summaryrefslogtreecommitdiffhomepage
path: root/test/packetimpact/testbench/connections.go
diff options
context:
space:
mode:
Diffstat (limited to 'test/packetimpact/testbench/connections.go')
-rw-r--r--test/packetimpact/testbench/connections.go72
1 files changed, 62 insertions, 10 deletions
diff --git a/test/packetimpact/testbench/connections.go b/test/packetimpact/testbench/connections.go
index bf104e5ca..6e85d6fab 100644
--- a/test/packetimpact/testbench/connections.go
+++ b/test/packetimpact/testbench/connections.go
@@ -266,14 +266,14 @@ func SeqNumValue(v seqnum.Value) *seqnum.Value {
}
// newTCPState creates a new TCPState.
-func newTCPState(domain int, out, in TCP) (*tcpState, error) {
+func newTCPState(domain int, out, in TCP) (*tcpState, unix.Sockaddr, error) {
portPickerFD, localAddr, err := pickPort(domain, unix.SOCK_STREAM)
if err != nil {
- return nil, err
+ return nil, nil, err
}
localPort, err := portFromSockaddr(localAddr)
if err != nil {
- return nil, err
+ return nil, nil, err
}
s := tcpState{
out: TCP{SrcPort: &localPort},
@@ -283,12 +283,12 @@ func newTCPState(domain int, out, in TCP) (*tcpState, error) {
finSent: false,
}
if err := s.out.merge(&out); err != nil {
- return nil, err
+ return nil, nil, err
}
if err := s.in.merge(&in); err != nil {
- return nil, err
+ return nil, nil, err
}
- return &s, nil
+ return &s, localAddr, nil
}
func (s *tcpState) outgoing() Layer {
@@ -606,7 +606,7 @@ func NewTCPIPv4(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv4 {
if err != nil {
t.Fatalf("can't make ipv4State: %s", err)
}
- tcpState, err := newTCPState(unix.AF_INET, outgoingTCP, incomingTCP)
+ tcpState, localAddr, err := newTCPState(unix.AF_INET, outgoingTCP, incomingTCP)
if err != nil {
t.Fatalf("can't make tcpState: %s", err)
}
@@ -623,19 +623,41 @@ func NewTCPIPv4(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv4 {
layerStates: []layerState{etherState, ipv4State, tcpState},
injector: injector,
sniffer: sniffer,
+ localAddr: localAddr,
t: t,
}
}
-// Handshake performs a TCP 3-way handshake. The input Connection should have a
+// Connect performs a TCP 3-way handshake. The input Connection should have a
// final TCP Layer.
-func (conn *TCPIPv4) Handshake() {
+func (conn *TCPIPv4) Connect() {
+ conn.t.Helper()
+
// Send the SYN.
conn.Send(TCP{Flags: Uint8(header.TCPFlagSyn)})
// Wait for the SYN-ACK.
synAck, err := conn.Expect(TCP{Flags: Uint8(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
- if synAck == nil {
+ if err != nil {
+ conn.t.Fatalf("didn't get synack during handshake: %s", err)
+ }
+ conn.layerStates[len(conn.layerStates)-1].(*tcpState).synAck = synAck
+
+ // Send an ACK.
+ conn.Send(TCP{Flags: Uint8(header.TCPFlagAck)})
+}
+
+// ConnectWithOptions performs a TCP 3-way handshake with given TCP options.
+// The input Connection should have a final TCP Layer.
+func (conn *TCPIPv4) ConnectWithOptions(options []byte) {
+ conn.t.Helper()
+
+ // Send the SYN.
+ conn.Send(TCP{Flags: Uint8(header.TCPFlagSyn), Options: options})
+
+ // Wait for the SYN-ACK.
+ synAck, err := conn.Expect(TCP{Flags: Uint8(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
+ if err != nil {
conn.t.Fatalf("didn't get synack during handshake: %s", err)
}
conn.layerStates[len(conn.layerStates)-1].(*tcpState).synAck = synAck
@@ -655,6 +677,31 @@ func (conn *TCPIPv4) ExpectData(tcp *TCP, payload *Payload, timeout time.Duratio
return (*Connection)(conn).ExpectFrame(expected, timeout)
}
+// ExpectNextData attempts to receive the next incoming segment for the
+// connection and expects that to match the given layers.
+//
+// It differs from ExpectData() in that here we are only interested in the next
+// received segment, while ExpectData() can receive multiple segments for the
+// connection until there is a match with given layers or a timeout.
+func (conn *TCPIPv4) ExpectNextData(tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
+ // Receive the first incoming TCP segment for this connection.
+ got, err := conn.ExpectData(&TCP{}, nil, timeout)
+ if err != nil {
+ return nil, err
+ }
+
+ expected := make([]Layer, len(conn.layerStates))
+ expected[len(expected)-1] = tcp
+ if payload != nil {
+ expected = append(expected, payload)
+ tcp.SeqNum = Uint32(uint32(*conn.RemoteSeqNum()) - uint32(payload.Length()))
+ }
+ if !(*Connection)(conn).match(expected, got) {
+ return nil, fmt.Errorf("next frame is not matching %s during %s: got %s", expected, timeout, got)
+ }
+ return got, nil
+}
+
// Send a packet with reasonable defaults. Potentially override the TCP layer in
// the connection with the provided layer and add additionLayers.
func (conn *TCPIPv4) Send(tcp TCP, additionalLayers ...Layer) {
@@ -703,6 +750,11 @@ func (conn *TCPIPv4) SynAck() *TCP {
return conn.state().synAck
}
+// LocalAddr gets the local socket address of this connection.
+func (conn *TCPIPv4) LocalAddr() unix.Sockaddr {
+ return conn.localAddr
+}
+
// IPv6Conn maintains the state for all the layers in a IPv6 connection.
type IPv6Conn Connection