// automatically generated by stateify. package linux import ( "gvisor.dev/gvisor/pkg/state" ) func (i *IOEvent) StateTypeName() string { return "pkg/abi/linux.IOEvent" } func (i *IOEvent) StateFields() []string { return []string{ "Data", "Obj", "Result", "Result2", } } func (i *IOEvent) beforeSave() {} // +checklocksignore func (i *IOEvent) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.Data) stateSinkObject.Save(1, &i.Obj) stateSinkObject.Save(2, &i.Result) stateSinkObject.Save(3, &i.Result2) } func (i *IOEvent) afterLoad() {} // +checklocksignore func (i *IOEvent) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &i.Data) stateSourceObject.Load(1, &i.Obj) stateSourceObject.Load(2, &i.Result) stateSourceObject.Load(3, &i.Result2) } func (b *BPFInstruction) StateTypeName() string { return "pkg/abi/linux.BPFInstruction" } func (b *BPFInstruction) StateFields() []string { return []string{ "OpCode", "JumpIfTrue", "JumpIfFalse", "K", } } func (b *BPFInstruction) beforeSave() {} // +checklocksignore func (b *BPFInstruction) StateSave(stateSinkObject state.Sink) { b.beforeSave() stateSinkObject.Save(0, &b.OpCode) stateSinkObject.Save(1, &b.JumpIfTrue) stateSinkObject.Save(2, &b.JumpIfFalse) stateSinkObject.Save(3, &b.K) } func (b *BPFInstruction) afterLoad() {} // +checklocksignore func (b *BPFInstruction) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &b.OpCode) stateSourceObject.Load(1, &b.JumpIfTrue) stateSourceObject.Load(2, &b.JumpIfFalse) stateSourceObject.Load(3, &b.K) } func (s *SigAction) StateTypeName() string { return "pkg/abi/linux.SigAction" } func (s *SigAction) StateFields() []string { return []string{ "Handler", "Flags", "Restorer", "Mask", } } func (s *SigAction) beforeSave() {} // +checklocksignore func (s *SigAction) StateSave(stateSinkObject state.Sink) { s.beforeSave() stateSinkObject.Save(0, &s.Handler) stateSinkObject.Save(1, &s.Flags) stateSinkObject.Save(2, &s.Restorer) stateSinkObject.Save(3, &s.Mask) } func (s *SigAction) afterLoad() {} // +checklocksignore func (s *SigAction) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &s.Handler) stateSourceObject.Load(1, &s.Flags) stateSourceObject.Load(2, &s.Restorer) stateSourceObject.Load(3, &s.Mask) } func (s *SignalStack) StateTypeName() string { return "pkg/abi/linux.SignalStack" } func (s *SignalStack) StateFields() []string { return []string{ "Addr", "Flags", "Size", } } func (s *SignalStack) beforeSave() {} // +checklocksignore func (s *SignalStack) StateSave(stateSinkObject state.Sink) { s.beforeSave() stateSinkObject.Save(0, &s.Addr) stateSinkObject.Save(1, &s.Flags) stateSinkObject.Save(2, &s.Size) } func (s *SignalStack) afterLoad() {} // +checklocksignore func (s *SignalStack) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &s.Addr) stateSourceObject.Load(1, &s.Flags) stateSourceObject.Load(2, &s.Size) } func (s *SignalInfo) StateTypeName() string { return "pkg/abi/linux.SignalInfo" } func (s *SignalInfo) StateFields() []string { return []string{ "Signo", "Errno", "Code", "Fields", } } func (s *SignalInfo) beforeSave() {} // +checklocksignore func (s *SignalInfo) StateSave(stateSinkObject state.Sink) { s.beforeSave() stateSinkObject.Save(0, &s.Signo) stateSinkObject.Save(1, &s.Errno) stateSinkObject.Save(2, &s.Code) stateSinkObject.Save(3, &s.Fields) } func (s *SignalInfo) afterLoad() {} // +checklocksignore func (s *SignalInfo) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &s.Signo) stateSourceObject.Load(1, &s.Errno) stateSourceObject.Load(2, &s.Code) stateSourceObject.Load(3, &s.Fields) } func (c *ControlMessageIPPacketInfo) StateTypeName() string { return "pkg/abi/linux.ControlMessageIPPacketInfo" } func (c *ControlMessageIPPacketInfo) StateFields() []string { return []string{ "NIC", "LocalAddr", "DestinationAddr", } } func (c *ControlMessageIPPacketInfo) beforeSave() {} // +checklocksignore func (c *ControlMessageIPPacketInfo) StateSave(stateSinkObject state.Sink) { c.beforeSave() stateSinkObject.Save(0, &c.NIC) stateSinkObject.Save(1, &c.LocalAddr) stateSinkObject.Save(2, &c.DestinationAddr) } func (c *ControlMessageIPPacketInfo) afterLoad() {} // +checklocksignore func (c *ControlMessageIPPacketInfo) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &c.NIC) stateSourceObject.Load(1, &c.LocalAddr) stateSourceObject.Load(2, &c.DestinationAddr) } func (t *KernelTermios) StateTypeName() string { return "pkg/abi/linux.KernelTermios" } func (t *KernelTermios) StateFields() []string { return []string{ "InputFlags", "OutputFlags", "ControlFlags", "LocalFlags", "LineDiscipline", "ControlCharacters", "InputSpeed", "OutputSpeed", } } func (t *KernelTermios) beforeSave() {} // +checklocksignore func (t *KernelTermios) StateSave(stateSinkObject state.Sink) { t.beforeSave() stateSinkObject.Save(0, &t.InputFlags) stateSinkObject.Save(1, &t.OutputFlags) stateSinkObject.Save(2, &t.ControlFlags) stateSinkObject.Save(3, &t.LocalFlags) stateSinkObject.Save(4, &t.LineDiscipline) stateSinkObject.Save(5, &t.ControlCharacters) stateSinkObject.Save(6, &t.InputSpeed) stateSinkObject.Save(7, &t.OutputSpeed) } func (t *KernelTermios) afterLoad() {} // +checklocksignore func (t *KernelTermios) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &t.InputFlags) stateSourceObject.Load(1, &t.OutputFlags) stateSourceObject.Load(2, &t.ControlFlags) stateSourceObject.Load(3, &t.LocalFlags) stateSourceObject.Load(4, &t.LineDiscipline) stateSourceObject.Load(5, &t.ControlCharacters) stateSourceObject.Load(6, &t.InputSpeed) stateSourceObject.Load(7, &t.OutputSpeed) } func (w *WindowSize) StateTypeName() string { return "pkg/abi/linux.WindowSize" } func (w *WindowSize) StateFields() []string { return []string{ "Rows", "Cols", } } func (w *WindowSize) beforeSave() {} // +checklocksignore func (w *WindowSize) StateSave(stateSinkObject state.Sink) { w.beforeSave() stateSinkObject.Save(0, &w.Rows) stateSinkObject.Save(1, &w.Cols) } func (w *WindowSize) afterLoad() {} // +checklocksignore func (w *WindowSize) StateLoad(stateSourceObject state.Source) { stateSourceObject.Load(0, &w.Rows) stateSourceObject.Load(1, &w.Cols) } func init() { state.Register((*IOEvent)(nil)) state.Register((*BPFInstruction)(nil)) state.Register((*SigAction)(nil)) state.Register((*SignalStack)(nil)) state.Register((*SignalInfo)(nil)) state.Register((*ControlMessageIPPacketInfo)(nil)) state.Register((*KernelTermios)(nil)) state.Register((*WindowSize)(nil)) }