// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package kernel // This file defines the behavior of task signal handling. import ( "fmt" "sync/atomic" "time" "gvisor.dev/gvisor/pkg/abi/linux" "gvisor.dev/gvisor/pkg/errors/linuxerr" "gvisor.dev/gvisor/pkg/eventchannel" "gvisor.dev/gvisor/pkg/hostarch" "gvisor.dev/gvisor/pkg/sentry/arch" "gvisor.dev/gvisor/pkg/sentry/kernel/auth" ucspb "gvisor.dev/gvisor/pkg/sentry/kernel/uncaught_signal_go_proto" "gvisor.dev/gvisor/pkg/syserror" "gvisor.dev/gvisor/pkg/waiter" ) // SignalAction is an internal signal action. type SignalAction int // Available signal actions. // Note that although we refer the complete set internally, // the application is only capable of using the Default and // Ignore actions from the system call interface. const ( SignalActionTerm SignalAction = iota SignalActionCore SignalActionStop SignalActionIgnore SignalActionHandler ) // Default signal handler actions. Note that for most signals, // (except SIGKILL and SIGSTOP) these can be overridden by the app. var defaultActions = map[linux.Signal]SignalAction{ // POSIX.1-1990 standard. linux.SIGHUP: SignalActionTerm, linux.SIGINT: SignalActionTerm, linux.SIGQUIT: SignalActionCore, linux.SIGILL: SignalActionCore, linux.SIGABRT: SignalActionCore, linux.SIGFPE: SignalActionCore, linux.SIGKILL: SignalActionTerm, // but see ThreadGroup.applySignalSideEffects linux.SIGSEGV: SignalActionCore, linux.SIGPIPE: SignalActionTerm, linux.SIGALRM: SignalActionTerm, linux.SIGTERM: SignalActionTerm, linux.SIGUSR1: SignalActionTerm, linux.SIGUSR2: SignalActionTerm, linux.SIGCHLD: SignalActionIgnore, linux.SIGCONT: SignalActionIgnore, // but see ThreadGroup.applySignalSideEffects linux.SIGSTOP: SignalActionStop, linux.SIGTSTP: SignalActionStop, linux.SIGTTIN: SignalActionStop, linux.SIGTTOU: SignalActionStop, // POSIX.1-2001 standard. linux.SIGBUS: SignalActionCore, linux.SIGPROF: SignalActionTerm, linux.SIGSYS: SignalActionCore, linux.SIGTRAP: SignalActionCore, linux.SIGURG: SignalActionIgnore, linux.SIGVTALRM: SignalActionTerm, linux.SIGXCPU: SignalActionCore, linux.SIGXFSZ: SignalActionCore, // The rest on linux. linux.SIGSTKFLT: SignalActionTerm, linux.SIGIO: SignalActionTerm, linux.SIGPWR: SignalActionTerm, linux.SIGWINCH: SignalActionIgnore, } // computeAction figures out what to do given a signal number // and an linux.SigAction. SIGSTOP always results in a SignalActionStop, // and SIGKILL always results in a SignalActionTerm. // Signal 0 is always ignored as many programs use it for various internal functions // and don't expect it to do anything. // // In the event the signal is not one of these, act.Handler determines what // happens next. // If act.Handler is: // 0, the default action is taken; // 1, the signal is ignored; // anything else, the function returns SignalActionHandler. func computeAction(sig linux.Signal, act linux.SigAction) SignalAction { switch sig { case linux.SIGSTOP: return SignalActionStop case linux.SIGKILL: return SignalActionTerm case linux.Signal(0): return SignalActionIgnore } switch act.Handler { case linux.SIG_DFL: return defaultActions[sig] case linux.SIG_IGN: return SignalActionIgnore default: return SignalActionHandler } } // UnblockableSignals contains the set of signals which cannot be blocked. var UnblockableSignals = linux.MakeSignalSet(linux.SIGKILL, linux.SIGSTOP) // StopSignals is the set of signals whose default action is SignalActionStop. var StopSignals = linux.MakeSignalSet(linux.SIGSTOP, linux.SIGTSTP, linux.SIGTTIN, linux.SIGTTOU) // dequeueSignalLocked returns a pending signal that is *not* included in mask. // If there are no pending unmasked signals, dequeueSignalLocked returns nil. // // Preconditions: t.tg.signalHandlers.mu must be locked. func (t *Task) dequeueSignalLocked(mask linux.SignalSet) *linux.SignalInfo { if info := t.pendingSignals.dequeue(mask); info != nil { return info } return t.tg.pendingSignals.dequeue(mask) } // discardSpecificLocked removes all instances of the given signal from all // signal queues in tg. // // Preconditions: The signal mutex must be locked. func (tg *ThreadGroup) discardSpecificLocked(sig linux.Signal) { tg.pendingSignals.discardSpecific(sig) for t := tg.tasks.Front(); t != nil; t = t.Next() { t.pendingSignals.discardSpecific(sig) } } // PendingSignals returns the set of pending signals. func (t *Task) PendingSignals() linux.SignalSet { t.tg.pidns.owner.mu.RLock() defer t.tg.pidns.owner.mu.RUnlock() t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() return t.pendingSignals.pendingSet | t.tg.pendingSignals.pendingSet } // deliverSignal delivers the given signal and returns the following run state. func (t *Task) deliverSignal(info *linux.SignalInfo, act linux.SigAction) taskRunState { sig := linux.Signal(info.Signo) sigact := computeAction(sig, act) if t.haveSyscallReturn { if sre, ok := syserror.SyscallRestartErrnoFromReturn(t.Arch().Return()); ok { // Signals that are ignored, cause a thread group stop, or // terminate the thread group do not interact with interrupted // syscalls; in Linux terms, they are never returned to the signal // handling path from get_signal => get_signal_to_deliver. The // behavior of an interrupted syscall is determined by the first // signal that is actually handled (by userspace). if sigact == SignalActionHandler { switch { case sre == syserror.ERESTARTNOHAND: fallthrough case sre == syserror.ERESTART_RESTARTBLOCK: fallthrough case (sre == syserror.ERESTARTSYS && act.Flags&linux.SA_RESTART == 0): t.Debugf("Not restarting syscall %d after errno %d: interrupted by signal %d", t.Arch().SyscallNo(), sre, info.Signo) t.Arch().SetReturn(uintptr(-ExtractErrno(syserror.EINTR, -1))) default: t.Debugf("Restarting syscall %d after errno %d: interrupted by signal %d", t.Arch().SyscallNo(), sre, info.Signo) t.Arch().RestartSyscall() } } } } switch sigact { case SignalActionTerm, SignalActionCore: // "Default action is to terminate the process." - signal(7) t.Debugf("Signal %d: terminating thread group", info.Signo) // Emit an event channel messages related to this uncaught signal. ucs := &ucspb.UncaughtSignal{ Tid: int32(t.Kernel().TaskSet().Root.IDOfTask(t)), Pid: int32(t.Kernel().TaskSet().Root.IDOfThreadGroup(t.ThreadGroup())), Registers: t.Arch().StateData().Proto(), SignalNumber: info.Signo, } // Attach an fault address if appropriate. switch sig { case linux.SIGSEGV, linux.SIGFPE, linux.SIGILL, linux.SIGTRAP, linux.SIGBUS: ucs.FaultAddr = info.Addr() } eventchannel.Emit(ucs) t.PrepareGroupExit(linux.WaitStatusTerminationSignal(sig)) return (*runExit)(nil) case SignalActionStop: // "Default action is to stop the process." t.initiateGroupStop(info) case SignalActionIgnore: // "Default action is to ignore the signal." t.Debugf("Signal %d: ignored", info.Signo) case SignalActionHandler: // Try to deliver the signal to the user-configured handler. t.Debugf("Signal %d: delivering to handler", info.Signo) if err := t.deliverSignalToHandler(info, act); err != nil { // This is not a warning, it can occur during normal operation. t.Debugf("Failed to deliver signal %+v to user handler: %v", info, err) // Send a forced SIGSEGV. If the signal that couldn't be delivered // was a SIGSEGV, force the handler to SIG_DFL. t.forceSignal(linux.SIGSEGV, sig == linux.SIGSEGV /* unconditional */) t.SendSignal(SignalInfoPriv(linux.SIGSEGV)) } default: panic(fmt.Sprintf("Unknown signal action %+v, %d?", info, computeAction(sig, act))) } return (*runInterrupt)(nil) } // deliverSignalToHandler changes the task's userspace state to enter the given // user-configured handler for the given signal. func (t *Task) deliverSignalToHandler(info *linux.SignalInfo, act linux.SigAction) error { // Signal delivery to an application handler interrupts restartable // sequences. t.rseqInterrupt() // Are executing on the main stack, // or the provided alternate stack? sp := hostarch.Addr(t.Arch().Stack()) // N.B. This is a *copy* of the alternate stack that the user's signal // handler expects to see in its ucontext (even if it's not in use). alt := t.signalStack if act.Flags&linux.SA_ONSTACK != 0 && alt.IsEnabled() { alt.Flags |= linux.SS_ONSTACK if !alt.Contains(sp) { sp = hostarch.Addr(alt.Top()) } } mm := t.MemoryManager() // Set up the signal handler. If we have a saved signal mask, the signal // handler should run with the current mask, but sigreturn should restore // the saved one. st := &arch.Stack{ Arch: t.Arch(), IO: mm, Bottom: sp, } mask := t.signalMask if t.haveSavedSignalMask { mask = t.savedSignalMask } // Set up the restorer. // x86-64 should always uses SA_RESTORER, but this flag is optional on other platforms. // Please see the linux code as reference: // linux/arch/x86/kernel/signal.c:__setup_rt_frame() // If SA_RESTORER is not configured, we can use the sigreturn trampolines // the vdso provides instead. // Please see the linux code as reference: // linux/arch/arm64/kernel/signal.c:setup_return() if act.Flags&linux.SA_RESTORER == 0 { act.Restorer = mm.VDSOSigReturn() } if err := t.Arch().SignalSetup(st, &act, info, &alt, mask); err != nil { return err } t.p.FullStateChanged() t.haveSavedSignalMask = false // Add our signal mask. newMask := t.signalMask | act.Mask if act.Flags&linux.SA_NODEFER == 0 { newMask |= linux.SignalSetOf(linux.Signal(info.Signo)) } t.SetSignalMask(newMask) return nil } var ctrlResume = &SyscallControl{ignoreReturn: true} // SignalReturn implements sigreturn(2) (if rt is false) or rt_sigreturn(2) (if // rt is true). func (t *Task) SignalReturn(rt bool) (*SyscallControl, error) { st := t.Stack() sigset, alt, err := t.Arch().SignalRestore(st, rt) if err != nil { return nil, err } // Attempt to record the given signal stack. Note that we silently // ignore failures here, as does Linux. Only an EFAULT may be // generated, but SignalRestore has already deserialized the entire // frame successfully. t.SetSignalStack(alt) // Restore our signal mask. SIGKILL and SIGSTOP should not be blocked. t.SetSignalMask(sigset &^ UnblockableSignals) t.p.FullStateChanged() return ctrlResume, nil } // Sigtimedwait implements the semantics of sigtimedwait(2). // // Preconditions: // * The caller must be running on the task goroutine. // * t.exitState < TaskExitZombie. func (t *Task) Sigtimedwait(set linux.SignalSet, timeout time.Duration) (*linux.SignalInfo, error) { // set is the set of signals we're interested in; invert it to get the set // of signals to block. mask := ^(set &^ UnblockableSignals) t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() if info := t.dequeueSignalLocked(mask); info != nil { return info, nil } if timeout == 0 { return nil, linuxerr.EAGAIN } // Unblock signals we're waiting for. Remember the original signal mask so // that Task.sendSignalTimerLocked doesn't discard ignored signals that // we're temporarily unblocking. t.realSignalMask = t.signalMask t.setSignalMaskLocked(t.signalMask & mask) // Wait for a timeout or new signal. t.tg.signalHandlers.mu.Unlock() _, err := t.BlockWithTimeout(nil, true, timeout) t.tg.signalHandlers.mu.Lock() // Restore the original signal mask. t.setSignalMaskLocked(t.realSignalMask) t.realSignalMask = 0 if info := t.dequeueSignalLocked(mask); info != nil { return info, nil } if err == linuxerr.ETIMEDOUT { return nil, linuxerr.EAGAIN } return nil, err } // SendSignal sends the given signal to t. // // The following errors may be returned: // // syserror.ESRCH - The task has exited. // linuxerr.EINVAL - The signal is not valid. // linuxerr.EAGAIN - THe signal is realtime, and cannot be queued. // func (t *Task) SendSignal(info *linux.SignalInfo) error { t.tg.pidns.owner.mu.RLock() defer t.tg.pidns.owner.mu.RUnlock() t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() return t.sendSignalLocked(info, false /* group */) } // SendGroupSignal sends the given signal to t's thread group. func (t *Task) SendGroupSignal(info *linux.SignalInfo) error { t.tg.pidns.owner.mu.RLock() defer t.tg.pidns.owner.mu.RUnlock() t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() return t.sendSignalLocked(info, true /* group */) } // SendSignal sends the given signal to tg, using tg's leader to determine if // the signal is blocked. func (tg *ThreadGroup) SendSignal(info *linux.SignalInfo) error { tg.pidns.owner.mu.RLock() defer tg.pidns.owner.mu.RUnlock() tg.signalHandlers.mu.Lock() defer tg.signalHandlers.mu.Unlock() return tg.leader.sendSignalLocked(info, true /* group */) } func (t *Task) sendSignalLocked(info *linux.SignalInfo, group bool) error { return t.sendSignalTimerLocked(info, group, nil) } func (t *Task) sendSignalTimerLocked(info *linux.SignalInfo, group bool, timer *IntervalTimer) error { if t.exitState == TaskExitDead { return syserror.ESRCH } sig := linux.Signal(info.Signo) if sig == 0 { return nil } if !sig.IsValid() { return linuxerr.EINVAL } // Signal side effects apply even if the signal is ultimately discarded. t.tg.applySignalSideEffectsLocked(sig) // TODO: "Only signals for which the "init" process has established a // signal handler can be sent to the "init" process by other members of the // PID namespace. This restriction applies even to privileged processes, // and prevents other members of the PID namespace from accidentally // killing the "init" process." - pid_namespaces(7). We don't currently do // this for child namespaces, though we should; we also don't do this for // the root namespace (the same restriction applies to global init on // Linux), where whether or not we should is much murkier. In practice, // most sandboxed applications are not prepared to function as an init // process. // Unmasked, ignored signals are discarded without being queued, unless // they will be visible to a tracer. Even for group signals, it's the // originally-targeted task's signal mask and tracer that matter; compare // Linux's kernel/signal.c:__send_signal() => prepare_signal() => // sig_ignored(). ignored := computeAction(sig, t.tg.signalHandlers.actions[sig]) == SignalActionIgnore if sigset := linux.SignalSetOf(sig); sigset&t.signalMask == 0 && sigset&t.realSignalMask == 0 && ignored && !t.hasTracer() { t.Debugf("Discarding ignored signal %d", sig) if timer != nil { timer.signalRejectedLocked() } return nil } q := &t.pendingSignals if group { q = &t.tg.pendingSignals } if !q.enqueue(info, timer) { if sig.IsRealtime() { return linuxerr.EAGAIN } t.Debugf("Discarding duplicate signal %d", sig) if timer != nil { timer.signalRejectedLocked() } return nil } // Find a receiver to notify. Note that the task we choose to notify, if // any, may not be the task that actually dequeues and handles the signal; // e.g. a racing signal mask change may cause the notified task to become // ineligible, or a racing sibling task may dequeue the signal first. if t.canReceiveSignalLocked(sig) { t.Debugf("Notified of signal %d", sig) t.interrupt() return nil } if group { if nt := t.tg.findSignalReceiverLocked(sig); nt != nil { nt.Debugf("Notified of group signal %d", sig) nt.interrupt() return nil } } t.Debugf("No task notified of signal %d", sig) return nil } func (tg *ThreadGroup) applySignalSideEffectsLocked(sig linux.Signal) { switch { case linux.SignalSetOf(sig)&StopSignals != 0: // Stop signals cause all prior SIGCONT to be discarded. (This is // despite the fact this has little effect since SIGCONT's most // important effect is applied when the signal is sent in the branch // below, not when the signal is delivered.) tg.discardSpecificLocked(linux.SIGCONT) case sig == linux.SIGCONT: // "The SIGCONT signal has a side effect of waking up (all threads of) // a group-stopped process. This side effect happens before // signal-delivery-stop. The tracer can't suppress this side effect (it // can only suppress signal injection, which only causes the SIGCONT // handler to not be executed in the tracee, if such a handler is // installed." - ptrace(2) tg.endGroupStopLocked(true) case sig == linux.SIGKILL: // "SIGKILL does not generate signal-delivery-stop and therefore the // tracer can't suppress it. SIGKILL kills even within system calls // (syscall-exit-stop is not generated prior to death by SIGKILL)." - // ptrace(2) // // Note that this differs from ThreadGroup.requestExit in that it // ignores tg.execing. if !tg.exiting { tg.exiting = true tg.exitStatus = linux.WaitStatusTerminationSignal(linux.SIGKILL) } for t := tg.tasks.Front(); t != nil; t = t.Next() { t.killLocked() } } } // canReceiveSignalLocked returns true if t should be interrupted to receive // the given signal. canReceiveSignalLocked is analogous to Linux's // kernel/signal.c:wants_signal(), but see below for divergences. // // Preconditions: The signal mutex must be locked. func (t *Task) canReceiveSignalLocked(sig linux.Signal) bool { // Notify that the signal is queued. t.signalQueue.Notify(waiter.EventMask(linux.MakeSignalSet(sig))) // - Do not choose tasks that are blocking the signal. if linux.SignalSetOf(sig)&t.signalMask != 0 { return false } // - No need to check Task.exitState, as the exit path sets every bit in the // signal mask when it transitions from TaskExitNone to TaskExitInitiated. // - No special case for SIGKILL: SIGKILL already interrupted all tasks in the // task group via applySignalSideEffects => killLocked. // - Do not choose stopped tasks, which cannot handle signals. if t.stop != nil { return false } // - Do not choose tasks that have already been interrupted, as they may be // busy handling another signal. if len(t.interruptChan) != 0 { return false } return true } // findSignalReceiverLocked returns a task in tg that should be interrupted to // receive the given signal. If no such task exists, findSignalReceiverLocked // returns nil. // // Linux actually records curr_target to balance the group signal targets. // // Preconditions: The signal mutex must be locked. func (tg *ThreadGroup) findSignalReceiverLocked(sig linux.Signal) *Task { for t := tg.tasks.Front(); t != nil; t = t.Next() { if t.canReceiveSignalLocked(sig) { return t } } return nil } // forceSignal ensures that the task is not ignoring or blocking the given // signal. If unconditional is true, forceSignal takes action even if the // signal isn't being ignored or blocked. func (t *Task) forceSignal(sig linux.Signal, unconditional bool) { t.tg.pidns.owner.mu.RLock() defer t.tg.pidns.owner.mu.RUnlock() t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() t.forceSignalLocked(sig, unconditional) } func (t *Task) forceSignalLocked(sig linux.Signal, unconditional bool) { blocked := linux.SignalSetOf(sig)&t.signalMask != 0 act := t.tg.signalHandlers.actions[sig] ignored := act.Handler == linux.SIG_IGN if blocked || ignored || unconditional { act.Handler = linux.SIG_DFL t.tg.signalHandlers.actions[sig] = act if blocked { t.setSignalMaskLocked(t.signalMask &^ linux.SignalSetOf(sig)) } } } // SignalMask returns a copy of t's signal mask. func (t *Task) SignalMask() linux.SignalSet { return linux.SignalSet(atomic.LoadUint64((*uint64)(&t.signalMask))) } // SetSignalMask sets t's signal mask. // // Preconditions: // * The caller must be running on the task goroutine. // * t.exitState < TaskExitZombie. func (t *Task) SetSignalMask(mask linux.SignalSet) { // By precondition, t prevents t.tg from completing an execve and mutating // t.tg.signalHandlers, so we can skip the TaskSet mutex. t.tg.signalHandlers.mu.Lock() t.setSignalMaskLocked(mask) t.tg.signalHandlers.mu.Unlock() } // Preconditions: The signal mutex must be locked. func (t *Task) setSignalMaskLocked(mask linux.SignalSet) { oldMask := t.signalMask atomic.StoreUint64((*uint64)(&t.signalMask), uint64(mask)) // If the new mask blocks any signals that were not blocked by the old // mask, and at least one such signal is pending in tg.pendingSignals, and // t has been woken, it could be the case that t was woken to handle that // signal, but will no longer do so as a result of its new signal mask, so // we have to pick a replacement. blocked := mask &^ oldMask blockedGroupPending := blocked & t.tg.pendingSignals.pendingSet if blockedGroupPending != 0 && t.interrupted() { linux.ForEachSignal(blockedGroupPending, func(sig linux.Signal) { if nt := t.tg.findSignalReceiverLocked(sig); nt != nil { nt.interrupt() return } }) } // Conversely, if the new mask unblocks any signals that were blocked by // the old mask, and at least one such signal is pending, we may now need // to handle that signal. unblocked := oldMask &^ mask unblockedPending := unblocked & (t.pendingSignals.pendingSet | t.tg.pendingSignals.pendingSet) if unblockedPending != 0 { t.interruptSelf() } } // SetSavedSignalMask sets the saved signal mask (see Task.savedSignalMask's // comment). // // Preconditions: The caller must be running on the task goroutine. func (t *Task) SetSavedSignalMask(mask linux.SignalSet) { t.savedSignalMask = mask t.haveSavedSignalMask = true } // SignalStack returns the task-private signal stack. func (t *Task) SignalStack() linux.SignalStack { t.p.PullFullState(t.MemoryManager().AddressSpace(), t.Arch()) alt := t.signalStack if t.onSignalStack(alt) { alt.Flags |= linux.SS_ONSTACK } return alt } // onSignalStack returns true if the task is executing on the given signal stack. func (t *Task) onSignalStack(alt linux.SignalStack) bool { sp := hostarch.Addr(t.Arch().Stack()) return alt.Contains(sp) } // SetSignalStack sets the task-private signal stack. // // This value may not be changed if the task is currently executing on the // signal stack, i.e. if t.onSignalStack returns true. In this case, this // function will return false. Otherwise, true is returned. func (t *Task) SetSignalStack(alt linux.SignalStack) bool { // Check that we're not executing on the stack. if t.onSignalStack(t.signalStack) { return false } if alt.Flags&linux.SS_DISABLE != 0 { // Don't record anything beyond the flags. t.signalStack = linux.SignalStack{ Flags: linux.SS_DISABLE, } } else { // Mask out irrelevant parts: only disable matters. alt.Flags &= linux.SS_DISABLE t.signalStack = alt } return true } // SetSigAction atomically sets the thread group's signal action for signal sig // to *actptr (if actptr is not nil) and returns the old signal action. func (tg *ThreadGroup) SetSigAction(sig linux.Signal, actptr *linux.SigAction) (linux.SigAction, error) { if !sig.IsValid() { return linux.SigAction{}, linuxerr.EINVAL } tg.pidns.owner.mu.RLock() defer tg.pidns.owner.mu.RUnlock() sh := tg.signalHandlers sh.mu.Lock() defer sh.mu.Unlock() oldact := sh.actions[sig] if actptr != nil { if sig == linux.SIGKILL || sig == linux.SIGSTOP { return oldact, linuxerr.EINVAL } act := *actptr act.Mask &^= UnblockableSignals sh.actions[sig] = act // From POSIX, by way of Linux: // // "Setting a signal action to SIG_IGN for a signal that is pending // shall cause the pending signal to be discarded, whether or not it is // blocked." // // "Setting a signal action to SIG_DFL for a signal that is pending and // whose default action is to ignore the signal (for example, SIGCHLD), // shall cause the pending signal to be discarded, whether or not it is // blocked." if computeAction(sig, act) == SignalActionIgnore { tg.discardSpecificLocked(sig) } } return oldact, nil } // groupStop is a TaskStop placed on tasks that have received a stop signal // (SIGSTOP, SIGTSTP, SIGTTIN, SIGTTOU). (The term "group-stop" originates from // the ptrace man page.) // // +stateify savable type groupStop struct{} // Killable implements TaskStop.Killable. func (*groupStop) Killable() bool { return true } // initiateGroupStop attempts to initiate a group stop based on a // previously-dequeued stop signal. // // Preconditions: The caller must be running on the task goroutine. func (t *Task) initiateGroupStop(info *linux.SignalInfo) { t.tg.pidns.owner.mu.RLock() defer t.tg.pidns.owner.mu.RUnlock() t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() if t.groupStopPending { t.Debugf("Signal %d: not stopping thread group: lost to racing stop signal", info.Signo) return } if !t.tg.groupStopDequeued { t.Debugf("Signal %d: not stopping thread group: lost to racing SIGCONT", info.Signo) return } if t.tg.exiting { t.Debugf("Signal %d: not stopping thread group: lost to racing group exit", info.Signo) return } if t.tg.execing != nil { t.Debugf("Signal %d: not stopping thread group: lost to racing execve", info.Signo) return } if !t.tg.groupStopComplete { t.tg.groupStopSignal = linux.Signal(info.Signo) } t.tg.groupStopPendingCount = 0 for t2 := t.tg.tasks.Front(); t2 != nil; t2 = t2.Next() { if t2.killedLocked() || t2.exitState >= TaskExitInitiated { t2.groupStopPending = false continue } t2.groupStopPending = true t2.groupStopAcknowledged = false if t2.ptraceSeized { t2.trapNotifyPending = true if s, ok := t2.stop.(*ptraceStop); ok && s.listen { t2.endInternalStopLocked() } } t2.interrupt() t.tg.groupStopPendingCount++ } t.Debugf("Signal %d: stopping %d threads in thread group", info.Signo, t.tg.groupStopPendingCount) } // endGroupStopLocked ensures that all prior stop signals received by tg are // not stopping tg and will not stop tg in the future. If broadcast is true, // parent and tracer notification will be scheduled if appropriate. // // Preconditions: The signal mutex must be locked. func (tg *ThreadGroup) endGroupStopLocked(broadcast bool) { // Discard all previously-queued stop signals. linux.ForEachSignal(StopSignals, tg.discardSpecificLocked) if tg.groupStopPendingCount == 0 && !tg.groupStopComplete { return } completeStr := "incomplete" if tg.groupStopComplete { completeStr = "complete" } tg.leader.Debugf("Ending %s group stop with %d threads pending", completeStr, tg.groupStopPendingCount) for t := tg.tasks.Front(); t != nil; t = t.Next() { t.groupStopPending = false if t.ptraceSeized { t.trapNotifyPending = true if s, ok := t.stop.(*ptraceStop); ok && s.listen { t.endInternalStopLocked() } } else { if _, ok := t.stop.(*groupStop); ok { t.endInternalStopLocked() } } } if broadcast { // Instead of notifying the parent here, set groupContNotify so that // one of the continuing tasks does so. (Linux does something similar.) // The reason we do this is to keep locking sane. In order to send a // signal to the parent, we need to lock its signal mutex, but we're // already holding tg's signal mutex, and the TaskSet mutex must be // locked for writing for us to hold two signal mutexes. Since we don't // want to require this for endGroupStopLocked (which is called from // signal-sending paths), nor do we want to lose atomicity by releasing // the mutexes we're already holding, just let the continuing thread // group deal with it. tg.groupContNotify = true tg.groupContInterrupted = !tg.groupStopComplete tg.groupContWaitable = true } // Unsetting groupStopDequeued will cause racing calls to initiateGroupStop // to recognize that the group stop has been cancelled. tg.groupStopDequeued = false tg.groupStopSignal = 0 tg.groupStopPendingCount = 0 tg.groupStopComplete = false tg.groupStopWaitable = false } // participateGroupStopLocked is called to handle thread group side effects // after t unsets t.groupStopPending. The caller must handle task side effects // (e.g. placing the task goroutine into the group stop). It returns true if // the caller must notify t.tg.leader's parent of a completed group stop (which // participateGroupStopLocked cannot do due to holding the wrong locks). // // Preconditions: The signal mutex must be locked. func (t *Task) participateGroupStopLocked() bool { if t.groupStopAcknowledged { return false } t.groupStopAcknowledged = true t.tg.groupStopPendingCount-- if t.tg.groupStopPendingCount != 0 { return false } if t.tg.groupStopComplete { return false } t.Debugf("Completing group stop") t.tg.groupStopComplete = true t.tg.groupStopWaitable = true t.tg.groupContNotify = false t.tg.groupContWaitable = false return true } // signalStop sends a signal to t's thread group of a new group stop, group // continue, or ptrace stop, if appropriate. code and status are set in the // signal sent to tg, if any. // // Preconditions: The TaskSet mutex must be locked (for reading or writing). func (t *Task) signalStop(target *Task, code int32, status int32) { t.tg.signalHandlers.mu.Lock() defer t.tg.signalHandlers.mu.Unlock() act, ok := t.tg.signalHandlers.actions[linux.SIGCHLD] if !ok || (act.Handler != linux.SIG_IGN && act.Flags&linux.SA_NOCLDSTOP == 0) { sigchld := &linux.SignalInfo{ Signo: int32(linux.SIGCHLD), Code: code, } sigchld.SetPID(int32(t.tg.pidns.tids[target])) sigchld.SetUID(int32(target.Credentials().RealKUID.In(t.UserNamespace()).OrOverflow())) sigchld.SetStatus(status) // TODO(b/72102453): Set utime, stime. t.sendSignalLocked(sigchld, true /* group */) } } // The runInterrupt state handles conditions indicated by interrupts. // // +stateify savable type runInterrupt struct{} func (*runInterrupt) execute(t *Task) taskRunState { // Interrupts are de-duplicated (t.unsetInterrupted() will undo the effect // of all previous calls to t.interrupted() regardless of how many such // calls there have been), so early exits from this function must re-enter // the runInterrupt state to check for more interrupt-signaled conditions. t.tg.signalHandlers.mu.Lock() // Did we just leave a group stop? if t.tg.groupContNotify { t.tg.groupContNotify = false sig := t.tg.groupStopSignal intr := t.tg.groupContInterrupted t.tg.signalHandlers.mu.Unlock() t.tg.pidns.owner.mu.RLock() // For consistency with Linux, if the parent and (thread group // leader's) tracer are in the same thread group, deduplicate // notifications. notifyParent := t.tg.leader.parent != nil if tracer := t.tg.leader.Tracer(); tracer != nil { if notifyParent && tracer.tg == t.tg.leader.parent.tg { notifyParent = false } // Sending CLD_STOPPED to the tracer doesn't really make any sense; // the thread group leader may have already entered the stop and // notified its tracer accordingly. But it's consistent with // Linux... if intr { tracer.signalStop(t.tg.leader, linux.CLD_STOPPED, int32(sig)) if !notifyParent { tracer.tg.eventQueue.Notify(EventGroupContinue | EventTraceeStop | EventChildGroupStop) } else { tracer.tg.eventQueue.Notify(EventGroupContinue | EventTraceeStop) } } else { tracer.signalStop(t.tg.leader, linux.CLD_CONTINUED, int32(sig)) tracer.tg.eventQueue.Notify(EventGroupContinue) } } if notifyParent { // If groupContInterrupted, do as Linux does and pretend the group // stop completed just before it ended. The theoretical behavior in // this case would be to send a SIGCHLD indicating the completed // stop, followed by a SIGCHLD indicating the continue. However, // SIGCHLD is a standard signal, so the latter would always be // dropped. Hence sending only the former is equivalent. if intr { t.tg.leader.parent.signalStop(t.tg.leader, linux.CLD_STOPPED, int32(sig)) t.tg.leader.parent.tg.eventQueue.Notify(EventGroupContinue | EventChildGroupStop) } else { t.tg.leader.parent.signalStop(t.tg.leader, linux.CLD_CONTINUED, int32(sig)) t.tg.leader.parent.tg.eventQueue.Notify(EventGroupContinue) } } t.tg.pidns.owner.mu.RUnlock() return (*runInterrupt)(nil) } // Do we need to enter a group stop or related ptrace stop? This path is // analogous to Linux's kernel/signal.c:get_signal() => do_signal_stop() // (with ptrace enabled) and do_jobctl_trap(). if t.groupStopPending || t.trapStopPending || t.trapNotifyPending { sig := t.tg.groupStopSignal notifyParent := false if t.groupStopPending { t.groupStopPending = false // We care about t.tg.groupStopSignal (for tracer notification) // even if this doesn't complete a group stop, so keep the // value of sig we've already read. notifyParent = t.participateGroupStopLocked() } t.trapStopPending = false t.trapNotifyPending = false // Drop the signal mutex so we can take the TaskSet mutex. t.tg.signalHandlers.mu.Unlock() t.tg.pidns.owner.mu.RLock() if t.tg.leader.parent == nil { notifyParent = false } if tracer := t.Tracer(); tracer != nil { if t.ptraceSeized { if sig == 0 { sig = linux.SIGTRAP } // "If tracee was attached using PTRACE_SEIZE, group-stop is // indicated by PTRACE_EVENT_STOP: status>>16 == // PTRACE_EVENT_STOP. This allows detection of group-stops // without requiring an extra PTRACE_GETSIGINFO call." - // "Group-stop", ptrace(2) t.ptraceCode = int32(sig) | linux.PTRACE_EVENT_STOP<<8 t.ptraceSiginfo = &linux.SignalInfo{ Signo: int32(sig), Code: t.ptraceCode, } t.ptraceSiginfo.SetPID(int32(t.tg.pidns.tids[t])) t.ptraceSiginfo.SetUID(int32(t.Credentials().RealKUID.In(t.UserNamespace()).OrOverflow())) } else { t.ptraceCode = int32(sig) t.ptraceSiginfo = nil } if t.beginPtraceStopLocked() { tracer.signalStop(t, linux.CLD_STOPPED, int32(sig)) // For consistency with Linux, if the parent and tracer are in the // same thread group, deduplicate notification signals. if notifyParent && tracer.tg == t.tg.leader.parent.tg { notifyParent = false tracer.tg.eventQueue.Notify(EventChildGroupStop | EventTraceeStop) } else { tracer.tg.eventQueue.Notify(EventTraceeStop) } } } else { t.tg.signalHandlers.mu.Lock() if !t.killedLocked() { t.beginInternalStopLocked((*groupStop)(nil)) } t.tg.signalHandlers.mu.Unlock() } if notifyParent { t.tg.leader.parent.signalStop(t.tg.leader, linux.CLD_STOPPED, int32(sig)) t.tg.leader.parent.tg.eventQueue.Notify(EventChildGroupStop) } t.tg.pidns.owner.mu.RUnlock() return (*runInterrupt)(nil) } // Are there signals pending? if info := t.dequeueSignalLocked(t.signalMask); info != nil { t.p.PullFullState(t.MemoryManager().AddressSpace(), t.Arch()) if linux.SignalSetOf(linux.Signal(info.Signo))&StopSignals != 0 { // Indicate that we've dequeued a stop signal before unlocking the // signal mutex; initiateGroupStop will check for races with // endGroupStopLocked after relocking it. t.tg.groupStopDequeued = true } if t.ptraceSignalLocked(info) { // Dequeueing the signal action must wait until after the // signal-delivery-stop ends since the tracer can change or // suppress the signal. t.tg.signalHandlers.mu.Unlock() return (*runInterruptAfterSignalDeliveryStop)(nil) } act := t.tg.signalHandlers.dequeueAction(linux.Signal(info.Signo)) t.tg.signalHandlers.mu.Unlock() return t.deliverSignal(info, act) } t.unsetInterrupted() t.tg.signalHandlers.mu.Unlock() return (*runApp)(nil) } // +stateify savable type runInterruptAfterSignalDeliveryStop struct{} func (*runInterruptAfterSignalDeliveryStop) execute(t *Task) taskRunState { t.tg.pidns.owner.mu.Lock() // Can't defer unlock: deliverSignal must be called without holding TaskSet // mutex. sig := linux.Signal(t.ptraceCode) defer func() { t.ptraceSiginfo = nil }() if !sig.IsValid() { t.tg.pidns.owner.mu.Unlock() return (*runInterrupt)(nil) } info := t.ptraceSiginfo if sig != linux.Signal(info.Signo) { info.Signo = int32(sig) info.Errno = 0 info.Code = linux.SI_USER // pid isn't a valid field for all signal numbers, but Linux // doesn't care (kernel/signal.c:ptrace_signal()). // // Linux uses t->parent for the tid and uid here, which is the tracer // if it hasn't detached or the real parent otherwise. parent := t.parent if tracer := t.Tracer(); tracer != nil { parent = tracer } if parent == nil { // Tracer has detached and t was created by Kernel.CreateProcess(). // Pretend the parent is in an ancestor PID + user namespace. info.SetPID(0) info.SetUID(int32(auth.OverflowUID)) } else { info.SetPID(int32(t.tg.pidns.tids[parent])) info.SetUID(int32(parent.Credentials().RealKUID.In(t.UserNamespace()).OrOverflow())) } } t.tg.signalHandlers.mu.Lock() t.tg.pidns.owner.mu.Unlock() // If the signal is masked, re-queue it. if linux.SignalSetOf(sig)&t.signalMask != 0 { t.sendSignalLocked(info, false /* group */) t.tg.signalHandlers.mu.Unlock() return (*runInterrupt)(nil) } act := t.tg.signalHandlers.dequeueAction(linux.Signal(info.Signo)) t.tg.signalHandlers.mu.Unlock() return t.deliverSignal(info, act) } // SignalRegister registers a waiter for pending signals. func (t *Task) SignalRegister(e *waiter.Entry, mask waiter.EventMask) { t.tg.signalHandlers.mu.Lock() t.signalQueue.EventRegister(e, mask) t.tg.signalHandlers.mu.Unlock() } // SignalUnregister unregisters a waiter for pending signals. func (t *Task) SignalUnregister(e *waiter.Entry) { t.tg.signalHandlers.mu.Lock() t.signalQueue.EventUnregister(e) t.tg.signalHandlers.mu.Unlock() }