// Copyright 2019 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package stack import ( "fmt" "gvisor.dev/gvisor/pkg/log" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/tcpip/header" ) // AcceptTarget accepts packets. type AcceptTarget struct { // NetworkProtocol is the network protocol the target is used with. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (*AcceptTarget) Action(*PacketBuffer, *ConnTrack, Hook, *Route, tcpip.Address) (RuleVerdict, int) { return RuleAccept, 0 } // DropTarget drops packets. type DropTarget struct { // NetworkProtocol is the network protocol the target is used with. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (*DropTarget) Action(*PacketBuffer, *ConnTrack, Hook, *Route, tcpip.Address) (RuleVerdict, int) { return RuleDrop, 0 } // ErrorTarget logs an error and drops the packet. It represents a target that // should be unreachable. type ErrorTarget struct { // NetworkProtocol is the network protocol the target is used with. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (*ErrorTarget) Action(*PacketBuffer, *ConnTrack, Hook, *Route, tcpip.Address) (RuleVerdict, int) { log.Debugf("ErrorTarget triggered.") return RuleDrop, 0 } // UserChainTarget marks a rule as the beginning of a user chain. type UserChainTarget struct { // Name is the chain name. Name string // NetworkProtocol is the network protocol the target is used with. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (*UserChainTarget) Action(*PacketBuffer, *ConnTrack, Hook, *Route, tcpip.Address) (RuleVerdict, int) { panic("UserChainTarget should never be called.") } // ReturnTarget returns from the current chain. If the chain is a built-in, the // hook's underflow should be called. type ReturnTarget struct { // NetworkProtocol is the network protocol the target is used with. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (*ReturnTarget) Action(*PacketBuffer, *ConnTrack, Hook, *Route, tcpip.Address) (RuleVerdict, int) { return RuleReturn, 0 } // RedirectTarget redirects the packet to this machine by modifying the // destination port/IP. Outgoing packets are redirected to the loopback device, // and incoming packets are redirected to the incoming interface (rather than // forwarded). type RedirectTarget struct { // Port indicates port used to redirect. It is immutable. Port uint16 // NetworkProtocol is the network protocol the target is used with. It // is immutable. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (rt *RedirectTarget) Action(pkt *PacketBuffer, ct *ConnTrack, hook Hook, r *Route, address tcpip.Address) (RuleVerdict, int) { // Sanity check. if rt.NetworkProtocol != pkt.NetworkProtocolNumber { panic(fmt.Sprintf( "RedirectTarget.Action with NetworkProtocol %d called on packet with NetworkProtocolNumber %d", rt.NetworkProtocol, pkt.NetworkProtocolNumber)) } // Packet is already manipulated. if pkt.NatDone { return RuleAccept, 0 } // Drop the packet if network and transport header are not set. if pkt.NetworkHeader().View().IsEmpty() || pkt.TransportHeader().View().IsEmpty() { return RuleDrop, 0 } // Change the address to loopback (127.0.0.1 or ::1) in Output and to // the primary address of the incoming interface in Prerouting. switch hook { case Output: if pkt.NetworkProtocolNumber == header.IPv4ProtocolNumber { address = tcpip.Address([]byte{127, 0, 0, 1}) } else { address = header.IPv6Loopback } case Prerouting: // No-op, as address is already set correctly. default: panic("redirect target is supported only on output and prerouting hooks") } switch protocol := pkt.TransportProtocolNumber; protocol { case header.UDPProtocolNumber: udpHeader := header.UDP(pkt.TransportHeader().View()) if hook == Output { // Only calculate the checksum if offloading isn't supported. requiresChecksum := r.RequiresTXTransportChecksum() rewritePacket( pkt.Network(), udpHeader, false, /* updateSRCFields */ requiresChecksum, requiresChecksum, rt.Port, address, ) } else { udpHeader.SetDestinationPort(rt.Port) } pkt.NatDone = true case header.TCPProtocolNumber: if ct == nil { return RuleAccept, 0 } // Set up conection for matching NAT rule. Only the first // packet of the connection comes here. Other packets will be // manipulated in connection tracking. if conn := ct.insertRedirectConn(pkt, hook, rt.Port, address); conn != nil { ct.handlePacket(pkt, hook, r) } default: return RuleDrop, 0 } return RuleAccept, 0 } // SNATTarget modifies the source port/IP in the outgoing packets. type SNATTarget struct { Addr tcpip.Address Port uint16 // NetworkProtocol is the network protocol the target is used with. It // is immutable. NetworkProtocol tcpip.NetworkProtocolNumber } // Action implements Target.Action. func (st *SNATTarget) Action(pkt *PacketBuffer, ct *ConnTrack, hook Hook, r *Route, address tcpip.Address) (RuleVerdict, int) { // Sanity check. if st.NetworkProtocol != pkt.NetworkProtocolNumber { panic(fmt.Sprintf( "SNATTarget.Action with NetworkProtocol %d called on packet with NetworkProtocolNumber %d", st.NetworkProtocol, pkt.NetworkProtocolNumber)) } // Packet is already manipulated. if pkt.NatDone { return RuleAccept, 0 } // Drop the packet if network and transport header are not set. if pkt.NetworkHeader().View().IsEmpty() || pkt.TransportHeader().View().IsEmpty() { return RuleDrop, 0 } switch hook { case Postrouting, Input: case Prerouting, Output, Forward: panic(fmt.Sprintf("%s not supported", hook)) default: panic(fmt.Sprintf("%s unrecognized", hook)) } switch protocol := pkt.TransportProtocolNumber; protocol { case header.UDPProtocolNumber: // Only calculate the checksum if offloading isn't supported. requiresChecksum := r.RequiresTXTransportChecksum() rewritePacket( pkt.Network(), header.UDP(pkt.TransportHeader().View()), true, /* updateSRCFields */ requiresChecksum, requiresChecksum, st.Port, st.Addr, ) pkt.NatDone = true case header.TCPProtocolNumber: if ct == nil { return RuleAccept, 0 } // Set up conection for matching NAT rule. Only the first // packet of the connection comes here. Other packets will be // manipulated in connection tracking. if conn := ct.insertSNATConn(pkt, hook, st.Port, st.Addr); conn != nil { ct.handlePacket(pkt, hook, r) } default: return RuleDrop, 0 } return RuleAccept, 0 } func rewritePacket(n header.Network, t header.ChecksummableTransport, updateSRCFields, fullChecksum, updatePseudoHeader bool, newPort uint16, newAddr tcpip.Address) { if updateSRCFields { if fullChecksum { t.SetSourcePortWithChecksumUpdate(newPort) } else { t.SetSourcePort(newPort) } } else { if fullChecksum { t.SetDestinationPortWithChecksumUpdate(newPort) } else { t.SetDestinationPort(newPort) } } if updatePseudoHeader { var oldAddr tcpip.Address if updateSRCFields { oldAddr = n.SourceAddress() } else { oldAddr = n.DestinationAddress() } t.UpdateChecksumPseudoHeaderAddress(oldAddr, newAddr, fullChecksum) } if checksummableNetHeader, ok := n.(header.ChecksummableNetwork); ok { if updateSRCFields { checksummableNetHeader.SetSourceAddressWithChecksumUpdate(newAddr) } else { checksummableNetHeader.SetDestinationAddressWithChecksumUpdate(newAddr) } } else if updateSRCFields { n.SetSourceAddress(newAddr) } else { n.SetDestinationAddress(newAddr) } }