// Copyright 2018 The gVisor Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package linux import ( "gvisor.dev/gvisor/pkg/bits" "gvisor.dev/gvisor/pkg/hostarch" ) const ( // SignalMaximum is the highest valid signal number. SignalMaximum = 64 // FirstStdSignal is the lowest standard signal number. FirstStdSignal = 1 // LastStdSignal is the highest standard signal number. LastStdSignal = 31 // FirstRTSignal is the lowest real-time signal number. // // 32 (SIGCANCEL) and 33 (SIGSETXID) are used internally by glibc. FirstRTSignal = 32 // LastRTSignal is the highest real-time signal number. LastRTSignal = 64 // NumStdSignals is the number of standard signals. NumStdSignals = LastStdSignal - FirstStdSignal + 1 // NumRTSignals is the number of realtime signals. NumRTSignals = LastRTSignal - FirstRTSignal + 1 ) // Signal is a signal number. type Signal int // IsValid returns true if s is a valid standard or realtime signal. (0 is not // considered valid; interfaces special-casing signal number 0 should check for // 0 first before asserting validity.) func (s Signal) IsValid() bool { return s > 0 && s <= SignalMaximum } // IsStandard returns true if s is a standard signal. // // Preconditions: s.IsValid(). func (s Signal) IsStandard() bool { return s <= LastStdSignal } // IsRealtime returns true if s is a realtime signal. // // Preconditions: s.IsValid(). func (s Signal) IsRealtime() bool { return s >= FirstRTSignal } // Index returns the index for signal s into arrays of both standard and // realtime signals (e.g. signal masks). // // Preconditions: s.IsValid(). func (s Signal) Index() int { return int(s - 1) } // Signals. const ( SIGABRT = Signal(6) SIGALRM = Signal(14) SIGBUS = Signal(7) SIGCHLD = Signal(17) SIGCLD = Signal(17) SIGCONT = Signal(18) SIGFPE = Signal(8) SIGHUP = Signal(1) SIGILL = Signal(4) SIGINT = Signal(2) SIGIO = Signal(29) SIGIOT = Signal(6) SIGKILL = Signal(9) SIGPIPE = Signal(13) SIGPOLL = Signal(29) SIGPROF = Signal(27) SIGPWR = Signal(30) SIGQUIT = Signal(3) SIGSEGV = Signal(11) SIGSTKFLT = Signal(16) SIGSTOP = Signal(19) SIGSYS = Signal(31) SIGTERM = Signal(15) SIGTRAP = Signal(5) SIGTSTP = Signal(20) SIGTTIN = Signal(21) SIGTTOU = Signal(22) SIGUNUSED = Signal(31) SIGURG = Signal(23) SIGUSR1 = Signal(10) SIGUSR2 = Signal(12) SIGVTALRM = Signal(26) SIGWINCH = Signal(28) SIGXCPU = Signal(24) SIGXFSZ = Signal(25) ) // SignalSet is a signal mask with a bit corresponding to each signal. // // +marshal type SignalSet uint64 // SignalSetSize is the size in bytes of a SignalSet. const SignalSetSize = 8 // MakeSignalSet returns SignalSet with the bit corresponding to each of the // given signals set. func MakeSignalSet(sigs ...Signal) SignalSet { indices := make([]int, len(sigs)) for i, sig := range sigs { indices[i] = sig.Index() } return SignalSet(bits.Mask64(indices...)) } // SignalSetOf returns a SignalSet with a single signal set. func SignalSetOf(sig Signal) SignalSet { return SignalSet(bits.MaskOf64(sig.Index())) } // ForEachSignal invokes f for each signal set in the given mask. func ForEachSignal(mask SignalSet, f func(sig Signal)) { bits.ForEachSetBit64(uint64(mask), func(i int) { f(Signal(i + 1)) }) } // 'how' values for rt_sigprocmask(2). const ( // SIG_BLOCK blocks the signals in the set. SIG_BLOCK = 0 // SIG_UNBLOCK blocks the signals in the set. SIG_UNBLOCK = 1 // SIG_SETMASK sets the signal mask to set. SIG_SETMASK = 2 ) // Signal actions for rt_sigaction(2), from uapi/asm-generic/signal-defs.h. const ( // SIG_DFL performs the default action. SIG_DFL = 0 // SIG_IGN ignores the signal. SIG_IGN = 1 ) // Signal action flags for rt_sigaction(2), from uapi/asm-generic/signal.h. const ( SA_NOCLDSTOP = 0x00000001 SA_NOCLDWAIT = 0x00000002 SA_SIGINFO = 0x00000004 SA_RESTORER = 0x04000000 SA_ONSTACK = 0x08000000 SA_RESTART = 0x10000000 SA_NODEFER = 0x40000000 SA_RESETHAND = 0x80000000 SA_NOMASK = SA_NODEFER SA_ONESHOT = SA_RESETHAND ) // Signal stack flags for signalstack(2), from include/uapi/linux/signal.h. const ( SS_ONSTACK = 1 SS_DISABLE = 2 ) // Signal info types. const ( SI_MASK = 0xffff0000 SI_KILL = 0 << 16 SI_TIMER = 1 << 16 SI_POLL = 2 << 16 SI_FAULT = 3 << 16 SI_CHLD = 4 << 16 SI_RT = 5 << 16 SI_MESGQ = 6 << 16 SI_SYS = 7 << 16 ) // SIGPOLL si_codes. const ( // POLL_IN indicates that data input available. POLL_IN = SI_POLL | 1 // POLL_OUT indicates that output buffers available. POLL_OUT = SI_POLL | 2 // POLL_MSG indicates that an input message available. POLL_MSG = SI_POLL | 3 // POLL_ERR indicates that there was an i/o error. POLL_ERR = SI_POLL | 4 // POLL_PRI indicates that a high priority input available. POLL_PRI = SI_POLL | 5 // POLL_HUP indicates that a device disconnected. POLL_HUP = SI_POLL | 6 ) // Sigevent represents struct sigevent. // // +marshal type Sigevent struct { Value uint64 // union sigval {int, void*} Signo int32 Notify int32 // struct sigevent here contains 48-byte union _sigev_un. However, only // member _tid is significant to the kernel. Tid int32 UnRemainder [44]byte } // LINT.IfChange // SigAction represents struct sigaction. // // +marshal // +stateify savable type SigAction struct { Handler uint64 Flags uint64 Restorer uint64 Mask SignalSet } // LINT.ThenChange(../../safecopy/safecopy_unsafe.go) // SignalStack represents information about a user stack, and is equivalent to // stack_t. // // +marshal // +stateify savable type SignalStack struct { Addr uint64 Flags uint32 _ uint32 Size uint64 } // Contains checks if the stack pointer is within this stack. func (s *SignalStack) Contains(sp hostarch.Addr) bool { return hostarch.Addr(s.Addr) < sp && sp <= hostarch.Addr(s.Addr+s.Size) } // Top returns the stack's top address. func (s *SignalStack) Top() hostarch.Addr { return hostarch.Addr(s.Addr + s.Size) } // IsEnabled returns true iff this signal stack is marked as enabled. func (s *SignalStack) IsEnabled() bool { return s.Flags&SS_DISABLE == 0 } // Possible values for Sigevent.Notify, aka struct sigevent::sigev_notify. const ( SIGEV_SIGNAL = 0 SIGEV_NONE = 1 SIGEV_THREAD = 2 SIGEV_THREAD_ID = 4 )