// automatically generated by stateify. package msgqueue import ( "gvisor.dev/gvisor/pkg/state" ) func (l *msgList) StateTypeName() string { return "pkg/sentry/kernel/msgqueue.msgList" } func (l *msgList) StateFields() []string { return []string{ "head", "tail", } } func (l *msgList) beforeSave() {} // +checklocksignore func (l *msgList) StateSave(stateSinkObject state.Sink) { l.beforeSave() stateSinkObject.Save(0, &l.head) stateSinkObject.Save(1, &l.tail) } func (l *msgList) afterLoad() {} // +checklocksignore func (l *msgList) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &l.head) stateSourceObject.Load(1, &l.tail) } func (e *msgEntry) StateTypeName() string { return "pkg/sentry/kernel/msgqueue.msgEntry" } func (e *msgEntry) StateFields() []string { return []string{ "next", "prev", } } func (e *msgEntry) beforeSave() {} // +checklocksignore func (e *msgEntry) StateSave(stateSinkObject state.Sink) { e.beforeSave() stateSinkObject.Save(0, &e.next) stateSinkObject.Save(1, &e.prev) } func (e *msgEntry) afterLoad() {} // +checklocksignore func (e *msgEntry) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &e.next) stateSourceObject.Load(1, &e.prev) } func (r *Registry) StateTypeName() string { return "pkg/sentry/kernel/msgqueue.Registry" } func (r *Registry) StateFields() []string { return []string{ "reg", } } func (r *Registry) beforeSave() {} // +checklocksignore func (r *Registry) StateSave(stateSinkObject state.Sink) { r.beforeSave() stateSinkObject.Save(0, &r.reg) } func (r *Registry) afterLoad() {} // +checklocksignore func (r *Registry) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &r.reg) } func (q *Queue) StateTypeName() string { return "pkg/sentry/kernel/msgqueue.Queue" } func (q *Queue) StateFields() []string { return []string{ "registry", "dead", "obj", "senders", "receivers", "messages", "sendTime", "receiveTime", "changeTime", "byteCount", "messageCount", "maxBytes", "sendPID", "receivePID", } } func (q *Queue) beforeSave() {} // +checklocksignore func (q *Queue) StateSave(stateSinkObject state.Sink) { q.beforeSave() stateSinkObject.Save(0, &q.registry) stateSinkObject.Save(1, &q.dead) stateSinkObject.Save(2, &q.obj) stateSinkObject.Save(3, &q.senders) stateSinkObject.Save(4, &q.receivers) stateSinkObject.Save(5, &q.messages) stateSinkObject.Save(6, &q.sendTime) stateSinkObject.Save(7, &q.receiveTime) stateSinkObject.Save(8, &q.changeTime) stateSinkObject.Save(9, &q.byteCount) stateSinkObject.Save(10, &q.messageCount) stateSinkObject.Save(11, &q.maxBytes) stateSinkObject.Save(12, &q.sendPID) stateSinkObject.Save(13, &q.receivePID) } func (q *Queue) afterLoad() {} // +checklocksignore func (q *Queue) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &q.registry) stateSourceObject.Load(1, &q.dead) stateSourceObject.Load(2, &q.obj) stateSourceObject.Load(3, &q.senders) stateSourceObject.Load(4, &q.receivers) stateSourceObject.Load(5, &q.messages) stateSourceObject.Load(6, &q.sendTime) stateSourceObject.Load(7, &q.receiveTime) stateSourceObject.Load(8, &q.changeTime) stateSourceObject.Load(9, &q.byteCount) stateSourceObject.Load(10, &q.messageCount) stateSourceObject.Load(11, &q.maxBytes) stateSourceObject.Load(12, &q.sendPID) stateSourceObject.Load(13, &q.receivePID) } func (m *Message) StateTypeName() string { return "pkg/sentry/kernel/msgqueue.Message" } func (m *Message) StateFields() []string { return []string{ "msgEntry", "Type", "Text", "Size", } } func (m *Message) beforeSave() {} // +checklocksignore func (m *Message) StateSave(stateSinkObject state.Sink) { m.beforeSave() stateSinkObject.Save(0, &m.msgEntry) stateSinkObject.Save(1, &m.Type) stateSinkObject.Save(2, &m.Text) stateSinkObject.Save(3, &m.Size) } func (m *Message) afterLoad() {} // +checklocksignore func (m *Message) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &m.msgEntry) stateSourceObject.Load(1, &m.Type) stateSourceObject.Load(2, &m.Text) stateSourceObject.Load(3, &m.Size) } func init() { state.Register((*msgList)(nil)) state.Register((*msgEntry)(nil)) state.Register((*Registry)(nil)) state.Register((*Queue)(nil)) state.Register((*Message)(nil)) }