summaryrefslogtreecommitdiffhomepage
path: root/test/packetimpact/testbench/connections.go
diff options
context:
space:
mode:
Diffstat (limited to 'test/packetimpact/testbench/connections.go')
-rw-r--r--test/packetimpact/testbench/connections.go94
1 files changed, 49 insertions, 45 deletions
diff --git a/test/packetimpact/testbench/connections.go b/test/packetimpact/testbench/connections.go
index 952a717e0..42a90a859 100644
--- a/test/packetimpact/testbench/connections.go
+++ b/test/packetimpact/testbench/connections.go
@@ -21,7 +21,6 @@ import (
"fmt"
"math/rand"
"net"
- "strings"
"testing"
"time"
@@ -66,14 +65,16 @@ func pickPort() (int, uint16, error) {
// layerState stores the state of a layer of a connection.
type layerState interface {
- // outgoing returns an outgoing layer to be sent in a frame.
+ // outgoing returns an outgoing layer to be sent in a frame. It should not
+ // update layerState, that is done in layerState.sent.
outgoing() Layer
// incoming creates an expected Layer for comparing against a received Layer.
// Because the expectation can depend on values in the received Layer, it is
// an input to incoming. For example, the ACK number needs to be checked in a
- // TCP packet but only if the ACK flag is set in the received packet. The
- // calles takes ownership of the returned Layer.
+ // TCP packet but only if the ACK flag is set in the received packet. It
+ // should not update layerState, that is done in layerState.received. The
+ // caller takes ownership of the returned Layer.
incoming(received Layer) Layer
// sent updates the layerState based on the Layer that was sent. The input is
@@ -363,44 +364,33 @@ type Connection struct {
t *testing.T
}
-// match tries to match each Layer in received against the incoming filter. If
-// received is longer than layerStates then that may still count as a match. The
-// reverse is never a match. override overrides the default matchers for each
-// Layer.
-func (conn *Connection) match(override, received Layers) bool {
- var layersToMatch int
- if len(override) < len(conn.layerStates) {
- layersToMatch = len(conn.layerStates)
- } else {
- layersToMatch = len(override)
- }
- if len(received) < layersToMatch {
- return false
- }
- for i := 0; i < layersToMatch; i++ {
- var toMatch Layer
- if i < len(conn.layerStates) {
- s := conn.layerStates[i]
- toMatch = s.incoming(received[i])
- if toMatch == nil {
- return false
- }
- if i < len(override) {
- if err := toMatch.merge(override[i]); err != nil {
- conn.t.Fatalf("failed to merge: %s", err)
- }
- }
- } else {
- toMatch = override[i]
- if toMatch == nil {
- conn.t.Fatalf("expect the overriding layers to be non-nil")
- }
- }
- if !toMatch.match(received[i]) {
- return false
+// Returns the default incoming frame against which to match. If received is
+// longer than layerStates then that may still count as a match. The reverse is
+// never a match and nil is returned.
+func (conn *Connection) incoming(received Layers) Layers {
+ if len(received) < len(conn.layerStates) {
+ return nil
+ }
+ in := Layers{}
+ for i, s := range conn.layerStates {
+ toMatch := s.incoming(received[i])
+ if toMatch == nil {
+ return nil
}
+ in = append(in, toMatch)
+ }
+ return in
+}
+
+func (conn *Connection) match(override, received Layers) bool {
+ toMatch := conn.incoming(received)
+ if toMatch == nil {
+ return false // Not enough layers in gotLayers for matching.
}
- return true
+ if err := toMatch.merge(override); err != nil {
+ return false // Failing to merge is not matching.
+ }
+ return toMatch.match(received)
}
// Close frees associated resources held by the Connection.
@@ -470,6 +460,16 @@ func (conn *Connection) recvFrame(timeout time.Duration) Layers {
return parse(parseEther, b)
}
+// layersError stores the Layers that we got and the Layers that we wanted to
+// match.
+type layersError struct {
+ got, want Layers
+}
+
+func (e *layersError) Error() string {
+ return e.got.diff(e.want)
+}
+
// Expect a frame with the final layerStates layer matching the provided Layer
// within the timeout specified. If it doesn't arrive in time, it returns nil.
func (conn *Connection) Expect(layer Layer, timeout time.Duration) (Layer, error) {
@@ -485,21 +485,25 @@ func (conn *Connection) Expect(layer Layer, timeout time.Duration) (Layer, error
return gotFrame[len(conn.layerStates)-1], nil
}
conn.t.Fatal("the received frame should be at least as long as the expected layers")
- return nil, fmt.Errorf("the received frame should be at least as long as the expected layers")
+ panic("unreachable")
}
// ExpectFrame expects a frame that matches the provided Layers within the
-// timeout specified. If it doesn't arrive in time, it returns nil.
+// timeout specified. If one arrives in time, the Layers is returned without an
+// error. If it doesn't arrive in time, it returns nil and error is non-nil.
func (conn *Connection) ExpectFrame(layers Layers, timeout time.Duration) (Layers, error) {
deadline := time.Now().Add(timeout)
- var allLayers []string
+ var errs error
for {
var gotLayers Layers
if timeout = time.Until(deadline); timeout > 0 {
gotLayers = conn.recvFrame(timeout)
}
if gotLayers == nil {
- return nil, fmt.Errorf("got %d packets:\n%s", len(allLayers), strings.Join(allLayers, "\n"))
+ if errs == nil {
+ return nil, fmt.Errorf("got no frames matching %v during %s", layers, timeout)
+ }
+ return nil, fmt.Errorf("got no frames matching %v during %s: got %w", layers, timeout, errs)
}
if conn.match(layers, gotLayers) {
for i, s := range conn.layerStates {
@@ -509,7 +513,7 @@ func (conn *Connection) ExpectFrame(layers Layers, timeout time.Duration) (Layer
}
return gotLayers, nil
}
- allLayers = append(allLayers, fmt.Sprintf("%s", gotLayers))
+ errs = multierr.Combine(errs, &layersError{got: gotLayers, want: conn.incoming(gotLayers)})
}
}