// Copyright 2019 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package flipcall implements a protocol providing Fast Local Interprocess // Procedure Calls between mutually-distrusting processes. package flipcall import ( "fmt" "math" "sync/atomic" "syscall" ) // An Endpoint provides the ability to synchronously transfer data and control // to a connected peer Endpoint, which may be in another process. // // Since the Endpoint control transfer model is synchronous, at any given time // one Endpoint "has control" (designated the active Endpoint), and the other // is "waiting for control" (designated the inactive Endpoint). Users of the // flipcall package designate one Endpoint as the client, which is initially // active, and the other as the server, which is initially inactive. See // flipcall_example_test.go for usage. type Endpoint struct { // packet is a pointer to the beginning of the packet window. (Since this // is a raw OS memory mapping and not a Go object, it does not need to be // represented as an unsafe.Pointer.) packet is immutable. packet uintptr // dataCap is the size of the datagram part of the packet window in bytes. // dataCap is immutable. dataCap uint32 // activeState is csClientActive if this is a client Endpoint and // csServerActive if this is a server Endpoint. activeState uint32 // inactiveState is csServerActive if this is a client Endpoint and // csClientActive if this is a server Endpoint. inactiveState uint32 // shutdown is non-zero if Endpoint.Shutdown() has been called, or if the // Endpoint has acknowledged shutdown initiated by the peer. shutdown is // accessed using atomic memory operations. shutdown uint32 ctrl endpointControlImpl } // EndpointSide indicates which side of a connection an Endpoint belongs to. type EndpointSide int const ( // ClientSide indicates that an Endpoint is a client (initially-active; // first method call should be Connect). ClientSide EndpointSide = iota // ServerSide indicates that an Endpoint is a server (initially-inactive; // first method call should be RecvFirst.) ServerSide ) // Init must be called on zero-value Endpoints before first use. If it // succeeds, ep.Destroy() must be called once the Endpoint is no longer in use. // // pwd represents the packet window used to exchange data with the peer // Endpoint. FD may differ between Endpoints if they are in different // processes, but must represent the same file. The packet window must // initially be filled with zero bytes. func (ep *Endpoint) Init(side EndpointSide, pwd PacketWindowDescriptor, opts ...EndpointOption) error { switch side { case ClientSide: ep.activeState = csClientActive ep.inactiveState = csServerActive case ServerSide: ep.activeState = csServerActive ep.inactiveState = csClientActive default: return fmt.Errorf("invalid EndpointSide: %v", side) } if pwd.Length < pageSize { return fmt.Errorf("packet window size (%d) less than minimum (%d)", pwd.Length, pageSize) } if pwd.Length > math.MaxUint32 { return fmt.Errorf("packet window size (%d) exceeds maximum (%d)", pwd.Length, math.MaxUint32) } m, _, e := syscall.RawSyscall6(syscall.SYS_MMAP, 0, uintptr(pwd.Length), syscall.PROT_READ|syscall.PROT_WRITE, syscall.MAP_SHARED, uintptr(pwd.FD), uintptr(pwd.Offset)) if e != 0 { return fmt.Errorf("failed to mmap packet window: %v", e) } ep.packet = m ep.dataCap = uint32(pwd.Length) - uint32(PacketHeaderBytes) if err := ep.ctrlInit(opts...); err != nil { ep.unmapPacket() return err } return nil } // NewEndpoint is a convenience function that returns an initialized Endpoint // allocated on the heap. func NewEndpoint(side EndpointSide, pwd PacketWindowDescriptor, opts ...EndpointOption) (*Endpoint, error) { var ep Endpoint if err := ep.Init(side, pwd, opts...); err != nil { return nil, err } return &ep, nil } // An EndpointOption configures an Endpoint. type EndpointOption interface { isEndpointOption() } // Destroy releases resources owned by ep. No other Endpoint methods may be // called after Destroy. func (ep *Endpoint) Destroy() { ep.unmapPacket() } func (ep *Endpoint) unmapPacket() { syscall.RawSyscall(syscall.SYS_MUNMAP, ep.packet, uintptr(ep.dataCap)+PacketHeaderBytes, 0) ep.packet = 0 } // Shutdown causes concurrent and future calls to ep.Connect(), ep.SendRecv(), // ep.RecvFirst(), and ep.SendLast(), as well as the same calls in the peer // Endpoint, to unblock and return errors. It does not wait for concurrent // calls to return. Successive calls to Shutdown have no effect. // // Shutdown is the only Endpoint method that may be called concurrently with // other methods on the same Endpoint. func (ep *Endpoint) Shutdown() { if atomic.SwapUint32(&ep.shutdown, 1) != 0 { // ep.Shutdown() has previously been called. return } ep.ctrlShutdown() } // isShutdownLocally returns true if ep.Shutdown() has been called. func (ep *Endpoint) isShutdownLocally() bool { return atomic.LoadUint32(&ep.shutdown) != 0 } type shutdownError struct{} // Error implements error.Error. func (shutdownError) Error() string { return "flipcall connection shutdown" } // DataCap returns the maximum datagram size supported by ep. Equivalently, // DataCap returns len(ep.Data()). func (ep *Endpoint) DataCap() uint32 { return ep.dataCap } // Connection state. const ( // The client is, by definition, initially active, so this must be 0. csClientActive = 0 csServerActive = 1 csShutdown = 2 ) // Connect blocks until the peer Endpoint has called Endpoint.RecvFirst(). // // Preconditions: ep is a client Endpoint. ep.Connect(), ep.RecvFirst(), // ep.SendRecv(), and ep.SendLast() have never been called. func (ep *Endpoint) Connect() error { return ep.ctrlConnect() } // RecvFirst blocks until the peer Endpoint calls Endpoint.SendRecv(), then // returns the datagram length specified by that call. // // Preconditions: ep is a server Endpoint. ep.SendRecv(), ep.RecvFirst(), and // ep.SendLast() have never been called. func (ep *Endpoint) RecvFirst() (uint32, error) { if err := ep.ctrlWaitFirst(); err != nil { return 0, err } recvDataLen := atomic.LoadUint32(ep.dataLen()) if recvDataLen > ep.dataCap { return 0, fmt.Errorf("received packet with invalid datagram length %d (maximum %d)", recvDataLen, ep.dataCap) } return recvDataLen, nil } // SendRecv transfers control to the peer Endpoint, causing its call to // Endpoint.SendRecv() or Endpoint.RecvFirst() to return with the given // datagram length, then blocks until the peer Endpoint calls // Endpoint.SendRecv() or Endpoint.SendLast(). // // Preconditions: dataLen <= ep.DataCap(). No previous call to ep.SendRecv() or // ep.RecvFirst() has returned an error. ep.SendLast() has never been called. // If ep is a client Endpoint, ep.Connect() has previously been called and // returned nil. func (ep *Endpoint) SendRecv(dataLen uint32) (uint32, error) { if dataLen > ep.dataCap { panic(fmt.Sprintf("attempting to send packet with datagram length %d (maximum %d)", dataLen, ep.dataCap)) } // This store can safely be non-atomic: Under correct operation we should // be the only thread writing ep.dataLen(), and ep.ctrlRoundTrip() will // synchronize with the receiver. We will not read from ep.dataLen() until // after ep.ctrlRoundTrip(), so if the peer is mutating it concurrently then // they can only shoot themselves in the foot. *ep.dataLen() = dataLen if err := ep.ctrlRoundTrip(); err != nil { return 0, err } recvDataLen := atomic.LoadUint32(ep.dataLen()) if recvDataLen > ep.dataCap { return 0, fmt.Errorf("received packet with invalid datagram length %d (maximum %d)", recvDataLen, ep.dataCap) } return recvDataLen, nil } // SendLast causes the peer Endpoint's call to Endpoint.SendRecv() or // Endpoint.RecvFirst() to return with the given datagram length. // // Preconditions: dataLen <= ep.DataCap(). No previous call to ep.SendRecv() or // ep.RecvFirst() has returned an error. ep.SendLast() has never been called. // If ep is a client Endpoint, ep.Connect() has previously been called and // returned nil. func (ep *Endpoint) SendLast(dataLen uint32) error { if dataLen > ep.dataCap { panic(fmt.Sprintf("attempting to send packet with datagram length %d (maximum %d)", dataLen, ep.dataCap)) } *ep.dataLen() = dataLen if err := ep.ctrlWakeLast(); err != nil { return err } return nil }