// Copyright 2020 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package stack import ( "fmt" "sync" "time" "gvisor.dev/gvisor/pkg/sleep" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/header" ) const ( // immediateDuration is a duration of zero for scheduling work that needs to // be done immediately but asynchronously to avoid deadlock. immediateDuration time.Duration = 0 ) // NeighborEntry describes a neighboring device in the local network. type NeighborEntry struct { Addr tcpip.Address LinkAddr tcpip.LinkAddress State NeighborState UpdatedAtNanos int64 } // NeighborState defines the state of a NeighborEntry within the Neighbor // Unreachability Detection state machine, as per RFC 4861 section 7.3.2. type NeighborState uint8 const ( // Unknown means reachability has not been verified yet. This is the initial // state of entries that have been created automatically by the Neighbor // Unreachability Detection state machine. Unknown NeighborState = iota // Incomplete means that there is an outstanding request to resolve the // address. Incomplete // Reachable means the path to the neighbor is functioning properly for both // receive and transmit paths. Reachable // Stale means reachability to the neighbor is unknown, but packets are still // able to be transmitted to the possibly stale link address. Stale // Delay means reachability to the neighbor is unknown and pending // confirmation from an upper-level protocol like TCP, but packets are still // able to be transmitted to the possibly stale link address. Delay // Probe means a reachability confirmation is actively being sought by // periodically retransmitting reachability probes until a reachability // confirmation is received, or until the max amount of probes has been sent. Probe // Static describes entries that have been explicitly added by the user. They // do not expire and are not deleted until explicitly removed. Static // Failed means traffic should not be sent to this neighbor since attempts of // reachability have returned inconclusive. Failed ) // neighborEntry implements a neighbor entry's individual node behavior, as per // RFC 4861 section 7.3.3. Neighbor Unreachability Detection operates in // parallel with the sending of packets to a neighbor, necessitating the // entry's lock to be acquired for all operations. type neighborEntry struct { neighborEntryEntry nic *NIC // linkRes provides the functionality to send reachability probes, used in // Neighbor Unreachability Detection. linkRes LinkAddressResolver // nudState points to the Neighbor Unreachability Detection configuration. nudState *NUDState // mu protects the fields below. mu sync.RWMutex neigh NeighborEntry // wakers is a set of waiters for address resolution result. Anytime state // transitions out of incomplete these waiters are notified. It is nil iff // address resolution is ongoing and no clients are waiting for the result. wakers map[*sleep.Waker]struct{} // done is used to allow callers to wait on address resolution. It is nil // iff nudState is not Reachable and address resolution is not yet in // progress. done chan struct{} isRouter bool job *tcpip.Job } // newNeighborEntry creates a neighbor cache entry starting at the default // state, Unknown. Transition out of Unknown by calling either // `handlePacketQueuedLocked` or `handleProbeLocked` on the newly created // neighborEntry. func newNeighborEntry(nic *NIC, remoteAddr tcpip.Address, nudState *NUDState, linkRes LinkAddressResolver) *neighborEntry { return &neighborEntry{ nic: nic, linkRes: linkRes, nudState: nudState, neigh: NeighborEntry{ Addr: remoteAddr, State: Unknown, }, } } // newStaticNeighborEntry creates a neighbor cache entry starting at the // Static state. The entry can only transition out of Static by directly // calling `setStateLocked`. func newStaticNeighborEntry(nic *NIC, addr tcpip.Address, linkAddr tcpip.LinkAddress, state *NUDState) *neighborEntry { entry := NeighborEntry{ Addr: addr, LinkAddr: linkAddr, State: Static, UpdatedAtNanos: nic.stack.clock.NowNanoseconds(), } if nic.stack.nudDisp != nil { nic.stack.nudDisp.OnNeighborAdded(nic.id, entry) } return &neighborEntry{ nic: nic, nudState: state, neigh: entry, } } // addWaker adds w to the list of wakers waiting for address resolution. // Assumes the entry has already been appropriately locked. func (e *neighborEntry) addWakerLocked(w *sleep.Waker) { if w == nil { return } if e.wakers == nil { e.wakers = make(map[*sleep.Waker]struct{}) } e.wakers[w] = struct{}{} } // notifyWakersLocked notifies those waiting for address resolution, whether it // succeeded or failed. Assumes the entry has already been appropriately locked. func (e *neighborEntry) notifyWakersLocked() { for w := range e.wakers { w.Assert() } e.wakers = nil if ch := e.done; ch != nil { close(ch) e.done = nil } } // dispatchAddEventLocked signals to stack's NUD Dispatcher that the entry has // been added. func (e *neighborEntry) dispatchAddEventLocked() { if nudDisp := e.nic.stack.nudDisp; nudDisp != nil { nudDisp.OnNeighborAdded(e.nic.id, e.neigh) } } // dispatchChangeEventLocked signals to stack's NUD Dispatcher that the entry // has changed state or link-layer address. func (e *neighborEntry) dispatchChangeEventLocked() { if nudDisp := e.nic.stack.nudDisp; nudDisp != nil { nudDisp.OnNeighborChanged(e.nic.id, e.neigh) } } // dispatchRemoveEventLocked signals to stack's NUD Dispatcher that the entry // has been removed. func (e *neighborEntry) dispatchRemoveEventLocked() { if nudDisp := e.nic.stack.nudDisp; nudDisp != nil { nudDisp.OnNeighborRemoved(e.nic.id, e.neigh) } } // setStateLocked transitions the entry to the specified state immediately. // // Follows the logic defined in RFC 4861 section 7.3.3. // // e.mu MUST be locked. func (e *neighborEntry) setStateLocked(next NeighborState) { // Cancel the previously scheduled action, if there is one. Entries in // Unknown, Stale, or Static state do not have scheduled actions. if timer := e.job; timer != nil { timer.Cancel() } prev := e.neigh.State e.neigh.State = next e.neigh.UpdatedAtNanos = e.nic.stack.clock.NowNanoseconds() config := e.nudState.Config() switch next { case Incomplete: panic(fmt.Sprintf("should never transition to Incomplete with setStateLocked; neigh = %#v, prev state = %s", e.neigh, prev)) case Reachable: e.job = e.nic.stack.newJob(&e.mu, func() { e.setStateLocked(Stale) e.dispatchChangeEventLocked() }) e.job.Schedule(e.nudState.ReachableTime()) case Delay: e.job = e.nic.stack.newJob(&e.mu, func() { e.setStateLocked(Probe) e.dispatchChangeEventLocked() }) e.job.Schedule(config.DelayFirstProbeTime) case Probe: var retryCounter uint32 var sendUnicastProbe func() sendUnicastProbe = func() { if retryCounter == config.MaxUnicastProbes { e.dispatchRemoveEventLocked() e.setStateLocked(Failed) return } if err := e.linkRes.LinkAddressRequest(e.neigh.Addr, "" /* localAddr */, e.neigh.LinkAddr, e.nic); err != nil { e.dispatchRemoveEventLocked() e.setStateLocked(Failed) return } retryCounter++ e.job = e.nic.stack.newJob(&e.mu, sendUnicastProbe) e.job.Schedule(config.RetransmitTimer) } // Send a probe in another gorountine to free this thread of execution // for finishing the state transition. This is necessary to avoid // deadlock where sending and processing probes are done synchronously, // such as loopback and integration tests. e.job = e.nic.stack.newJob(&e.mu, sendUnicastProbe) e.job.Schedule(immediateDuration) case Failed: e.notifyWakersLocked() e.job = e.nic.stack.newJob(&e.mu, func() { e.nic.neigh.removeEntryLocked(e) }) e.job.Schedule(config.UnreachableTime) case Unknown, Stale, Static: // Do nothing default: panic(fmt.Sprintf("Invalid state transition from %q to %q", prev, next)) } } // handlePacketQueuedLocked advances the state machine according to a packet // being queued for outgoing transmission. // // Follows the logic defined in RFC 4861 section 7.3.3. func (e *neighborEntry) handlePacketQueuedLocked(localAddr tcpip.Address) { switch e.neigh.State { case Unknown: e.neigh.State = Incomplete e.neigh.UpdatedAtNanos = e.nic.stack.clock.NowNanoseconds() e.dispatchAddEventLocked() config := e.nudState.Config() var retryCounter uint32 var sendMulticastProbe func() sendMulticastProbe = func() { if retryCounter == config.MaxMulticastProbes { // "If no Neighbor Advertisement is received after // MAX_MULTICAST_SOLICIT solicitations, address resolution has failed. // The sender MUST return ICMP destination unreachable indications with // code 3 (Address Unreachable) for each packet queued awaiting address // resolution." - RFC 4861 section 7.2.2 // // There is no need to send an ICMP destination unreachable indication // since the failure to resolve the address is expected to only occur // on this node. Thus, redirecting traffic is currently not supported. // // "If the error occurs on a node other than the node originating the // packet, an ICMP error message is generated. If the error occurs on // the originating node, an implementation is not required to actually // create and send an ICMP error packet to the source, as long as the // upper-layer sender is notified through an appropriate mechanism // (e.g. return value from a procedure call). Note, however, that an // implementation may find it convenient in some cases to return errors // to the sender by taking the offending packet, generating an ICMP // error message, and then delivering it (locally) through the generic // error-handling routines.' - RFC 4861 section 2.1 e.dispatchRemoveEventLocked() e.setStateLocked(Failed) return } // As per RFC 4861 section 7.2.2: // // If the source address of the packet prompting the solicitation is the // same as one of the addresses assigned to the outgoing interface, that // address SHOULD be placed in the IP Source Address of the outgoing // solicitation. // if err := e.linkRes.LinkAddressRequest(e.neigh.Addr, localAddr, "", e.nic); err != nil { // There is no need to log the error here; the NUD implementation may // assume a working link. A valid link should be the responsibility of // the NIC/stack.LinkEndpoint. e.dispatchRemoveEventLocked() e.setStateLocked(Failed) return } retryCounter++ e.job = e.nic.stack.newJob(&e.mu, sendMulticastProbe) e.job.Schedule(config.RetransmitTimer) } // Send a probe in another gorountine to free this thread of execution // for finishing the state transition. This is necessary to avoid // deadlock where sending and processing probes are done synchronously, // such as loopback and integration tests. e.job = e.nic.stack.newJob(&e.mu, sendMulticastProbe) e.job.Schedule(immediateDuration) case Stale: e.setStateLocked(Delay) e.dispatchChangeEventLocked() case Incomplete, Reachable, Delay, Probe, Static, Failed: // Do nothing default: panic(fmt.Sprintf("Invalid cache entry state: %s", e.neigh.State)) } } // handleProbeLocked processes an incoming neighbor probe (e.g. ARP request or // Neighbor Solicitation for ARP or NDP, respectively). // // Follows the logic defined in RFC 4861 section 7.2.3. func (e *neighborEntry) handleProbeLocked(remoteLinkAddr tcpip.LinkAddress) { // Probes MUST be silently discarded if the target address is tentative, does // not exist, or not bound to the NIC as per RFC 4861 section 7.2.3. These // checks MUST be done by the NetworkEndpoint. switch e.neigh.State { case Unknown, Incomplete, Failed: e.neigh.LinkAddr = remoteLinkAddr e.setStateLocked(Stale) e.notifyWakersLocked() e.dispatchAddEventLocked() case Reachable, Delay, Probe: if e.neigh.LinkAddr != remoteLinkAddr { e.neigh.LinkAddr = remoteLinkAddr e.setStateLocked(Stale) e.dispatchChangeEventLocked() } case Stale: if e.neigh.LinkAddr != remoteLinkAddr { e.neigh.LinkAddr = remoteLinkAddr e.dispatchChangeEventLocked() } case Static: // Do nothing default: panic(fmt.Sprintf("Invalid cache entry state: %s", e.neigh.State)) } } // handleConfirmationLocked processes an incoming neighbor confirmation // (e.g. ARP reply or Neighbor Advertisement for ARP or NDP, respectively). // // Follows the state machine defined by RFC 4861 section 7.2.5. // // TODO(gvisor.dev/issue/2277): To protect against ARP poisoning and other // attacks against NDP functions, Secure Neighbor Discovery (SEND) Protocol // should be deployed where preventing access to the broadcast segment might // not be possible. SEND uses RSA key pairs to produce Cryptographically // Generated Addresses (CGA), as defined in RFC 3972. This ensures that the // claimed source of an NDP message is the owner of the claimed address. func (e *neighborEntry) handleConfirmationLocked(linkAddr tcpip.LinkAddress, flags ReachabilityConfirmationFlags) { switch e.neigh.State { case Incomplete: if len(linkAddr) == 0 { // "If the link layer has addresses and no Target Link-Layer Address // option is included, the receiving node SHOULD silently discard the // received advertisement." - RFC 4861 section 7.2.5 break } e.neigh.LinkAddr = linkAddr if flags.Solicited { e.setStateLocked(Reachable) } else { e.setStateLocked(Stale) } e.dispatchChangeEventLocked() e.isRouter = flags.IsRouter e.notifyWakersLocked() // "Note that the Override flag is ignored if the entry is in the // INCOMPLETE state." - RFC 4861 section 7.2.5 case Reachable, Stale, Delay, Probe: isLinkAddrDifferent := len(linkAddr) != 0 && e.neigh.LinkAddr != linkAddr if isLinkAddrDifferent { if !flags.Override { if e.neigh.State == Reachable { e.setStateLocked(Stale) e.dispatchChangeEventLocked() } break } e.neigh.LinkAddr = linkAddr if !flags.Solicited { if e.neigh.State != Stale { e.setStateLocked(Stale) e.dispatchChangeEventLocked() } else { // Notify the LinkAddr change, even though NUD state hasn't changed. e.dispatchChangeEventLocked() } break } } if flags.Solicited && (flags.Override || !isLinkAddrDifferent) { wasReachable := e.neigh.State == Reachable // Set state to Reachable again to refresh timers. e.setStateLocked(Reachable) e.notifyWakersLocked() if !wasReachable { e.dispatchChangeEventLocked() } } if e.isRouter && !flags.IsRouter && header.IsV6UnicastAddress(e.neigh.Addr) { // "In those cases where the IsRouter flag changes from TRUE to FALSE as // a result of this update, the node MUST remove that router from the // Default Router List and update the Destination Cache entries for all // destinations using that neighbor as a router as specified in Section // 7.3.3. This is needed to detect when a node that is used as a router // stops forwarding packets due to being configured as a host." // - RFC 4861 section 7.2.5 // // TODO(gvisor.dev/issue/4085): Remove the special casing we do for IPv6 // here. ep, ok := e.nic.networkEndpoints[header.IPv6ProtocolNumber] if !ok { panic(fmt.Sprintf("have a neighbor entry for an IPv6 router but no IPv6 network endpoint")) } if ndpEP, ok := ep.(NDPEndpoint); ok { ndpEP.InvalidateDefaultRouter(e.neigh.Addr) } } e.isRouter = flags.IsRouter case Unknown, Failed, Static: // Do nothing default: panic(fmt.Sprintf("Invalid cache entry state: %s", e.neigh.State)) } } // handleUpperLevelConfirmationLocked processes an incoming upper-level protocol // (e.g. TCP acknowledgements) reachability confirmation. func (e *neighborEntry) handleUpperLevelConfirmationLocked() { switch e.neigh.State { case Reachable, Stale, Delay, Probe: wasReachable := e.neigh.State == Reachable // Set state to Reachable again to refresh timers. e.setStateLocked(Reachable) if !wasReachable { e.dispatchChangeEventLocked() } case Unknown, Incomplete, Failed, Static: // Do nothing default: panic(fmt.Sprintf("Invalid cache entry state: %s", e.neigh.State)) } }