// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package context defines an internal context type. // // The given Context conforms to the standard Go context, but mandates // additional methods that are specific to the kernel internals. Note however, // that the Context described by this package carries additional constraints // regarding concurrent access and retaining beyond the scope of a call. // // See the Context type for complete details. package context import ( "context" "time" "gvisor.dev/gvisor/pkg/log" ) type contextID int // Globally accessible values from a context. These keys are defined in the // context package to resolve dependency cycles by not requiring the caller to // import packages usually required to get these information. const ( // CtxThreadGroupID is the current thread group ID when a context represents // a task context. The value is represented as an int32. CtxThreadGroupID contextID = iota ) // ThreadGroupIDFromContext returns the current thread group ID when ctx // represents a task context. func ThreadGroupIDFromContext(ctx Context) (tgid int32, ok bool) { if tgid := ctx.Value(CtxThreadGroupID); tgid != nil { return tgid.(int32), true } return 0, false } // A Context represents a thread of execution (hereafter "goroutine" to reflect // Go idiosyncrasy). It carries state associated with the goroutine across API // boundaries. // // While Context exists for essentially the same reasons as Go's standard // context.Context, the standard type represents the state of an operation // rather than that of a goroutine. This is a critical distinction: // // - Unlike context.Context, which "may be passed to functions running in // different goroutines", it is *not safe* to use the same Context in multiple // concurrent goroutines. // // - It is *not safe* to retain a Context passed to a function beyond the scope // of that function call. // // In both cases, values extracted from the Context should be used instead. type Context interface { log.Logger context.Context ChannelSleeper // UninterruptibleSleepStart indicates the beginning of an uninterruptible // sleep state (equivalent to Linux's TASK_UNINTERRUPTIBLE). If deactivate // is true and the Context represents a Task, the Task's AddressSpace is // deactivated. UninterruptibleSleepStart(deactivate bool) // UninterruptibleSleepFinish indicates the end of an uninterruptible sleep // state that was begun by a previous call to UninterruptibleSleepStart. If // activate is true and the Context represents a Task, the Task's // AddressSpace is activated. Normally activate is the same value as the // deactivate parameter passed to UninterruptibleSleepStart. UninterruptibleSleepFinish(activate bool) } // A ChannelSleeper represents a goroutine that may sleep interruptibly, where // interruption is indicated by a channel becoming readable. type ChannelSleeper interface { // SleepStart is called before going to sleep interruptibly. If SleepStart // returns a non-nil channel and that channel becomes ready for receiving // while the goroutine is sleeping, the goroutine should be woken, and // SleepFinish(false) should be called. Otherwise, SleepFinish(true) should // be called after the goroutine stops sleeping. SleepStart() <-chan struct{} // SleepFinish is called after an interruptibly-sleeping goroutine stops // sleeping, as documented by SleepStart. SleepFinish(success bool) // Interrupted returns true if the channel returned by SleepStart is // ready for receiving. Interrupted() bool } // NoopSleeper is a noop implementation of ChannelSleeper and // Context.UninterruptibleSleep* methods for anonymous embedding in other types // that do not implement special behavior around sleeps. type NoopSleeper struct{} // SleepStart implements ChannelSleeper.SleepStart. func (NoopSleeper) SleepStart() <-chan struct{} { return nil } // SleepFinish implements ChannelSleeper.SleepFinish. func (NoopSleeper) SleepFinish(success bool) {} // Interrupted implements ChannelSleeper.Interrupted. func (NoopSleeper) Interrupted() bool { return false } // UninterruptibleSleepStart implements Context.UninterruptibleSleepStart. func (NoopSleeper) UninterruptibleSleepStart(deactivate bool) {} // UninterruptibleSleepFinish implements Context.UninterruptibleSleepFinish. func (NoopSleeper) UninterruptibleSleepFinish(activate bool) {} // Deadline implements context.Context.Deadline. func (NoopSleeper) Deadline() (time.Time, bool) { return time.Time{}, false } // Done implements context.Context.Done. func (NoopSleeper) Done() <-chan struct{} { return nil } // Err returns context.Context.Err. func (NoopSleeper) Err() error { return nil } // logContext implements basic logging. type logContext struct { log.Logger NoopSleeper } // Value implements Context.Value. func (logContext) Value(key interface{}) interface{} { return nil } // bgContext is the context returned by context.Background. var bgContext = &logContext{Logger: log.Log()} // Background returns an empty context using the default logger. // Generally, one should use the Task as their context when available, or avoid // having to use a context in places where a Task is unavailable. // // Using a Background context for tests is fine, as long as no values are // needed from the context in the tested code paths. func Background() Context { return bgContext } // WithValue returns a copy of parent in which the value associated with key is // val. func WithValue(parent Context, key, val interface{}) Context { return &withValue{ Context: parent, key: key, val: val, } } type withValue struct { Context key interface{} val interface{} } // Value implements Context.Value. func (ctx *withValue) Value(key interface{}) interface{} { if key == ctx.key { return ctx.val } return ctx.Context.Value(key) }