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2021-01-05Make type sanity checking happen only in race builds.Adin Scannell
This adds significant costs to startup, since it is done for every type in the system. Since the state package already saves sanity checks for race builds, use this for type registration. PiperOrigin-RevId: 350259336
2020-12-11Remove existing nogo exceptions.Adin Scannell
PiperOrigin-RevId: 347047550
2020-10-23//pkg/state fixes for VFS2.Jamie Liu
- When encodeState.resolve() determines that the resolved reflect.Value is contained by a previously-resolved object, set wire.Ref.Type to the containing object's type (existing.obj.Type()) rather than the contained value's type (obj.Type()). - When encodeState.resolve() determines that the resolved reflect.Value contains a previously-resolved object, handle cases where the new object contains *multiple* previously-resolved objects. (This may cause previously-allocated object IDs to become unused; to facilitate this, change encodeState.pending to a map, and change the wire format to prefix each object with its object ID.) - Add encodeState.encodedStructs to avoid redundant encoding of structs, since deduplication of objects via encodeState.resolve() doesn't work for objects instantiated by StateSave() and passed to SaveValue() (i.e. fields tagged `state:".(whatever)"`). - Make unexported array fields deserializable via slices that refer to them by casting away their unexportedness in decodeState.decodeObject(). Updates #1663 PiperOrigin-RevId: 338727687
2020-08-20stateify: Fix afterLoad not being called for root objectTing-Yu Wang
PiperOrigin-RevId: 327711264
2020-06-23Support for saving pointers to fields in the state package.Adin Scannell
Previously, it was not possible to encode/decode an object graph which contained a pointer to a field within another type. This was because the encoder was previously unable to disambiguate a pointer to an object and a pointer within the object. This CL remedies this by constructing an address map tracking the full memory range object occupy. The encoded Refvalue message has been extended to allow references to children objects within another object. Because the encoding process may learn about object structure over time, we cannot encode any objects under the entire graph has been generated. This CL also updates the state package to use standard interfaces intead of reflection-based dispatch in order to improve performance overall. This includes a custom wire protocol to significantly reduce the number of allocations and take advantage of structure packing. As part of these changes, there are a small number of minor changes in other places of the code base: * The lists used during encoding are changed to use intrusive lists with the objectEncodeState directly, which required that the ilist Len() method is updated to work properly with the ElementMapper mechanism. * A bug is fixed in the list code wherein Remove() called on an element that is already removed can corrupt the list (removing the element if there's only a single element). Now the behavior is correct. * Standard error wrapping is introduced. * Compressio was updated to implement the new wire.Reader and wire.Writer inteface methods directly. The lack of a ReadByte and WriteByte caused issues not due to interface dispatch, but because underlying slices for a Read or Write call through an interface would always escape to the heap! * Statify has been updated to support the new APIs. See README.md for a description of how the new mechanism works. PiperOrigin-RevId: 318010298