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2019-07-31Flipcall refinements.Jamie Liu
Note that some of these changes affect the protocol in backward-incompatible ways. - Replace use of "initially-active" and "initially-inactive" with "client" and "server" respectively for clarity. - Fix a race condition involving Endpoint.Shutdown() by repeatedly invoking FUTEX_WAKE until it is confirmed that no local thread is blocked in FUTEX_WAIT. - Drop flipcall.ControlMode. PiperOrigin-RevId: 260981382
2019-06-21Add //pkg/flipcall.Jamie Liu
Flipcall is a (conceptually) simple local-only RPC mechanism. Compared to unet, Flipcall does not support passing FDs (support for which will be provided out of band by another package), requires users to establish connections manually, and requires user management of concurrency since each connected Endpoint pair supports only a single RPC at a time; however, it improves performance by using shared memory for data (reducing memory copies) and using futexes for control signaling (which is much cheaper than sendto/recvfrom/sendmsg/recvmsg). PiperOrigin-RevId: 254471986