// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package stack import ( "gvisor.dev/gvisor/pkg/sleep" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/buffer" "gvisor.dev/gvisor/pkg/tcpip/header" ) // Route represents a route through the networking stack to a given destination. type Route struct { // RemoteAddress is the final destination of the route. RemoteAddress tcpip.Address // RemoteLinkAddress is the link-layer (MAC) address of the // final destination of the route. RemoteLinkAddress tcpip.LinkAddress // LocalAddress is the local address where the route starts. LocalAddress tcpip.Address // LocalLinkAddress is the link-layer (MAC) address of the // where the route starts. LocalLinkAddress tcpip.LinkAddress // NextHop is the next node in the path to the destination. NextHop tcpip.Address // NetProto is the network-layer protocol. NetProto tcpip.NetworkProtocolNumber // ref a reference to the network endpoint through which the route // starts. ref *referencedNetworkEndpoint // loop controls where WritePacket should send packets. loop PacketLooping } // makeRoute initializes a new route. It takes ownership of the provided // reference to a network endpoint. func makeRoute(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, localLinkAddr tcpip.LinkAddress, ref *referencedNetworkEndpoint, handleLocal, multicastLoop bool) Route { loop := PacketOut if handleLocal && localAddr != "" && remoteAddr == localAddr { loop = PacketLoop } else if multicastLoop && (header.IsV4MulticastAddress(remoteAddr) || header.IsV6MulticastAddress(remoteAddr)) { loop |= PacketLoop } else if remoteAddr == header.IPv4Broadcast { loop |= PacketLoop } return Route{ NetProto: netProto, LocalAddress: localAddr, LocalLinkAddress: localLinkAddr, RemoteAddress: remoteAddr, ref: ref, loop: loop, } } // NICID returns the id of the NIC from which this route originates. func (r *Route) NICID() tcpip.NICID { return r.ref.ep.NICID() } // MaxHeaderLength forwards the call to the network endpoint's implementation. func (r *Route) MaxHeaderLength() uint16 { return r.ref.ep.MaxHeaderLength() } // Stats returns a mutable copy of current stats. func (r *Route) Stats() tcpip.Stats { return r.ref.nic.stack.Stats() } // PseudoHeaderChecksum forwards the call to the network endpoint's // implementation. func (r *Route) PseudoHeaderChecksum(protocol tcpip.TransportProtocolNumber, totalLen uint16) uint16 { return header.PseudoHeaderChecksum(protocol, r.LocalAddress, r.RemoteAddress, totalLen) } // Capabilities returns the link-layer capabilities of the route. func (r *Route) Capabilities() LinkEndpointCapabilities { return r.ref.ep.Capabilities() } // GSOMaxSize returns the maximum GSO packet size. func (r *Route) GSOMaxSize() uint32 { if gso, ok := r.ref.ep.(GSOEndpoint); ok { return gso.GSOMaxSize() } return 0 } // Resolve attempts to resolve the link address if necessary. Returns ErrWouldBlock in // case address resolution requires blocking, e.g. wait for ARP reply. Waker is // notified when address resolution is complete (success or not). // // If address resolution is required, ErrNoLinkAddress and a notification channel is // returned for the top level caller to block. Channel is closed once address resolution // is complete (success or not). func (r *Route) Resolve(waker *sleep.Waker) (<-chan struct{}, *tcpip.Error) { if !r.IsResolutionRequired() { // Nothing to do if there is no cache (which does the resolution on cache miss) or // link address is already known. return nil, nil } nextAddr := r.NextHop if nextAddr == "" { // Local link address is already known. if r.RemoteAddress == r.LocalAddress { r.RemoteLinkAddress = r.LocalLinkAddress return nil, nil } nextAddr = r.RemoteAddress } linkAddr, ch, err := r.ref.linkCache.GetLinkAddress(r.ref.nic.ID(), nextAddr, r.LocalAddress, r.NetProto, waker) if err != nil { return ch, err } r.RemoteLinkAddress = linkAddr return nil, nil } // RemoveWaker removes a waker that has been added in Resolve(). func (r *Route) RemoveWaker(waker *sleep.Waker) { nextAddr := r.NextHop if nextAddr == "" { nextAddr = r.RemoteAddress } r.ref.linkCache.RemoveWaker(r.ref.nic.ID(), nextAddr, waker) } // IsResolutionRequired returns true if Resolve() must be called to resolve // the link address before the this route can be written to. func (r *Route) IsResolutionRequired() bool { return r.ref.isValidForOutgoing() && r.ref.linkCache != nil && r.RemoteLinkAddress == "" } // WritePacket writes the packet through the given route. func (r *Route) WritePacket(gso *GSO, hdr buffer.Prependable, payload buffer.VectorisedView, protocol tcpip.TransportProtocolNumber, ttl uint8, useDefaultTTL bool) *tcpip.Error { if !r.ref.isValidForOutgoing() { return tcpip.ErrInvalidEndpointState } if useDefaultTTL { ttl = r.DefaultTTL() } err := r.ref.ep.WritePacket(r, gso, hdr, payload, protocol, ttl, r.loop) if err != nil { r.Stats().IP.OutgoingPacketErrors.Increment() } else { r.ref.nic.stats.Tx.Packets.Increment() r.ref.nic.stats.Tx.Bytes.IncrementBy(uint64(hdr.UsedLength() + payload.Size())) } return err } // WriteHeaderIncludedPacket writes a packet already containing a network // header through the given route. func (r *Route) WriteHeaderIncludedPacket(payload buffer.VectorisedView) *tcpip.Error { if !r.ref.isValidForOutgoing() { return tcpip.ErrInvalidEndpointState } if err := r.ref.ep.WriteHeaderIncludedPacket(r, payload, r.loop); err != nil { r.Stats().IP.OutgoingPacketErrors.Increment() return err } r.ref.nic.stats.Tx.Packets.Increment() r.ref.nic.stats.Tx.Bytes.IncrementBy(uint64(payload.Size())) return nil } // DefaultTTL returns the default TTL of the underlying network endpoint. func (r *Route) DefaultTTL() uint8 { return r.ref.ep.DefaultTTL() } // MTU returns the MTU of the underlying network endpoint. func (r *Route) MTU() uint32 { return r.ref.ep.MTU() } // Release frees all resources associated with the route. func (r *Route) Release() { if r.ref != nil { r.ref.decRef() r.ref = nil } } // Clone Clone a route such that the original one can be released and the new // one will remain valid. func (r *Route) Clone() Route { r.ref.incRef() return *r } // MakeLoopedRoute duplicates the given route with special handling for routes // used for sending multicast or broadcast packets. In those cases the // multicast/broadcast address is the remote address when sending out, but for // incoming (looped) packets it becomes the local address. Similarly, the local // interface address that was the local address going out becomes the remote // address coming in. This is different to unicast routes where local and // remote addresses remain the same as they identify location (local vs remote) // not direction (source vs destination). func (r *Route) MakeLoopedRoute() Route { l := r.Clone() if r.RemoteAddress == header.IPv4Broadcast || header.IsV4MulticastAddress(r.RemoteAddress) || header.IsV6MulticastAddress(r.RemoteAddress) { l.RemoteAddress, l.LocalAddress = l.LocalAddress, l.RemoteAddress l.RemoteLinkAddress = l.LocalLinkAddress } return l } // Stack returns the instance of the Stack that owns this route. func (r *Route) Stack() *Stack { return r.ref.stack() }