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Diffstat (limited to 'test/packetimpact/testbench/connections.go')
-rw-r--r--test/packetimpact/testbench/connections.go330
1 files changed, 208 insertions, 122 deletions
diff --git a/test/packetimpact/testbench/connections.go b/test/packetimpact/testbench/connections.go
index 87ce58c24..3af5f83fd 100644
--- a/test/packetimpact/testbench/connections.go
+++ b/test/packetimpact/testbench/connections.go
@@ -429,7 +429,6 @@ type Connection struct {
layerStates []layerState
injector Injector
sniffer Sniffer
- t *testing.T
}
// Returns the default incoming frame against which to match. If received is
@@ -462,7 +461,9 @@ func (conn *Connection) match(override, received Layers) bool {
}
// Close frees associated resources held by the Connection.
-func (conn *Connection) Close() {
+func (conn *Connection) Close(t *testing.T) {
+ t.Helper()
+
errs := multierr.Combine(conn.sniffer.close(), conn.injector.close())
for _, s := range conn.layerStates {
if err := s.close(); err != nil {
@@ -470,7 +471,7 @@ func (conn *Connection) Close() {
}
}
if errs != nil {
- conn.t.Fatalf("unable to close %+v: %s", conn, errs)
+ t.Fatalf("unable to close %+v: %s", conn, errs)
}
}
@@ -482,7 +483,9 @@ func (conn *Connection) Close() {
// overriden first. As an example, valid values of overrideLayers for a TCP-
// over-IPv4-over-Ethernet connection are: nil, [TCP], [IPv4, TCP], and
// [Ethernet, IPv4, TCP].
-func (conn *Connection) CreateFrame(overrideLayers Layers, additionalLayers ...Layer) Layers {
+func (conn *Connection) CreateFrame(t *testing.T, overrideLayers Layers, additionalLayers ...Layer) Layers {
+ t.Helper()
+
var layersToSend Layers
for i, s := range conn.layerStates {
layer := s.outgoing()
@@ -491,7 +494,7 @@ func (conn *Connection) CreateFrame(overrideLayers Layers, additionalLayers ...L
// end.
if j := len(overrideLayers) - (len(conn.layerStates) - i); j >= 0 {
if err := layer.merge(overrideLayers[j]); err != nil {
- conn.t.Fatalf("can't merge %+v into %+v: %s", layer, overrideLayers[j], err)
+ t.Fatalf("can't merge %+v into %+v: %s", layer, overrideLayers[j], err)
}
}
layersToSend = append(layersToSend, layer)
@@ -505,21 +508,25 @@ func (conn *Connection) CreateFrame(overrideLayers Layers, additionalLayers ...L
// This method is useful for sending out-of-band control messages such as
// ICMP packets, where it would not make sense to update the transport layer's
// state using the ICMP header.
-func (conn *Connection) SendFrameStateless(frame Layers) {
+func (conn *Connection) SendFrameStateless(t *testing.T, frame Layers) {
+ t.Helper()
+
outBytes, err := frame.ToBytes()
if err != nil {
- conn.t.Fatalf("can't build outgoing packet: %s", err)
+ t.Fatalf("can't build outgoing packet: %s", err)
}
- conn.injector.Send(outBytes)
+ conn.injector.Send(t, outBytes)
}
// SendFrame sends a frame on the wire and updates the state of all layers.
-func (conn *Connection) SendFrame(frame Layers) {
+func (conn *Connection) SendFrame(t *testing.T, frame Layers) {
+ t.Helper()
+
outBytes, err := frame.ToBytes()
if err != nil {
- conn.t.Fatalf("can't build outgoing packet: %s", err)
+ t.Fatalf("can't build outgoing packet: %s", err)
}
- conn.injector.Send(outBytes)
+ conn.injector.Send(t, outBytes)
// frame might have nil values where the caller wanted to use default values.
// sentFrame will have no nil values in it because it comes from parsing the
@@ -528,7 +535,7 @@ func (conn *Connection) SendFrame(frame Layers) {
// Update the state of each layer based on what was sent.
for i, s := range conn.layerStates {
if err := s.sent(sentFrame[i]); err != nil {
- conn.t.Fatalf("Unable to update the state of %+v with %s: %s", s, sentFrame[i], err)
+ t.Fatalf("Unable to update the state of %+v with %s: %s", s, sentFrame[i], err)
}
}
}
@@ -538,18 +545,22 @@ func (conn *Connection) SendFrame(frame Layers) {
//
// Types defined with Connection as the underlying type should expose
// type-safe versions of this method.
-func (conn *Connection) send(overrideLayers Layers, additionalLayers ...Layer) {
- conn.SendFrame(conn.CreateFrame(overrideLayers, additionalLayers...))
+func (conn *Connection) send(t *testing.T, overrideLayers Layers, additionalLayers ...Layer) {
+ t.Helper()
+
+ conn.SendFrame(t, conn.CreateFrame(t, overrideLayers, additionalLayers...))
}
// recvFrame gets the next successfully parsed frame (of type Layers) within the
// timeout provided. If no parsable frame arrives before the timeout, it returns
// nil.
-func (conn *Connection) recvFrame(timeout time.Duration) Layers {
+func (conn *Connection) recvFrame(t *testing.T, timeout time.Duration) Layers {
+ t.Helper()
+
if timeout <= 0 {
return nil
}
- b := conn.sniffer.Recv(timeout)
+ b := conn.sniffer.Recv(t, timeout)
if b == nil {
return nil
}
@@ -569,32 +580,36 @@ func (e *layersError) Error() string {
// Expect expects a frame with the final layerStates layer matching the
// provided Layer within the timeout specified. If it doesn't arrive in time,
// an error is returned.
-func (conn *Connection) Expect(layer Layer, timeout time.Duration) (Layer, error) {
+func (conn *Connection) Expect(t *testing.T, layer Layer, timeout time.Duration) (Layer, error) {
+ t.Helper()
+
// Make a frame that will ignore all but the final layer.
layers := make([]Layer, len(conn.layerStates))
layers[len(layers)-1] = layer
- gotFrame, err := conn.ExpectFrame(layers, timeout)
+ gotFrame, err := conn.ExpectFrame(t, layers, timeout)
if err != nil {
return nil, err
}
if len(conn.layerStates)-1 < len(gotFrame) {
return gotFrame[len(conn.layerStates)-1], nil
}
- conn.t.Fatal("the received frame should be at least as long as the expected layers")
+ t.Fatalf("the received frame should be at least as long as the expected layers, got %d layers, want at least %d layers, got frame: %#v", len(gotFrame), len(conn.layerStates), gotFrame)
panic("unreachable")
}
// ExpectFrame expects a frame that matches the provided Layers within the
// timeout specified. If one arrives in time, the Layers is returned without an
// error. If it doesn't arrive in time, it returns nil and error is non-nil.
-func (conn *Connection) ExpectFrame(layers Layers, timeout time.Duration) (Layers, error) {
+func (conn *Connection) ExpectFrame(t *testing.T, layers Layers, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
deadline := time.Now().Add(timeout)
var errs error
for {
var gotLayers Layers
if timeout = time.Until(deadline); timeout > 0 {
- gotLayers = conn.recvFrame(timeout)
+ gotLayers = conn.recvFrame(t, timeout)
}
if gotLayers == nil {
if errs == nil {
@@ -605,7 +620,7 @@ func (conn *Connection) ExpectFrame(layers Layers, timeout time.Duration) (Layer
if conn.match(layers, gotLayers) {
for i, s := range conn.layerStates {
if err := s.received(gotLayers[i]); err != nil {
- conn.t.Fatal(err)
+ t.Fatalf("failed to update test connection's layer states based on received frame: %s", err)
}
}
return gotLayers, nil
@@ -616,8 +631,10 @@ func (conn *Connection) ExpectFrame(layers Layers, timeout time.Duration) (Layer
// Drain drains the sniffer's receive buffer by receiving packets until there's
// nothing else to receive.
-func (conn *Connection) Drain() {
- conn.sniffer.Drain()
+func (conn *Connection) Drain(t *testing.T) {
+ t.Helper()
+
+ conn.sniffer.Drain(t)
}
// TCPIPv4 maintains the state for all the layers in a TCP/IPv4 connection.
@@ -625,6 +642,8 @@ type TCPIPv4 Connection
// NewTCPIPv4 creates a new TCPIPv4 connection with reasonable defaults.
func NewTCPIPv4(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv4 {
+ t.Helper()
+
etherState, err := newEtherState(Ether{}, Ether{})
if err != nil {
t.Fatalf("can't make etherState: %s", err)
@@ -650,57 +669,58 @@ func NewTCPIPv4(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv4 {
layerStates: []layerState{etherState, ipv4State, tcpState},
injector: injector,
sniffer: sniffer,
- t: t,
}
}
// Connect performs a TCP 3-way handshake. The input Connection should have a
// final TCP Layer.
-func (conn *TCPIPv4) Connect() {
- conn.t.Helper()
+func (conn *TCPIPv4) Connect(t *testing.T) {
+ t.Helper()
// Send the SYN.
- conn.Send(TCP{Flags: Uint8(header.TCPFlagSyn)})
+ conn.Send(t, TCP{Flags: Uint8(header.TCPFlagSyn)})
// Wait for the SYN-ACK.
- synAck, err := conn.Expect(TCP{Flags: Uint8(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
+ synAck, err := conn.Expect(t, TCP{Flags: Uint8(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
if err != nil {
- conn.t.Fatalf("didn't get synack during handshake: %s", err)
+ t.Fatalf("didn't get synack during handshake: %s", err)
}
conn.layerStates[len(conn.layerStates)-1].(*tcpState).synAck = synAck
// Send an ACK.
- conn.Send(TCP{Flags: Uint8(header.TCPFlagAck)})
+ conn.Send(t, TCP{Flags: Uint8(header.TCPFlagAck)})
}
// ConnectWithOptions performs a TCP 3-way handshake with given TCP options.
// The input Connection should have a final TCP Layer.
-func (conn *TCPIPv4) ConnectWithOptions(options []byte) {
- conn.t.Helper()
+func (conn *TCPIPv4) ConnectWithOptions(t *testing.T, options []byte) {
+ t.Helper()
// Send the SYN.
- conn.Send(TCP{Flags: Uint8(header.TCPFlagSyn), Options: options})
+ conn.Send(t, TCP{Flags: Uint8(header.TCPFlagSyn), Options: options})
// Wait for the SYN-ACK.
- synAck, err := conn.Expect(TCP{Flags: Uint8(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
+ synAck, err := conn.Expect(t, TCP{Flags: Uint8(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
if err != nil {
- conn.t.Fatalf("didn't get synack during handshake: %s", err)
+ t.Fatalf("didn't get synack during handshake: %s", err)
}
conn.layerStates[len(conn.layerStates)-1].(*tcpState).synAck = synAck
// Send an ACK.
- conn.Send(TCP{Flags: Uint8(header.TCPFlagAck)})
+ conn.Send(t, TCP{Flags: Uint8(header.TCPFlagAck)})
}
// ExpectData is a convenient method that expects a Layer and the Layer after
// it. If it doens't arrive in time, it returns nil.
-func (conn *TCPIPv4) ExpectData(tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+func (conn *TCPIPv4) ExpectData(t *testing.T, tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
expected := make([]Layer, len(conn.layerStates))
expected[len(expected)-1] = tcp
if payload != nil {
expected = append(expected, payload)
}
- return (*Connection)(conn).ExpectFrame(expected, timeout)
+ return (*Connection)(conn).ExpectFrame(t, expected, timeout)
}
// ExpectNextData attempts to receive the next incoming segment for the
@@ -709,9 +729,11 @@ func (conn *TCPIPv4) ExpectData(tcp *TCP, payload *Payload, timeout time.Duratio
// It differs from ExpectData() in that here we are only interested in the next
// received segment, while ExpectData() can receive multiple segments for the
// connection until there is a match with given layers or a timeout.
-func (conn *TCPIPv4) ExpectNextData(tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+func (conn *TCPIPv4) ExpectNextData(t *testing.T, tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
// Receive the first incoming TCP segment for this connection.
- got, err := conn.ExpectData(&TCP{}, nil, timeout)
+ got, err := conn.ExpectData(t, &TCP{}, nil, timeout)
if err != nil {
return nil, err
}
@@ -720,7 +742,7 @@ func (conn *TCPIPv4) ExpectNextData(tcp *TCP, payload *Payload, timeout time.Dur
expected[len(expected)-1] = tcp
if payload != nil {
expected = append(expected, payload)
- tcp.SeqNum = Uint32(uint32(*conn.RemoteSeqNum()) - uint32(payload.Length()))
+ tcp.SeqNum = Uint32(uint32(*conn.RemoteSeqNum(t)) - uint32(payload.Length()))
}
if !(*Connection)(conn).match(expected, got) {
return nil, fmt.Errorf("next frame is not matching %s during %s: got %s", expected, timeout, got)
@@ -730,71 +752,91 @@ func (conn *TCPIPv4) ExpectNextData(tcp *TCP, payload *Payload, timeout time.Dur
// Send a packet with reasonable defaults. Potentially override the TCP layer in
// the connection with the provided layer and add additionLayers.
-func (conn *TCPIPv4) Send(tcp TCP, additionalLayers ...Layer) {
- (*Connection)(conn).send(Layers{&tcp}, additionalLayers...)
+func (conn *TCPIPv4) Send(t *testing.T, tcp TCP, additionalLayers ...Layer) {
+ t.Helper()
+
+ (*Connection)(conn).send(t, Layers{&tcp}, additionalLayers...)
}
// Close frees associated resources held by the TCPIPv4 connection.
-func (conn *TCPIPv4) Close() {
- (*Connection)(conn).Close()
+func (conn *TCPIPv4) Close(t *testing.T) {
+ t.Helper()
+
+ (*Connection)(conn).Close(t)
}
// Expect expects a frame with the TCP layer matching the provided TCP within
// the timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *TCPIPv4) Expect(tcp TCP, timeout time.Duration) (*TCP, error) {
- layer, err := (*Connection)(conn).Expect(&tcp, timeout)
+func (conn *TCPIPv4) Expect(t *testing.T, tcp TCP, timeout time.Duration) (*TCP, error) {
+ t.Helper()
+
+ layer, err := (*Connection)(conn).Expect(t, &tcp, timeout)
if layer == nil {
return nil, err
}
gotTCP, ok := layer.(*TCP)
if !ok {
- conn.t.Fatalf("expected %s to be TCP", layer)
+ t.Fatalf("expected %s to be TCP", layer)
}
return gotTCP, err
}
-func (conn *TCPIPv4) tcpState() *tcpState {
+func (conn *TCPIPv4) tcpState(t *testing.T) *tcpState {
+ t.Helper()
+
state, ok := conn.layerStates[2].(*tcpState)
if !ok {
- conn.t.Fatalf("got transport-layer state type=%T, expected tcpState", conn.layerStates[2])
+ t.Fatalf("got transport-layer state type=%T, expected tcpState", conn.layerStates[2])
}
return state
}
-func (conn *TCPIPv4) ipv4State() *ipv4State {
+func (conn *TCPIPv4) ipv4State(t *testing.T) *ipv4State {
+ t.Helper()
+
state, ok := conn.layerStates[1].(*ipv4State)
if !ok {
- conn.t.Fatalf("expected network-layer state type=%T, expected ipv4State", conn.layerStates[1])
+ t.Fatalf("expected network-layer state type=%T, expected ipv4State", conn.layerStates[1])
}
return state
}
// RemoteSeqNum returns the next expected sequence number from the DUT.
-func (conn *TCPIPv4) RemoteSeqNum() *seqnum.Value {
- return conn.tcpState().remoteSeqNum
+func (conn *TCPIPv4) RemoteSeqNum(t *testing.T) *seqnum.Value {
+ t.Helper()
+
+ return conn.tcpState(t).remoteSeqNum
}
// LocalSeqNum returns the next sequence number to send from the testbench.
-func (conn *TCPIPv4) LocalSeqNum() *seqnum.Value {
- return conn.tcpState().localSeqNum
+func (conn *TCPIPv4) LocalSeqNum(t *testing.T) *seqnum.Value {
+ t.Helper()
+
+ return conn.tcpState(t).localSeqNum
}
// SynAck returns the SynAck that was part of the handshake.
-func (conn *TCPIPv4) SynAck() *TCP {
- return conn.tcpState().synAck
+func (conn *TCPIPv4) SynAck(t *testing.T) *TCP {
+ t.Helper()
+
+ return conn.tcpState(t).synAck
}
// LocalAddr gets the local socket address of this connection.
-func (conn *TCPIPv4) LocalAddr() *unix.SockaddrInet4 {
- sa := &unix.SockaddrInet4{Port: int(*conn.tcpState().out.SrcPort)}
- copy(sa.Addr[:], *conn.ipv4State().out.SrcAddr)
+func (conn *TCPIPv4) LocalAddr(t *testing.T) *unix.SockaddrInet4 {
+ t.Helper()
+
+ sa := &unix.SockaddrInet4{Port: int(*conn.tcpState(t).out.SrcPort)}
+ copy(sa.Addr[:], *conn.ipv4State(t).out.SrcAddr)
return sa
}
// Drain drains the sniffer's receive buffer by receiving packets until there's
// nothing else to receive.
-func (conn *TCPIPv4) Drain() {
- conn.sniffer.Drain()
+func (conn *TCPIPv4) Drain(t *testing.T) {
+ t.Helper()
+
+ conn.sniffer.Drain(t)
}
// IPv6Conn maintains the state for all the layers in a IPv6 connection.
@@ -802,6 +844,8 @@ type IPv6Conn Connection
// NewIPv6Conn creates a new IPv6Conn connection with reasonable defaults.
func NewIPv6Conn(t *testing.T, outgoingIPv6, incomingIPv6 IPv6) IPv6Conn {
+ t.Helper()
+
etherState, err := newEtherState(Ether{}, Ether{})
if err != nil {
t.Fatalf("can't make EtherState: %s", err)
@@ -824,25 +868,30 @@ func NewIPv6Conn(t *testing.T, outgoingIPv6, incomingIPv6 IPv6) IPv6Conn {
layerStates: []layerState{etherState, ipv6State},
injector: injector,
sniffer: sniffer,
- t: t,
}
}
// Send sends a frame with ipv6 overriding the IPv6 layer defaults and
// additionalLayers added after it.
-func (conn *IPv6Conn) Send(ipv6 IPv6, additionalLayers ...Layer) {
- (*Connection)(conn).send(Layers{&ipv6}, additionalLayers...)
+func (conn *IPv6Conn) Send(t *testing.T, ipv6 IPv6, additionalLayers ...Layer) {
+ t.Helper()
+
+ (*Connection)(conn).send(t, Layers{&ipv6}, additionalLayers...)
}
// Close to clean up any resources held.
-func (conn *IPv6Conn) Close() {
- (*Connection)(conn).Close()
+func (conn *IPv6Conn) Close(t *testing.T) {
+ t.Helper()
+
+ (*Connection)(conn).Close(t)
}
// ExpectFrame expects a frame that matches the provided Layers within the
// timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *IPv6Conn) ExpectFrame(frame Layers, timeout time.Duration) (Layers, error) {
- return (*Connection)(conn).ExpectFrame(frame, timeout)
+func (conn *IPv6Conn) ExpectFrame(t *testing.T, frame Layers, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
+ return (*Connection)(conn).ExpectFrame(t, frame, timeout)
}
// UDPIPv4 maintains the state for all the layers in a UDP/IPv4 connection.
@@ -850,6 +899,8 @@ type UDPIPv4 Connection
// NewUDPIPv4 creates a new UDPIPv4 connection with reasonable defaults.
func NewUDPIPv4(t *testing.T, outgoingUDP, incomingUDP UDP) UDPIPv4 {
+ t.Helper()
+
etherState, err := newEtherState(Ether{}, Ether{})
if err != nil {
t.Fatalf("can't make etherState: %s", err)
@@ -875,81 +926,96 @@ func NewUDPIPv4(t *testing.T, outgoingUDP, incomingUDP UDP) UDPIPv4 {
layerStates: []layerState{etherState, ipv4State, udpState},
injector: injector,
sniffer: sniffer,
- t: t,
}
}
-func (conn *UDPIPv4) udpState() *udpState {
+func (conn *UDPIPv4) udpState(t *testing.T) *udpState {
+ t.Helper()
+
state, ok := conn.layerStates[2].(*udpState)
if !ok {
- conn.t.Fatalf("got transport-layer state type=%T, expected udpState", conn.layerStates[2])
+ t.Fatalf("got transport-layer state type=%T, expected udpState", conn.layerStates[2])
}
return state
}
-func (conn *UDPIPv4) ipv4State() *ipv4State {
+func (conn *UDPIPv4) ipv4State(t *testing.T) *ipv4State {
+ t.Helper()
+
state, ok := conn.layerStates[1].(*ipv4State)
if !ok {
- conn.t.Fatalf("got network-layer state type=%T, expected ipv4State", conn.layerStates[1])
+ t.Fatalf("got network-layer state type=%T, expected ipv4State", conn.layerStates[1])
}
return state
}
// LocalAddr gets the local socket address of this connection.
-func (conn *UDPIPv4) LocalAddr() *unix.SockaddrInet4 {
- sa := &unix.SockaddrInet4{Port: int(*conn.udpState().out.SrcPort)}
- copy(sa.Addr[:], *conn.ipv4State().out.SrcAddr)
+func (conn *UDPIPv4) LocalAddr(t *testing.T) *unix.SockaddrInet4 {
+ t.Helper()
+
+ sa := &unix.SockaddrInet4{Port: int(*conn.udpState(t).out.SrcPort)}
+ copy(sa.Addr[:], *conn.ipv4State(t).out.SrcAddr)
return sa
}
// Send sends a packet with reasonable defaults, potentially overriding the UDP
// layer and adding additionLayers.
-func (conn *UDPIPv4) Send(udp UDP, additionalLayers ...Layer) {
- (*Connection)(conn).send(Layers{&udp}, additionalLayers...)
+func (conn *UDPIPv4) Send(t *testing.T, udp UDP, additionalLayers ...Layer) {
+ t.Helper()
+
+ (*Connection)(conn).send(t, Layers{&udp}, additionalLayers...)
}
// SendIP sends a packet with reasonable defaults, potentially overriding the
// UDP and IPv4 headers and adding additionLayers.
-func (conn *UDPIPv4) SendIP(ip IPv4, udp UDP, additionalLayers ...Layer) {
- (*Connection)(conn).send(Layers{&ip, &udp}, additionalLayers...)
+func (conn *UDPIPv4) SendIP(t *testing.T, ip IPv4, udp UDP, additionalLayers ...Layer) {
+ t.Helper()
+
+ (*Connection)(conn).send(t, Layers{&ip, &udp}, additionalLayers...)
}
// Expect expects a frame with the UDP layer matching the provided UDP within
// the timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *UDPIPv4) Expect(udp UDP, timeout time.Duration) (*UDP, error) {
- conn.t.Helper()
- layer, err := (*Connection)(conn).Expect(&udp, timeout)
+func (conn *UDPIPv4) Expect(t *testing.T, udp UDP, timeout time.Duration) (*UDP, error) {
+ t.Helper()
+
+ layer, err := (*Connection)(conn).Expect(t, &udp, timeout)
if err != nil {
return nil, err
}
gotUDP, ok := layer.(*UDP)
if !ok {
- conn.t.Fatalf("expected %s to be UDP", layer)
+ t.Fatalf("expected %s to be UDP", layer)
}
return gotUDP, nil
}
// ExpectData is a convenient method that expects a Layer and the Layer after
// it. If it doens't arrive in time, it returns nil.
-func (conn *UDPIPv4) ExpectData(udp UDP, payload Payload, timeout time.Duration) (Layers, error) {
- conn.t.Helper()
+func (conn *UDPIPv4) ExpectData(t *testing.T, udp UDP, payload Payload, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
expected := make([]Layer, len(conn.layerStates))
expected[len(expected)-1] = &udp
if payload.length() != 0 {
expected = append(expected, &payload)
}
- return (*Connection)(conn).ExpectFrame(expected, timeout)
+ return (*Connection)(conn).ExpectFrame(t, expected, timeout)
}
// Close frees associated resources held by the UDPIPv4 connection.
-func (conn *UDPIPv4) Close() {
- (*Connection)(conn).Close()
+func (conn *UDPIPv4) Close(t *testing.T) {
+ t.Helper()
+
+ (*Connection)(conn).Close(t)
}
// Drain drains the sniffer's receive buffer by receiving packets until there's
// nothing else to receive.
-func (conn *UDPIPv4) Drain() {
- conn.sniffer.Drain()
+func (conn *UDPIPv4) Drain(t *testing.T) {
+ t.Helper()
+
+ conn.sniffer.Drain(t)
}
// UDPIPv6 maintains the state for all the layers in a UDP/IPv6 connection.
@@ -957,6 +1023,8 @@ type UDPIPv6 Connection
// NewUDPIPv6 creates a new UDPIPv6 connection with reasonable defaults.
func NewUDPIPv6(t *testing.T, outgoingUDP, incomingUDP UDP) UDPIPv6 {
+ t.Helper()
+
etherState, err := newEtherState(Ether{}, Ether{})
if err != nil {
t.Fatalf("can't make etherState: %s", err)
@@ -981,86 +1049,101 @@ func NewUDPIPv6(t *testing.T, outgoingUDP, incomingUDP UDP) UDPIPv6 {
layerStates: []layerState{etherState, ipv6State, udpState},
injector: injector,
sniffer: sniffer,
- t: t,
}
}
-func (conn *UDPIPv6) udpState() *udpState {
+func (conn *UDPIPv6) udpState(t *testing.T) *udpState {
+ t.Helper()
+
state, ok := conn.layerStates[2].(*udpState)
if !ok {
- conn.t.Fatalf("got transport-layer state type=%T, expected udpState", conn.layerStates[2])
+ t.Fatalf("got transport-layer state type=%T, expected udpState", conn.layerStates[2])
}
return state
}
-func (conn *UDPIPv6) ipv6State() *ipv6State {
+func (conn *UDPIPv6) ipv6State(t *testing.T) *ipv6State {
+ t.Helper()
+
state, ok := conn.layerStates[1].(*ipv6State)
if !ok {
- conn.t.Fatalf("got network-layer state type=%T, expected ipv6State", conn.layerStates[1])
+ t.Fatalf("got network-layer state type=%T, expected ipv6State", conn.layerStates[1])
}
return state
}
// LocalAddr gets the local socket address of this connection.
-func (conn *UDPIPv6) LocalAddr() *unix.SockaddrInet6 {
+func (conn *UDPIPv6) LocalAddr(t *testing.T) *unix.SockaddrInet6 {
+ t.Helper()
+
sa := &unix.SockaddrInet6{
- Port: int(*conn.udpState().out.SrcPort),
+ Port: int(*conn.udpState(t).out.SrcPort),
// Local address is in perspective to the remote host, so it's scoped to the
// ID of the remote interface.
ZoneId: uint32(RemoteInterfaceID),
}
- copy(sa.Addr[:], *conn.ipv6State().out.SrcAddr)
+ copy(sa.Addr[:], *conn.ipv6State(t).out.SrcAddr)
return sa
}
// Send sends a packet with reasonable defaults, potentially overriding the UDP
// layer and adding additionLayers.
-func (conn *UDPIPv6) Send(udp UDP, additionalLayers ...Layer) {
- (*Connection)(conn).send(Layers{&udp}, additionalLayers...)
+func (conn *UDPIPv6) Send(t *testing.T, udp UDP, additionalLayers ...Layer) {
+ t.Helper()
+
+ (*Connection)(conn).send(t, Layers{&udp}, additionalLayers...)
}
// SendIPv6 sends a packet with reasonable defaults, potentially overriding the
// UDP and IPv6 headers and adding additionLayers.
-func (conn *UDPIPv6) SendIPv6(ip IPv6, udp UDP, additionalLayers ...Layer) {
- (*Connection)(conn).send(Layers{&ip, &udp}, additionalLayers...)
+func (conn *UDPIPv6) SendIPv6(t *testing.T, ip IPv6, udp UDP, additionalLayers ...Layer) {
+ t.Helper()
+
+ (*Connection)(conn).send(t, Layers{&ip, &udp}, additionalLayers...)
}
// Expect expects a frame with the UDP layer matching the provided UDP within
// the timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *UDPIPv6) Expect(udp UDP, timeout time.Duration) (*UDP, error) {
- conn.t.Helper()
- layer, err := (*Connection)(conn).Expect(&udp, timeout)
+func (conn *UDPIPv6) Expect(t *testing.T, udp UDP, timeout time.Duration) (*UDP, error) {
+ t.Helper()
+
+ layer, err := (*Connection)(conn).Expect(t, &udp, timeout)
if err != nil {
return nil, err
}
gotUDP, ok := layer.(*UDP)
if !ok {
- conn.t.Fatalf("expected %s to be UDP", layer)
+ t.Fatalf("expected %s to be UDP", layer)
}
return gotUDP, nil
}
// ExpectData is a convenient method that expects a Layer and the Layer after
// it. If it doens't arrive in time, it returns nil.
-func (conn *UDPIPv6) ExpectData(udp UDP, payload Payload, timeout time.Duration) (Layers, error) {
- conn.t.Helper()
+func (conn *UDPIPv6) ExpectData(t *testing.T, udp UDP, payload Payload, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
expected := make([]Layer, len(conn.layerStates))
expected[len(expected)-1] = &udp
if payload.length() != 0 {
expected = append(expected, &payload)
}
- return (*Connection)(conn).ExpectFrame(expected, timeout)
+ return (*Connection)(conn).ExpectFrame(t, expected, timeout)
}
// Close frees associated resources held by the UDPIPv6 connection.
-func (conn *UDPIPv6) Close() {
- (*Connection)(conn).Close()
+func (conn *UDPIPv6) Close(t *testing.T) {
+ t.Helper()
+
+ (*Connection)(conn).Close(t)
}
// Drain drains the sniffer's receive buffer by receiving packets until there's
// nothing else to receive.
-func (conn *UDPIPv6) Drain() {
- conn.sniffer.Drain()
+func (conn *UDPIPv6) Drain(t *testing.T) {
+ t.Helper()
+
+ conn.sniffer.Drain(t)
}
// TCPIPv6 maintains the state for all the layers in a TCP/IPv6 connection.
@@ -1093,7 +1176,6 @@ func NewTCPIPv6(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv6 {
layerStates: []layerState{etherState, ipv6State, tcpState},
injector: injector,
sniffer: sniffer,
- t: t,
}
}
@@ -1104,16 +1186,20 @@ func (conn *TCPIPv6) SrcPort() uint16 {
// ExpectData is a convenient method that expects a Layer and the Layer after
// it. If it doens't arrive in time, it returns nil.
-func (conn *TCPIPv6) ExpectData(tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+func (conn *TCPIPv6) ExpectData(t *testing.T, tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+ t.Helper()
+
expected := make([]Layer, len(conn.layerStates))
expected[len(expected)-1] = tcp
if payload != nil {
expected = append(expected, payload)
}
- return (*Connection)(conn).ExpectFrame(expected, timeout)
+ return (*Connection)(conn).ExpectFrame(t, expected, timeout)
}
// Close frees associated resources held by the TCPIPv6 connection.
-func (conn *TCPIPv6) Close() {
- (*Connection)(conn).Close()
+func (conn *TCPIPv6) Close(t *testing.T) {
+ t.Helper()
+
+ (*Connection)(conn).Close(t)
}