// Copyright 2019 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build arm64 package ring0 // storeEl0Fpstate writes the address of application's fpstate. func storeEl0Fpstate(value *byte) // storeAppASID writes the application's asid value. func storeAppASID(asid uintptr) // LocalFlushTlbAll same as FlushTlbAll, but only applies to the calling CPU. func LocalFlushTlbAll() // FlushTlbByVA invalidates tlb by VA/Last-level/Inner-Shareable. func FlushTlbByVA(addr uintptr) // FlushTlbByASID invalidates tlb by ASID/Inner-Shareable. func FlushTlbByASID(asid uintptr) // FlushTlbAll invalidates all tlb. func FlushTlbAll() // CPACREL1 returns the value of the CPACR_EL1 register. func CPACREL1() (value uintptr) // GetFPCR returns the value of FPCR register. func GetFPCR() (value uintptr) // SetFPCR writes the FPCR value. func SetFPCR(value uintptr) // GetFPSR returns the value of FPSR register. func GetFPSR() (value uintptr) // SetFPSR writes the FPSR value. func SetFPSR(value uintptr) // SaveVRegs saves V0-V31 registers. // V0-V31: 32 128-bit registers for floating point and simd. func SaveVRegs(*byte) // LoadVRegs loads V0-V31 registers. func LoadVRegs(*byte) // LoadFloatingPoint loads floating point state. func LoadFloatingPoint(*byte) // SaveFloatingPoint saves floating point state. func SaveFloatingPoint(*byte) func FPSIMDDisableTrap() // DisableVFP disables fpsimd. func FPSIMDEnableTrap() // Init sets function pointers based on architectural features. // // This must be called prior to using ring0. func Init() {}