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-rw-r--r--pkg/tcpip/network/ipv4/ipv4_test.go208
1 files changed, 208 insertions, 0 deletions
diff --git a/pkg/tcpip/network/ipv4/ipv4_test.go b/pkg/tcpip/network/ipv4/ipv4_test.go
index 5e50558e8..c1a560914 100644
--- a/pkg/tcpip/network/ipv4/ipv4_test.go
+++ b/pkg/tcpip/network/ipv4/ipv4_test.go
@@ -1046,3 +1046,211 @@ func TestReceiveFragments(t *testing.T) {
})
}
}
+
+func TestWritePacketsStats(t *testing.T) {
+ const nPackets = 3
+ tests := []struct {
+ name string
+ setup func(*testing.T, *stack.Stack)
+ linkEP stack.LinkEndpoint
+ expectSent int
+ }{
+ {
+ name: "Accept all",
+ // No setup needed, tables accept everything by default.
+ setup: func(*testing.T, *stack.Stack) {},
+ linkEP: &limitedEP{nPackets},
+ expectSent: nPackets,
+ }, {
+ name: "Accept all with error",
+ // No setup needed, tables accept everything by default.
+ setup: func(*testing.T, *stack.Stack) {},
+ linkEP: &limitedEP{nPackets - 1},
+ expectSent: nPackets - 1,
+ }, {
+ name: "Drop all",
+ setup: func(t *testing.T, stk *stack.Stack) {
+ // Install Output DROP rule.
+ t.Helper()
+ ipt := stk.IPTables()
+ filter, ok := ipt.GetTable(stack.FilterTable, false /* ipv6 */)
+ if !ok {
+ t.Fatalf("failed to find filter table")
+ }
+ ruleIdx := filter.BuiltinChains[stack.Output]
+ filter.Rules[ruleIdx].Target = stack.DropTarget{}
+ if err := ipt.ReplaceTable(stack.FilterTable, filter, false /* ipv6 */); err != nil {
+ t.Fatalf("failed to replace table: %v", err)
+ }
+ },
+ linkEP: &limitedEP{nPackets},
+ expectSent: 0,
+ }, {
+ name: "Drop some",
+ setup: func(t *testing.T, stk *stack.Stack) {
+ // Install Output DROP rule that matches only 1
+ // of the 3 packets.
+ t.Helper()
+ ipt := stk.IPTables()
+ filter, ok := ipt.GetTable(stack.FilterTable, false /* ipv6 */)
+ if !ok {
+ t.Fatalf("failed to find filter table")
+ }
+ // We'll match and DROP the last packet.
+ ruleIdx := filter.BuiltinChains[stack.Output]
+ filter.Rules[ruleIdx].Target = stack.DropTarget{}
+ filter.Rules[ruleIdx].Matchers = []stack.Matcher{&limitedMatcher{nPackets - 1}}
+ // Make sure the next rule is ACCEPT.
+ filter.Rules[ruleIdx+1].Target = stack.AcceptTarget{}
+ if err := ipt.ReplaceTable(stack.FilterTable, filter, false /* ipv6 */); err != nil {
+ t.Fatalf("failed to replace table: %v", err)
+ }
+ },
+ linkEP: &limitedEP{nPackets},
+ expectSent: nPackets - 1,
+ },
+ }
+
+ for _, test := range tests {
+ t.Run(test.name, func(t *testing.T) {
+ rt := buildRoute(t, nil, test.linkEP)
+
+ var pbl stack.PacketBufferList
+ for i := 0; i < nPackets; i++ {
+ pkt := stack.NewPacketBuffer(stack.PacketBufferOptions{
+ ReserveHeaderBytes: header.UDPMinimumSize + int(rt.MaxHeaderLength()),
+ Data: buffer.NewView(1).ToVectorisedView(),
+ })
+ pkt.TransportHeader().Push(header.UDPMinimumSize)
+ pbl.PushBack(pkt)
+ }
+
+ test.setup(t, rt.Stack())
+
+ nWritten, err := rt.WritePackets(nil, pbl, stack.NetworkHeaderParams{})
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ got := int(rt.Stats().IP.PacketsSent.Value())
+ if got != test.expectSent {
+ t.Errorf("sent %d packets, but expected to send %d", got, test.expectSent)
+ }
+ if got != nWritten {
+ t.Errorf("sent %d packets, WritePackets returned %d", got, nWritten)
+ }
+ })
+ }
+}
+
+func buildRoute(t *testing.T, packetCollectorErrors []*tcpip.Error, linkEP stack.LinkEndpoint) stack.Route {
+ s := stack.New(stack.Options{
+ NetworkProtocols: []stack.NetworkProtocol{ipv4.NewProtocol()},
+ })
+ s.CreateNIC(1, linkEP)
+ const (
+ src = "\x10\x00\x00\x01"
+ dst = "\x10\x00\x00\x02"
+ )
+ s.AddAddress(1, ipv4.ProtocolNumber, src)
+ {
+ subnet, err := tcpip.NewSubnet(dst, tcpip.AddressMask(header.IPv4Broadcast))
+ if err != nil {
+ t.Fatal(err)
+ }
+ s.SetRouteTable([]tcpip.Route{{
+ Destination: subnet,
+ NIC: 1,
+ }})
+ }
+ rt, err := s.FindRoute(0, src, dst, ipv4.ProtocolNumber, false /* multicastLoop */)
+ if err != nil {
+ t.Fatalf("s.FindRoute got %v, want %v", err, nil)
+ }
+ return rt
+}
+
+// limitedEP is a link endpoint that writes up to a certain number of packets
+// before returning errors.
+type limitedEP struct {
+ limit int
+}
+
+// MTU implements LinkEndpoint.MTU.
+func (*limitedEP) MTU() uint32 { return 0 }
+
+// Capabilities implements LinkEndpoint.Capabilities.
+func (*limitedEP) Capabilities() stack.LinkEndpointCapabilities { return 0 }
+
+// MaxHeaderLength implements LinkEndpoint.MaxHeaderLength.
+func (*limitedEP) MaxHeaderLength() uint16 { return 0 }
+
+// LinkAddress implements LinkEndpoint.LinkAddress.
+func (*limitedEP) LinkAddress() tcpip.LinkAddress { return "" }
+
+// WritePacket implements LinkEndpoint.WritePacket.
+func (ep *limitedEP) WritePacket(*stack.Route, *stack.GSO, tcpip.NetworkProtocolNumber, *stack.PacketBuffer) *tcpip.Error {
+ if ep.limit == 0 {
+ return tcpip.ErrInvalidEndpointState
+ }
+ ep.limit--
+ return nil
+}
+
+// WritePackets implements LinkEndpoint.WritePackets.
+func (ep *limitedEP) WritePackets(_ *stack.Route, _ *stack.GSO, pkts stack.PacketBufferList, _ tcpip.NetworkProtocolNumber) (int, *tcpip.Error) {
+ if ep.limit == 0 {
+ return 0, tcpip.ErrInvalidEndpointState
+ }
+ nWritten := ep.limit
+ if nWritten > pkts.Len() {
+ nWritten = pkts.Len()
+ }
+ ep.limit -= nWritten
+ return nWritten, nil
+}
+
+// WriteRawPacket implements LinkEndpoint.WriteRawPacket.
+func (ep *limitedEP) WriteRawPacket(_ buffer.VectorisedView) *tcpip.Error {
+ if ep.limit == 0 {
+ return tcpip.ErrInvalidEndpointState
+ }
+ ep.limit--
+ return nil
+}
+
+// Attach implements LinkEndpoint.Attach.
+func (*limitedEP) Attach(_ stack.NetworkDispatcher) {}
+
+// IsAttached implements LinkEndpoint.IsAttached.
+func (*limitedEP) IsAttached() bool { return false }
+
+// Wait implements LinkEndpoint.Wait.
+func (*limitedEP) Wait() {}
+
+// ARPHardwareType implements LinkEndpoint.ARPHardwareType.
+func (*limitedEP) ARPHardwareType() header.ARPHardwareType { return header.ARPHardwareEther }
+
+// AddHeader implements LinkEndpoint.AddHeader.
+func (*limitedEP) AddHeader(_, _ tcpip.LinkAddress, _ tcpip.NetworkProtocolNumber, _ *stack.PacketBuffer) {
+}
+
+// limitedMatcher is an iptables matcher that matches after a certain number of
+// packets are checked against it.
+type limitedMatcher struct {
+ limit int
+}
+
+// Name implements Matcher.Name.
+func (*limitedMatcher) Name() string {
+ return "limitedMatcher"
+}
+
+// Match implements Matcher.Match.
+func (lm *limitedMatcher) Match(stack.Hook, *stack.PacketBuffer, string) (bool, bool) {
+ if lm.limit == 0 {
+ return true, false
+ }
+ lm.limit--
+ return false, false
+}