// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package kernel import ( "fmt" "gvisor.dev/gvisor/pkg/context" "gvisor.dev/gvisor/pkg/sentry/fs" "gvisor.dev/gvisor/pkg/sentry/vfs" "gvisor.dev/gvisor/pkg/sync" ) // FSContext contains filesystem context. // // This includes umask and working directory. // // +stateify savable type FSContext struct { FSContextRefs // mu protects below. mu sync.Mutex `state:"nosave"` // root is the filesystem root. Will be nil iff the FSContext has been // destroyed. root *fs.Dirent // rootVFS2 is the filesystem root. rootVFS2 vfs.VirtualDentry // cwd is the current working directory. Will be nil iff the FSContext // has been destroyed. cwd *fs.Dirent // cwdVFS2 is the current working directory. cwdVFS2 vfs.VirtualDentry // umask is the current file mode creation mask. When a thread using this // context invokes a syscall that creates a file, bits set in umask are // removed from the permissions that the file is created with. umask uint } // newFSContext returns a new filesystem context. func newFSContext(root, cwd *fs.Dirent, umask uint) *FSContext { root.IncRef() cwd.IncRef() f := FSContext{ root: root, cwd: cwd, umask: umask, } f.InitRefs() return &f } // NewFSContextVFS2 returns a new filesystem context. func NewFSContextVFS2(root, cwd vfs.VirtualDentry, umask uint) *FSContext { root.IncRef() cwd.IncRef() f := FSContext{ rootVFS2: root, cwdVFS2: cwd, umask: umask, } f.InitRefs() return &f } // DecRef implements RefCounter.DecRef. // // When f reaches zero references, DecRef will be called on both root and cwd // Dirents. // // Note that there may still be calls to WorkingDirectory() or RootDirectory() // (that return nil). This is because valid references may still be held via // proc files or other mechanisms. func (f *FSContext) DecRef(ctx context.Context) { f.FSContextRefs.DecRef(func() { // Hold f.mu so that we don't race with RootDirectory() and // WorkingDirectory(). f.mu.Lock() defer f.mu.Unlock() if VFS2Enabled { f.rootVFS2.DecRef(ctx) f.rootVFS2 = vfs.VirtualDentry{} f.cwdVFS2.DecRef(ctx) f.cwdVFS2 = vfs.VirtualDentry{} } else { f.root.DecRef(ctx) f.root = nil f.cwd.DecRef(ctx) f.cwd = nil } }) } // Fork forks this FSContext. // // This is not a valid call after f is destroyed. func (f *FSContext) Fork() *FSContext { f.mu.Lock() defer f.mu.Unlock() if VFS2Enabled { if !f.cwdVFS2.Ok() { panic("FSContext.Fork() called after destroy") } f.cwdVFS2.IncRef() f.rootVFS2.IncRef() } else { if f.cwd == nil { panic("FSContext.Fork() called after destroy") } f.cwd.IncRef() f.root.IncRef() } ctx := &FSContext{ cwd: f.cwd, root: f.root, cwdVFS2: f.cwdVFS2, rootVFS2: f.rootVFS2, umask: f.umask, } ctx.InitRefs() return ctx } // WorkingDirectory returns the current working directory. // // This will return nil if called after f is destroyed, otherwise it will return // a Dirent with a reference taken. func (f *FSContext) WorkingDirectory() *fs.Dirent { f.mu.Lock() defer f.mu.Unlock() if f.cwd != nil { f.cwd.IncRef() } return f.cwd } // WorkingDirectoryVFS2 returns the current working directory. // // This will return an empty vfs.VirtualDentry if called after f is // destroyed, otherwise it will return a Dirent with a reference taken. func (f *FSContext) WorkingDirectoryVFS2() vfs.VirtualDentry { f.mu.Lock() defer f.mu.Unlock() if f.cwdVFS2.Ok() { f.cwdVFS2.IncRef() } return f.cwdVFS2 } // SetWorkingDirectory sets the current working directory. // This will take an extra reference on the Dirent. // // This is not a valid call after f is destroyed. func (f *FSContext) SetWorkingDirectory(ctx context.Context, d *fs.Dirent) { if d == nil { panic("FSContext.SetWorkingDirectory called with nil dirent") } f.mu.Lock() defer f.mu.Unlock() if f.cwd == nil { panic(fmt.Sprintf("FSContext.SetWorkingDirectory(%v)) called after destroy", d)) } old := f.cwd f.cwd = d d.IncRef() old.DecRef(ctx) } // SetWorkingDirectoryVFS2 sets the current working directory. // This will take an extra reference on the VirtualDentry. // // This is not a valid call after f is destroyed. func (f *FSContext) SetWorkingDirectoryVFS2(ctx context.Context, d vfs.VirtualDentry) { f.mu.Lock() defer f.mu.Unlock() if !f.cwdVFS2.Ok() { panic(fmt.Sprintf("FSContext.SetWorkingDirectoryVFS2(%v)) called after destroy", d)) } old := f.cwdVFS2 f.cwdVFS2 = d d.IncRef() old.DecRef(ctx) } // RootDirectory returns the current filesystem root. // // This will return nil if called after f is destroyed, otherwise it will return // a Dirent with a reference taken. func (f *FSContext) RootDirectory() *fs.Dirent { f.mu.Lock() defer f.mu.Unlock() if f.root != nil { f.root.IncRef() } return f.root } // RootDirectoryVFS2 returns the current filesystem root. // // This will return an empty vfs.VirtualDentry if called after f is // destroyed, otherwise it will return a Dirent with a reference taken. func (f *FSContext) RootDirectoryVFS2() vfs.VirtualDentry { f.mu.Lock() defer f.mu.Unlock() if f.rootVFS2.Ok() { f.rootVFS2.IncRef() } return f.rootVFS2 } // SetRootDirectory sets the root directory. // This will take an extra reference on the Dirent. // // This is not a valid call after f is destroyed. func (f *FSContext) SetRootDirectory(ctx context.Context, d *fs.Dirent) { if d == nil { panic("FSContext.SetRootDirectory called with nil dirent") } f.mu.Lock() defer f.mu.Unlock() if f.root == nil { panic(fmt.Sprintf("FSContext.SetRootDirectory(%v)) called after destroy", d)) } old := f.root f.root = d d.IncRef() old.DecRef(ctx) } // SetRootDirectoryVFS2 sets the root directory. It takes a reference on vd. // // This is not a valid call after f is destroyed. func (f *FSContext) SetRootDirectoryVFS2(ctx context.Context, vd vfs.VirtualDentry) { if !vd.Ok() { panic("FSContext.SetRootDirectoryVFS2 called with zero-value VirtualDentry") } f.mu.Lock() if !f.rootVFS2.Ok() { f.mu.Unlock() panic(fmt.Sprintf("FSContext.SetRootDirectoryVFS2(%v)) called after destroy", vd)) } old := f.rootVFS2 vd.IncRef() f.rootVFS2 = vd f.mu.Unlock() old.DecRef(ctx) } // Umask returns the current umask. func (f *FSContext) Umask() uint { f.mu.Lock() defer f.mu.Unlock() return f.umask } // SwapUmask atomically sets the current umask and returns the old umask. func (f *FSContext) SwapUmask(mask uint) uint { f.mu.Lock() defer f.mu.Unlock() old := f.umask f.umask = mask return old }