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-rw-r--r--tools/checklocks/state.go315
1 files changed, 315 insertions, 0 deletions
diff --git a/tools/checklocks/state.go b/tools/checklocks/state.go
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+// Copyright 2020 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package checklocks
+
+import (
+ "fmt"
+ "go/token"
+ "go/types"
+ "strings"
+ "sync/atomic"
+
+ "golang.org/x/tools/go/ssa"
+)
+
+// lockState tracks the locking state and aliases.
+type lockState struct {
+ // lockedMutexes is used to track which mutexes in a given struct are
+ // currently locked. Note that most of the heavy lifting is done by
+ // valueAsString below, which maps to specific structure fields, etc.
+ lockedMutexes []string
+
+ // stored stores values that have been stored in memory, bound to
+ // FreeVars or passed as Parameterse.
+ stored map[ssa.Value]ssa.Value
+
+ // used is a temporary map, used only for valueAsString. It prevents
+ // multiple use of the same memory location.
+ used map[ssa.Value]struct{}
+
+ // defers are the stack of defers that have been pushed.
+ defers []*ssa.Defer
+
+ // refs indicates the number of references on this structure. If it's
+ // greater than one, we will do copy-on-write.
+ refs *int32
+}
+
+// newLockState makes a new lockState.
+func newLockState() *lockState {
+ refs := int32(1) // Not shared.
+ return &lockState{
+ lockedMutexes: make([]string, 0),
+ used: make(map[ssa.Value]struct{}),
+ stored: make(map[ssa.Value]ssa.Value),
+ defers: make([]*ssa.Defer, 0),
+ refs: &refs,
+ }
+}
+
+// fork forks the locking state. When a lockState is forked, any modifications
+// will cause maps to be copied.
+func (l *lockState) fork() *lockState {
+ if l == nil {
+ return newLockState()
+ }
+ atomic.AddInt32(l.refs, 1)
+ return &lockState{
+ lockedMutexes: l.lockedMutexes,
+ used: make(map[ssa.Value]struct{}),
+ stored: l.stored,
+ defers: l.defers,
+ refs: l.refs,
+ }
+}
+
+// modify indicates that this state will be modified.
+func (l *lockState) modify() {
+ if atomic.LoadInt32(l.refs) > 1 {
+ // Copy the lockedMutexes.
+ lm := make([]string, len(l.lockedMutexes))
+ copy(lm, l.lockedMutexes)
+ l.lockedMutexes = lm
+
+ // Copy the stored values.
+ s := make(map[ssa.Value]ssa.Value)
+ for k, v := range l.stored {
+ s[k] = v
+ }
+ l.stored = s
+
+ // Reset the used values.
+ l.used = make(map[ssa.Value]struct{})
+
+ // Copy the defers.
+ ds := make([]*ssa.Defer, len(l.defers))
+ copy(ds, l.defers)
+ l.defers = ds
+
+ // Drop our reference.
+ atomic.AddInt32(l.refs, -1)
+ newRefs := int32(1) // Not shared.
+ l.refs = &newRefs
+ }
+}
+
+// isHeld indicates whether the field is held is not.
+func (l *lockState) isHeld(rv resolvedValue) (string, bool) {
+ if !rv.valid {
+ return rv.valueAsString(l), false
+ }
+ s := rv.valueAsString(l)
+ for _, k := range l.lockedMutexes {
+ if k == s {
+ return s, true
+ }
+ }
+ return s, false
+}
+
+// lockField locks the given field.
+//
+// If false is returned, the field was already locked.
+func (l *lockState) lockField(rv resolvedValue) (string, bool) {
+ if !rv.valid {
+ return rv.valueAsString(l), false
+ }
+ s := rv.valueAsString(l)
+ for _, k := range l.lockedMutexes {
+ if k == s {
+ return s, false
+ }
+ }
+ l.modify()
+ l.lockedMutexes = append(l.lockedMutexes, s)
+ return s, true
+}
+
+// unlockField unlocks the given field.
+//
+// If false is returned, the field was not locked.
+func (l *lockState) unlockField(rv resolvedValue) (string, bool) {
+ if !rv.valid {
+ return rv.valueAsString(l), false
+ }
+ s := rv.valueAsString(l)
+ for i, k := range l.lockedMutexes {
+ if k == s {
+ // Copy the last lock in and truncate.
+ l.modify()
+ l.lockedMutexes[i] = l.lockedMutexes[len(l.lockedMutexes)-1]
+ l.lockedMutexes = l.lockedMutexes[:len(l.lockedMutexes)-1]
+ return s, true
+ }
+ }
+ return s, false
+}
+
+// store records an alias.
+func (l *lockState) store(addr ssa.Value, v ssa.Value) {
+ l.modify()
+ l.stored[addr] = v
+}
+
+// isSubset indicates other holds all the locks held by l.
+func (l *lockState) isSubset(other *lockState) bool {
+ held := 0 // Number in l, held by other.
+ for _, k := range l.lockedMutexes {
+ for _, ok := range other.lockedMutexes {
+ if k == ok {
+ held++
+ break
+ }
+ }
+ }
+ return held >= len(l.lockedMutexes)
+}
+
+// count indicates the number of locks held.
+func (l *lockState) count() int {
+ return len(l.lockedMutexes)
+}
+
+// isCompatible returns true if the states are compatible.
+func (l *lockState) isCompatible(other *lockState) bool {
+ return l.isSubset(other) && other.isSubset(l)
+}
+
+// elemType is a type that implements the Elem function.
+type elemType interface {
+ Elem() types.Type
+}
+
+// valueAsString returns a string for a given value.
+//
+// This decomposes the value into the simplest possible representation in terms
+// of parameters, free variables and globals. During resolution, stored values
+// may be transferred, as well as bound free variables.
+//
+// Nil may not be passed here.
+func (l *lockState) valueAsString(v ssa.Value) string {
+ switch x := v.(type) {
+ case *ssa.Parameter:
+ // Was this provided as a paramter for a local anonymous
+ // function invocation?
+ v, ok := l.stored[x]
+ if ok {
+ return l.valueAsString(v)
+ }
+ return fmt.Sprintf("{param:%s}", x.Name())
+ case *ssa.Global:
+ return fmt.Sprintf("{global:%s}", x.Name())
+ case *ssa.FreeVar:
+ // Attempt to resolve this, in case we are being invoked in a
+ // scope where all the variables are bound.
+ v, ok := l.stored[x]
+ if ok {
+ // The FreeVar is typically bound to a location, so we
+ // check what's been stored there. Note that the second
+ // may map to the same FreeVar, which we can check.
+ stored, ok := l.stored[v]
+ if ok {
+ return l.valueAsString(stored)
+ }
+ }
+ return fmt.Sprintf("{freevar:%s}", x.Name())
+ case *ssa.Convert:
+ // Just disregard conversion.
+ return l.valueAsString(x.X)
+ case *ssa.ChangeType:
+ // Ditto, disregard.
+ return l.valueAsString(x.X)
+ case *ssa.UnOp:
+ if x.Op != token.MUL {
+ break
+ }
+ // Is this loading a free variable? If yes, then this can be
+ // resolved in the original isAlias function.
+ if fv, ok := x.X.(*ssa.FreeVar); ok {
+ return l.valueAsString(fv)
+ }
+ // Should be try to resolve via a memory address? This needs to
+ // be done since a memory location can hold its own value.
+ if _, ok := l.used[x.X]; !ok {
+ // Check if we know what the accessed location holds.
+ // This is used to disambiguate memory locations.
+ v, ok := l.stored[x.X]
+ if ok {
+ l.used[x.X] = struct{}{}
+ defer func() { delete(l.used, x.X) }()
+ return l.valueAsString(v)
+ }
+ }
+ // x.X.Type is pointer. We must construct this type
+ // dynamically, since the ssa.Value could be synthetic.
+ return fmt.Sprintf("*(%s)", l.valueAsString(x.X))
+ case *ssa.Field:
+ structType, ok := resolveStruct(x.X.Type())
+ if !ok {
+ // This should not happen.
+ panic(fmt.Sprintf("structType not available for struct: %#v", x.X))
+ }
+ fieldObj := structType.Field(x.Field)
+ return fmt.Sprintf("%s.%s", l.valueAsString(x.X), fieldObj.Name())
+ case *ssa.FieldAddr:
+ structType, ok := resolveStruct(x.X.Type())
+ if !ok {
+ // This should not happen.
+ panic(fmt.Sprintf("structType not available for struct: %#v", x.X))
+ }
+ fieldObj := structType.Field(x.Field)
+ return fmt.Sprintf("&(%s.%s)", l.valueAsString(x.X), fieldObj.Name())
+ case *ssa.Index:
+ return fmt.Sprintf("%s[%s]", l.valueAsString(x.X), l.valueAsString(x.Index))
+ case *ssa.IndexAddr:
+ return fmt.Sprintf("&(%s[%s])", l.valueAsString(x.X), l.valueAsString(x.Index))
+ case *ssa.Lookup:
+ return fmt.Sprintf("%s[%s]", l.valueAsString(x.X), l.valueAsString(x.Index))
+ case *ssa.Extract:
+ return fmt.Sprintf("%s[%d]", l.valueAsString(x.Tuple), x.Index)
+ }
+
+ // In the case of any other type (e.g. this may be an alloc, a return
+ // value, etc.), just return the literal pointer value to the Value.
+ // This will be unique within the ssa graph, and so if two values are
+ // equal, they are from the same type.
+ return fmt.Sprintf("{%T:%p}", v, v)
+}
+
+// String returns the full lock state.
+func (l *lockState) String() string {
+ if l.count() == 0 {
+ return "no locks held"
+ }
+ return strings.Join(l.lockedMutexes, ",")
+}
+
+// pushDefer pushes a defer onto the stack.
+func (l *lockState) pushDefer(d *ssa.Defer) {
+ l.modify()
+ l.defers = append(l.defers, d)
+}
+
+// popDefer pops a defer from the stack.
+func (l *lockState) popDefer() *ssa.Defer {
+ // Does not technically modify the underlying slice.
+ count := len(l.defers)
+ if count == 0 {
+ return nil
+ }
+ d := l.defers[count-1]
+ l.defers = l.defers[:count-1]
+ return d
+}