// Copyright 2020 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package time import ( "sync" "time" ) // TcpipAfterFunc waits for duration to elapse according to clock then runs fn. // The timer is started immediately and will fire exactly once. func TcpipAfterFunc(clock Clock, duration time.Duration, fn func()) *TcpipTimer { timer := &TcpipTimer{ clock: clock, } timer.notifier = functionNotifier{ fn: func() { // tcpip.Timer.Stop() explicitly states that the function is called in a // separate goroutine that Stop() does not synchronize with. // Timer.Destroy() synchronizes with calls to TimerListener.Notify(). // This is semantically meaningful because, in the former case, it's // legal to call tcpip.Timer.Stop() while holding locks that may also be // taken by the function, but this isn't so in the latter case. Most // immediately, Timer calls TimerListener.Notify() while holding // Timer.mu. A deadlock occurs without spawning a goroutine: // T1: (Timer expires) // => Timer.Tick() <- Timer.mu.Lock() called // => TimerListener.Notify() // => Timer.Stop() // => Timer.Destroy() <- Timer.mu.Lock() called, deadlock! // // Spawning a goroutine avoids the deadlock: // T1: (Timer expires) // => Timer.Tick() <- Timer.mu.Lock() called // => TimerListener.Notify() <- Launches T2 // T2: // => Timer.Stop() // => Timer.Destroy() <- Timer.mu.Lock() called, blocks // T1: // => (returns) <- Timer.mu.Unlock() called // T2: // => (continues) <- No deadlock! go func() { timer.Stop() fn() }() }, } timer.Reset(duration) return timer } // TcpipTimer is a resettable timer with variable duration expirations. // Implements tcpip.Timer, which does not define a Destroy method; instead, all // resources are released after timer expiration and calls to Timer.Stop. // // Must be created by AfterFunc. type TcpipTimer struct { // clock is the time source. clock is immutable. clock Clock // notifier is called when the Timer expires. notifier is immutable. notifier functionNotifier // mu protects t. mu sync.Mutex // t stores the latest running Timer. This is replaced whenever Reset is // called since Timer cannot be restarted once it has been Destroyed by Stop. // // This field is nil iff Stop has been called. t *Timer } // Stop implements tcpip.Timer.Stop. func (r *TcpipTimer) Stop() bool { r.mu.Lock() defer r.mu.Unlock() if r.t == nil { return false } _, lastSetting := r.t.Swap(Setting{}) r.t.Destroy() r.t = nil return lastSetting.Enabled } // Reset implements tcpip.Timer.Reset. func (r *TcpipTimer) Reset(d time.Duration) { r.mu.Lock() defer r.mu.Unlock() if r.t == nil { r.t = NewTimer(r.clock, &r.notifier) } r.t.Swap(Setting{ Enabled: true, Period: 0, Next: r.clock.Now().Add(d), }) } // functionNotifier is a TimerListener that runs a function. // // functionNotifier cannot be saved or loaded. type functionNotifier struct { fn func() } // Notify implements ktime.TimerListener.Notify. func (f *functionNotifier) Notify(uint64, Setting) (Setting, bool) { f.fn() return Setting{}, false } // Destroy implements ktime.TimerListener.Destroy. func (f *functionNotifier) Destroy() {}