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-rw-r--r--runsc/container/state_file.go185
1 files changed, 185 insertions, 0 deletions
diff --git a/runsc/container/state_file.go b/runsc/container/state_file.go
new file mode 100644
index 000000000..d95151ea5
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+++ b/runsc/container/state_file.go
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+// Copyright 2019 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package container
+
+import (
+ "encoding/json"
+ "fmt"
+ "io/ioutil"
+ "os"
+ "path/filepath"
+ "sync"
+
+ "github.com/gofrs/flock"
+ "gvisor.dev/gvisor/pkg/log"
+)
+
+const stateFileExtension = ".state"
+
+// StateFile handles load from/save to container state safely from multiple
+// processes. It uses a lock file to provide synchronization between operations.
+//
+// The lock file is located at: "${s.RootDir}/${s.ID}.lock".
+// The state file is located at: "${s.RootDir}/${s.ID}.state".
+type StateFile struct {
+ // RootDir is the directory containing the container metadata file.
+ RootDir string `json:"rootDir"`
+
+ // ID is the container ID.
+ ID string `json:"id"`
+
+ //
+ // Fields below this line are not saved in the state file and will not
+ // be preserved across commands.
+ //
+
+ once sync.Once
+ flock *flock.Flock
+}
+
+// List returns all container ids in the given root directory.
+func List(rootDir string) ([]string, error) {
+ log.Debugf("List containers %q", rootDir)
+ list, err := filepath.Glob(filepath.Join(rootDir, "*"+stateFileExtension))
+ if err != nil {
+ return nil, err
+ }
+ var out []string
+ for _, path := range list {
+ // Filter out files that do no belong to a container.
+ fileName := filepath.Base(path)
+ if len(fileName) < len(stateFileExtension) {
+ panic(fmt.Sprintf("invalid file match %q", path))
+ }
+ // Remove the extension.
+ cid := fileName[:len(fileName)-len(stateFileExtension)]
+ if validateID(cid) == nil {
+ out = append(out, cid)
+ }
+ }
+ return out, nil
+}
+
+// lock globally locks all locking operations for the container.
+func (s *StateFile) lock() error {
+ s.once.Do(func() {
+ s.flock = flock.NewFlock(s.lockPath())
+ })
+
+ if err := s.flock.Lock(); err != nil {
+ return fmt.Errorf("acquiring lock on %q: %v", s.flock, err)
+ }
+ return nil
+}
+
+// lockForNew acquires the lock and checks if the state file doesn't exist. This
+// is done to ensure that more than one creation didn't race to create
+// containers with the same ID.
+func (s *StateFile) lockForNew() error {
+ if err := s.lock(); err != nil {
+ return err
+ }
+
+ // Checks if the container already exists by looking for the metadata file.
+ if _, err := os.Stat(s.statePath()); err == nil {
+ s.unlock()
+ return fmt.Errorf("container already exists")
+ } else if !os.IsNotExist(err) {
+ s.unlock()
+ return fmt.Errorf("looking for existing container: %v", err)
+ }
+ return nil
+}
+
+// unlock globally unlocks all locking operations for the container.
+func (s *StateFile) unlock() error {
+ if !s.flock.Locked() {
+ panic("unlock called without lock held")
+ }
+
+ if err := s.flock.Unlock(); err != nil {
+ log.Warningf("Error to release lock on %q: %v", s.flock, err)
+ return fmt.Errorf("releasing lock on %q: %v", s.flock, err)
+ }
+ return nil
+}
+
+// saveLocked saves 'v' to the state file.
+//
+// Preconditions: lock() must been called before.
+func (s *StateFile) saveLocked(v interface{}) error {
+ if !s.flock.Locked() {
+ panic("saveLocked called without lock held")
+ }
+
+ meta, err := json.Marshal(v)
+ if err != nil {
+ return err
+ }
+ if err := ioutil.WriteFile(s.statePath(), meta, 0640); err != nil {
+ return fmt.Errorf("writing json file: %v", err)
+ }
+ return nil
+}
+
+func (s *StateFile) load(v interface{}) error {
+ if err := s.lock(); err != nil {
+ return err
+ }
+ defer s.unlock()
+
+ metaBytes, err := ioutil.ReadFile(s.statePath())
+ if err != nil {
+ return err
+ }
+ return json.Unmarshal(metaBytes, &v)
+}
+
+func (s *StateFile) close() error {
+ if s.flock == nil {
+ return nil
+ }
+ if s.flock.Locked() {
+ panic("Closing locked file")
+ }
+ return s.flock.Close()
+}
+
+func buildStatePath(rootDir, id string) string {
+ return filepath.Join(rootDir, id+stateFileExtension)
+}
+
+// statePath is the full path to the state file.
+func (s *StateFile) statePath() string {
+ return buildStatePath(s.RootDir, s.ID)
+}
+
+// lockPath is the full path to the lock file.
+func (s *StateFile) lockPath() string {
+ return filepath.Join(s.RootDir, s.ID+".lock")
+}
+
+// destroy deletes all state created by the stateFile. It may be called with the
+// lock file held. In that case, the lock file must still be unlocked and
+// properly closed after destroy returns.
+func (s *StateFile) destroy() error {
+ if err := os.Remove(s.statePath()); err != nil && !os.IsNotExist(err) {
+ return err
+ }
+ if err := os.Remove(s.lockPath()); err != nil && !os.IsNotExist(err) {
+ return err
+ }
+ return nil
+}