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-rw-r--r--test/packetimpact/testbench/connections.go1243
1 files changed, 0 insertions, 1243 deletions
diff --git a/test/packetimpact/testbench/connections.go b/test/packetimpact/testbench/connections.go
deleted file mode 100644
index 8ad9040ff..000000000
--- a/test/packetimpact/testbench/connections.go
+++ /dev/null
@@ -1,1243 +0,0 @@
-// Copyright 2020 The gVisor Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package testbench
-
-import (
- "fmt"
- "math/rand"
- "testing"
- "time"
-
- "github.com/mohae/deepcopy"
- "go.uber.org/multierr"
- "golang.org/x/sys/unix"
- "gvisor.dev/gvisor/pkg/tcpip"
- "gvisor.dev/gvisor/pkg/tcpip/header"
- "gvisor.dev/gvisor/pkg/tcpip/seqnum"
-)
-
-func portFromSockaddr(sa unix.Sockaddr) (uint16, error) {
- switch sa := sa.(type) {
- case *unix.SockaddrInet4:
- return uint16(sa.Port), nil
- case *unix.SockaddrInet6:
- return uint16(sa.Port), nil
- }
- return 0, fmt.Errorf("sockaddr type %T does not contain port", sa)
-}
-
-// pickPort makes a new socket and returns the socket FD and port. The domain
-// should be AF_INET or AF_INET6. The caller must close the FD when done with
-// the port if there is no error.
-func (n *DUTTestNet) pickPort(domain, typ int) (fd int, port uint16, err error) {
- fd, err = unix.Socket(domain, typ, 0)
- if err != nil {
- return -1, 0, fmt.Errorf("creating socket: %w", err)
- }
- defer func() {
- if err != nil {
- if cerr := unix.Close(fd); cerr != nil {
- err = multierr.Append(err, fmt.Errorf("failed to close socket %d: %w", fd, cerr))
- }
- }
- }()
- var sa unix.Sockaddr
- switch domain {
- case unix.AF_INET:
- var sa4 unix.SockaddrInet4
- copy(sa4.Addr[:], n.LocalIPv4)
- sa = &sa4
- case unix.AF_INET6:
- sa6 := unix.SockaddrInet6{ZoneId: n.LocalDevID}
- copy(sa6.Addr[:], n.LocalIPv6)
- sa = &sa6
- default:
- return -1, 0, fmt.Errorf("invalid domain %d, it should be one of unix.AF_INET or unix.AF_INET6", domain)
- }
- if err = unix.Bind(fd, sa); err != nil {
- return -1, 0, fmt.Errorf("binding to %+v: %w", sa, err)
- }
- sa, err = unix.Getsockname(fd)
- if err != nil {
- return -1, 0, fmt.Errorf("unix.Getsocketname(%d): %w", fd, err)
- }
- port, err = portFromSockaddr(sa)
- if err != nil {
- return -1, 0, fmt.Errorf("extracting port from socket address %+v: %w", sa, err)
- }
- return fd, port, nil
-}
-
-// layerState stores the state of a layer of a connection.
-type layerState interface {
- // outgoing returns an outgoing layer to be sent in a frame. It should not
- // update layerState, that is done in layerState.sent.
- outgoing() Layer
-
- // incoming creates an expected Layer for comparing against a received Layer.
- // Because the expectation can depend on values in the received Layer, it is
- // an input to incoming. For example, the ACK number needs to be checked in a
- // TCP packet but only if the ACK flag is set in the received packet. It
- // should not update layerState, that is done in layerState.received. The
- // caller takes ownership of the returned Layer.
- incoming(received Layer) Layer
-
- // sent updates the layerState based on the Layer that was sent. The input is
- // a Layer with all prev and next pointers populated so that the entire frame
- // as it was sent is available.
- sent(sent Layer) error
-
- // received updates the layerState based on a Layer that is received. The
- // input is a Layer with all prev and next pointers populated so that the
- // entire frame as it was received is available.
- received(received Layer) error
-
- // close frees associated resources held by the LayerState.
- close() error
-}
-
-// etherState maintains state about an Ethernet connection.
-type etherState struct {
- out, in Ether
-}
-
-var _ layerState = (*etherState)(nil)
-
-// newEtherState creates a new etherState.
-func (n *DUTTestNet) newEtherState(out, in Ether) (*etherState, error) {
- lmac := tcpip.LinkAddress(n.LocalMAC)
- rmac := tcpip.LinkAddress(n.RemoteMAC)
- s := etherState{
- out: Ether{SrcAddr: &lmac, DstAddr: &rmac},
- in: Ether{SrcAddr: &rmac, DstAddr: &lmac},
- }
- if err := s.out.merge(&out); err != nil {
- return nil, err
- }
- if err := s.in.merge(&in); err != nil {
- return nil, err
- }
- return &s, nil
-}
-
-func (s *etherState) outgoing() Layer {
- return deepcopy.Copy(&s.out).(Layer)
-}
-
-// incoming implements layerState.incoming.
-func (s *etherState) incoming(Layer) Layer {
- return deepcopy.Copy(&s.in).(Layer)
-}
-
-func (*etherState) sent(Layer) error {
- return nil
-}
-
-func (*etherState) received(Layer) error {
- return nil
-}
-
-func (*etherState) close() error {
- return nil
-}
-
-// ipv4State maintains state about an IPv4 connection.
-type ipv4State struct {
- out, in IPv4
-}
-
-var _ layerState = (*ipv4State)(nil)
-
-// newIPv4State creates a new ipv4State.
-func (n *DUTTestNet) newIPv4State(out, in IPv4) (*ipv4State, error) {
- lIP := tcpip.Address(n.LocalIPv4)
- rIP := tcpip.Address(n.RemoteIPv4)
- s := ipv4State{
- out: IPv4{SrcAddr: &lIP, DstAddr: &rIP},
- in: IPv4{SrcAddr: &rIP, DstAddr: &lIP},
- }
- if err := s.out.merge(&out); err != nil {
- return nil, err
- }
- if err := s.in.merge(&in); err != nil {
- return nil, err
- }
- return &s, nil
-}
-
-func (s *ipv4State) outgoing() Layer {
- return deepcopy.Copy(&s.out).(Layer)
-}
-
-// incoming implements layerState.incoming.
-func (s *ipv4State) incoming(Layer) Layer {
- return deepcopy.Copy(&s.in).(Layer)
-}
-
-func (*ipv4State) sent(Layer) error {
- return nil
-}
-
-func (*ipv4State) received(Layer) error {
- return nil
-}
-
-func (*ipv4State) close() error {
- return nil
-}
-
-// ipv6State maintains state about an IPv6 connection.
-type ipv6State struct {
- out, in IPv6
-}
-
-var _ layerState = (*ipv6State)(nil)
-
-// newIPv6State creates a new ipv6State.
-func (n *DUTTestNet) newIPv6State(out, in IPv6) (*ipv6State, error) {
- lIP := tcpip.Address(n.LocalIPv6)
- rIP := tcpip.Address(n.RemoteIPv6)
- s := ipv6State{
- out: IPv6{SrcAddr: &lIP, DstAddr: &rIP},
- in: IPv6{SrcAddr: &rIP, DstAddr: &lIP},
- }
- if err := s.out.merge(&out); err != nil {
- return nil, err
- }
- if err := s.in.merge(&in); err != nil {
- return nil, err
- }
- return &s, nil
-}
-
-// outgoing returns an outgoing layer to be sent in a frame.
-func (s *ipv6State) outgoing() Layer {
- return deepcopy.Copy(&s.out).(Layer)
-}
-
-func (s *ipv6State) incoming(Layer) Layer {
- return deepcopy.Copy(&s.in).(Layer)
-}
-
-func (s *ipv6State) sent(Layer) error {
- // Nothing to do.
- return nil
-}
-
-func (s *ipv6State) received(Layer) error {
- // Nothing to do.
- return nil
-}
-
-// close cleans up any resources held.
-func (s *ipv6State) close() error {
- return nil
-}
-
-// tcpState maintains state about a TCP connection.
-type tcpState struct {
- out, in TCP
- localSeqNum, remoteSeqNum *seqnum.Value
- synAck *TCP
- portPickerFD int
- finSent bool
-}
-
-var _ layerState = (*tcpState)(nil)
-
-// SeqNumValue is a helper routine that allocates a new seqnum.Value value to
-// store v and returns a pointer to it.
-func SeqNumValue(v seqnum.Value) *seqnum.Value {
- return &v
-}
-
-// newTCPState creates a new TCPState.
-func (n *DUTTestNet) newTCPState(domain int, out, in TCP) (*tcpState, error) {
- portPickerFD, localPort, err := n.pickPort(domain, unix.SOCK_STREAM)
- if err != nil {
- return nil, err
- }
- s := tcpState{
- out: TCP{SrcPort: &localPort},
- in: TCP{DstPort: &localPort},
- localSeqNum: SeqNumValue(seqnum.Value(rand.Uint32())),
- portPickerFD: portPickerFD,
- finSent: false,
- }
- if err := s.out.merge(&out); err != nil {
- return nil, err
- }
- if err := s.in.merge(&in); err != nil {
- return nil, err
- }
- return &s, nil
-}
-
-func (s *tcpState) outgoing() Layer {
- newOutgoing := deepcopy.Copy(s.out).(TCP)
- if s.localSeqNum != nil {
- newOutgoing.SeqNum = Uint32(uint32(*s.localSeqNum))
- }
- if s.remoteSeqNum != nil {
- newOutgoing.AckNum = Uint32(uint32(*s.remoteSeqNum))
- }
- return &newOutgoing
-}
-
-// incoming implements layerState.incoming.
-func (s *tcpState) incoming(received Layer) Layer {
- tcpReceived, ok := received.(*TCP)
- if !ok {
- return nil
- }
- newIn := deepcopy.Copy(s.in).(TCP)
- if s.remoteSeqNum != nil {
- newIn.SeqNum = Uint32(uint32(*s.remoteSeqNum))
- }
- if seq, flags := s.localSeqNum, tcpReceived.Flags; seq != nil && flags != nil && *flags&header.TCPFlagAck != 0 {
- // The caller didn't specify an AckNum so we'll expect the calculated one,
- // but only if the ACK flag is set because the AckNum is not valid in a
- // header if ACK is not set.
- newIn.AckNum = Uint32(uint32(*seq))
- }
- return &newIn
-}
-
-func (s *tcpState) sent(sent Layer) error {
- tcp, ok := sent.(*TCP)
- if !ok {
- return fmt.Errorf("can't update tcpState with %T Layer", sent)
- }
- if !s.finSent {
- // update localSeqNum by the payload only when FIN is not yet sent by us
- for current := tcp.next(); current != nil; current = current.next() {
- s.localSeqNum.UpdateForward(seqnum.Size(current.length()))
- }
- }
- if tcp.Flags != nil && *tcp.Flags&(header.TCPFlagSyn|header.TCPFlagFin) != 0 {
- s.localSeqNum.UpdateForward(1)
- }
- if *tcp.Flags&(header.TCPFlagFin) != 0 {
- s.finSent = true
- }
- return nil
-}
-
-func (s *tcpState) received(l Layer) error {
- tcp, ok := l.(*TCP)
- if !ok {
- return fmt.Errorf("can't update tcpState with %T Layer", l)
- }
- s.remoteSeqNum = SeqNumValue(seqnum.Value(*tcp.SeqNum))
- if *tcp.Flags&(header.TCPFlagSyn|header.TCPFlagFin) != 0 {
- s.remoteSeqNum.UpdateForward(1)
- }
- for current := tcp.next(); current != nil; current = current.next() {
- s.remoteSeqNum.UpdateForward(seqnum.Size(current.length()))
- }
- return nil
-}
-
-// close frees the port associated with this connection.
-func (s *tcpState) close() error {
- if err := unix.Close(s.portPickerFD); err != nil {
- return err
- }
- s.portPickerFD = -1
- return nil
-}
-
-// udpState maintains state about a UDP connection.
-type udpState struct {
- out, in UDP
- portPickerFD int
-}
-
-var _ layerState = (*udpState)(nil)
-
-// newUDPState creates a new udpState.
-func (n *DUTTestNet) newUDPState(domain int, out, in UDP) (*udpState, error) {
- portPickerFD, localPort, err := n.pickPort(domain, unix.SOCK_DGRAM)
- if err != nil {
- return nil, fmt.Errorf("picking port: %w", err)
- }
- s := udpState{
- out: UDP{SrcPort: &localPort},
- in: UDP{DstPort: &localPort},
- portPickerFD: portPickerFD,
- }
- if err := s.out.merge(&out); err != nil {
- return nil, err
- }
- if err := s.in.merge(&in); err != nil {
- return nil, err
- }
- return &s, nil
-}
-
-func (s *udpState) outgoing() Layer {
- return deepcopy.Copy(&s.out).(Layer)
-}
-
-// incoming implements layerState.incoming.
-func (s *udpState) incoming(Layer) Layer {
- return deepcopy.Copy(&s.in).(Layer)
-}
-
-func (*udpState) sent(l Layer) error {
- return nil
-}
-
-func (*udpState) received(l Layer) error {
- return nil
-}
-
-// close frees the port associated with this connection.
-func (s *udpState) close() error {
- if err := unix.Close(s.portPickerFD); err != nil {
- return err
- }
- s.portPickerFD = -1
- return nil
-}
-
-// Connection holds a collection of layer states for maintaining a connection
-// along with sockets for sniffer and injecting packets.
-type Connection struct {
- layerStates []layerState
- injector Injector
- sniffer Sniffer
-}
-
-// Returns the default incoming frame against which to match. If received is
-// longer than layerStates then that may still count as a match. The reverse is
-// never a match and nil is returned.
-func (conn *Connection) incoming(received Layers) Layers {
- if len(received) < len(conn.layerStates) {
- return nil
- }
- in := Layers{}
- for i, s := range conn.layerStates {
- toMatch := s.incoming(received[i])
- if toMatch == nil {
- return nil
- }
- in = append(in, toMatch)
- }
- return in
-}
-
-func (conn *Connection) match(override, received Layers) bool {
- toMatch := conn.incoming(received)
- if toMatch == nil {
- return false // Not enough layers in gotLayers for matching.
- }
- if err := toMatch.merge(override); err != nil {
- return false // Failing to merge is not matching.
- }
- return toMatch.match(received)
-}
-
-// Close frees associated resources held by the Connection.
-func (conn *Connection) Close(t *testing.T) {
- t.Helper()
-
- errs := multierr.Combine(conn.sniffer.close(), conn.injector.close())
- for _, s := range conn.layerStates {
- if err := s.close(); err != nil {
- errs = multierr.Append(errs, fmt.Errorf("unable to close %+v: %s", s, err))
- }
- }
- if errs != nil {
- t.Fatalf("unable to close %+v: %s", conn, errs)
- }
-}
-
-// CreateFrame builds a frame for the connection with defaults overridden
-// from the innermost layer out, and additionalLayers added after it.
-//
-// Note that overrideLayers can have a length that is less than the number
-// of layers in this connection, and in such cases the innermost layers are
-// overridden first. As an example, valid values of overrideLayers for a TCP-
-// over-IPv4-over-Ethernet connection are: nil, [TCP], [IPv4, TCP], and
-// [Ethernet, IPv4, TCP].
-func (conn *Connection) CreateFrame(t *testing.T, overrideLayers Layers, additionalLayers ...Layer) Layers {
- t.Helper()
-
- var layersToSend Layers
- for i, s := range conn.layerStates {
- layer := s.outgoing()
- // overrideLayers and conn.layerStates have their tails aligned, so
- // to find the index we move backwards by the distance i is to the
- // end.
- if j := len(overrideLayers) - (len(conn.layerStates) - i); j >= 0 {
- if err := layer.merge(overrideLayers[j]); err != nil {
- t.Fatalf("can't merge %+v into %+v: %s", layer, overrideLayers[j], err)
- }
- }
- layersToSend = append(layersToSend, layer)
- }
- layersToSend = append(layersToSend, additionalLayers...)
- return layersToSend
-}
-
-// SendFrameStateless sends a frame without updating any of the layer states.
-//
-// This method is useful for sending out-of-band control messages such as
-// ICMP packets, where it would not make sense to update the transport layer's
-// state using the ICMP header.
-func (conn *Connection) SendFrameStateless(t *testing.T, frame Layers) {
- t.Helper()
-
- outBytes, err := frame.ToBytes()
- if err != nil {
- t.Fatalf("can't build outgoing packet: %s", err)
- }
- conn.injector.Send(t, outBytes)
-}
-
-// SendFrame sends a frame on the wire and updates the state of all layers.
-func (conn *Connection) SendFrame(t *testing.T, frame Layers) {
- t.Helper()
-
- outBytes, err := frame.ToBytes()
- if err != nil {
- t.Fatalf("can't build outgoing packet: %s", err)
- }
- conn.injector.Send(t, outBytes)
-
- // frame might have nil values where the caller wanted to use default values.
- // sentFrame will have no nil values in it because it comes from parsing the
- // bytes that were actually sent.
- sentFrame := parse(parseEther, outBytes)
- // Update the state of each layer based on what was sent.
- for i, s := range conn.layerStates {
- if err := s.sent(sentFrame[i]); err != nil {
- t.Fatalf("Unable to update the state of %+v with %s: %s", s, sentFrame[i], err)
- }
- }
-}
-
-// send sends a packet, possibly with layers of this connection overridden and
-// additional layers added.
-//
-// Types defined with Connection as the underlying type should expose
-// type-safe versions of this method.
-func (conn *Connection) send(t *testing.T, overrideLayers Layers, additionalLayers ...Layer) {
- t.Helper()
-
- conn.SendFrame(t, conn.CreateFrame(t, overrideLayers, additionalLayers...))
-}
-
-// recvFrame gets the next successfully parsed frame (of type Layers) within the
-// timeout provided. If no parsable frame arrives before the timeout, it returns
-// nil.
-func (conn *Connection) recvFrame(t *testing.T, timeout time.Duration) Layers {
- t.Helper()
-
- if timeout <= 0 {
- return nil
- }
- b := conn.sniffer.Recv(t, timeout)
- if b == nil {
- return nil
- }
- return parse(parseEther, b)
-}
-
-// layersError stores the Layers that we got and the Layers that we wanted to
-// match.
-type layersError struct {
- got, want Layers
-}
-
-func (e *layersError) Error() string {
- return e.got.diff(e.want)
-}
-
-// Expect expects a frame with the final layerStates layer matching the
-// provided Layer within the timeout specified. If it doesn't arrive in time,
-// an error is returned.
-func (conn *Connection) Expect(t *testing.T, layer Layer, timeout time.Duration) (Layer, error) {
- t.Helper()
-
- // Make a frame that will ignore all but the final layer.
- layers := make([]Layer, len(conn.layerStates))
- layers[len(layers)-1] = layer
-
- gotFrame, err := conn.ExpectFrame(t, layers, timeout)
- if err != nil {
- return nil, err
- }
- if len(conn.layerStates)-1 < len(gotFrame) {
- return gotFrame[len(conn.layerStates)-1], nil
- }
- t.Fatalf("the received frame should be at least as long as the expected layers, got %d layers, want at least %d layers, got frame: %#v", len(gotFrame), len(conn.layerStates), gotFrame)
- panic("unreachable")
-}
-
-// ExpectFrame expects a frame that matches the provided Layers within the
-// timeout specified. If one arrives in time, the Layers is returned without an
-// error. If it doesn't arrive in time, it returns nil and error is non-nil.
-func (conn *Connection) ExpectFrame(t *testing.T, layers Layers, timeout time.Duration) (Layers, error) {
- t.Helper()
-
- deadline := time.Now().Add(timeout)
- var errs error
- for {
- var gotLayers Layers
- if timeout := time.Until(deadline); timeout > 0 {
- gotLayers = conn.recvFrame(t, timeout)
- }
- if gotLayers == nil {
- if errs == nil {
- return nil, fmt.Errorf("got no frames matching %s during %s", layers, timeout)
- }
- return nil, fmt.Errorf("got frames:\n%w want %s during %s", errs, layers, timeout)
- }
- if conn.match(layers, gotLayers) {
- for i, s := range conn.layerStates {
- if err := s.received(gotLayers[i]); err != nil {
- t.Fatalf("failed to update test connection's layer states based on received frame: %s", err)
- }
- }
- return gotLayers, nil
- }
- want := conn.incoming(layers)
- if err := want.merge(layers); err != nil {
- errs = multierr.Combine(errs, err)
- } else {
- errs = multierr.Combine(errs, &layersError{got: gotLayers, want: want})
- }
- }
-}
-
-// Drain drains the sniffer's receive buffer by receiving packets until there's
-// nothing else to receive.
-func (conn *Connection) Drain(t *testing.T) {
- t.Helper()
-
- conn.sniffer.Drain(t)
-}
-
-// TCPIPv4 maintains the state for all the layers in a TCP/IPv4 connection.
-type TCPIPv4 struct {
- Connection
-}
-
-// NewTCPIPv4 creates a new TCPIPv4 connection with reasonable defaults.
-func (n *DUTTestNet) NewTCPIPv4(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv4 {
- t.Helper()
-
- etherState, err := n.newEtherState(Ether{}, Ether{})
- if err != nil {
- t.Fatalf("can't make etherState: %s", err)
- }
- ipv4State, err := n.newIPv4State(IPv4{}, IPv4{})
- if err != nil {
- t.Fatalf("can't make ipv4State: %s", err)
- }
- tcpState, err := n.newTCPState(unix.AF_INET, outgoingTCP, incomingTCP)
- if err != nil {
- t.Fatalf("can't make tcpState: %s", err)
- }
- injector, err := n.NewInjector(t)
- if err != nil {
- t.Fatalf("can't make injector: %s", err)
- }
- sniffer, err := n.NewSniffer(t)
- if err != nil {
- t.Fatalf("can't make sniffer: %s", err)
- }
-
- return TCPIPv4{
- Connection: Connection{
- layerStates: []layerState{etherState, ipv4State, tcpState},
- injector: injector,
- sniffer: sniffer,
- },
- }
-}
-
-// Connect performs a TCP 3-way handshake. The input Connection should have a
-// final TCP Layer.
-func (conn *TCPIPv4) Connect(t *testing.T) {
- t.Helper()
-
- // Send the SYN.
- conn.Send(t, TCP{Flags: TCPFlags(header.TCPFlagSyn)})
-
- // Wait for the SYN-ACK.
- synAck, err := conn.Expect(t, TCP{Flags: TCPFlags(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
- if err != nil {
- t.Fatalf("didn't get synack during handshake: %s", err)
- }
- conn.layerStates[len(conn.layerStates)-1].(*tcpState).synAck = synAck
-
- // Send an ACK.
- conn.Send(t, TCP{Flags: TCPFlags(header.TCPFlagAck)})
-}
-
-// ConnectWithOptions performs a TCP 3-way handshake with given TCP options.
-// The input Connection should have a final TCP Layer.
-func (conn *TCPIPv4) ConnectWithOptions(t *testing.T, options []byte) {
- t.Helper()
-
- // Send the SYN.
- conn.Send(t, TCP{Flags: TCPFlags(header.TCPFlagSyn), Options: options})
-
- // Wait for the SYN-ACK.
- synAck, err := conn.Expect(t, TCP{Flags: TCPFlags(header.TCPFlagSyn | header.TCPFlagAck)}, time.Second)
- if err != nil {
- t.Fatalf("didn't get synack during handshake: %s", err)
- }
- conn.layerStates[len(conn.layerStates)-1].(*tcpState).synAck = synAck
-
- // Send an ACK.
- conn.Send(t, TCP{Flags: TCPFlags(header.TCPFlagAck)})
-}
-
-// ExpectData is a convenient method that expects a Layer and the Layer after
-// it. If it doesn't arrive in time, it returns nil.
-func (conn *TCPIPv4) ExpectData(t *testing.T, tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
- t.Helper()
-
- expected := make([]Layer, len(conn.layerStates))
- expected[len(expected)-1] = tcp
- if payload != nil {
- expected = append(expected, payload)
- }
- return conn.ExpectFrame(t, expected, timeout)
-}
-
-// ExpectNextData attempts to receive the next incoming segment for the
-// connection and expects that to match the given layers.
-//
-// It differs from ExpectData() in that here we are only interested in the next
-// received segment, while ExpectData() can receive multiple segments for the
-// connection until there is a match with given layers or a timeout.
-func (conn *TCPIPv4) ExpectNextData(t *testing.T, tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
- t.Helper()
-
- // Receive the first incoming TCP segment for this connection.
- got, err := conn.ExpectData(t, &TCP{}, nil, timeout)
- if err != nil {
- return nil, err
- }
-
- expected := make([]Layer, len(conn.layerStates))
- expected[len(expected)-1] = tcp
- if payload != nil {
- expected = append(expected, payload)
- tcp.SeqNum = Uint32(uint32(*conn.RemoteSeqNum(t)) - uint32(payload.Length()))
- }
- if !conn.match(expected, got) {
- return nil, fmt.Errorf("next frame is not matching %s during %s: got %s", expected, timeout, got)
- }
- return got, nil
-}
-
-// Send a packet with reasonable defaults. Potentially override the TCP layer in
-// the connection with the provided layer and add additionLayers.
-func (conn *TCPIPv4) Send(t *testing.T, tcp TCP, additionalLayers ...Layer) {
- t.Helper()
-
- conn.send(t, Layers{&tcp}, additionalLayers...)
-}
-
-// Expect expects a frame with the TCP layer matching the provided TCP within
-// the timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *TCPIPv4) Expect(t *testing.T, tcp TCP, timeout time.Duration) (*TCP, error) {
- t.Helper()
-
- layer, err := conn.Connection.Expect(t, &tcp, timeout)
- if layer == nil {
- return nil, err
- }
- gotTCP, ok := layer.(*TCP)
- if !ok {
- t.Fatalf("expected %s to be TCP", layer)
- }
- return gotTCP, err
-}
-
-func (conn *TCPIPv4) tcpState(t *testing.T) *tcpState {
- t.Helper()
-
- state, ok := conn.layerStates[2].(*tcpState)
- if !ok {
- t.Fatalf("got transport-layer state type=%T, expected tcpState", conn.layerStates[2])
- }
- return state
-}
-
-func (conn *TCPIPv4) ipv4State(t *testing.T) *ipv4State {
- t.Helper()
-
- state, ok := conn.layerStates[1].(*ipv4State)
- if !ok {
- t.Fatalf("expected network-layer state type=%T, expected ipv4State", conn.layerStates[1])
- }
- return state
-}
-
-// RemoteSeqNum returns the next expected sequence number from the DUT.
-func (conn *TCPIPv4) RemoteSeqNum(t *testing.T) *seqnum.Value {
- t.Helper()
-
- return conn.tcpState(t).remoteSeqNum
-}
-
-// LocalSeqNum returns the next sequence number to send from the testbench.
-func (conn *TCPIPv4) LocalSeqNum(t *testing.T) *seqnum.Value {
- t.Helper()
-
- return conn.tcpState(t).localSeqNum
-}
-
-// SynAck returns the SynAck that was part of the handshake.
-func (conn *TCPIPv4) SynAck(t *testing.T) *TCP {
- t.Helper()
-
- return conn.tcpState(t).synAck
-}
-
-// LocalAddr gets the local socket address of this connection.
-func (conn *TCPIPv4) LocalAddr(t *testing.T) *unix.SockaddrInet4 {
- t.Helper()
-
- sa := &unix.SockaddrInet4{Port: int(*conn.tcpState(t).out.SrcPort)}
- copy(sa.Addr[:], *conn.ipv4State(t).out.SrcAddr)
- return sa
-}
-
-// GenerateOTWSeqSegment generates a segment with
-// seqnum = RCV.NXT + RCV.WND + seqNumOffset, the generated segment is only
-// acceptable when seqNumOffset is 0, otherwise an ACK is expected from the
-// receiver.
-func GenerateOTWSeqSegment(t *testing.T, conn *TCPIPv4, seqNumOffset seqnum.Size, windowSize seqnum.Size) TCP {
- t.Helper()
- lastAcceptable := conn.LocalSeqNum(t).Add(windowSize)
- otwSeq := uint32(lastAcceptable.Add(seqNumOffset))
- return TCP{SeqNum: Uint32(otwSeq), Flags: TCPFlags(header.TCPFlagAck)}
-}
-
-// GenerateUnaccACKSegment generates a segment with
-// acknum = SND.NXT + seqNumOffset, the generated segment is only acceptable
-// when seqNumOffset is 0, otherwise an ACK is expected from the receiver.
-func GenerateUnaccACKSegment(t *testing.T, conn *TCPIPv4, seqNumOffset seqnum.Size, windowSize seqnum.Size) TCP {
- t.Helper()
- lastAcceptable := conn.RemoteSeqNum(t)
- unaccAck := uint32(lastAcceptable.Add(seqNumOffset))
- return TCP{AckNum: Uint32(unaccAck), Flags: TCPFlags(header.TCPFlagAck)}
-}
-
-// IPv4Conn maintains the state for all the layers in a IPv4 connection.
-type IPv4Conn struct {
- Connection
-}
-
-// NewIPv4Conn creates a new IPv4Conn connection with reasonable defaults.
-func (n *DUTTestNet) NewIPv4Conn(t *testing.T, outgoingIPv4, incomingIPv4 IPv4) IPv4Conn {
- t.Helper()
-
- etherState, err := n.newEtherState(Ether{}, Ether{})
- if err != nil {
- t.Fatalf("can't make EtherState: %s", err)
- }
- ipv4State, err := n.newIPv4State(outgoingIPv4, incomingIPv4)
- if err != nil {
- t.Fatalf("can't make IPv4State: %s", err)
- }
-
- injector, err := n.NewInjector(t)
- if err != nil {
- t.Fatalf("can't make injector: %s", err)
- }
- sniffer, err := n.NewSniffer(t)
- if err != nil {
- t.Fatalf("can't make sniffer: %s", err)
- }
-
- return IPv4Conn{
- Connection: Connection{
- layerStates: []layerState{etherState, ipv4State},
- injector: injector,
- sniffer: sniffer,
- },
- }
-}
-
-// Send sends a frame with ipv4 overriding the IPv4 layer defaults and
-// additionalLayers added after it.
-func (c *IPv4Conn) Send(t *testing.T, ipv4 IPv4, additionalLayers ...Layer) {
- t.Helper()
-
- c.send(t, Layers{&ipv4}, additionalLayers...)
-}
-
-// IPv6Conn maintains the state for all the layers in a IPv6 connection.
-type IPv6Conn struct {
- Connection
-}
-
-// NewIPv6Conn creates a new IPv6Conn connection with reasonable defaults.
-func (n *DUTTestNet) NewIPv6Conn(t *testing.T, outgoingIPv6, incomingIPv6 IPv6) IPv6Conn {
- t.Helper()
-
- etherState, err := n.newEtherState(Ether{}, Ether{})
- if err != nil {
- t.Fatalf("can't make EtherState: %s", err)
- }
- ipv6State, err := n.newIPv6State(outgoingIPv6, incomingIPv6)
- if err != nil {
- t.Fatalf("can't make IPv6State: %s", err)
- }
-
- injector, err := n.NewInjector(t)
- if err != nil {
- t.Fatalf("can't make injector: %s", err)
- }
- sniffer, err := n.NewSniffer(t)
- if err != nil {
- t.Fatalf("can't make sniffer: %s", err)
- }
-
- return IPv6Conn{
- Connection: Connection{
- layerStates: []layerState{etherState, ipv6State},
- injector: injector,
- sniffer: sniffer,
- },
- }
-}
-
-// Send sends a frame with ipv6 overriding the IPv6 layer defaults and
-// additionalLayers added after it.
-func (conn *IPv6Conn) Send(t *testing.T, ipv6 IPv6, additionalLayers ...Layer) {
- t.Helper()
-
- conn.send(t, Layers{&ipv6}, additionalLayers...)
-}
-
-// UDPIPv4 maintains the state for all the layers in a UDP/IPv4 connection.
-type UDPIPv4 struct {
- Connection
-}
-
-// NewUDPIPv4 creates a new UDPIPv4 connection with reasonable defaults.
-func (n *DUTTestNet) NewUDPIPv4(t *testing.T, outgoingUDP, incomingUDP UDP) UDPIPv4 {
- t.Helper()
-
- etherState, err := n.newEtherState(Ether{}, Ether{})
- if err != nil {
- t.Fatalf("can't make etherState: %s", err)
- }
- ipv4State, err := n.newIPv4State(IPv4{}, IPv4{})
- if err != nil {
- t.Fatalf("can't make ipv4State: %s", err)
- }
- udpState, err := n.newUDPState(unix.AF_INET, outgoingUDP, incomingUDP)
- if err != nil {
- t.Fatalf("can't make udpState: %s", err)
- }
- injector, err := n.NewInjector(t)
- if err != nil {
- t.Fatalf("can't make injector: %s", err)
- }
- sniffer, err := n.NewSniffer(t)
- if err != nil {
- t.Fatalf("can't make sniffer: %s", err)
- }
-
- return UDPIPv4{
- Connection: Connection{
- layerStates: []layerState{etherState, ipv4State, udpState},
- injector: injector,
- sniffer: sniffer,
- },
- }
-}
-
-func (conn *UDPIPv4) udpState(t *testing.T) *udpState {
- t.Helper()
-
- state, ok := conn.layerStates[2].(*udpState)
- if !ok {
- t.Fatalf("got transport-layer state type=%T, expected udpState", conn.layerStates[2])
- }
- return state
-}
-
-func (conn *UDPIPv4) ipv4State(t *testing.T) *ipv4State {
- t.Helper()
-
- state, ok := conn.layerStates[1].(*ipv4State)
- if !ok {
- t.Fatalf("got network-layer state type=%T, expected ipv4State", conn.layerStates[1])
- }
- return state
-}
-
-// LocalAddr gets the local socket address of this connection.
-func (conn *UDPIPv4) LocalAddr(t *testing.T) *unix.SockaddrInet4 {
- t.Helper()
-
- sa := &unix.SockaddrInet4{Port: int(*conn.udpState(t).out.SrcPort)}
- copy(sa.Addr[:], *conn.ipv4State(t).out.SrcAddr)
- return sa
-}
-
-// SrcPort returns the source port of this connection.
-func (conn *UDPIPv4) SrcPort(t *testing.T) uint16 {
- t.Helper()
-
- return *conn.udpState(t).out.SrcPort
-}
-
-// Send sends a packet with reasonable defaults, potentially overriding the UDP
-// layer and adding additionLayers.
-func (conn *UDPIPv4) Send(t *testing.T, udp UDP, additionalLayers ...Layer) {
- t.Helper()
-
- conn.send(t, Layers{&udp}, additionalLayers...)
-}
-
-// SendIP sends a packet with reasonable defaults, potentially overriding the
-// UDP and IPv4 headers and adding additionLayers.
-func (conn *UDPIPv4) SendIP(t *testing.T, ip IPv4, udp UDP, additionalLayers ...Layer) {
- t.Helper()
-
- conn.send(t, Layers{&ip, &udp}, additionalLayers...)
-}
-
-// SendFrame sends a frame on the wire and updates the state of all layers.
-func (conn *UDPIPv4) SendFrame(t *testing.T, overrideLayers Layers, additionalLayers ...Layer) {
- conn.send(t, overrideLayers, additionalLayers...)
-}
-
-// Expect expects a frame with the UDP layer matching the provided UDP within
-// the timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *UDPIPv4) Expect(t *testing.T, udp UDP, timeout time.Duration) (*UDP, error) {
- t.Helper()
-
- layer, err := conn.Connection.Expect(t, &udp, timeout)
- if err != nil {
- return nil, err
- }
- gotUDP, ok := layer.(*UDP)
- if !ok {
- t.Fatalf("expected %s to be UDP", layer)
- }
- return gotUDP, nil
-}
-
-// ExpectData is a convenient method that expects a Layer and the Layer after
-// it. If it doesn't arrive in time, it returns nil.
-func (conn *UDPIPv4) ExpectData(t *testing.T, udp UDP, payload Payload, timeout time.Duration) (Layers, error) {
- t.Helper()
-
- expected := make([]Layer, len(conn.layerStates))
- expected[len(expected)-1] = &udp
- if payload.length() != 0 {
- expected = append(expected, &payload)
- }
- return conn.ExpectFrame(t, expected, timeout)
-}
-
-// UDPIPv6 maintains the state for all the layers in a UDP/IPv6 connection.
-type UDPIPv6 struct {
- Connection
-}
-
-// NewUDPIPv6 creates a new UDPIPv6 connection with reasonable defaults.
-func (n *DUTTestNet) NewUDPIPv6(t *testing.T, outgoingUDP, incomingUDP UDP) UDPIPv6 {
- t.Helper()
-
- etherState, err := n.newEtherState(Ether{}, Ether{})
- if err != nil {
- t.Fatalf("can't make etherState: %s", err)
- }
- ipv6State, err := n.newIPv6State(IPv6{}, IPv6{})
- if err != nil {
- t.Fatalf("can't make IPv6State: %s", err)
- }
- udpState, err := n.newUDPState(unix.AF_INET6, outgoingUDP, incomingUDP)
- if err != nil {
- t.Fatalf("can't make udpState: %s", err)
- }
- injector, err := n.NewInjector(t)
- if err != nil {
- t.Fatalf("can't make injector: %s", err)
- }
- sniffer, err := n.NewSniffer(t)
- if err != nil {
- t.Fatalf("can't make sniffer: %s", err)
- }
- return UDPIPv6{
- Connection: Connection{
- layerStates: []layerState{etherState, ipv6State, udpState},
- injector: injector,
- sniffer: sniffer,
- },
- }
-}
-
-func (conn *UDPIPv6) udpState(t *testing.T) *udpState {
- t.Helper()
-
- state, ok := conn.layerStates[2].(*udpState)
- if !ok {
- t.Fatalf("got transport-layer state type=%T, expected udpState", conn.layerStates[2])
- }
- return state
-}
-
-func (conn *UDPIPv6) ipv6State(t *testing.T) *ipv6State {
- t.Helper()
-
- state, ok := conn.layerStates[1].(*ipv6State)
- if !ok {
- t.Fatalf("got network-layer state type=%T, expected ipv6State", conn.layerStates[1])
- }
- return state
-}
-
-// LocalAddr gets the local socket address of this connection.
-func (conn *UDPIPv6) LocalAddr(t *testing.T, zoneID uint32) *unix.SockaddrInet6 {
- t.Helper()
-
- sa := &unix.SockaddrInet6{
- Port: int(*conn.udpState(t).out.SrcPort),
- // Local address is in perspective to the remote host, so it's scoped to the
- // ID of the remote interface.
- ZoneId: zoneID,
- }
- copy(sa.Addr[:], *conn.ipv6State(t).out.SrcAddr)
- return sa
-}
-
-// SrcPort returns the source port of this connection.
-func (conn *UDPIPv6) SrcPort(t *testing.T) uint16 {
- t.Helper()
-
- return *conn.udpState(t).out.SrcPort
-}
-
-// Send sends a packet with reasonable defaults, potentially overriding the UDP
-// layer and adding additionLayers.
-func (conn *UDPIPv6) Send(t *testing.T, udp UDP, additionalLayers ...Layer) {
- t.Helper()
-
- conn.send(t, Layers{&udp}, additionalLayers...)
-}
-
-// SendIPv6 sends a packet with reasonable defaults, potentially overriding the
-// UDP and IPv6 headers and adding additionLayers.
-func (conn *UDPIPv6) SendIPv6(t *testing.T, ip IPv6, udp UDP, additionalLayers ...Layer) {
- t.Helper()
-
- conn.send(t, Layers{&ip, &udp}, additionalLayers...)
-}
-
-// SendFrame sends a frame on the wire and updates the state of all layers.
-func (conn *UDPIPv6) SendFrame(t *testing.T, overrideLayers Layers, additionalLayers ...Layer) {
- conn.send(t, overrideLayers, additionalLayers...)
-}
-
-// Expect expects a frame with the UDP layer matching the provided UDP within
-// the timeout specified. If it doesn't arrive in time, an error is returned.
-func (conn *UDPIPv6) Expect(t *testing.T, udp UDP, timeout time.Duration) (*UDP, error) {
- t.Helper()
-
- layer, err := conn.Connection.Expect(t, &udp, timeout)
- if err != nil {
- return nil, err
- }
- gotUDP, ok := layer.(*UDP)
- if !ok {
- t.Fatalf("expected %s to be UDP", layer)
- }
- return gotUDP, nil
-}
-
-// ExpectData is a convenient method that expects a Layer and the Layer after
-// it. If it doesn't arrive in time, it returns nil.
-func (conn *UDPIPv6) ExpectData(t *testing.T, udp UDP, payload Payload, timeout time.Duration) (Layers, error) {
- t.Helper()
-
- expected := make([]Layer, len(conn.layerStates))
- expected[len(expected)-1] = &udp
- if payload.length() != 0 {
- expected = append(expected, &payload)
- }
- return conn.ExpectFrame(t, expected, timeout)
-}
-
-// TCPIPv6 maintains the state for all the layers in a TCP/IPv6 connection.
-type TCPIPv6 struct {
- Connection
-}
-
-// NewTCPIPv6 creates a new TCPIPv6 connection with reasonable defaults.
-func (n *DUTTestNet) NewTCPIPv6(t *testing.T, outgoingTCP, incomingTCP TCP) TCPIPv6 {
- etherState, err := n.newEtherState(Ether{}, Ether{})
- if err != nil {
- t.Fatalf("can't make etherState: %s", err)
- }
- ipv6State, err := n.newIPv6State(IPv6{}, IPv6{})
- if err != nil {
- t.Fatalf("can't make ipv6State: %s", err)
- }
- tcpState, err := n.newTCPState(unix.AF_INET6, outgoingTCP, incomingTCP)
- if err != nil {
- t.Fatalf("can't make tcpState: %s", err)
- }
- injector, err := n.NewInjector(t)
- if err != nil {
- t.Fatalf("can't make injector: %s", err)
- }
- sniffer, err := n.NewSniffer(t)
- if err != nil {
- t.Fatalf("can't make sniffer: %s", err)
- }
-
- return TCPIPv6{
- Connection: Connection{
- layerStates: []layerState{etherState, ipv6State, tcpState},
- injector: injector,
- sniffer: sniffer,
- },
- }
-}
-
-// SrcPort returns the source port from the given Connection.
-func (conn *TCPIPv6) SrcPort() uint16 {
- state := conn.layerStates[2].(*tcpState)
- return *state.out.SrcPort
-}
-
-// ExpectData is a convenient method that expects a Layer and the Layer after
-// it. If it doesn't arrive in time, it returns nil.
-func (conn *TCPIPv6) ExpectData(t *testing.T, tcp *TCP, payload *Payload, timeout time.Duration) (Layers, error) {
- t.Helper()
-
- expected := make([]Layer, len(conn.layerStates))
- expected[len(expected)-1] = tcp
- if payload != nil {
- expected = append(expected, payload)
- }
- return conn.ExpectFrame(t, expected, timeout)
-}