package auth import ( "bytes" "fmt" ) const ( // minDegree is the minimum degree of an internal node in a Set B-tree. // // - Any non-root node has at least minDegree-1 segments. // // - Any non-root internal (non-leaf) node has at least minDegree children. // // - The root node may have fewer than minDegree-1 segments, but it may // only have 0 segments if the tree is empty. // // Our implementation requires minDegree >= 3. Higher values of minDegree // usually improve performance, but increase memory usage for small sets. idMapminDegree = 3 idMapmaxDegree = 2 * idMapminDegree ) // A Set is a mapping of segments with non-overlapping Range keys. The zero // value for a Set is an empty set. Set values are not safely movable nor // copyable. Set is thread-compatible. // // +stateify savable type idMapSet struct { root idMapnode `state:".(*idMapSegmentDataSlices)"` } // IsEmpty returns true if the set contains no segments. func (s *idMapSet) IsEmpty() bool { return s.root.nrSegments == 0 } // IsEmptyRange returns true iff no segments in the set overlap the given // range. This is semantically equivalent to s.SpanRange(r) == 0, but may be // more efficient. func (s *idMapSet) IsEmptyRange(r idMapRange) bool { switch { case r.Length() < 0: panic(fmt.Sprintf("invalid range %v", r)) case r.Length() == 0: return true } _, gap := s.Find(r.Start) if !gap.Ok() { return false } return r.End <= gap.End() } // Span returns the total size of all segments in the set. func (s *idMapSet) Span() uint32 { var sz uint32 for seg := s.FirstSegment(); seg.Ok(); seg = seg.NextSegment() { sz += seg.Range().Length() } return sz } // SpanRange returns the total size of the intersection of segments in the set // with the given range. func (s *idMapSet) SpanRange(r idMapRange) uint32 { switch { case r.Length() < 0: panic(fmt.Sprintf("invalid range %v", r)) case r.Length() == 0: return 0 } var sz uint32 for seg := s.LowerBoundSegment(r.Start); seg.Ok() && seg.Start() < r.End; seg = seg.NextSegment() { sz += seg.Range().Intersect(r).Length() } return sz } // FirstSegment returns the first segment in the set. If the set is empty, // FirstSegment returns a terminal iterator. func (s *idMapSet) FirstSegment() idMapIterator { if s.root.nrSegments == 0 { return idMapIterator{} } return s.root.firstSegment() } // LastSegment returns the last segment in the set. If the set is empty, // LastSegment returns a terminal iterator. func (s *idMapSet) LastSegment() idMapIterator { if s.root.nrSegments == 0 { return idMapIterator{} } return s.root.lastSegment() } // FirstGap returns the first gap in the set. func (s *idMapSet) FirstGap() idMapGapIterator { n := &s.root for n.hasChildren { n = n.children[0] } return idMapGapIterator{n, 0} } // LastGap returns the last gap in the set. func (s *idMapSet) LastGap() idMapGapIterator { n := &s.root for n.hasChildren { n = n.children[n.nrSegments] } return idMapGapIterator{n, n.nrSegments} } // Find returns the segment or gap whose range contains the given key. If a // segment is found, the returned Iterator is non-terminal and the // returned GapIterator is terminal. Otherwise, the returned Iterator is // terminal and the returned GapIterator is non-terminal. func (s *idMapSet) Find(key uint32) (idMapIterator, idMapGapIterator) { n := &s.root for { lower := 0 upper := n.nrSegments for lower < upper { i := lower + (upper-lower)/2 if r := n.keys[i]; key < r.End { if key >= r.Start { return idMapIterator{n, i}, idMapGapIterator{} } upper = i } else { lower = i + 1 } } i := lower if !n.hasChildren { return idMapIterator{}, idMapGapIterator{n, i} } n = n.children[i] } } // FindSegment returns the segment whose range contains the given key. If no // such segment exists, FindSegment returns a terminal iterator. func (s *idMapSet) FindSegment(key uint32) idMapIterator { seg, _ := s.Find(key) return seg } // LowerBoundSegment returns the segment with the lowest range that contains a // key greater than or equal to min. If no such segment exists, // LowerBoundSegment returns a terminal iterator. func (s *idMapSet) LowerBoundSegment(min uint32) idMapIterator { seg, gap := s.Find(min) if seg.Ok() { return seg } return gap.NextSegment() } // UpperBoundSegment returns the segment with the highest range that contains a // key less than or equal to max. If no such segment exists, UpperBoundSegment // returns a terminal iterator. func (s *idMapSet) UpperBoundSegment(max uint32) idMapIterator { seg, gap := s.Find(max) if seg.Ok() { return seg } return gap.PrevSegment() } // FindGap returns the gap containing the given key. If no such gap exists // (i.e. the set contains a segment containing that key), FindGap returns a // terminal iterator. func (s *idMapSet) FindGap(key uint32) idMapGapIterator { _, gap := s.Find(key) return gap } // LowerBoundGap returns the gap with the lowest range that is greater than or // equal to min. func (s *idMapSet) LowerBoundGap(min uint32) idMapGapIterator { seg, gap := s.Find(min) if gap.Ok() { return gap } return seg.NextGap() } // UpperBoundGap returns the gap with the highest range that is less than or // equal to max. func (s *idMapSet) UpperBoundGap(max uint32) idMapGapIterator { seg, gap := s.Find(max) if gap.Ok() { return gap } return seg.PrevGap() } // Add inserts the given segment into the set and returns true. If the new // segment can be merged with adjacent segments, Add will do so. If the new // segment would overlap an existing segment, Add returns false. If Add // succeeds, all existing iterators are invalidated. func (s *idMapSet) Add(r idMapRange, val uint32) bool { if r.Length() <= 0 { panic(fmt.Sprintf("invalid segment range %v", r)) } gap := s.FindGap(r.Start) if !gap.Ok() { return false } if r.End > gap.End() { return false } s.Insert(gap, r, val) return true } // AddWithoutMerging inserts the given segment into the set and returns true. // If it would overlap an existing segment, AddWithoutMerging does nothing and // returns false. If AddWithoutMerging succeeds, all existing iterators are // invalidated. func (s *idMapSet) AddWithoutMerging(r idMapRange, val uint32) bool { if r.Length() <= 0 { panic(fmt.Sprintf("invalid segment range %v", r)) } gap := s.FindGap(r.Start) if !gap.Ok() { return false } if r.End > gap.End() { return false } s.InsertWithoutMergingUnchecked(gap, r, val) return true } // Insert inserts the given segment into the given gap. If the new segment can // be merged with adjacent segments, Insert will do so. Insert returns an // iterator to the segment containing the inserted value (which may have been // merged with other values). All existing iterators (including gap, but not // including the returned iterator) are invalidated. // // If the gap cannot accommodate the segment, or if r is invalid, Insert panics. // // Insert is semantically equivalent to a InsertWithoutMerging followed by a // Merge, but may be more efficient. Note that there is no unchecked variant of // Insert since Insert must retrieve and inspect gap's predecessor and // successor segments regardless. func (s *idMapSet) Insert(gap idMapGapIterator, r idMapRange, val uint32) idMapIterator { if r.Length() <= 0 { panic(fmt.Sprintf("invalid segment range %v", r)) } prev, next := gap.PrevSegment(), gap.NextSegment() if prev.Ok() && prev.End() > r.Start { panic(fmt.Sprintf("new segment %v overlaps predecessor %v", r, prev.Range())) } if next.Ok() && next.Start() < r.End { panic(fmt.Sprintf("new segment %v overlaps successor %v", r, next.Range())) } if prev.Ok() && prev.End() == r.Start { if mval, ok := (idMapFunctions{}).Merge(prev.Range(), prev.Value(), r, val); ok { prev.SetEndUnchecked(r.End) prev.SetValue(mval) if next.Ok() && next.Start() == r.End { val = mval if mval, ok := (idMapFunctions{}).Merge(prev.Range(), val, next.Range(), next.Value()); ok { prev.SetEndUnchecked(next.End()) prev.SetValue(mval) return s.Remove(next).PrevSegment() } } return prev } } if next.Ok() && next.Start() == r.End { if mval, ok := (idMapFunctions{}).Merge(r, val, next.Range(), next.Value()); ok { next.SetStartUnchecked(r.Start) next.SetValue(mval) return next } } return s.InsertWithoutMergingUnchecked(gap, r, val) } // InsertWithoutMerging inserts the given segment into the given gap and // returns an iterator to the inserted segment. All existing iterators // (including gap, but not including the returned iterator) are invalidated. // // If the gap cannot accommodate the segment, or if r is invalid, // InsertWithoutMerging panics. func (s *idMapSet) InsertWithoutMerging(gap idMapGapIterator, r idMapRange, val uint32) idMapIterator { if r.Length() <= 0 { panic(fmt.Sprintf("invalid segment range %v", r)) } if gr := gap.Range(); !gr.IsSupersetOf(r) { panic(fmt.Sprintf("cannot insert segment range %v into gap range %v", r, gr)) } return s.InsertWithoutMergingUnchecked(gap, r, val) } // InsertWithoutMergingUnchecked inserts the given segment into the given gap // and returns an iterator to the inserted segment. All existing iterators // (including gap, but not including the returned iterator) are invalidated. // // Preconditions: r.Start >= gap.Start(); r.End <= gap.End(). func (s *idMapSet) InsertWithoutMergingUnchecked(gap idMapGapIterator, r idMapRange, val uint32) idMapIterator { gap = gap.node.rebalanceBeforeInsert(gap) copy(gap.node.keys[gap.index+1:], gap.node.keys[gap.index:gap.node.nrSegments]) copy(gap.node.values[gap.index+1:], gap.node.values[gap.index:gap.node.nrSegments]) gap.node.keys[gap.index] = r gap.node.values[gap.index] = val gap.node.nrSegments++ return idMapIterator{gap.node, gap.index} } // Remove removes the given segment and returns an iterator to the vacated gap. // All existing iterators (including seg, but not including the returned // iterator) are invalidated. func (s *idMapSet) Remove(seg idMapIterator) idMapGapIterator { if seg.node.hasChildren { victim := seg.PrevSegment() seg.SetRangeUnchecked(victim.Range()) seg.SetValue(victim.Value()) return s.Remove(victim).NextGap() } copy(seg.node.keys[seg.index:], seg.node.keys[seg.index+1:seg.node.nrSegments]) copy(seg.node.values[seg.index:], seg.node.values[seg.index+1:seg.node.nrSegments]) idMapFunctions{}.ClearValue(&seg.node.values[seg.node.nrSegments-1]) seg.node.nrSegments-- return seg.node.rebalanceAfterRemove(idMapGapIterator{seg.node, seg.index}) } // RemoveAll removes all segments from the set. All existing iterators are // invalidated. func (s *idMapSet) RemoveAll() { s.root = idMapnode{} } // RemoveRange removes all segments in the given range. An iterator to the // newly formed gap is returned, and all existing iterators are invalidated. func (s *idMapSet) RemoveRange(r idMapRange) idMapGapIterator { seg, gap := s.Find(r.Start) if seg.Ok() { seg = s.Isolate(seg, r) gap = s.Remove(seg) } for seg = gap.NextSegment(); seg.Ok() && seg.Start() < r.End; seg = gap.NextSegment() { seg = s.Isolate(seg, r) gap = s.Remove(seg) } return gap } // Merge attempts to merge two neighboring segments. If successful, Merge // returns an iterator to the merged segment, and all existing iterators are // invalidated. Otherwise, Merge returns a terminal iterator. // // If first is not the predecessor of second, Merge panics. func (s *idMapSet) Merge(first, second idMapIterator) idMapIterator { if first.NextSegment() != second { panic(fmt.Sprintf("attempt to merge non-neighboring segments %v, %v", first.Range(), second.Range())) } return s.MergeUnchecked(first, second) } // MergeUnchecked attempts to merge two neighboring segments. If successful, // MergeUnchecked returns an iterator to the merged segment, and all existing // iterators are invalidated. Otherwise, MergeUnchecked returns a terminal // iterator. // // Precondition: first is the predecessor of second: first.NextSegment() == // second, first == second.PrevSegment(). func (s *idMapSet) MergeUnchecked(first, second idMapIterator) idMapIterator { if first.End() == second.Start() { if mval, ok := (idMapFunctions{}).Merge(first.Range(), first.Value(), second.Range(), second.Value()); ok { first.SetEndUnchecked(second.End()) first.SetValue(mval) return s.Remove(second).PrevSegment() } } return idMapIterator{} } // MergeAll attempts to merge all adjacent segments in the set. All existing // iterators are invalidated. func (s *idMapSet) MergeAll() { seg := s.FirstSegment() if !seg.Ok() { return } next := seg.NextSegment() for next.Ok() { if mseg := s.MergeUnchecked(seg, next); mseg.Ok() { seg, next = mseg, mseg.NextSegment() } else { seg, next = next, next.NextSegment() } } } // MergeRange attempts to merge all adjacent segments that contain a key in the // specific range. All existing iterators are invalidated. func (s *idMapSet) MergeRange(r idMapRange) { seg := s.LowerBoundSegment(r.Start) if !seg.Ok() { return } next := seg.NextSegment() for next.Ok() && next.Range().Start < r.End { if mseg := s.MergeUnchecked(seg, next); mseg.Ok() { seg, next = mseg, mseg.NextSegment() } else { seg, next = next, next.NextSegment() } } } // MergeAdjacent attempts to merge the segment containing r.Start with its // predecessor, and the segment containing r.End-1 with its successor. func (s *idMapSet) MergeAdjacent(r idMapRange) { first := s.FindSegment(r.Start) if first.Ok() { if prev := first.PrevSegment(); prev.Ok() { s.Merge(prev, first) } } last := s.FindSegment(r.End - 1) if last.Ok() { if next := last.NextSegment(); next.Ok() { s.Merge(last, next) } } } // Split splits the given segment at the given key and returns iterators to the // two resulting segments. All existing iterators (including seg, but not // including the returned iterators) are invalidated. // // If the segment cannot be split at split (because split is at the start or // end of the segment's range, so splitting would produce a segment with zero // length, or because split falls outside the segment's range altogether), // Split panics. func (s *idMapSet) Split(seg idMapIterator, split uint32) (idMapIterator, idMapIterator) { if !seg.Range().CanSplitAt(split) { panic(fmt.Sprintf("can't split %v at %v", seg.Range(), split)) } return s.SplitUnchecked(seg, split) } // SplitUnchecked splits the given segment at the given key and returns // iterators to the two resulting segments. All existing iterators (including // seg, but not including the returned iterators) are invalidated. // // Preconditions: seg.Start() < key < seg.End(). func (s *idMapSet) SplitUnchecked(seg idMapIterator, split uint32) (idMapIterator, idMapIterator) { val1, val2 := (idMapFunctions{}).Split(seg.Range(), seg.Value(), split) end2 := seg.End() seg.SetEndUnchecked(split) seg.SetValue(val1) seg2 := s.InsertWithoutMergingUnchecked(seg.NextGap(), idMapRange{split, end2}, val2) return seg2.PrevSegment(), seg2 } // SplitAt splits the segment straddling split, if one exists. SplitAt returns // true if a segment was split and false otherwise. If SplitAt splits a // segment, all existing iterators are invalidated. func (s *idMapSet) SplitAt(split uint32) bool { if seg := s.FindSegment(split); seg.Ok() && seg.Range().CanSplitAt(split) { s.SplitUnchecked(seg, split) return true } return false } // Isolate ensures that the given segment's range does not escape r by // splitting at r.Start and r.End if necessary, and returns an updated iterator // to the bounded segment. All existing iterators (including seg, but not // including the returned iterators) are invalidated. func (s *idMapSet) Isolate(seg idMapIterator, r idMapRange) idMapIterator { if seg.Range().CanSplitAt(r.Start) { _, seg = s.SplitUnchecked(seg, r.Start) } if seg.Range().CanSplitAt(r.End) { seg, _ = s.SplitUnchecked(seg, r.End) } return seg } // ApplyContiguous applies a function to a contiguous range of segments, // splitting if necessary. The function is applied until the first gap is // encountered, at which point the gap is returned. If the function is applied // across the entire range, a terminal gap is returned. All existing iterators // are invalidated. // // N.B. The Iterator must not be invalidated by the function. func (s *idMapSet) ApplyContiguous(r idMapRange, fn func(seg idMapIterator)) idMapGapIterator { seg, gap := s.Find(r.Start) if !seg.Ok() { return gap } for { seg = s.Isolate(seg, r) fn(seg) if seg.End() >= r.End { return idMapGapIterator{} } gap = seg.NextGap() if !gap.IsEmpty() { return gap } seg = gap.NextSegment() if !seg.Ok() { return idMapGapIterator{} } } } // +stateify savable type idMapnode struct { // An internal binary tree node looks like: // // K // / \ // Cl Cr // // where all keys in the subtree rooted by Cl (the left subtree) are less // than K (the key of the parent node), and all keys in the subtree rooted // by Cr (the right subtree) are greater than K. // // An internal B-tree node's indexes work out to look like: // // K0 K1 K2 ... Kn-1 // / \/ \/ \ ... / \ // C0 C1 C2 C3 ... Cn-1 Cn // // where n is nrSegments. nrSegments int // parent is a pointer to this node's parent. If this node is root, parent // is nil. parent *idMapnode // parentIndex is the index of this node in parent.children. parentIndex int // Flag for internal nodes that is technically redundant with "children[0] // != nil", but is stored in the first cache line. "hasChildren" rather // than "isLeaf" because false must be the correct value for an empty root. hasChildren bool // Nodes store keys and values in separate arrays to maximize locality in // the common case (scanning keys for lookup). keys [idMapmaxDegree - 1]idMapRange values [idMapmaxDegree - 1]uint32 children [idMapmaxDegree]*idMapnode } // firstSegment returns the first segment in the subtree rooted by n. // // Preconditions: n.nrSegments != 0. func (n *idMapnode) firstSegment() idMapIterator { for n.hasChildren { n = n.children[0] } return idMapIterator{n, 0} } // lastSegment returns the last segment in the subtree rooted by n. // // Preconditions: n.nrSegments != 0. func (n *idMapnode) lastSegment() idMapIterator { for n.hasChildren { n = n.children[n.nrSegments] } return idMapIterator{n, n.nrSegments - 1} } func (n *idMapnode) prevSibling() *idMapnode { if n.parent == nil || n.parentIndex == 0 { return nil } return n.parent.children[n.parentIndex-1] } func (n *idMapnode) nextSibling() *idMapnode { if n.parent == nil || n.parentIndex == n.parent.nrSegments { return nil } return n.parent.children[n.parentIndex+1] } // rebalanceBeforeInsert splits n and its ancestors if they are full, as // required for insertion, and returns an updated iterator to the position // represented by gap. func (n *idMapnode) rebalanceBeforeInsert(gap idMapGapIterator) idMapGapIterator { if n.parent != nil { gap = n.parent.rebalanceBeforeInsert(gap) } if n.nrSegments < idMapmaxDegree-1 { return gap } if n.parent == nil { left := &idMapnode{ nrSegments: idMapminDegree - 1, parent: n, parentIndex: 0, hasChildren: n.hasChildren, } right := &idMapnode{ nrSegments: idMapminDegree - 1, parent: n, parentIndex: 1, hasChildren: n.hasChildren, } copy(left.keys[:idMapminDegree-1], n.keys[:idMapminDegree-1]) copy(left.values[:idMapminDegree-1], n.values[:idMapminDegree-1]) copy(right.keys[:idMapminDegree-1], n.keys[idMapminDegree:]) copy(right.values[:idMapminDegree-1], n.values[idMapminDegree:]) n.keys[0], n.values[0] = n.keys[idMapminDegree-1], n.values[idMapminDegree-1] idMapzeroValueSlice(n.values[1:]) if n.hasChildren { copy(left.children[:idMapminDegree], n.children[:idMapminDegree]) copy(right.children[:idMapminDegree], n.children[idMapminDegree:]) idMapzeroNodeSlice(n.children[2:]) for i := 0; i < idMapminDegree; i++ { left.children[i].parent = left left.children[i].parentIndex = i right.children[i].parent = right right.children[i].parentIndex = i } } n.nrSegments = 1 n.hasChildren = true n.children[0] = left n.children[1] = right if gap.node != n { return gap } if gap.index < idMapminDegree { return idMapGapIterator{left, gap.index} } return idMapGapIterator{right, gap.index - idMapminDegree} } copy(n.parent.keys[n.parentIndex+1:], n.parent.keys[n.parentIndex:n.parent.nrSegments]) copy(n.parent.values[n.parentIndex+1:], n.parent.values[n.parentIndex:n.parent.nrSegments]) n.parent.keys[n.parentIndex], n.parent.values[n.parentIndex] = n.keys[idMapminDegree-1], n.values[idMapminDegree-1] copy(n.parent.children[n.parentIndex+2:], n.parent.children[n.parentIndex+1:n.parent.nrSegments+1]) for i := n.parentIndex + 2; i < n.parent.nrSegments+2; i++ { n.parent.children[i].parentIndex = i } sibling := &idMapnode{ nrSegments: idMapminDegree - 1, parent: n.parent, parentIndex: n.parentIndex + 1, hasChildren: n.hasChildren, } n.parent.children[n.parentIndex+1] = sibling n.parent.nrSegments++ copy(sibling.keys[:idMapminDegree-1], n.keys[idMapminDegree:]) copy(sibling.values[:idMapminDegree-1], n.values[idMapminDegree:]) idMapzeroValueSlice(n.values[idMapminDegree-1:]) if n.hasChildren { copy(sibling.children[:idMapminDegree], n.children[idMapminDegree:]) idMapzeroNodeSlice(n.children[idMapminDegree:]) for i := 0; i < idMapminDegree; i++ { sibling.children[i].parent = sibling sibling.children[i].parentIndex = i } } n.nrSegments = idMapminDegree - 1 if gap.node != n { return gap } if gap.index < idMapminDegree { return gap } return idMapGapIterator{sibling, gap.index - idMapminDegree} } // rebalanceAfterRemove "unsplits" n and its ancestors if they are deficient // (contain fewer segments than required by B-tree invariants), as required for // removal, and returns an updated iterator to the position represented by gap. // // Precondition: n is the only node in the tree that may currently violate a // B-tree invariant. func (n *idMapnode) rebalanceAfterRemove(gap idMapGapIterator) idMapGapIterator { for { if n.nrSegments >= idMapminDegree-1 { return gap } if n.parent == nil { return gap } if sibling := n.prevSibling(); sibling != nil && sibling.nrSegments >= idMapminDegree { copy(n.keys[1:], n.keys[:n.nrSegments]) copy(n.values[1:], n.values[:n.nrSegments]) n.keys[0] = n.parent.keys[n.parentIndex-1] n.values[0] = n.parent.values[n.parentIndex-1] n.parent.keys[n.parentIndex-1] = sibling.keys[sibling.nrSegments-1] n.parent.values[n.parentIndex-1] = sibling.values[sibling.nrSegments-1] idMapFunctions{}.ClearValue(&sibling.values[sibling.nrSegments-1]) if n.hasChildren { copy(n.children[1:], n.children[:n.nrSegments+1]) n.children[0] = sibling.children[sibling.nrSegments] sibling.children[sibling.nrSegments] = nil n.children[0].parent = n n.children[0].parentIndex = 0 for i := 1; i < n.nrSegments+2; i++ { n.children[i].parentIndex = i } } n.nrSegments++ sibling.nrSegments-- if gap.node == sibling && gap.index == sibling.nrSegments { return idMapGapIterator{n, 0} } if gap.node == n { return idMapGapIterator{n, gap.index + 1} } return gap } if sibling := n.nextSibling(); sibling != nil && sibling.nrSegments >= idMapminDegree { n.keys[n.nrSegments] = n.parent.keys[n.parentIndex] n.values[n.nrSegments] = n.parent.values[n.parentIndex] n.parent.keys[n.parentIndex] = sibling.keys[0] n.parent.values[n.parentIndex] = sibling.values[0] copy(sibling.keys[:sibling.nrSegments-1], sibling.keys[1:]) copy(sibling.values[:sibling.nrSegments-1], sibling.values[1:]) idMapFunctions{}.ClearValue(&sibling.values[sibling.nrSegments-1]) if n.hasChildren { n.children[n.nrSegments+1] = sibling.children[0] copy(sibling.children[:sibling.nrSegments], sibling.children[1:]) sibling.children[sibling.nrSegments] = nil n.children[n.nrSegments+1].parent = n n.children[n.nrSegments+1].parentIndex = n.nrSegments + 1 for i := 0; i < sibling.nrSegments; i++ { sibling.children[i].parentIndex = i } } n.nrSegments++ sibling.nrSegments-- if gap.node == sibling { if gap.index == 0 { return idMapGapIterator{n, n.nrSegments} } return idMapGapIterator{sibling, gap.index - 1} } return gap } p := n.parent if p.nrSegments == 1 { left, right := p.children[0], p.children[1] p.nrSegments = left.nrSegments + right.nrSegments + 1 p.hasChildren = left.hasChildren p.keys[left.nrSegments] = p.keys[0] p.values[left.nrSegments] = p.values[0] copy(p.keys[:left.nrSegments], left.keys[:left.nrSegments]) copy(p.values[:left.nrSegments], left.values[:left.nrSegments]) copy(p.keys[left.nrSegments+1:], right.keys[:right.nrSegments]) copy(p.values[left.nrSegments+1:], right.values[:right.nrSegments]) if left.hasChildren { copy(p.children[:left.nrSegments+1], left.children[:left.nrSegments+1]) copy(p.children[left.nrSegments+1:], right.children[:right.nrSegments+1]) for i := 0; i < p.nrSegments+1; i++ { p.children[i].parent = p p.children[i].parentIndex = i } } else { p.children[0] = nil p.children[1] = nil } if gap.node == left { return idMapGapIterator{p, gap.index} } if gap.node == right { return idMapGapIterator{p, gap.index + left.nrSegments + 1} } return gap } // Merge n and either sibling, along with the segment separating the // two, into whichever of the two nodes comes first. This is the // reverse of the non-root splitting case in // node.rebalanceBeforeInsert. var left, right *idMapnode if n.parentIndex > 0 { left = n.prevSibling() right = n } else { left = n right = n.nextSibling() } if gap.node == right { gap = idMapGapIterator{left, gap.index + left.nrSegments + 1} } left.keys[left.nrSegments] = p.keys[left.parentIndex] left.values[left.nrSegments] = p.values[left.parentIndex] copy(left.keys[left.nrSegments+1:], right.keys[:right.nrSegments]) copy(left.values[left.nrSegments+1:], right.values[:right.nrSegments]) if left.hasChildren { copy(left.children[left.nrSegments+1:], right.children[:right.nrSegments+1]) for i := left.nrSegments + 1; i < left.nrSegments+right.nrSegments+2; i++ { left.children[i].parent = left left.children[i].parentIndex = i } } left.nrSegments += right.nrSegments + 1 copy(p.keys[left.parentIndex:], p.keys[left.parentIndex+1:p.nrSegments]) copy(p.values[left.parentIndex:], p.values[left.parentIndex+1:p.nrSegments]) idMapFunctions{}.ClearValue(&p.values[p.nrSegments-1]) copy(p.children[left.parentIndex+1:], p.children[left.parentIndex+2:p.nrSegments+1]) for i := 0; i < p.nrSegments; i++ { p.children[i].parentIndex = i } p.children[p.nrSegments] = nil p.nrSegments-- n = p } } // A Iterator is conceptually one of: // // - A pointer to a segment in a set; or // // - A terminal iterator, which is a sentinel indicating that the end of // iteration has been reached. // // Iterators are copyable values and are meaningfully equality-comparable. The // zero value of Iterator is a terminal iterator. // // Unless otherwise specified, any mutation of a set invalidates all existing // iterators into the set. type idMapIterator struct { // node is the node containing the iterated segment. If the iterator is // terminal, node is nil. node *idMapnode // index is the index of the segment in node.keys/values. index int } // Ok returns true if the iterator is not terminal. All other methods are only // valid for non-terminal iterators. func (seg idMapIterator) Ok() bool { return seg.node != nil } // Range returns the iterated segment's range key. func (seg idMapIterator) Range() idMapRange { return seg.node.keys[seg.index] } // Start is equivalent to Range().Start, but should be preferred if only the // start of the range is needed. func (seg idMapIterator) Start() uint32 { return seg.node.keys[seg.index].Start } // End is equivalent to Range().End, but should be preferred if only the end of // the range is needed. func (seg idMapIterator) End() uint32 { return seg.node.keys[seg.index].End } // SetRangeUnchecked mutates the iterated segment's range key. This operation // does not invalidate any iterators. // // Preconditions: // // - r.Length() > 0. // // - The new range must not overlap an existing one: If seg.NextSegment().Ok(), // then r.end <= seg.NextSegment().Start(); if seg.PrevSegment().Ok(), then // r.start >= seg.PrevSegment().End(). func (seg idMapIterator) SetRangeUnchecked(r idMapRange) { seg.node.keys[seg.index] = r } // SetRange mutates the iterated segment's range key. If the new range would // cause the iterated segment to overlap another segment, or if the new range // is invalid, SetRange panics. This operation does not invalidate any // iterators. func (seg idMapIterator) SetRange(r idMapRange) { if r.Length() <= 0 { panic(fmt.Sprintf("invalid segment range %v", r)) } if prev := seg.PrevSegment(); prev.Ok() && r.Start < prev.End() { panic(fmt.Sprintf("new segment range %v overlaps segment range %v", r, prev.Range())) } if next := seg.NextSegment(); next.Ok() && r.End > next.Start() { panic(fmt.Sprintf("new segment range %v overlaps segment range %v", r, next.Range())) } seg.SetRangeUnchecked(r) } // SetStartUnchecked mutates the iterated segment's start. This operation does // not invalidate any iterators. // // Preconditions: The new start must be valid: start < seg.End(); if // seg.PrevSegment().Ok(), then start >= seg.PrevSegment().End(). func (seg idMapIterator) SetStartUnchecked(start uint32) { seg.node.keys[seg.index].Start = start } // SetStart mutates the iterated segment's start. If the new start value would // cause the iterated segment to overlap another segment, or would result in an // invalid range, SetStart panics. This operation does not invalidate any // iterators. func (seg idMapIterator) SetStart(start uint32) { if start >= seg.End() { panic(fmt.Sprintf("new start %v would invalidate segment range %v", start, seg.Range())) } if prev := seg.PrevSegment(); prev.Ok() && start < prev.End() { panic(fmt.Sprintf("new start %v would cause segment range %v to overlap segment range %v", start, seg.Range(), prev.Range())) } seg.SetStartUnchecked(start) } // SetEndUnchecked mutates the iterated segment's end. This operation does not // invalidate any iterators. // // Preconditions: The new end must be valid: end > seg.Start(); if // seg.NextSegment().Ok(), then end <= seg.NextSegment().Start(). func (seg idMapIterator) SetEndUnchecked(end uint32) { seg.node.keys[seg.index].End = end } // SetEnd mutates the iterated segment's end. If the new end value would cause // the iterated segment to overlap another segment, or would result in an // invalid range, SetEnd panics. This operation does not invalidate any // iterators. func (seg idMapIterator) SetEnd(end uint32) { if end <= seg.Start() { panic(fmt.Sprintf("new end %v would invalidate segment range %v", end, seg.Range())) } if next := seg.NextSegment(); next.Ok() && end > next.Start() { panic(fmt.Sprintf("new end %v would cause segment range %v to overlap segment range %v", end, seg.Range(), next.Range())) } seg.SetEndUnchecked(end) } // Value returns a copy of the iterated segment's value. func (seg idMapIterator) Value() uint32 { return seg.node.values[seg.index] } // ValuePtr returns a pointer to the iterated segment's value. The pointer is // invalidated if the iterator is invalidated. This operation does not // invalidate any iterators. func (seg idMapIterator) ValuePtr() *uint32 { return &seg.node.values[seg.index] } // SetValue mutates the iterated segment's value. This operation does not // invalidate any iterators. func (seg idMapIterator) SetValue(val uint32) { seg.node.values[seg.index] = val } // PrevSegment returns the iterated segment's predecessor. If there is no // preceding segment, PrevSegment returns a terminal iterator. func (seg idMapIterator) PrevSegment() idMapIterator { if seg.node.hasChildren { return seg.node.children[seg.index].lastSegment() } if seg.index > 0 { return idMapIterator{seg.node, seg.index - 1} } if seg.node.parent == nil { return idMapIterator{} } return idMapsegmentBeforePosition(seg.node.parent, seg.node.parentIndex) } // NextSegment returns the iterated segment's successor. If there is no // succeeding segment, NextSegment returns a terminal iterator. func (seg idMapIterator) NextSegment() idMapIterator { if seg.node.hasChildren { return seg.node.children[seg.index+1].firstSegment() } if seg.index < seg.node.nrSegments-1 { return idMapIterator{seg.node, seg.index + 1} } if seg.node.parent == nil { return idMapIterator{} } return idMapsegmentAfterPosition(seg.node.parent, seg.node.parentIndex) } // PrevGap returns the gap immediately before the iterated segment. func (seg idMapIterator) PrevGap() idMapGapIterator { if seg.node.hasChildren { return seg.node.children[seg.index].lastSegment().NextGap() } return idMapGapIterator{seg.node, seg.index} } // NextGap returns the gap immediately after the iterated segment. func (seg idMapIterator) NextGap() idMapGapIterator { if seg.node.hasChildren { return seg.node.children[seg.index+1].firstSegment().PrevGap() } return idMapGapIterator{seg.node, seg.index + 1} } // PrevNonEmpty returns the iterated segment's predecessor if it is adjacent, // or the gap before the iterated segment otherwise. If seg.Start() == // Functions.MinKey(), PrevNonEmpty will return two terminal iterators. // Otherwise, exactly one of the iterators returned by PrevNonEmpty will be // non-terminal. func (seg idMapIterator) PrevNonEmpty() (idMapIterator, idMapGapIterator) { gap := seg.PrevGap() if gap.Range().Length() != 0 { return idMapIterator{}, gap } return gap.PrevSegment(), idMapGapIterator{} } // NextNonEmpty returns the iterated segment's successor if it is adjacent, or // the gap after the iterated segment otherwise. If seg.End() == // Functions.MaxKey(), NextNonEmpty will return two terminal iterators. // Otherwise, exactly one of the iterators returned by NextNonEmpty will be // non-terminal. func (seg idMapIterator) NextNonEmpty() (idMapIterator, idMapGapIterator) { gap := seg.NextGap() if gap.Range().Length() != 0 { return idMapIterator{}, gap } return gap.NextSegment(), idMapGapIterator{} } // A GapIterator is conceptually one of: // // - A pointer to a position between two segments, before the first segment, or // after the last segment in a set, called a *gap*; or // // - A terminal iterator, which is a sentinel indicating that the end of // iteration has been reached. // // Note that the gap between two adjacent segments exists (iterators to it are // non-terminal), but has a length of zero. GapIterator.IsEmpty returns true // for such gaps. An empty set contains a single gap, spanning the entire range // of the set's keys. // // GapIterators are copyable values and are meaningfully equality-comparable. // The zero value of GapIterator is a terminal iterator. // // Unless otherwise specified, any mutation of a set invalidates all existing // iterators into the set. type idMapGapIterator struct { // The representation of a GapIterator is identical to that of an Iterator, // except that index corresponds to positions between segments in the same // way as for node.children (see comment for node.nrSegments). node *idMapnode index int } // Ok returns true if the iterator is not terminal. All other methods are only // valid for non-terminal iterators. func (gap idMapGapIterator) Ok() bool { return gap.node != nil } // Range returns the range spanned by the iterated gap. func (gap idMapGapIterator) Range() idMapRange { return idMapRange{gap.Start(), gap.End()} } // Start is equivalent to Range().Start, but should be preferred if only the // start of the range is needed. func (gap idMapGapIterator) Start() uint32 { if ps := gap.PrevSegment(); ps.Ok() { return ps.End() } return idMapFunctions{}.MinKey() } // End is equivalent to Range().End, but should be preferred if only the end of // the range is needed. func (gap idMapGapIterator) End() uint32 { if ns := gap.NextSegment(); ns.Ok() { return ns.Start() } return idMapFunctions{}.MaxKey() } // IsEmpty returns true if the iterated gap is empty (that is, the "gap" is // between two adjacent segments.) func (gap idMapGapIterator) IsEmpty() bool { return gap.Range().Length() == 0 } // PrevSegment returns the segment immediately before the iterated gap. If no // such segment exists, PrevSegment returns a terminal iterator. func (gap idMapGapIterator) PrevSegment() idMapIterator { return idMapsegmentBeforePosition(gap.node, gap.index) } // NextSegment returns the segment immediately after the iterated gap. If no // such segment exists, NextSegment returns a terminal iterator. func (gap idMapGapIterator) NextSegment() idMapIterator { return idMapsegmentAfterPosition(gap.node, gap.index) } // PrevGap returns the iterated gap's predecessor. If no such gap exists, // PrevGap returns a terminal iterator. func (gap idMapGapIterator) PrevGap() idMapGapIterator { seg := gap.PrevSegment() if !seg.Ok() { return idMapGapIterator{} } return seg.PrevGap() } // NextGap returns the iterated gap's successor. If no such gap exists, NextGap // returns a terminal iterator. func (gap idMapGapIterator) NextGap() idMapGapIterator { seg := gap.NextSegment() if !seg.Ok() { return idMapGapIterator{} } return seg.NextGap() } // segmentBeforePosition returns the predecessor segment of the position given // by n.children[i], which may or may not contain a child. If no such segment // exists, segmentBeforePosition returns a terminal iterator. func idMapsegmentBeforePosition(n *idMapnode, i int) idMapIterator { for i == 0 { if n.parent == nil { return idMapIterator{} } n, i = n.parent, n.parentIndex } return idMapIterator{n, i - 1} } // segmentAfterPosition returns the successor segment of the position given by // n.children[i], which may or may not contain a child. If no such segment // exists, segmentAfterPosition returns a terminal iterator. func idMapsegmentAfterPosition(n *idMapnode, i int) idMapIterator { for i == n.nrSegments { if n.parent == nil { return idMapIterator{} } n, i = n.parent, n.parentIndex } return idMapIterator{n, i} } func idMapzeroValueSlice(slice []uint32) { for i := range slice { idMapFunctions{}.ClearValue(&slice[i]) } } func idMapzeroNodeSlice(slice []*idMapnode) { for i := range slice { slice[i] = nil } } // String stringifies a Set for debugging. func (s *idMapSet) String() string { return s.root.String() } // String stringifes a node (and all of its children) for debugging. func (n *idMapnode) String() string { var buf bytes.Buffer n.writeDebugString(&buf, "") return buf.String() } func (n *idMapnode) writeDebugString(buf *bytes.Buffer, prefix string) { if n.hasChildren != (n.nrSegments > 0 && n.children[0] != nil) { buf.WriteString(prefix) buf.WriteString(fmt.Sprintf("WARNING: inconsistent value of hasChildren: got %v, want %v\n", n.hasChildren, !n.hasChildren)) } for i := 0; i < n.nrSegments; i++ { if child := n.children[i]; child != nil { cprefix := fmt.Sprintf("%s- % 3d ", prefix, i) if child.parent != n || child.parentIndex != i { buf.WriteString(cprefix) buf.WriteString(fmt.Sprintf("WARNING: inconsistent linkage to parent: got (%p, %d), want (%p, %d)\n", child.parent, child.parentIndex, n, i)) } child.writeDebugString(buf, fmt.Sprintf("%s- % 3d ", prefix, i)) } buf.WriteString(prefix) buf.WriteString(fmt.Sprintf("- % 3d: %v => %v\n", i, n.keys[i], n.values[i])) } if child := n.children[n.nrSegments]; child != nil { child.writeDebugString(buf, fmt.Sprintf("%s- % 3d ", prefix, n.nrSegments)) } } // SegmentDataSlices represents segments from a set as slices of start, end, and // values. SegmentDataSlices is primarily used as an intermediate representation // for save/restore and the layout here is optimized for that. // // +stateify savable type idMapSegmentDataSlices struct { Start []uint32 End []uint32 Values []uint32 } // ExportSortedSlice returns a copy of all segments in the given set, in ascending // key order. func (s *idMapSet) ExportSortedSlices() *idMapSegmentDataSlices { var sds idMapSegmentDataSlices for seg := s.FirstSegment(); seg.Ok(); seg = seg.NextSegment() { sds.Start = append(sds.Start, seg.Start()) sds.End = append(sds.End, seg.End()) sds.Values = append(sds.Values, seg.Value()) } sds.Start = sds.Start[:len(sds.Start):len(sds.Start)] sds.End = sds.End[:len(sds.End):len(sds.End)] sds.Values = sds.Values[:len(sds.Values):len(sds.Values)] return &sds } // ImportSortedSlice initializes the given set from the given slice. // // Preconditions: s must be empty. sds must represent a valid set (the segments // in sds must have valid lengths that do not overlap). The segments in sds // must be sorted in ascending key order. func (s *idMapSet) ImportSortedSlices(sds *idMapSegmentDataSlices) error { if !s.IsEmpty() { return fmt.Errorf("cannot import into non-empty set %v", s) } gap := s.FirstGap() for i := range sds.Start { r := idMapRange{sds.Start[i], sds.End[i]} if !gap.Range().IsSupersetOf(r) { return fmt.Errorf("segment overlaps a preceding segment or is incorrectly sorted: [%d, %d) => %v", sds.Start[i], sds.End[i], sds.Values[i]) } gap = s.InsertWithoutMerging(gap, r, sds.Values[i]).NextGap() } return nil } func (s *idMapSet) saveRoot() *idMapSegmentDataSlices { return s.ExportSortedSlices() } func (s *idMapSet) loadRoot(sds *idMapSegmentDataSlices) { if err := s.ImportSortedSlices(sds); err != nil { panic(err) } }