// Copyright 2020 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package host import ( "fmt" "syscall" "gvisor.dev/gvisor/pkg/abi/linux" "gvisor.dev/gvisor/pkg/context" "gvisor.dev/gvisor/pkg/fdnotifier" "gvisor.dev/gvisor/pkg/log" "gvisor.dev/gvisor/pkg/sentry/socket/control" "gvisor.dev/gvisor/pkg/sentry/socket/unix/transport" "gvisor.dev/gvisor/pkg/sentry/uniqueid" "gvisor.dev/gvisor/pkg/sync" "gvisor.dev/gvisor/pkg/syserr" "gvisor.dev/gvisor/pkg/syserror" "gvisor.dev/gvisor/pkg/tcpip" "gvisor.dev/gvisor/pkg/unet" "gvisor.dev/gvisor/pkg/waiter" ) // Create a new host-backed endpoint from the given fd and its corresponding // notification queue. func newEndpoint(ctx context.Context, hostFD int, queue *waiter.Queue) (transport.Endpoint, error) { // Set up an external transport.Endpoint using the host fd. addr := fmt.Sprintf("hostfd:[%d]", hostFD) e, err := NewConnectedEndpoint(ctx, hostFD, addr, true /* saveable */) if err != nil { return nil, err.ToError() } ep := transport.NewExternal(ctx, e.stype, uniqueid.GlobalProviderFromContext(ctx), queue, e, e) return ep, nil } // ConnectedEndpoint is an implementation of transport.ConnectedEndpoint and // transport.Receiver. It is backed by a host fd that was imported at sentry // startup. This fd is shared with a hostfs inode, which retains ownership of // it. // // ConnectedEndpoint is saveable, since we expect that the host will provide // the same fd upon restore. // // As of this writing, we only allow Unix sockets to be imported. // // +stateify savable type ConnectedEndpoint struct { ConnectedEndpointRefs // mu protects fd below. mu sync.RWMutex `state:"nosave"` // fd is the host fd backing this endpoint. fd int // addr is the address at which this endpoint is bound. addr string // sndbuf is the size of the send buffer. // // N.B. When this is smaller than the host size, we present it via // GetSockOpt and message splitting/rejection in SendMsg, but do not // prevent lots of small messages from filling the real send buffer // size on the host. sndbuf int64 `state:"nosave"` // stype is the type of Unix socket. stype linux.SockType } // init performs initialization required for creating new ConnectedEndpoints and // for restoring them. func (c *ConnectedEndpoint) init() *syserr.Error { c.InitRefs() family, err := syscall.GetsockoptInt(c.fd, syscall.SOL_SOCKET, syscall.SO_DOMAIN) if err != nil { return syserr.FromError(err) } if family != syscall.AF_UNIX { // We only allow Unix sockets. return syserr.ErrInvalidEndpointState } stype, err := syscall.GetsockoptInt(c.fd, syscall.SOL_SOCKET, syscall.SO_TYPE) if err != nil { return syserr.FromError(err) } if err := syscall.SetNonblock(c.fd, true); err != nil { return syserr.FromError(err) } sndbuf, err := syscall.GetsockoptInt(c.fd, syscall.SOL_SOCKET, syscall.SO_SNDBUF) if err != nil { return syserr.FromError(err) } c.stype = linux.SockType(stype) c.sndbuf = int64(sndbuf) return nil } // NewConnectedEndpoint creates a new ConnectedEndpoint backed by a host fd // imported at sentry startup, // // The caller is responsible for calling Init(). Additionaly, Release needs to // be called twice because ConnectedEndpoint is both a transport.Receiver and // transport.ConnectedEndpoint. func NewConnectedEndpoint(ctx context.Context, hostFD int, addr string, saveable bool) (*ConnectedEndpoint, *syserr.Error) { e := ConnectedEndpoint{ fd: hostFD, addr: addr, } if err := e.init(); err != nil { return nil, err } // ConnectedEndpointRefs start off with a single reference. We need two. e.IncRef() return &e, nil } // Send implements transport.ConnectedEndpoint.Send. func (c *ConnectedEndpoint) Send(ctx context.Context, data [][]byte, controlMessages transport.ControlMessages, from tcpip.FullAddress) (int64, bool, *syserr.Error) { c.mu.RLock() defer c.mu.RUnlock() if !controlMessages.Empty() { return 0, false, syserr.ErrInvalidEndpointState } // Since stream sockets don't preserve message boundaries, we can write // only as much of the message as fits in the send buffer. truncate := c.stype == linux.SOCK_STREAM n, totalLen, err := fdWriteVec(c.fd, data, c.sndbuf, truncate) if n < totalLen && err == nil { // The host only returns a short write if it would otherwise // block (and only for stream sockets). err = syserror.EAGAIN } if n > 0 && err != syserror.EAGAIN { // The caller may need to block to send more data, but // otherwise there isn't anything that can be done about an // error with a partial write. err = nil } // There is no need for the callee to call SendNotify because fdWriteVec // uses the host's sendmsg(2) and the host kernel's queue. return n, false, syserr.FromError(err) } // SendNotify implements transport.ConnectedEndpoint.SendNotify. func (c *ConnectedEndpoint) SendNotify() {} // CloseSend implements transport.ConnectedEndpoint.CloseSend. func (c *ConnectedEndpoint) CloseSend() { c.mu.Lock() defer c.mu.Unlock() if err := syscall.Shutdown(c.fd, syscall.SHUT_WR); err != nil { // A well-formed UDS shutdown can't fail. See // net/unix/af_unix.c:unix_shutdown. panic(fmt.Sprintf("failed write shutdown on host socket %+v: %v", c, err)) } } // CloseNotify implements transport.ConnectedEndpoint.CloseNotify. func (c *ConnectedEndpoint) CloseNotify() {} // Writable implements transport.ConnectedEndpoint.Writable. func (c *ConnectedEndpoint) Writable() bool { c.mu.RLock() defer c.mu.RUnlock() return fdnotifier.NonBlockingPoll(int32(c.fd), waiter.EventOut)&waiter.EventOut != 0 } // Passcred implements transport.ConnectedEndpoint.Passcred. func (c *ConnectedEndpoint) Passcred() bool { // We don't support credential passing for host sockets. return false } // GetLocalAddress implements transport.ConnectedEndpoint.GetLocalAddress. func (c *ConnectedEndpoint) GetLocalAddress() (tcpip.FullAddress, tcpip.Error) { return tcpip.FullAddress{Addr: tcpip.Address(c.addr)}, nil } // EventUpdate implements transport.ConnectedEndpoint.EventUpdate. func (c *ConnectedEndpoint) EventUpdate() { c.mu.RLock() defer c.mu.RUnlock() if c.fd != -1 { fdnotifier.UpdateFD(int32(c.fd)) } } // Recv implements transport.Receiver.Recv. func (c *ConnectedEndpoint) Recv(ctx context.Context, data [][]byte, creds bool, numRights int, peek bool) (int64, int64, transport.ControlMessages, bool, tcpip.FullAddress, bool, *syserr.Error) { c.mu.RLock() defer c.mu.RUnlock() var cm unet.ControlMessage if numRights > 0 { cm.EnableFDs(int(numRights)) } // N.B. Unix sockets don't have a receive buffer, the send buffer // serves both purposes. rl, ml, cl, cTrunc, err := fdReadVec(c.fd, data, []byte(cm), peek, c.sndbuf) if rl > 0 && err != nil { // We got some data, so all we need to do on error is return // the data that we got. Short reads are fine, no need to // block. err = nil } if err != nil { return 0, 0, transport.ControlMessages{}, false, tcpip.FullAddress{}, false, syserr.FromError(err) } // There is no need for the callee to call RecvNotify because fdReadVec uses // the host's recvmsg(2) and the host kernel's queue. // Trim the control data if we received less than the full amount. if cl < uint64(len(cm)) { cm = cm[:cl] } // Avoid extra allocations in the case where there isn't any control data. if len(cm) == 0 { return rl, ml, transport.ControlMessages{}, cTrunc, tcpip.FullAddress{Addr: tcpip.Address(c.addr)}, false, nil } fds, err := cm.ExtractFDs() if err != nil { return 0, 0, transport.ControlMessages{}, false, tcpip.FullAddress{}, false, syserr.FromError(err) } if len(fds) == 0 { return rl, ml, transport.ControlMessages{}, cTrunc, tcpip.FullAddress{Addr: tcpip.Address(c.addr)}, false, nil } return rl, ml, control.NewVFS2(nil, nil, newSCMRights(fds)), cTrunc, tcpip.FullAddress{Addr: tcpip.Address(c.addr)}, false, nil } // RecvNotify implements transport.Receiver.RecvNotify. func (c *ConnectedEndpoint) RecvNotify() {} // CloseRecv implements transport.Receiver.CloseRecv. func (c *ConnectedEndpoint) CloseRecv() { c.mu.Lock() defer c.mu.Unlock() if err := syscall.Shutdown(c.fd, syscall.SHUT_RD); err != nil { // A well-formed UDS shutdown can't fail. See // net/unix/af_unix.c:unix_shutdown. panic(fmt.Sprintf("failed read shutdown on host socket %+v: %v", c, err)) } } // Readable implements transport.Receiver.Readable. func (c *ConnectedEndpoint) Readable() bool { c.mu.RLock() defer c.mu.RUnlock() return fdnotifier.NonBlockingPoll(int32(c.fd), waiter.EventIn)&waiter.EventIn != 0 } // SendQueuedSize implements transport.Receiver.SendQueuedSize. func (c *ConnectedEndpoint) SendQueuedSize() int64 { // TODO(gvisor.dev/issue/273): SendQueuedSize isn't supported for host // sockets because we don't allow the sentry to call ioctl(2). return -1 } // RecvQueuedSize implements transport.Receiver.RecvQueuedSize. func (c *ConnectedEndpoint) RecvQueuedSize() int64 { // TODO(gvisor.dev/issue/273): RecvQueuedSize isn't supported for host // sockets because we don't allow the sentry to call ioctl(2). return -1 } // SendMaxQueueSize implements transport.Receiver.SendMaxQueueSize. func (c *ConnectedEndpoint) SendMaxQueueSize() int64 { return int64(c.sndbuf) } // RecvMaxQueueSize implements transport.Receiver.RecvMaxQueueSize. func (c *ConnectedEndpoint) RecvMaxQueueSize() int64 { // N.B. Unix sockets don't use the receive buffer. We'll claim it is // the same size as the send buffer. return int64(c.sndbuf) } func (c *ConnectedEndpoint) destroyLocked() { c.fd = -1 } // Release implements transport.ConnectedEndpoint.Release and // transport.Receiver.Release. func (c *ConnectedEndpoint) Release(ctx context.Context) { c.DecRef(func() { c.mu.Lock() c.destroyLocked() c.mu.Unlock() }) } // CloseUnread implements transport.ConnectedEndpoint.CloseUnread. func (c *ConnectedEndpoint) CloseUnread() {} // SCMConnectedEndpoint represents an endpoint backed by a host fd that was // passed through a gofer Unix socket. It resembles ConnectedEndpoint, with the // following differences: // - SCMConnectedEndpoint is not saveable, because the host cannot guarantee // the same descriptor number across S/R. // - SCMConnectedEndpoint holds ownership of its fd and notification queue. type SCMConnectedEndpoint struct { ConnectedEndpoint queue *waiter.Queue } // Init will do the initialization required without holding other locks. func (e *SCMConnectedEndpoint) Init() error { return fdnotifier.AddFD(int32(e.fd), e.queue) } // Release implements transport.ConnectedEndpoint.Release and // transport.Receiver.Release. func (e *SCMConnectedEndpoint) Release(ctx context.Context) { e.DecRef(func() { e.mu.Lock() fdnotifier.RemoveFD(int32(e.fd)) if err := syscall.Close(e.fd); err != nil { log.Warningf("Failed to close host fd %d: %v", err) } e.destroyLocked() e.mu.Unlock() }) } // NewSCMEndpoint creates a new SCMConnectedEndpoint backed by a host fd that // was passed through a Unix socket. // // The caller is responsible for calling Init(). Additionaly, Release needs to // be called twice because ConnectedEndpoint is both a transport.Receiver and // transport.ConnectedEndpoint. func NewSCMEndpoint(ctx context.Context, hostFD int, queue *waiter.Queue, addr string) (*SCMConnectedEndpoint, *syserr.Error) { e := SCMConnectedEndpoint{ ConnectedEndpoint: ConnectedEndpoint{ fd: hostFD, addr: addr, }, queue: queue, } if err := e.init(); err != nil { return nil, err } // e starts off with a single reference. We need two. e.IncRef() return &e, nil }