// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package stack import ( "fmt" "gvisor.dev/gvisor/pkg/sleep" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/header" ) // Route represents a route through the networking stack to a given destination. type Route struct { // RemoteAddress is the final destination of the route. RemoteAddress tcpip.Address // RemoteLinkAddress is the link-layer (MAC) address of the // final destination of the route. RemoteLinkAddress tcpip.LinkAddress // LocalAddress is the local address where the route starts. LocalAddress tcpip.Address // LocalLinkAddress is the link-layer (MAC) address of the // where the route starts. LocalLinkAddress tcpip.LinkAddress // NextHop is the next node in the path to the destination. NextHop tcpip.Address // NetProto is the network-layer protocol. NetProto tcpip.NetworkProtocolNumber // Loop controls where WritePacket should send packets. Loop PacketLooping // localAddressNIC is the interface the address is associated with. // TODO(gvisor.dev/issue/4548): Remove this field once we can query the // address's assigned status without the NIC. localAddressNIC *NIC // localAddressEndpoint is the local address this route is associated with. localAddressEndpoint AssignableAddressEndpoint // outgoingNIC is the interface this route uses to write packets. outgoingNIC *NIC // linkCache is set if link address resolution is enabled for this protocol on // the route's NIC. linkCache LinkAddressCache // linkRes is set if link address resolution is enabled for this protocol on // the route's NIC. linkRes LinkAddressResolver } // constructAndValidateRoute validates and initializes a route. It takes // ownership of the provided local address. // // Returns an empty route if validation fails. func constructAndValidateRoute(netProto tcpip.NetworkProtocolNumber, addressEndpoint AssignableAddressEndpoint, localAddressNIC, outgoingNIC *NIC, gateway, localAddr, remoteAddr tcpip.Address, handleLocal, multicastLoop bool) Route { if len(localAddr) == 0 { localAddr = addressEndpoint.AddressWithPrefix().Address } if localAddressNIC != outgoingNIC && header.IsV6LinkLocalAddress(localAddr) { addressEndpoint.DecRef() return Route{} } // If no remote address is provided, use the local address. if len(remoteAddr) == 0 { remoteAddr = localAddr } r := makeRoute( netProto, localAddr, remoteAddr, outgoingNIC, localAddressNIC, addressEndpoint, handleLocal, multicastLoop, ) // If the route requires us to send a packet through some gateway, do not // broadcast it. if len(gateway) > 0 { r.NextHop = gateway } else if subnet := addressEndpoint.Subnet(); subnet.IsBroadcast(remoteAddr) { r.RemoteLinkAddress = header.EthernetBroadcastAddress } return r } // makeRoute initializes a new route. It takes ownership of the provided // AssignableAddressEndpoint. func makeRoute(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, outgoingNIC, localAddressNIC *NIC, localAddressEndpoint AssignableAddressEndpoint, handleLocal, multicastLoop bool) Route { if localAddressNIC.stack != outgoingNIC.stack { panic(fmt.Sprintf("cannot create a route with NICs from different stacks")) } if len(localAddr) == 0 { localAddr = localAddressEndpoint.AddressWithPrefix().Address } loop := PacketOut // TODO(gvisor.dev/issue/4689): Loopback interface loops back packets at the // link endpoint level. We can remove this check once loopback interfaces // loop back packets at the network layer. if !outgoingNIC.IsLoopback() { if handleLocal && localAddr != "" && remoteAddr == localAddr { loop = PacketLoop } else if multicastLoop && (header.IsV4MulticastAddress(remoteAddr) || header.IsV6MulticastAddress(remoteAddr)) { loop |= PacketLoop } else if remoteAddr == header.IPv4Broadcast { loop |= PacketLoop } else if subnet := localAddressEndpoint.AddressWithPrefix().Subnet(); subnet.IsBroadcast(remoteAddr) { loop |= PacketLoop } } return makeRouteInner(netProto, localAddr, remoteAddr, outgoingNIC, localAddressNIC, localAddressEndpoint, loop) } func makeRouteInner(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, outgoingNIC, localAddressNIC *NIC, localAddressEndpoint AssignableAddressEndpoint, loop PacketLooping) Route { r := Route{ NetProto: netProto, LocalAddress: localAddr, LocalLinkAddress: outgoingNIC.LinkEndpoint.LinkAddress(), RemoteAddress: remoteAddr, localAddressNIC: localAddressNIC, localAddressEndpoint: localAddressEndpoint, outgoingNIC: outgoingNIC, Loop: loop, } if r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityResolutionRequired != 0 { if linkRes, ok := r.outgoingNIC.stack.linkAddrResolvers[r.NetProto]; ok { r.linkRes = linkRes r.linkCache = r.outgoingNIC.stack } } return r } // makeLocalRoute initializes a new local route. It takes ownership of the // provided AssignableAddressEndpoint. // // A local route is a route to a destination that is local to the stack. func makeLocalRoute(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, outgoingNIC, localAddressNIC *NIC, localAddressEndpoint AssignableAddressEndpoint) Route { loop := PacketLoop // TODO(gvisor.dev/issue/4689): Loopback interface loops back packets at the // link endpoint level. We can remove this check once loopback interfaces // loop back packets at the network layer. if outgoingNIC.IsLoopback() { loop = PacketOut } return makeRouteInner(netProto, localAddr, remoteAddr, outgoingNIC, localAddressNIC, localAddressEndpoint, loop) } // NICID returns the id of the NIC from which this route originates. func (r *Route) NICID() tcpip.NICID { return r.outgoingNIC.ID() } // MaxHeaderLength forwards the call to the network endpoint's implementation. func (r *Route) MaxHeaderLength() uint16 { return r.outgoingNIC.getNetworkEndpoint(r.NetProto).MaxHeaderLength() } // Stats returns a mutable copy of current stats. func (r *Route) Stats() tcpip.Stats { return r.outgoingNIC.stack.Stats() } // PseudoHeaderChecksum forwards the call to the network endpoint's // implementation. func (r *Route) PseudoHeaderChecksum(protocol tcpip.TransportProtocolNumber, totalLen uint16) uint16 { return header.PseudoHeaderChecksum(protocol, r.LocalAddress, r.RemoteAddress, totalLen) } // RequiresTXTransportChecksum returns false if the route does not require // transport checksums to be populated. func (r *Route) RequiresTXTransportChecksum() bool { if r.local() { return false } return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityTXChecksumOffload == 0 } // HasSoftwareGSOCapability returns true if the route supports software GSO. func (r *Route) HasSoftwareGSOCapability() bool { return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilitySoftwareGSO != 0 } // HasHardwareGSOCapability returns true if the route supports hardware GSO. func (r *Route) HasHardwareGSOCapability() bool { return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityHardwareGSO != 0 } // HasSaveRestoreCapability returns true if the route supports save/restore. func (r *Route) HasSaveRestoreCapability() bool { return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilitySaveRestore != 0 } // HasDisconncetOkCapability returns true if the route supports disconnecting. func (r *Route) HasDisconncetOkCapability() bool { return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityDisconnectOk != 0 } // GSOMaxSize returns the maximum GSO packet size. func (r *Route) GSOMaxSize() uint32 { if gso, ok := r.outgoingNIC.LinkEndpoint.(GSOEndpoint); ok { return gso.GSOMaxSize() } return 0 } // ResolveWith immediately resolves a route with the specified remote link // address. func (r *Route) ResolveWith(addr tcpip.LinkAddress) { r.RemoteLinkAddress = addr } // Resolve attempts to resolve the link address if necessary. Returns ErrWouldBlock in // case address resolution requires blocking, e.g. wait for ARP reply. Waker is // notified when address resolution is complete (success or not). // // If address resolution is required, ErrNoLinkAddress and a notification channel is // returned for the top level caller to block. Channel is closed once address resolution // is complete (success or not). // // The NIC r uses must not be locked. func (r *Route) Resolve(waker *sleep.Waker) (<-chan struct{}, *tcpip.Error) { if !r.IsResolutionRequired() { // Nothing to do if there is no cache (which does the resolution on cache miss) or // link address is already known. return nil, nil } nextAddr := r.NextHop if nextAddr == "" { // Local link address is already known. if r.RemoteAddress == r.LocalAddress { r.RemoteLinkAddress = r.LocalLinkAddress return nil, nil } nextAddr = r.RemoteAddress } // If specified, the local address used for link address resolution must be an // address on the outgoing interface. var linkAddressResolutionRequestLocalAddr tcpip.Address if r.localAddressNIC == r.outgoingNIC { linkAddressResolutionRequestLocalAddr = r.LocalAddress } if neigh := r.outgoingNIC.neigh; neigh != nil { entry, ch, err := neigh.entry(nextAddr, linkAddressResolutionRequestLocalAddr, r.linkRes, waker) if err != nil { return ch, err } r.RemoteLinkAddress = entry.LinkAddr return nil, nil } linkAddr, ch, err := r.linkCache.GetLinkAddress(r.outgoingNIC.ID(), nextAddr, linkAddressResolutionRequestLocalAddr, r.NetProto, waker) if err != nil { return ch, err } r.RemoteLinkAddress = linkAddr return nil, nil } // RemoveWaker removes a waker that has been added in Resolve(). func (r *Route) RemoveWaker(waker *sleep.Waker) { nextAddr := r.NextHop if nextAddr == "" { nextAddr = r.RemoteAddress } if neigh := r.outgoingNIC.neigh; neigh != nil { neigh.removeWaker(nextAddr, waker) return } r.linkCache.RemoveWaker(r.outgoingNIC.ID(), nextAddr, waker) } // local returns true if the route is a local route. func (r *Route) local() bool { return r.Loop == PacketLoop || r.outgoingNIC.IsLoopback() } // IsResolutionRequired returns true if Resolve() must be called to resolve // the link address before the route can be written to. // // The NICs the route is associated with must not be locked. func (r *Route) IsResolutionRequired() bool { if !r.isValidForOutgoing() || r.RemoteLinkAddress != "" || r.local() { return false } return (r.outgoingNIC.neigh != nil && r.linkRes != nil) || r.linkCache != nil } func (r *Route) isValidForOutgoing() bool { if !r.outgoingNIC.Enabled() { return false } if !r.localAddressNIC.isValidForOutgoing(r.localAddressEndpoint) { return false } // If the source NIC and outgoing NIC are different, make sure the stack has // forwarding enabled, or the packet will be handled locally. if r.outgoingNIC != r.localAddressNIC && !r.outgoingNIC.stack.Forwarding(r.NetProto) && (!r.outgoingNIC.stack.handleLocal || !r.outgoingNIC.hasAddress(r.NetProto, r.RemoteAddress)) { return false } return true } // WritePacket writes the packet through the given route. func (r *Route) WritePacket(gso *GSO, params NetworkHeaderParams, pkt *PacketBuffer) *tcpip.Error { if !r.isValidForOutgoing() { return tcpip.ErrInvalidEndpointState } return r.outgoingNIC.getNetworkEndpoint(r.NetProto).WritePacket(r, gso, params, pkt) } // WritePackets writes a list of n packets through the given route and returns // the number of packets written. func (r *Route) WritePackets(gso *GSO, pkts PacketBufferList, params NetworkHeaderParams) (int, *tcpip.Error) { if !r.isValidForOutgoing() { return 0, tcpip.ErrInvalidEndpointState } return r.outgoingNIC.getNetworkEndpoint(r.NetProto).WritePackets(r, gso, pkts, params) } // WriteHeaderIncludedPacket writes a packet already containing a network // header through the given route. func (r *Route) WriteHeaderIncludedPacket(pkt *PacketBuffer) *tcpip.Error { if !r.isValidForOutgoing() { return tcpip.ErrInvalidEndpointState } return r.outgoingNIC.getNetworkEndpoint(r.NetProto).WriteHeaderIncludedPacket(r, pkt) } // DefaultTTL returns the default TTL of the underlying network endpoint. func (r *Route) DefaultTTL() uint8 { return r.outgoingNIC.getNetworkEndpoint(r.NetProto).DefaultTTL() } // MTU returns the MTU of the underlying network endpoint. func (r *Route) MTU() uint32 { return r.outgoingNIC.getNetworkEndpoint(r.NetProto).MTU() } // Release frees all resources associated with the route. func (r *Route) Release() { if r.localAddressEndpoint != nil { r.localAddressEndpoint.DecRef() r.localAddressEndpoint = nil } } // Clone clones the route. func (r *Route) Clone() Route { if r.localAddressEndpoint != nil { if !r.localAddressEndpoint.IncRef() { panic(fmt.Sprintf("failed to increment reference count for local address endpoint = %s", r.LocalAddress)) } } return *r } // MakeLoopedRoute duplicates the given route with special handling for routes // used for sending multicast or broadcast packets. In those cases the // multicast/broadcast address is the remote address when sending out, but for // incoming (looped) packets it becomes the local address. Similarly, the local // interface address that was the local address going out becomes the remote // address coming in. This is different to unicast routes where local and // remote addresses remain the same as they identify location (local vs remote) // not direction (source vs destination). func (r *Route) MakeLoopedRoute() Route { l := r.Clone() if r.RemoteAddress == header.IPv4Broadcast || header.IsV4MulticastAddress(r.RemoteAddress) || header.IsV6MulticastAddress(r.RemoteAddress) { l.RemoteAddress, l.LocalAddress = l.LocalAddress, l.RemoteAddress l.RemoteLinkAddress = l.LocalLinkAddress } return l } // Stack returns the instance of the Stack that owns this route. func (r *Route) Stack() *Stack { return r.outgoingNIC.stack } func (r *Route) isV4Broadcast(addr tcpip.Address) bool { if addr == header.IPv4Broadcast { return true } subnet := r.localAddressEndpoint.Subnet() return subnet.IsBroadcast(addr) } // IsOutboundBroadcast returns true if the route is for an outbound broadcast // packet. func (r *Route) IsOutboundBroadcast() bool { // Only IPv4 has a notion of broadcast. return r.isV4Broadcast(r.RemoteAddress) } // isInboundBroadcast returns true if the route is for an inbound broadcast // packet. func (r *Route) isInboundBroadcast() bool { // Only IPv4 has a notion of broadcast. return r.isV4Broadcast(r.LocalAddress) } // ReverseRoute returns new route with given source and destination address. func (r *Route) ReverseRoute(src tcpip.Address, dst tcpip.Address) Route { return Route{ NetProto: r.NetProto, LocalAddress: dst, LocalLinkAddress: r.RemoteLinkAddress, RemoteAddress: src, RemoteLinkAddress: r.LocalLinkAddress, Loop: r.Loop, localAddressNIC: r.localAddressNIC, localAddressEndpoint: r.localAddressEndpoint, outgoingNIC: r.outgoingNIC, linkCache: r.linkCache, linkRes: r.linkRes, } }