { return a.AddressWithPrefix, nil } } return tcpip.AddressWithPrefix{}, nil } func (s *Stack) getRefEP(nic *NIC, localAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber) (ref *referencedNetworkEndpoint) { if len(localAddr) == 0 { return nic.primaryEndpoint(netProto) } return nic.findEndpoint(netProto, localAddr, CanBePrimaryEndpoint) } // FindRoute creates a route to the given destination address, leaving through // the given nic and local address (if provided). func (s *Stack) FindRoute(id tcpip.NICID, localAddr, remoteAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber, multicastLoop bool) (Route, *tcpip.Error) { s.mu.RLock() defer s.mu.RUnlock() isBroadcast := remoteAddr == header.IPv4Broadcast isMulticast := header.IsV4MulticastAddress(remoteAddr) || header.IsV6MulticastAddress(remoteAddr) needRoute := !(isBroadcast || isMulticast || header.IsV6LinkLocalAddress(remoteAddr)) if id != 0 && !needRoute { if nic, ok := s.nics[id]; ok { if ref := s.getRefEP(nic, localAddr, netProto); ref != nil { return makeRoute(netProto, ref.ep.ID().LocalAddress, remoteAddr, nic.linkEP.LinkAddress(), ref, s.handleLocal && !nic.loopback, multicastLoop && !nic.loopback), nil } } } else { for _, route := range s.routeTable { if (id != 0 && id != route.NIC) || (len(remoteAddr) != 0 && !route.Destination.Contains(remoteAddr)) { continue } if nic, ok := s.nics[route.NIC]; ok { if ref := s.getRefEP(nic, localAddr, netProto); ref != nil { if len(remoteAddr) == 0 { // If no remote address was provided, then the route // provided will refer to the link local address. remoteAddr = ref.ep.ID().LocalAddress } r := makeRoute(netProto, ref.ep.ID().LocalAddress, remoteAddr, nic.linkEP.LinkAddress(), ref, s.handleLocal && !nic.loopback, multicastLoop && !nic.loopback) if needRoute { r.NextHop = route.Gateway } return r, nil } } } } if !needRoute { return Route{}, tcpip.ErrNetworkUnreachable } return Route{}, tcpip.ErrNoRoute } // CheckNetworkProtocol checks if a given network protocol is enabled in the // stack. func (s *Stack) CheckNetworkProtocol(protocol tcpip.NetworkProtocolNumber) bool { _, ok := s.networkProtocols[protocol] return ok } // CheckLocalAddress determines if the given local address exists, and if it // does, returns the id of the NIC it's bound to. Returns 0 if the address // does not exist. func (s *Stack) CheckLocalAddress(nicid tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) tcpip.NICID { s.mu.RLock() defer s.mu.RUnlock() // If a NIC is specified, we try to find the address there only. if nicid != 0 { nic := s.nics[nicid] if nic == nil { return 0 } ref := nic.findEndpoint(protocol, addr, CanBePrimaryEndpoint) if ref == nil { return 0 } ref.decRef() return nic.id } // Go through all the NICs. for _, nic := range s.nics { ref := nic.findEndpoint(protocol, addr, CanBePrimaryEndpoint) if ref != nil { ref.decRef() return nic.id } } return 0 } // SetPromiscuousMode enables or disables promiscuous mode in the given NIC. func (s *Stack) SetPromiscuousMode(nicID tcpip.NICID, enable bool) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic := s.nics[nicID] if nic == nil { return tcpip.ErrUnknownNICID } nic.setPromiscuousMode(enable) return nil } // SetSpoofing enables or disables address spoofing in the given NIC, allowing // endpoints to bind to any address in the NIC. func (s *Stack) SetSpoofing(nicID tcpip.NICID, enable bool) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() nic := s.nics[nicID] if nic == nil { return tcpip.ErrUnknownNICID } nic.setSpoofing(enable) return nil } // AddLinkAddress adds a link address to the stack link cache. func (s *Stack) AddLinkAddress(nicid tcpip.NICID, addr tcpip.Address, linkAddr tcpip.LinkAddress) { fullAddr := tcpip.FullAddress{NIC: nicid, Addr: addr} s.linkAddrCache.add(fullAddr, linkAddr) // TODO: provide a way for a transport endpoint to receive a signal // that AddLinkAddress for a particular address has been called. } // GetLinkAddress implements LinkAddressCache.GetLinkAddress. func (s *Stack) GetLinkAddress(nicid tcpip.NICID, addr, localAddr tcpip.Address, protocol tcpip.NetworkProtocolNumber, waker *sleep.Waker) (tcpip.LinkAddress, <-chan struct{}, *tcpip.Error) { s.mu.RLock() nic := s.nics[nicid] if nic == nil { s.mu.RUnlock() return "", nil, tcpip.ErrUnknownNICID } s.mu.RUnlock() fullAddr := tcpip.FullAddress{NIC: nicid, Addr: addr} linkRes := s.linkAddrResolvers[protocol] return s.linkAddrCache.get(fullAddr, linkRes, localAddr, nic.linkEP, waker) } // RemoveWaker implements LinkAddressCache.RemoveWaker. func (s *Stack) RemoveWaker(nicid tcpip.NICID, addr tcpip.Address, waker *sleep.Waker) { s.mu.RLock() defer s.mu.RUnlock() if nic := s.nics[nicid]; nic == nil { fullAddr := tcpip.FullAddress{NIC: nicid, Addr: addr} s.linkAddrCache.removeWaker(fullAddr, waker) } } // RegisterTransportEndpoint registers the given endpoint with the stack // transport dispatcher. Received packets that match the provided id will be // delivered to the given endpoint; specifying a nic is optional, but // nic-specific IDs have precedence over global ones. func (s *Stack) RegisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, ep TransportEndpoint, reusePort bool, bindToDevice tcpip.NICID) *tcpip.Error { return s.demux.registerEndpoint(netProtos, protocol, id, ep, reusePort, bindToDevice) } // UnregisterTransportEndpoint removes the endpoint with the given id from the // stack transport dispatcher. func (s *Stack) UnregisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, ep TransportEndpoint, bindToDevice tcpip.NICID) { s.demux.unregisterEndpoint(netProtos, protocol, id, ep, bindToDevice) } // RegisterRawTransportEndpoint registers the given endpoint with the stack // transport dispatcher. Received packets that match the provided transport // protocol will be delivered to the given endpoint. func (s *Stack) RegisterRawTransportEndpoint(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, ep RawTransportEndpoint) *tcpip.Error { return s.demux.registerRawEndpoint(netProto, transProto, ep) } // UnregisterRawTransportEndpoint removes the endpoint for the transport // protocol from the stack transport dispatcher. func (s *Stack) UnregisterRawTransportEndpoint(nicID tcpip.NICID, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, ep RawTransportEndpoint) { s.demux.unregisterRawEndpoint(netProto, transProto, ep) } // RegisterRestoredEndpoint records e as an endpoint that has been restored on // this stack. func (s *Stack) RegisterRestoredEndpoint(e ResumableEndpoint) { s.mu.Lock() s.resumableEndpoints = append(s.resumableEndpoints, e) s.mu.Unlock() } // Resume restarts the stack after a restore. This must be called after the // entire system has been restored. func (s *Stack) Resume() { // ResumableEndpoint.Resume() may call other methods on s, so we can't hold // s.mu while resuming the endpoints. s.mu.Lock() eps := s.resumableEndpoints s.resumableEndpoints = nil s.mu.Unlock() for _, e := range eps { e.Resume(s) } } // NetworkProtocolInstance returns the protocol instance in the stack for the // specified network protocol. This method is public for protocol implementers // and tests to use. func (s *Stack) NetworkProtocolInstance(num tcpip.NetworkProtocolNumber) NetworkProtocol { if p, ok := s.networkProtocols[num]; ok { return p } return nil } // TransportProtocolInstance returns the protocol instance in the stack for the // specified transport protocol. This method is public for protocol implementers // and tests to use. func (s *Stack) TransportProtocolInstance(num tcpip.TransportProtocolNumber) TransportProtocol { if pState, ok := s.transportProtocols[num]; ok { return pState.proto } return nil } // AddTCPProbe installs a probe function that will be invoked on every segment // received by a given TCP endpoint. The probe function is passed a copy of the // TCP endpoint state before and after processing of the segment. // // NOTE: TCPProbe is added only to endpoints created after this call. Endpoints // created prior to this call will not call the probe function. // // Further, installing two different probes back to back can result in some // endpoints calling the first one and some the second one. There is no // guarantee provided on which probe will be invoked. Ideally this should only // be called once per stack. func (s *Stack) AddTCPProbe(probe TCPProbeFunc) { s.mu.Lock() s.tcpProbeFunc = probe s.mu.Unlock() } // GetTCPProbe returns the TCPProbeFunc if installed with AddTCPProbe, nil // otherwise. func (s *Stack) GetTCPProbe() TCPProbeFunc { s.mu.Lock() p := s.tcpProbeFunc s.mu.Unlock() return p } // RemoveTCPProbe removes an installed TCP probe. // // NOTE: This only ensures that endpoints created after this call do not // have a probe attached. Endpoints already created will continue to invoke // TCP probe. func (s *Stack) RemoveTCPProbe() { s.mu.Lock() s.tcpProbeFunc = nil s.mu.Unlock() } // JoinGroup joins the given multicast group on the given NIC. func (s *Stack) JoinGroup(protocol tcpip.NetworkProtocolNumber, nicID tcpip.NICID, multicastAddr tcpip.Address) *tcpip.Error { // TODO: notify network of subscription via igmp protocol. s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[nicID]; ok { return nic.joinGroup(protocol, multicastAddr) } return tcpip.ErrUnknownNICID } // LeaveGroup leaves the given multicast group on the given NIC. func (s *Stack) LeaveGroup(protocol tcpip.NetworkProtocolNumber, nicID tcpip.NICID, multicastAddr tcpip.Address) *tcpip.Error { s.mu.RLock() defer s.mu.RUnlock() if nic, ok := s.nics[nicID]; ok { return nic.leaveGroup(multicastAddr) } return tcpip.ErrUnknownNICID } // IPTables returns the stack's iptables. func (s *Stack) IPTables() iptables.IPTables { return s.tables } // SetIPTables sets the stack's iptables. func (s *Stack) SetIPTables(ipt iptables.IPTables) { s.tables = ipt } // ICMPLimit returns the maximum number of ICMP messages that can be sent // in one second. func (s *Stack) ICMPLimit() rate.Limit { return s.icmpRateLimiter.Limit() } // SetICMPLimit sets the maximum number of ICMP messages that be sent // in one second. func (s *Stack) SetICMPLimit(newLimit rate.Limit) { s.icmpRateLimiter.SetLimit(newLimit) } // ICMPBurst returns the maximum number of ICMP messages that can be sent // in a single burst. func (s *Stack) ICMPBurst() int { return s.icmpRateLimiter.Burst() } // SetICMPBurst sets the maximum number of ICMP messages that can be sent // in a single burst. func (s *Stack) SetICMPBurst(burst int) { s.icmpRateLimiter.SetBurst(burst) } // AllowICMPMessage returns true if we the rate limiter allows at least one // ICMP message to be sent at this instant. func (s *Stack) AllowICMPMessage() bool { return s.icmpRateLimiter.Allow() } // PortSeed returns a 32 bit value that can be used as a seed value for port // picking. // // NOTE: The seed is generated once during stack initialization only. func (s *Stack) PortSeed() uint32 { return s.portSeed } func generateRandUint32() uint32 { b := make([]byte, 4) if _, err := rand.Read(b); err != nil { panic(err) } return binary.LittleEndian.Uint32(b) }