// automatically generated by stateify. package overlay import ( "gvisor.dev/gvisor/pkg/state" ) func (fd *directoryFD) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.directoryFD" } func (fd *directoryFD) StateFields() []string { return []string{ "fileDescription", "DirectoryFileDescriptionDefaultImpl", "DentryMetadataFileDescriptionImpl", "off", "dirents", } } func (fd *directoryFD) beforeSave() {} // +checklocksignore func (fd *directoryFD) StateSave(stateSinkObject state.Sink) { fd.beforeSave() stateSinkObject.Save(0, &fd.fileDescription) stateSinkObject.Save(1, &fd.DirectoryFileDescriptionDefaultImpl) stateSinkObject.Save(2, &fd.DentryMetadataFileDescriptionImpl) stateSinkObject.Save(3, &fd.off) stateSinkObject.Save(4, &fd.dirents) } func (fd *directoryFD) afterLoad() {} // +checklocksignore func (fd *directoryFD) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &fd.fileDescription) stateSourceObject.Load(1, &fd.DirectoryFileDescriptionDefaultImpl) stateSourceObject.Load(2, &fd.DentryMetadataFileDescriptionImpl) stateSourceObject.Load(3, &fd.off) stateSourceObject.Load(4, &fd.dirents) } func (fstype *FilesystemType) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.FilesystemType" } func (fstype *FilesystemType) StateFields() []string { return []string{} } func (fstype *FilesystemType) beforeSave() {} // +checklocksignore func (fstype *FilesystemType) StateSave(stateSinkObject state.Sink) { fstype.beforeSave() } func (fstype *FilesystemType) afterLoad() {} // +checklocksignore func (fstype *FilesystemType) StateLoad(stateSourceObject state.Source) { } func (f *FilesystemOptions) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.FilesystemOptions" } func (f *FilesystemOptions) StateFields() []string { return []string{ "UpperRoot", "LowerRoots", } } func (f *FilesystemOptions) beforeSave() {} // +checklocksignore func (f *FilesystemOptions) StateSave(stateSinkObject state.Sink) { f.beforeSave() stateSinkObject.Save(0, &f.UpperRoot) stateSinkObject.Save(1, &f.LowerRoots) } func (f *FilesystemOptions) afterLoad() {} // +checklocksignore func (f *FilesystemOptions) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &f.UpperRoot) stateSourceObject.Load(1, &f.LowerRoots) } func (fs *filesystem) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.filesystem" } func (fs *filesystem) StateFields() []string { return []string{ "vfsfs", "opts", "creds", "privateDevMinors", } } func (fs *filesystem) beforeSave() {} // +checklocksignore func (fs *filesystem) StateSave(stateSinkObject state.Sink) { fs.beforeSave() stateSinkObject.Save(0, &fs.vfsfs) stateSinkObject.Save(1, &fs.opts) stateSinkObject.Save(2, &fs.creds) stateSinkObject.Save(3, &fs.privateDevMinors) } func (fs *filesystem) afterLoad() {} // +checklocksignore func (fs *filesystem) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &fs.vfsfs) stateSourceObject.Load(1, &fs.opts) stateSourceObject.Load(2, &fs.creds) stateSourceObject.Load(3, &fs.privateDevMinors) } func (l *layerDevNumber) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.layerDevNumber" } func (l *layerDevNumber) StateFields() []string { return []string{ "major", "minor", } } func (l *layerDevNumber) beforeSave() {} // +checklocksignore func (l *layerDevNumber) StateSave(stateSinkObject state.Sink) { l.beforeSave() stateSinkObject.Save(0, &l.major) stateSinkObject.Save(1, &l.minor) } func (l *layerDevNumber) afterLoad() {} // +checklocksignore func (l *layerDevNumber) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &l.major) stateSourceObject.Load(1, &l.minor) } func (d *dentry) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.dentry" } func (d *dentry) StateFields() []string { return []string{ "vfsd", "refs", "fs", "mode", "uid", "gid", "copiedUp", "parent", "name", "children", "dirents", "upperVD", "lowerVDs", "inlineLowerVDs", "devMajor", "devMinor", "ino", "lowerMappings", "wrappedMappable", "isMappable", "locks", "watches", } } func (d *dentry) beforeSave() {} // +checklocksignore func (d *dentry) StateSave(stateSinkObject state.Sink) { d.beforeSave() stateSinkObject.Save(0, &d.vfsd) stateSinkObject.Save(1, &d.refs) stateSinkObject.Save(2, &d.fs) stateSinkObject.Save(3, &d.mode) stateSinkObject.Save(4, &d.uid) stateSinkObject.Save(5, &d.gid) stateSinkObject.Save(6, &d.copiedUp) stateSinkObject.Save(7, &d.parent) stateSinkObject.Save(8, &d.name) stateSinkObject.Save(9, &d.children) stateSinkObject.Save(10, &d.dirents) stateSinkObject.Save(11, &d.upperVD) stateSinkObject.Save(12, &d.lowerVDs) stateSinkObject.Save(13, &d.inlineLowerVDs) stateSinkObject.Save(14, &d.devMajor) stateSinkObject.Save(15, &d.devMinor) stateSinkObject.Save(16, &d.ino) stateSinkObject.Save(17, &d.lowerMappings) stateSinkObject.Save(18, &d.wrappedMappable) stateSinkObject.Save(19, &d.isMappable) stateSinkObject.Save(20, &d.locks) stateSinkObject.Save(21, &d.watches) } // +checklocksignore func (d *dentry) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &d.vfsd) stateSourceObject.Load(1, &d.refs) stateSourceObject.Load(2, &d.fs) stateSourceObject.Load(3, &d.mode) stateSourceObject.Load(4, &d.uid) stateSourceObject.Load(5, &d.gid) stateSourceObject.Load(6, &d.copiedUp) stateSourceObject.Load(7, &d.parent) stateSourceObject.Load(8, &d.name) stateSourceObject.Load(9, &d.children) stateSourceObject.Load(10, &d.dirents) stateSourceObject.Load(11, &d.upperVD) stateSourceObject.Load(12, &d.lowerVDs) stateSourceObject.Load(13, &d.inlineLowerVDs) stateSourceObject.Load(14, &d.devMajor) stateSourceObject.Load(15, &d.devMinor) stateSourceObject.Load(16, &d.ino) stateSourceObject.Load(17, &d.lowerMappings) stateSourceObject.Load(18, &d.wrappedMappable) stateSourceObject.Load(19, &d.isMappable) stateSourceObject.Load(20, &d.locks) stateSourceObject.Load(21, &d.watches) stateSourceObject.AfterLoad(d.afterLoad) } func (fd *fileDescription) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.fileDescription" } func (fd *fileDescription) StateFields() []string { return []string{ "vfsfd", "FileDescriptionDefaultImpl", "LockFD", } } func (fd *fileDescription) beforeSave() {} // +checklocksignore func (fd *fileDescription) StateSave(stateSinkObject state.Sink) { fd.beforeSave() stateSinkObject.Save(0, &fd.vfsfd) stateSinkObject.Save(1, &fd.FileDescriptionDefaultImpl) stateSinkObject.Save(2, &fd.LockFD) } func (fd *fileDescription) afterLoad() {} // +checklocksignore func (fd *fileDescription) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &fd.vfsfd) stateSourceObject.Load(1, &fd.FileDescriptionDefaultImpl) stateSourceObject.Load(2, &fd.LockFD) } func (fd *regularFileFD) StateTypeName() string { return "pkg/sentry/fsimpl/overlay.regularFileFD" } func (fd *regularFileFD) StateFields() []string { return []string{ "fileDescription", "copiedUp", "cachedFD", "cachedFlags", "lowerWaiters", } } func (fd *regularFileFD) beforeSave() {} // +checklocksignore func (fd *regularFileFD) StateSave(stateSinkObject state.Sink) { fd.beforeSave() stateSinkObject.Save(0, &fd.fileDescription) stateSinkObject.Save(1, &fd.copiedUp) stateSinkObject.Save(2, &fd.cachedFD) stateSinkObject.Save(3, &fd.cachedFlags) stateSinkObject.Save(4, &fd.lowerWaiters) } func (fd *regularFileFD) afterLoad() {} // +checklocksignore func (fd *regularFileFD) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &fd.fileDescription) stateSourceObject.Load(1, &fd.copiedUp) stateSourceObject.Load(2, &fd.cachedFD) stateSourceObject.Load(3, &fd.cachedFlags) stateSourceObject.Load(4, &fd.lowerWaiters) } func init() { state.Register((*directoryFD)(nil)) state.Register((*FilesystemType)(nil)) state.Register((*FilesystemOptions)(nil)) state.Register((*filesystem)(nil)) state.Register((*layerDevNumber)(nil)) state.Register((*dentry)(nil)) state.Register((*fileDescription)(nil)) state.Register((*regularFileFD)(nil)) }