Age | Commit message (Collapse) | Author |
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PiperOrigin-RevId: 352904728
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This lets us avoid treating a value of 0 as one reference. All references
using the refsvfs2 template must call InitRefs() before the reference is
incremented/decremented, or else a panic will occur. Therefore, it should be
pretty easy to identify missing InitRef calls during testing.
Updates #1486.
PiperOrigin-RevId: 341411151
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Updates #1486.
PiperOrigin-RevId: 339581879
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Inode number consistency checks are now skipped in save/restore tests for
reasons described in greatest detail in StatTest.StateDoesntChangeAfterRename.
They pass in VFS1 due to the bug described in new test case
SimpleStatTest.DifferentFilesHaveDifferentDeviceInodeNumberPairs.
Fixes #1663
PiperOrigin-RevId: 338776148
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Added the following fields in kernfs.InodeAttr:
- blockSize
- atime
- mtime
- ctime
Also resolved all TODOs for #1193.
Fixes #1193
PiperOrigin-RevId: 338714527
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Our current reference leak checker uses finalizers to verify whether an object
has reached zero references before it is garbage collected. There are multiple
problems with this mechanism, so a rewrite is in order.
With finalizers, there is no way to guarantee that a finalizer will run before
the program exits. When an unreachable object with a finalizer is garbage
collected, its finalizer will be added to a queue and run asynchronously. The
best we can do is run garbage collection upon sandbox exit to make sure that
all finalizers are enqueued.
Furthermore, if there is a chain of finalized objects, e.g. A points to B
points to C, garbage collection needs to run multiple times before all of the
finalizers are enqueued. The first GC run will register the finalizer for A but
not free it. It takes another GC run to free A, at which point B's finalizer
can be registered. As a result, we need to run GC as many times as the length
of the longest such chain to have a somewhat reliable leak checker.
Finally, a cyclical chain of structs pointing to one another will never be
garbage collected if a finalizer is set. This is a well-known issue with Go
finalizers (https://github.com/golang/go/issues/7358). Using leak checking on
filesystem objects that produce cycles will not work and even result in memory
leaks.
The new leak checker stores reference counted objects in a global map when
leak check is enabled and removes them once they are destroyed. At sandbox
exit, any remaining objects in the map are considered as leaked. This provides
a deterministic way of detecting leaks without relying on the complexities of
finalizers and garbage collection.
This approach has several benefits over the former, including:
- Always detects leaks of objects that should be destroyed very close to
sandbox exit. The old checker very rarely detected these leaks, because it
relied on garbage collection to be run in a short window of time.
- Panics if we forgot to enable leak check on a ref-counted object (we will try
to remove it from the map when it is destroyed, but it will never have been
added).
- Can store extra logging information in the map values without adding to the
size of the ref count struct itself. With the size of just an int64, the ref
count object remains compact, meaning frequent operations like IncRef/DecRef
are more cache-efficient.
- Can aggregate leak results in a single report after the sandbox exits.
Instead of having warnings littered in the log, which were
non-deterministically triggered by garbage collection, we can print all
warning messages at once. Note that this could also be a limitation--the
sandbox must exit properly for leaks to be detected.
Some basic benchmarking indicates that this change does not significantly
affect performance when leak checking is enabled, which is understandable
since registering/unregistering is only done once for each filesystem object.
Updates #1486.
PiperOrigin-RevId: 338685972
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Singleton filesystem like devpts and devtmpfs have a single filesystem shared
among all mounts, so they acquire a "self-reference" when initialized that
must be released when the entire virtual filesystem is released at sandbox
exit.
PiperOrigin-RevId: 336828852
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This change aims to fix the memory leak issue reported inĀ #3933.
Background:
VFS2 kernfs kept accumulating invalid dentries if those dentries were not
walked on. After substantial consideration of the problem by our team, we
decided to have an LRU cache solution. This change is the first part to that
solution, where we don't cache anything. The LRU cache can be added on top of
this.
What has changed:
- Introduced the concept of an inode tree in kernfs.OrderedChildren.
This is helpful is cases where the lifecycle of an inode is different from
that of a dentry.
- OrderedChildren now deals with initialized inodes instead of initialized
dentries. It now implements Lookup() where it constructs a new dentry
using the inode.
- OrderedChildren holds a ref on all its children inodes. With this change,
now an inode can "outlive" a dentry pointing to it. See comments in
kernfs.OrderedChildren.
- The kernfs dentry tree is solely maintained by kernfs only. Inode
implementations can not modify the dentry tree.
- Dentries that reach ref count 0 are removed from the dentry tree.
- revalidateChildLocked now defer-DecRefs the newly created dentry from
Inode.Lookup(), limiting its life to the current filesystem operation. If
refs are picked on the dentry during the FS op (via an FD or something),
then it will stick around and will be removed when the FD is closed. So there
is essentially _no caching_ for Look()ed up dentries.
- kernfs.DecRef does not have the precondition that fs.mu must be locked.
Fixes #3933
PiperOrigin-RevId: 336768576
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The FD should hold a reference on the dentry they were opened on which in turn
holds a reference on the inode it points to.
PiperOrigin-RevId: 333589223
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Updates #1663
PiperOrigin-RevId: 333539293
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Update signatures for:
- walkExistingLocked
- checkDeleteLocked
- Inode.Open
Updates #1193
PiperOrigin-RevId: 333163381
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Updates #1193.
PiperOrigin-RevId: 332939026
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