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Diffstat (limited to 'tools/checklocks/state.go')
-rw-r--r-- | tools/checklocks/state.go | 315 |
1 files changed, 0 insertions, 315 deletions
diff --git a/tools/checklocks/state.go b/tools/checklocks/state.go deleted file mode 100644 index 57061a32e..000000000 --- a/tools/checklocks/state.go +++ /dev/null @@ -1,315 +0,0 @@ -// Copyright 2020 The gVisor Authors. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package checklocks - -import ( - "fmt" - "go/token" - "go/types" - "strings" - "sync/atomic" - - "golang.org/x/tools/go/ssa" -) - -// lockState tracks the locking state and aliases. -type lockState struct { - // lockedMutexes is used to track which mutexes in a given struct are - // currently locked. Note that most of the heavy lifting is done by - // valueAsString below, which maps to specific structure fields, etc. - lockedMutexes []string - - // stored stores values that have been stored in memory, bound to - // FreeVars or passed as Parameterse. - stored map[ssa.Value]ssa.Value - - // used is a temporary map, used only for valueAsString. It prevents - // multiple use of the same memory location. - used map[ssa.Value]struct{} - - // defers are the stack of defers that have been pushed. - defers []*ssa.Defer - - // refs indicates the number of references on this structure. If it's - // greater than one, we will do copy-on-write. - refs *int32 -} - -// newLockState makes a new lockState. -func newLockState() *lockState { - refs := int32(1) // Not shared. - return &lockState{ - lockedMutexes: make([]string, 0), - used: make(map[ssa.Value]struct{}), - stored: make(map[ssa.Value]ssa.Value), - defers: make([]*ssa.Defer, 0), - refs: &refs, - } -} - -// fork forks the locking state. When a lockState is forked, any modifications -// will cause maps to be copied. -func (l *lockState) fork() *lockState { - if l == nil { - return newLockState() - } - atomic.AddInt32(l.refs, 1) - return &lockState{ - lockedMutexes: l.lockedMutexes, - used: make(map[ssa.Value]struct{}), - stored: l.stored, - defers: l.defers, - refs: l.refs, - } -} - -// modify indicates that this state will be modified. -func (l *lockState) modify() { - if atomic.LoadInt32(l.refs) > 1 { - // Copy the lockedMutexes. - lm := make([]string, len(l.lockedMutexes)) - copy(lm, l.lockedMutexes) - l.lockedMutexes = lm - - // Copy the stored values. - s := make(map[ssa.Value]ssa.Value) - for k, v := range l.stored { - s[k] = v - } - l.stored = s - - // Reset the used values. - l.used = make(map[ssa.Value]struct{}) - - // Copy the defers. - ds := make([]*ssa.Defer, len(l.defers)) - copy(ds, l.defers) - l.defers = ds - - // Drop our reference. - atomic.AddInt32(l.refs, -1) - newRefs := int32(1) // Not shared. - l.refs = &newRefs - } -} - -// isHeld indicates whether the field is held is not. -func (l *lockState) isHeld(rv resolvedValue) (string, bool) { - if !rv.valid { - return rv.valueAsString(l), false - } - s := rv.valueAsString(l) - for _, k := range l.lockedMutexes { - if k == s { - return s, true - } - } - return s, false -} - -// lockField locks the given field. -// -// If false is returned, the field was already locked. -func (l *lockState) lockField(rv resolvedValue) (string, bool) { - if !rv.valid { - return rv.valueAsString(l), false - } - s := rv.valueAsString(l) - for _, k := range l.lockedMutexes { - if k == s { - return s, false - } - } - l.modify() - l.lockedMutexes = append(l.lockedMutexes, s) - return s, true -} - -// unlockField unlocks the given field. -// -// If false is returned, the field was not locked. -func (l *lockState) unlockField(rv resolvedValue) (string, bool) { - if !rv.valid { - return rv.valueAsString(l), false - } - s := rv.valueAsString(l) - for i, k := range l.lockedMutexes { - if k == s { - // Copy the last lock in and truncate. - l.modify() - l.lockedMutexes[i] = l.lockedMutexes[len(l.lockedMutexes)-1] - l.lockedMutexes = l.lockedMutexes[:len(l.lockedMutexes)-1] - return s, true - } - } - return s, false -} - -// store records an alias. -func (l *lockState) store(addr ssa.Value, v ssa.Value) { - l.modify() - l.stored[addr] = v -} - -// isSubset indicates other holds all the locks held by l. -func (l *lockState) isSubset(other *lockState) bool { - held := 0 // Number in l, held by other. - for _, k := range l.lockedMutexes { - for _, ok := range other.lockedMutexes { - if k == ok { - held++ - break - } - } - } - return held >= len(l.lockedMutexes) -} - -// count indicates the number of locks held. -func (l *lockState) count() int { - return len(l.lockedMutexes) -} - -// isCompatible returns true if the states are compatible. -func (l *lockState) isCompatible(other *lockState) bool { - return l.isSubset(other) && other.isSubset(l) -} - -// elemType is a type that implements the Elem function. -type elemType interface { - Elem() types.Type -} - -// valueAsString returns a string for a given value. -// -// This decomposes the value into the simplest possible representation in terms -// of parameters, free variables and globals. During resolution, stored values -// may be transferred, as well as bound free variables. -// -// Nil may not be passed here. -func (l *lockState) valueAsString(v ssa.Value) string { - switch x := v.(type) { - case *ssa.Parameter: - // Was this provided as a paramter for a local anonymous - // function invocation? - v, ok := l.stored[x] - if ok { - return l.valueAsString(v) - } - return fmt.Sprintf("{param:%s}", x.Name()) - case *ssa.Global: - return fmt.Sprintf("{global:%s}", x.Name()) - case *ssa.FreeVar: - // Attempt to resolve this, in case we are being invoked in a - // scope where all the variables are bound. - v, ok := l.stored[x] - if ok { - // The FreeVar is typically bound to a location, so we - // check what's been stored there. Note that the second - // may map to the same FreeVar, which we can check. - stored, ok := l.stored[v] - if ok { - return l.valueAsString(stored) - } - } - return fmt.Sprintf("{freevar:%s}", x.Name()) - case *ssa.Convert: - // Just disregard conversion. - return l.valueAsString(x.X) - case *ssa.ChangeType: - // Ditto, disregard. - return l.valueAsString(x.X) - case *ssa.UnOp: - if x.Op != token.MUL { - break - } - // Is this loading a free variable? If yes, then this can be - // resolved in the original isAlias function. - if fv, ok := x.X.(*ssa.FreeVar); ok { - return l.valueAsString(fv) - } - // Should be try to resolve via a memory address? This needs to - // be done since a memory location can hold its own value. - if _, ok := l.used[x.X]; !ok { - // Check if we know what the accessed location holds. - // This is used to disambiguate memory locations. - v, ok := l.stored[x.X] - if ok { - l.used[x.X] = struct{}{} - defer func() { delete(l.used, x.X) }() - return l.valueAsString(v) - } - } - // x.X.Type is pointer. We must construct this type - // dynamically, since the ssa.Value could be synthetic. - return fmt.Sprintf("*(%s)", l.valueAsString(x.X)) - case *ssa.Field: - structType, ok := resolveStruct(x.X.Type()) - if !ok { - // This should not happen. - panic(fmt.Sprintf("structType not available for struct: %#v", x.X)) - } - fieldObj := structType.Field(x.Field) - return fmt.Sprintf("%s.%s", l.valueAsString(x.X), fieldObj.Name()) - case *ssa.FieldAddr: - structType, ok := resolveStruct(x.X.Type()) - if !ok { - // This should not happen. - panic(fmt.Sprintf("structType not available for struct: %#v", x.X)) - } - fieldObj := structType.Field(x.Field) - return fmt.Sprintf("&(%s.%s)", l.valueAsString(x.X), fieldObj.Name()) - case *ssa.Index: - return fmt.Sprintf("%s[%s]", l.valueAsString(x.X), l.valueAsString(x.Index)) - case *ssa.IndexAddr: - return fmt.Sprintf("&(%s[%s])", l.valueAsString(x.X), l.valueAsString(x.Index)) - case *ssa.Lookup: - return fmt.Sprintf("%s[%s]", l.valueAsString(x.X), l.valueAsString(x.Index)) - case *ssa.Extract: - return fmt.Sprintf("%s[%d]", l.valueAsString(x.Tuple), x.Index) - } - - // In the case of any other type (e.g. this may be an alloc, a return - // value, etc.), just return the literal pointer value to the Value. - // This will be unique within the ssa graph, and so if two values are - // equal, they are from the same type. - return fmt.Sprintf("{%T:%p}", v, v) -} - -// String returns the full lock state. -func (l *lockState) String() string { - if l.count() == 0 { - return "no locks held" - } - return strings.Join(l.lockedMutexes, ",") -} - -// pushDefer pushes a defer onto the stack. -func (l *lockState) pushDefer(d *ssa.Defer) { - l.modify() - l.defers = append(l.defers, d) -} - -// popDefer pops a defer from the stack. -func (l *lockState) popDefer() *ssa.Defer { - // Does not technically modify the underlying slice. - count := len(l.defers) - if count == 0 { - return nil - } - d := l.defers[count-1] - l.defers = l.defers[:count-1] - return d -} |