diff options
Diffstat (limited to 'runsc/container/state_file.go')
-rw-r--r-- | runsc/container/state_file.go | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/runsc/container/state_file.go b/runsc/container/state_file.go new file mode 100644 index 000000000..d95151ea5 --- /dev/null +++ b/runsc/container/state_file.go @@ -0,0 +1,185 @@ +// Copyright 2019 The gVisor Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package container + +import ( + "encoding/json" + "fmt" + "io/ioutil" + "os" + "path/filepath" + "sync" + + "github.com/gofrs/flock" + "gvisor.dev/gvisor/pkg/log" +) + +const stateFileExtension = ".state" + +// StateFile handles load from/save to container state safely from multiple +// processes. It uses a lock file to provide synchronization between operations. +// +// The lock file is located at: "${s.RootDir}/${s.ID}.lock". +// The state file is located at: "${s.RootDir}/${s.ID}.state". +type StateFile struct { + // RootDir is the directory containing the container metadata file. + RootDir string `json:"rootDir"` + + // ID is the container ID. + ID string `json:"id"` + + // + // Fields below this line are not saved in the state file and will not + // be preserved across commands. + // + + once sync.Once + flock *flock.Flock +} + +// List returns all container ids in the given root directory. +func List(rootDir string) ([]string, error) { + log.Debugf("List containers %q", rootDir) + list, err := filepath.Glob(filepath.Join(rootDir, "*"+stateFileExtension)) + if err != nil { + return nil, err + } + var out []string + for _, path := range list { + // Filter out files that do no belong to a container. + fileName := filepath.Base(path) + if len(fileName) < len(stateFileExtension) { + panic(fmt.Sprintf("invalid file match %q", path)) + } + // Remove the extension. + cid := fileName[:len(fileName)-len(stateFileExtension)] + if validateID(cid) == nil { + out = append(out, cid) + } + } + return out, nil +} + +// lock globally locks all locking operations for the container. +func (s *StateFile) lock() error { + s.once.Do(func() { + s.flock = flock.NewFlock(s.lockPath()) + }) + + if err := s.flock.Lock(); err != nil { + return fmt.Errorf("acquiring lock on %q: %v", s.flock, err) + } + return nil +} + +// lockForNew acquires the lock and checks if the state file doesn't exist. This +// is done to ensure that more than one creation didn't race to create +// containers with the same ID. +func (s *StateFile) lockForNew() error { + if err := s.lock(); err != nil { + return err + } + + // Checks if the container already exists by looking for the metadata file. + if _, err := os.Stat(s.statePath()); err == nil { + s.unlock() + return fmt.Errorf("container already exists") + } else if !os.IsNotExist(err) { + s.unlock() + return fmt.Errorf("looking for existing container: %v", err) + } + return nil +} + +// unlock globally unlocks all locking operations for the container. +func (s *StateFile) unlock() error { + if !s.flock.Locked() { + panic("unlock called without lock held") + } + + if err := s.flock.Unlock(); err != nil { + log.Warningf("Error to release lock on %q: %v", s.flock, err) + return fmt.Errorf("releasing lock on %q: %v", s.flock, err) + } + return nil +} + +// saveLocked saves 'v' to the state file. +// +// Preconditions: lock() must been called before. +func (s *StateFile) saveLocked(v interface{}) error { + if !s.flock.Locked() { + panic("saveLocked called without lock held") + } + + meta, err := json.Marshal(v) + if err != nil { + return err + } + if err := ioutil.WriteFile(s.statePath(), meta, 0640); err != nil { + return fmt.Errorf("writing json file: %v", err) + } + return nil +} + +func (s *StateFile) load(v interface{}) error { + if err := s.lock(); err != nil { + return err + } + defer s.unlock() + + metaBytes, err := ioutil.ReadFile(s.statePath()) + if err != nil { + return err + } + return json.Unmarshal(metaBytes, &v) +} + +func (s *StateFile) close() error { + if s.flock == nil { + return nil + } + if s.flock.Locked() { + panic("Closing locked file") + } + return s.flock.Close() +} + +func buildStatePath(rootDir, id string) string { + return filepath.Join(rootDir, id+stateFileExtension) +} + +// statePath is the full path to the state file. +func (s *StateFile) statePath() string { + return buildStatePath(s.RootDir, s.ID) +} + +// lockPath is the full path to the lock file. +func (s *StateFile) lockPath() string { + return filepath.Join(s.RootDir, s.ID+".lock") +} + +// destroy deletes all state created by the stateFile. It may be called with the +// lock file held. In that case, the lock file must still be unlocked and +// properly closed after destroy returns. +func (s *StateFile) destroy() error { + if err := os.Remove(s.statePath()); err != nil && !os.IsNotExist(err) { + return err + } + if err := os.Remove(s.lockPath()); err != nil && !os.IsNotExist(err) { + return err + } + return nil +} |