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-rw-r--r--pkg/tcpip/stack/tcp.go3
-rw-r--r--pkg/tcpip/transport/tcp/connect.go43
-rw-r--r--pkg/tcpip/transport/tcp/endpoint.go29
3 files changed, 17 insertions, 58 deletions
diff --git a/pkg/tcpip/stack/tcp.go b/pkg/tcpip/stack/tcp.go
index e90c1a770..90a8ba6cf 100644
--- a/pkg/tcpip/stack/tcp.go
+++ b/pkg/tcpip/stack/tcp.go
@@ -380,9 +380,6 @@ type TCPSndBufState struct {
// SndClosed indicates that the endpoint has been closed for sends.
SndClosed bool
- // SndBufInQueue is the number of bytes in the send queue.
- SndBufInQueue seqnum.Size
-
// PacketTooBigCount is used to notify the main protocol routine how
// many times a "packet too big" control packet is received.
PacketTooBigCount int
diff --git a/pkg/tcpip/transport/tcp/connect.go b/pkg/tcpip/transport/tcp/connect.go
index f86450298..e39d1623d 100644
--- a/pkg/tcpip/transport/tcp/connect.go
+++ b/pkg/tcpip/transport/tcp/connect.go
@@ -909,30 +909,13 @@ func (e *endpoint) sendRaw(data buffer.VectorisedView, flags header.TCPFlags, se
return err
}
-func (e *endpoint) handleWrite() {
- e.sndQueueInfo.sndQueueMu.Lock()
- next := e.drainSendQueueLocked()
- e.sndQueueInfo.sndQueueMu.Unlock()
-
- e.sendData(next)
-}
-
-// Move packets from send queue to send list.
-//
-// Precondition: e.sndBufMu must be locked.
-func (e *endpoint) drainSendQueueLocked() *segment {
- first := e.sndQueueInfo.sndQueue.Front()
- if first != nil {
- e.snd.writeList.PushBackList(&e.sndQueueInfo.sndQueue)
- e.sndQueueInfo.SndBufInQueue = 0
- }
- return first
-}
-
// Precondition: e.mu must be locked.
func (e *endpoint) sendData(next *segment) {
// Initialize the next segment to write if it's currently nil.
if e.snd.writeNext == nil {
+ if next == nil {
+ return
+ }
e.snd.writeNext = next
}
@@ -940,17 +923,6 @@ func (e *endpoint) sendData(next *segment) {
e.snd.sendData()
}
-func (e *endpoint) handleClose() {
- if !e.EndpointState().connected() {
- return
- }
- // Drain the send queue.
- e.handleWrite()
-
- // Mark send side as closed.
- e.snd.Closed = true
-}
-
// resetConnectionLocked puts the endpoint in an error state with the given
// error code and sends a RST if and only if the error is not ErrConnectionReset
// indicating that the connection is being reset due to receiving a RST. This
@@ -1402,14 +1374,7 @@ func (e *endpoint) protocolMainLoop(handshake bool, wakerInitDone chan<- struct{
{
w: &e.sndQueueInfo.sndWaker,
f: func() tcpip.Error {
- e.handleWrite()
- return nil
- },
- },
- {
- w: &e.sndQueueInfo.sndCloseWaker,
- f: func() tcpip.Error {
- e.handleClose()
+ e.sendData(nil /* next */)
return nil
},
},
diff --git a/pkg/tcpip/transport/tcp/endpoint.go b/pkg/tcpip/transport/tcp/endpoint.go
index 242e6b7f8..4acddc959 100644
--- a/pkg/tcpip/transport/tcp/endpoint.go
+++ b/pkg/tcpip/transport/tcp/endpoint.go
@@ -293,16 +293,9 @@ type sndQueueInfo struct {
sndQueueMu sync.Mutex `state:"nosave"`
stack.TCPSndBufState
- // sndQueue holds segments that are ready to be sent.
- sndQueue segmentList `state:"wait"`
-
- // sndWaker is used to signal the protocol goroutine when segments are
- // added to the `sndQueue`.
+ // sndWaker is used to signal the protocol goroutine when there may be
+ // segments that need to be sent.
sndWaker sleep.Waker `state:"manual"`
-
- // sndCloseWaker is used to notify the protocol goroutine when the send
- // side is closed.
- sndCloseWaker sleep.Waker `state:"manual"`
}
// rcvQueueInfo contains the endpoint's rcvQueue and associated metadata.
@@ -1558,10 +1551,9 @@ func (e *endpoint) Write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, tcp
// Add data to the send queue.
s := newOutgoingSegment(e.TransportEndpointInfo.ID, e.stack.Clock(), v)
e.sndQueueInfo.SndBufUsed += len(v)
- e.sndQueueInfo.SndBufInQueue += seqnum.Size(len(v))
- e.sndQueueInfo.sndQueue.PushBack(s)
+ e.snd.writeList.PushBack(s)
- return e.drainSendQueueLocked(), len(v), nil
+ return s, len(v), nil
}()
// Return if either we didn't queue anything or if an error occurred while
// attempting to queue data.
@@ -2314,7 +2306,7 @@ func (e *endpoint) connect(addr tcpip.FullAddress, handshake bool, run bool) tcp
// connection setting here.
if !handshake {
e.segmentQueue.mu.Lock()
- for _, l := range []segmentList{e.segmentQueue.list, e.sndQueueInfo.sndQueue, e.snd.writeList} {
+ for _, l := range []segmentList{e.segmentQueue.list, e.snd.writeList} {
for s := l.Front(); s != nil; s = s.Next() {
s.id = e.TransportEndpointInfo.ID
e.sndQueueInfo.sndWaker.Assert()
@@ -2391,12 +2383,17 @@ func (e *endpoint) shutdownLocked(flags tcpip.ShutdownFlags) tcpip.Error {
// Queue fin segment.
s := newOutgoingSegment(e.TransportEndpointInfo.ID, e.stack.Clock(), nil)
- e.sndQueueInfo.sndQueue.PushBack(s)
- e.sndQueueInfo.SndBufInQueue++
+ e.snd.writeList.PushBack(s)
// Mark endpoint as closed.
e.sndQueueInfo.SndClosed = true
e.sndQueueInfo.sndQueueMu.Unlock()
- e.handleClose()
+
+ // Drain the send queue.
+ e.sendData(s)
+
+ // Mark send side as closed.
+ e.snd.Closed = true
+
// Wake up any writers that maybe waiting for the stream to become
// writable.
e.waiterQueue.Notify(waiter.WritableEvents)