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-rw-r--r--pkg/tcpip/transport/tcp/BUILD1
-rw-r--r--pkg/tcpip/transport/tcp/tcp_noracedetector_test.go519
-rw-r--r--pkg/tcpip/transport/tcp/tcp_test.go485
3 files changed, 520 insertions, 485 deletions
diff --git a/pkg/tcpip/transport/tcp/BUILD b/pkg/tcpip/transport/tcp/BUILD
index e31b03f7d..9db38196b 100644
--- a/pkg/tcpip/transport/tcp/BUILD
+++ b/pkg/tcpip/transport/tcp/BUILD
@@ -70,6 +70,7 @@ go_test(
srcs = [
"dual_stack_test.go",
"sack_scoreboard_test.go",
+ "tcp_noracedetector_test.go",
"tcp_sack_test.go",
"tcp_test.go",
"tcp_timestamp_test.go",
diff --git a/pkg/tcpip/transport/tcp/tcp_noracedetector_test.go b/pkg/tcpip/transport/tcp/tcp_noracedetector_test.go
new file mode 100644
index 000000000..4d1519860
--- /dev/null
+++ b/pkg/tcpip/transport/tcp/tcp_noracedetector_test.go
@@ -0,0 +1,519 @@
+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// These tests are flaky when run under the go race detector due to some
+// iterations taking long enough that the retransmit timer can kick in causing
+// the congestion window measurements to fail due to extra packets etc.
+//
+// +build !race
+
+package tcp_test
+
+import (
+ "fmt"
+ "math"
+ "testing"
+ "time"
+
+ "gvisor.googlesource.com/gvisor/pkg/tcpip"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/header"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/transport/tcp"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/transport/tcp/testing/context"
+)
+
+func TestFastRecovery(t *testing.T) {
+ maxPayload := 32
+ c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
+ defer c.Cleanup()
+
+ c.CreateConnected(789, 30000, nil)
+
+ const iterations = 7
+ data := buffer.NewView(2 * maxPayload * (tcp.InitialCwnd << (iterations + 1)))
+ for i := range data {
+ data[i] = byte(i)
+ }
+
+ // Write all the data in one shot. Packets will only be written at the
+ // MTU size though.
+ if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
+ t.Fatalf("Write failed: %v", err)
+ }
+
+ // Do slow start for a few iterations.
+ expected := tcp.InitialCwnd
+ bytesRead := 0
+ for i := 0; i < iterations; i++ {
+ expected = tcp.InitialCwnd << uint(i)
+ if i > 0 {
+ // Acknowledge all the data received so far if not on
+ // first iteration.
+ c.SendAck(790, bytesRead)
+ }
+
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
+ }
+
+ // Send 3 duplicate acks. This should force an immediate retransmit of
+ // the pending packet and put the sender into fast recovery.
+ rtxOffset := bytesRead - maxPayload*expected
+ for i := 0; i < 3; i++ {
+ c.SendAck(790, rtxOffset)
+ }
+
+ // Receive the retransmitted packet.
+ c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
+
+ if got, want := c.Stack().Stats().TCP.FastRetransmit.Value(), uint64(1); got != want {
+ t.Errorf("got stats.TCP.FastRetransmit.Value = %v, want = %v", got, want)
+ }
+
+ if got, want := c.Stack().Stats().TCP.Retransmits.Value(), uint64(1); got != want {
+ t.Errorf("got stats.TCP.Retransmit.Value = %v, want = %v", got, want)
+ }
+
+ if got, want := c.Stack().Stats().TCP.FastRecovery.Value(), uint64(1); got != want {
+ t.Errorf("got stats.TCP.FastRecovery.Value = %v, want = %v", got, want)
+ }
+
+ // Now send 7 mode duplicate acks. Each of these should cause a window
+ // inflation by 1 and cause the sender to send an extra packet.
+ for i := 0; i < 7; i++ {
+ c.SendAck(790, rtxOffset)
+ }
+
+ recover := bytesRead
+
+ // Ensure no new packets arrive.
+ c.CheckNoPacketTimeout("More packets received than expected during recovery after dupacks for this cwnd.",
+ 50*time.Millisecond)
+
+ // Acknowledge half of the pending data.
+ rtxOffset = bytesRead - expected*maxPayload/2
+ c.SendAck(790, rtxOffset)
+
+ // Receive the retransmit due to partial ack.
+ c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
+
+ if got, want := c.Stack().Stats().TCP.FastRetransmit.Value(), uint64(2); got != want {
+ t.Errorf("got stats.TCP.FastRetransmit.Value = %v, want = %v", got, want)
+ }
+
+ if got, want := c.Stack().Stats().TCP.Retransmits.Value(), uint64(2); got != want {
+ t.Errorf("got stats.TCP.Retransmit.Value = %v, want = %v", got, want)
+ }
+
+ // Receive the 10 extra packets that should have been released due to
+ // the congestion window inflation in recovery.
+ for i := 0; i < 10; i++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // A partial ACK during recovery should reduce congestion window by the
+ // number acked. Since we had "expected" packets outstanding before sending
+ // partial ack and we acked expected/2 , the cwnd and outstanding should
+ // be expected/2 + 10 (7 dupAcks + 3 for the original 3 dupacks that triggered
+ // fast recovery). Which means the sender should not send any more packets
+ // till we ack this one.
+ c.CheckNoPacketTimeout("More packets received than expected during recovery after partial ack for this cwnd.",
+ 50*time.Millisecond)
+
+ // Acknowledge all pending data to recover point.
+ c.SendAck(790, recover)
+
+ // At this point, the cwnd should reset to expected/2 and there are 10
+ // packets outstanding.
+ //
+ // NOTE: Technically netstack is incorrect in that we adjust the cwnd on
+ // the same segment that takes us out of recovery. But because of that
+ // the actual cwnd at exit of recovery will be expected/2 + 1 as we
+ // acked a cwnd worth of packets which will increase the cwnd further by
+ // 1 in congestion avoidance.
+ //
+ // Now in the first iteration since there are 10 packets outstanding.
+ // We would expect to get expected/2 +1 - 10 packets. But subsequent
+ // iterations will send us expected/2 + 1 + 1 (per iteration).
+ expected = expected/2 + 1 - 10
+ for i := 0; i < iterations; i++ {
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout(fmt.Sprintf("More packets received(after deflation) than expected %d for this cwnd.", expected), 50*time.Millisecond)
+
+ // Acknowledge all the data received so far.
+ c.SendAck(790, bytesRead)
+
+ // In cogestion avoidance, the packets trains increase by 1 in
+ // each iteration.
+ if i == 0 {
+ // After the first iteration we expect to get the full
+ // congestion window worth of packets in every
+ // iteration.
+ expected += 10
+ }
+ expected++
+ }
+}
+
+func TestExponentialIncreaseDuringSlowStart(t *testing.T) {
+ maxPayload := 32
+ c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
+ defer c.Cleanup()
+
+ c.CreateConnected(789, 30000, nil)
+
+ const iterations = 7
+ data := buffer.NewView(maxPayload * (tcp.InitialCwnd << (iterations + 1)))
+ for i := range data {
+ data[i] = byte(i)
+ }
+
+ // Write all the data in one shot. Packets will only be written at the
+ // MTU size though.
+ if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
+ t.Fatalf("Write failed: %v", err)
+ }
+
+ expected := tcp.InitialCwnd
+ bytesRead := 0
+ for i := 0; i < iterations; i++ {
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
+
+ // Acknowledge all the data received so far.
+ c.SendAck(790, bytesRead)
+
+ // Double the number of expected packets for the next iteration.
+ expected *= 2
+ }
+}
+
+func TestCongestionAvoidance(t *testing.T) {
+ maxPayload := 32
+ c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
+ defer c.Cleanup()
+
+ c.CreateConnected(789, 30000, nil)
+
+ const iterations = 7
+ data := buffer.NewView(2 * maxPayload * (tcp.InitialCwnd << (iterations + 1)))
+ for i := range data {
+ data[i] = byte(i)
+ }
+
+ // Write all the data in one shot. Packets will only be written at the
+ // MTU size though.
+ if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
+ t.Fatalf("Write failed: %v", err)
+ }
+
+ // Do slow start for a few iterations.
+ expected := tcp.InitialCwnd
+ bytesRead := 0
+ for i := 0; i < iterations; i++ {
+ expected = tcp.InitialCwnd << uint(i)
+ if i > 0 {
+ // Acknowledge all the data received so far if not on
+ // first iteration.
+ c.SendAck(790, bytesRead)
+ }
+
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd (slow start phase).", 50*time.Millisecond)
+ }
+
+ // Don't acknowledge the first packet of the last packet train. Let's
+ // wait for them to time out, which will trigger a restart of slow
+ // start, and initialization of ssthresh to cwnd/2.
+ rtxOffset := bytesRead - maxPayload*expected
+ c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
+
+ // Acknowledge all the data received so far.
+ c.SendAck(790, bytesRead)
+
+ // This part is tricky: when the timeout happened, we had "expected"
+ // packets pending, cwnd reset to 1, and ssthresh set to expected/2.
+ // By acknowledging "expected" packets, the slow-start part will
+ // increase cwnd to expected/2 (which "consumes" expected/2-1 of the
+ // acknowledgements), then the congestion avoidance part will consume
+ // an extra expected/2 acks to take cwnd to expected/2 + 1. One ack
+ // remains in the "ack count" (which will cause cwnd to be incremented
+ // once it reaches cwnd acks).
+ //
+ // So we're straight into congestion avoidance with cwnd set to
+ // expected/2 + 1.
+ //
+ // Check that packets trains of cwnd packets are sent, and that cwnd is
+ // incremented by 1 after we acknowledge each packet.
+ expected = expected/2 + 1
+ for i := 0; i < iterations; i++ {
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd (congestion avoidance phase).", 50*time.Millisecond)
+
+ // Acknowledge all the data received so far.
+ c.SendAck(790, bytesRead)
+
+ // In cogestion avoidance, the packets trains increase by 1 in
+ // each iteration.
+ expected++
+ }
+}
+
+// cubicCwnd returns an estimate of a cubic window given the
+// originalCwnd, wMax, last congestion event time and sRTT.
+func cubicCwnd(origCwnd int, wMax int, congEventTime time.Time, sRTT time.Duration) int {
+ cwnd := float64(origCwnd)
+ // We wait 50ms between each iteration so sRTT as computed by cubic
+ // should be close to 50ms.
+ elapsed := (time.Since(congEventTime) + sRTT).Seconds()
+ k := math.Cbrt(float64(wMax) * 0.3 / 0.7)
+ wtRTT := 0.4*math.Pow(elapsed-k, 3) + float64(wMax)
+ cwnd += (wtRTT - cwnd) / cwnd
+ return int(cwnd)
+}
+
+func TestCubicCongestionAvoidance(t *testing.T) {
+ maxPayload := 32
+ c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
+ defer c.Cleanup()
+
+ enableCUBIC(t, c)
+
+ c.CreateConnected(789, 30000, nil)
+
+ const iterations = 7
+ data := buffer.NewView(2 * maxPayload * (tcp.InitialCwnd << (iterations + 1)))
+
+ for i := range data {
+ data[i] = byte(i)
+ }
+
+ // Write all the data in one shot. Packets will only be written at the
+ // MTU size though.
+ if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
+ t.Fatalf("Write failed: %v", err)
+ }
+
+ // Do slow start for a few iterations.
+ expected := tcp.InitialCwnd
+ bytesRead := 0
+ for i := 0; i < iterations; i++ {
+ expected = tcp.InitialCwnd << uint(i)
+ if i > 0 {
+ // Acknowledge all the data received so far if not on
+ // first iteration.
+ c.SendAck(790, bytesRead)
+ }
+
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd (during slow-start phase).", 50*time.Millisecond)
+ }
+
+ // Don't acknowledge the first packet of the last packet train. Let's
+ // wait for them to time out, which will trigger a restart of slow
+ // start, and initialization of ssthresh to cwnd * 0.7.
+ rtxOffset := bytesRead - maxPayload*expected
+ c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
+
+ // Acknowledge all pending data.
+ c.SendAck(790, bytesRead)
+
+ // Store away the time we sent the ACK and assuming a 200ms RTO
+ // we estimate that the sender will have an RTO 200ms from now
+ // and go back into slow start.
+ packetDropTime := time.Now().Add(200 * time.Millisecond)
+
+ // This part is tricky: when the timeout happened, we had "expected"
+ // packets pending, cwnd reset to 1, and ssthresh set to expected * 0.7.
+ // By acknowledging "expected" packets, the slow-start part will
+ // increase cwnd to expected/2 essentially putting the connection
+ // straight into congestion avoidance.
+ wMax := expected
+ // Lower expected as per cubic spec after a congestion event.
+ expected = int(float64(expected) * 0.7)
+ cwnd := expected
+ for i := 0; i < iterations; i++ {
+ // Cubic grows window independent of ACKs. Cubic Window growth
+ // is a function of time elapsed since last congestion event.
+ // As a result the congestion window does not grow
+ // deterministically in response to ACKs.
+ //
+ // We need to roughly estimate what the cwnd of the sender is
+ // based on when we sent the dupacks.
+ cwnd := cubicCwnd(cwnd, wMax, packetDropTime, 50*time.Millisecond)
+
+ packetsExpected := cwnd
+ for j := 0; j < packetsExpected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+ t.Logf("expected packets received, next trying to receive any extra packets that may come")
+
+ // If our estimate was correct there should be no more pending packets.
+ // We attempt to read a packet a few times with a short sleep in between
+ // to ensure that we don't see the sender send any unexpected packets.
+ unexpectedPackets := 0
+ for {
+ gotPacket := c.ReceiveNonBlockingAndCheckPacket(data, bytesRead, maxPayload)
+ if !gotPacket {
+ break
+ }
+ bytesRead += maxPayload
+ unexpectedPackets++
+ time.Sleep(1 * time.Millisecond)
+ }
+ if unexpectedPackets != 0 {
+ t.Fatalf("received %d unexpected packets for iteration %d", unexpectedPackets, i)
+ }
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd(congestion avoidance)", 5*time.Millisecond)
+
+ // Acknowledge all the data received so far.
+ c.SendAck(790, bytesRead)
+ }
+}
+
+func TestRetransmit(t *testing.T) {
+ maxPayload := 32
+ c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
+ defer c.Cleanup()
+
+ c.CreateConnected(789, 30000, nil)
+
+ const iterations = 7
+ data := buffer.NewView(maxPayload * (tcp.InitialCwnd << (iterations + 1)))
+ for i := range data {
+ data[i] = byte(i)
+ }
+
+ // Write all the data in two shots. Packets will only be written at the
+ // MTU size though.
+ half := data[:len(data)/2]
+ if _, _, err := c.EP.Write(tcpip.SlicePayload(half), tcpip.WriteOptions{}); err != nil {
+ t.Fatalf("Write failed: %v", err)
+ }
+ half = data[len(data)/2:]
+ if _, _, err := c.EP.Write(tcpip.SlicePayload(half), tcpip.WriteOptions{}); err != nil {
+ t.Fatalf("Write failed: %v", err)
+ }
+
+ // Do slow start for a few iterations.
+ expected := tcp.InitialCwnd
+ bytesRead := 0
+ for i := 0; i < iterations; i++ {
+ expected = tcp.InitialCwnd << uint(i)
+ if i > 0 {
+ // Acknowledge all the data received so far if not on
+ // first iteration.
+ c.SendAck(790, bytesRead)
+ }
+
+ // Read all packets expected on this iteration. Don't
+ // acknowledge any of them just yet, so that we can measure the
+ // congestion window.
+ for j := 0; j < expected; j++ {
+ c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
+ bytesRead += maxPayload
+ }
+
+ // Check we don't receive any more packets on this iteration.
+ // The timeout can't be too high or we'll trigger a timeout.
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
+ }
+
+ // Wait for a timeout and retransmit.
+ rtxOffset := bytesRead - maxPayload*expected
+ c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
+
+ if got, want := c.Stack().Stats().TCP.Timeouts.Value(), uint64(1); got != want {
+ t.Errorf("got stats.TCP.Timeouts.Value = %v, want = %v", got, want)
+ }
+
+ if got, want := c.Stack().Stats().TCP.Retransmits.Value(), uint64(1); got != want {
+ t.Errorf("got stats.TCP.Retransmits.Value = %v, want = %v", got, want)
+ }
+
+ if got, want := c.Stack().Stats().TCP.SlowStartRetransmits.Value(), uint64(1); got != want {
+ t.Errorf("got stats.TCP.SlowStartRetransmits.Value = %v, want = %v", got, want)
+ }
+
+ // Acknowledge half of the pending data.
+ rtxOffset = bytesRead - expected*maxPayload/2
+ c.SendAck(790, rtxOffset)
+
+ // Receive the remaining data, making sure that acknowledged data is not
+ // retransmitted.
+ for offset := rtxOffset; offset < len(data); offset += maxPayload {
+ c.ReceiveAndCheckPacket(data, offset, maxPayload)
+ c.SendAck(790, offset+maxPayload)
+ }
+
+ c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
+}
diff --git a/pkg/tcpip/transport/tcp/tcp_test.go b/pkg/tcpip/transport/tcp/tcp_test.go
index fe037602b..b8f0ccaf1 100644
--- a/pkg/tcpip/transport/tcp/tcp_test.go
+++ b/pkg/tcpip/transport/tcp/tcp_test.go
@@ -2336,491 +2336,6 @@ func TestFinWithPartialAck(t *testing.T) {
})
}
-func TestExponentialIncreaseDuringSlowStart(t *testing.T) {
- maxPayload := 32
- c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
- defer c.Cleanup()
-
- c.CreateConnected(789, 30000, nil)
-
- const iterations = 7
- data := buffer.NewView(maxPayload * (tcp.InitialCwnd << (iterations + 1)))
- for i := range data {
- data[i] = byte(i)
- }
-
- // Write all the data in one shot. Packets will only be written at the
- // MTU size though.
- if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
- t.Fatalf("Write failed: %v", err)
- }
-
- expected := tcp.InitialCwnd
- bytesRead := 0
- for i := 0; i < iterations; i++ {
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
-
- // Acknowledge all the data received so far.
- c.SendAck(790, bytesRead)
-
- // Double the number of expected packets for the next iteration.
- expected *= 2
- }
-}
-
-func TestCongestionAvoidance(t *testing.T) {
- maxPayload := 32
- c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
- defer c.Cleanup()
-
- c.CreateConnected(789, 30000, nil)
-
- const iterations = 7
- data := buffer.NewView(2 * maxPayload * (tcp.InitialCwnd << (iterations + 1)))
- for i := range data {
- data[i] = byte(i)
- }
-
- // Write all the data in one shot. Packets will only be written at the
- // MTU size though.
- if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
- t.Fatalf("Write failed: %v", err)
- }
-
- // Do slow start for a few iterations.
- expected := tcp.InitialCwnd
- bytesRead := 0
- for i := 0; i < iterations; i++ {
- expected = tcp.InitialCwnd << uint(i)
- if i > 0 {
- // Acknowledge all the data received so far if not on
- // first iteration.
- c.SendAck(790, bytesRead)
- }
-
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd (slow start phase).", 50*time.Millisecond)
- }
-
- // Don't acknowledge the first packet of the last packet train. Let's
- // wait for them to time out, which will trigger a restart of slow
- // start, and initialization of ssthresh to cwnd/2.
- rtxOffset := bytesRead - maxPayload*expected
- c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
-
- // Acknowledge all the data received so far.
- c.SendAck(790, bytesRead)
-
- // This part is tricky: when the timeout happened, we had "expected"
- // packets pending, cwnd reset to 1, and ssthresh set to expected/2.
- // By acknowledging "expected" packets, the slow-start part will
- // increase cwnd to expected/2 (which "consumes" expected/2-1 of the
- // acknowledgements), then the congestion avoidance part will consume
- // an extra expected/2 acks to take cwnd to expected/2 + 1. One ack
- // remains in the "ack count" (which will cause cwnd to be incremented
- // once it reaches cwnd acks).
- //
- // So we're straight into congestion avoidance with cwnd set to
- // expected/2 + 1.
- //
- // Check that packets trains of cwnd packets are sent, and that cwnd is
- // incremented by 1 after we acknowledge each packet.
- expected = expected/2 + 1
- for i := 0; i < iterations; i++ {
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd (congestion avoidance phase).", 50*time.Millisecond)
-
- // Acknowledge all the data received so far.
- c.SendAck(790, bytesRead)
-
- // In cogestion avoidance, the packets trains increase by 1 in
- // each iteration.
- expected++
- }
-}
-
-// cubicCwnd returns an estimate of a cubic window given the
-// originalCwnd, wMax, last congestion event time and sRTT.
-func cubicCwnd(origCwnd int, wMax int, congEventTime time.Time, sRTT time.Duration) int {
- cwnd := float64(origCwnd)
- // We wait 50ms between each iteration so sRTT as computed by cubic
- // should be close to 50ms.
- elapsed := (time.Since(congEventTime) + sRTT).Seconds()
- k := math.Cbrt(float64(wMax) * 0.3 / 0.7)
- wtRTT := 0.4*math.Pow(elapsed-k, 3) + float64(wMax)
- cwnd += (wtRTT - cwnd) / cwnd
- return int(cwnd)
-}
-
-func TestCubicCongestionAvoidance(t *testing.T) {
- maxPayload := 32
- c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
- defer c.Cleanup()
-
- enableCUBIC(t, c)
-
- c.CreateConnected(789, 30000, nil)
-
- const iterations = 7
- data := buffer.NewView(2 * maxPayload * (tcp.InitialCwnd << (iterations + 1)))
-
- for i := range data {
- data[i] = byte(i)
- }
-
- // Write all the data in one shot. Packets will only be written at the
- // MTU size though.
- if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
- t.Fatalf("Write failed: %v", err)
- }
-
- // Do slow start for a few iterations.
- expected := tcp.InitialCwnd
- bytesRead := 0
- for i := 0; i < iterations; i++ {
- expected = tcp.InitialCwnd << uint(i)
- if i > 0 {
- // Acknowledge all the data received so far if not on
- // first iteration.
- c.SendAck(790, bytesRead)
- }
-
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd (during slow-start phase).", 50*time.Millisecond)
- }
-
- // Don't acknowledge the first packet of the last packet train. Let's
- // wait for them to time out, which will trigger a restart of slow
- // start, and initialization of ssthresh to cwnd * 0.7.
- rtxOffset := bytesRead - maxPayload*expected
- c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
-
- // Acknowledge all pending data.
- c.SendAck(790, bytesRead)
-
- // Store away the time we sent the ACK and assuming a 200ms RTO
- // we estimate that the sender will have an RTO 200ms from now
- // and go back into slow start.
- packetDropTime := time.Now().Add(200 * time.Millisecond)
-
- // This part is tricky: when the timeout happened, we had "expected"
- // packets pending, cwnd reset to 1, and ssthresh set to expected * 0.7.
- // By acknowledging "expected" packets, the slow-start part will
- // increase cwnd to expected/2 essentially putting the connection
- // straight into congestion avoidance.
- wMax := expected
- // Lower expected as per cubic spec after a congestion event.
- expected = int(float64(expected) * 0.7)
- cwnd := expected
- for i := 0; i < iterations; i++ {
- // Cubic grows window independent of ACKs. Cubic Window growth
- // is a function of time elapsed since last congestion event.
- // As a result the congestion window does not grow
- // deterministically in response to ACKs.
- //
- // We need to roughly estimate what the cwnd of the sender is
- // based on when we sent the dupacks.
- cwnd := cubicCwnd(cwnd, wMax, packetDropTime, 50*time.Millisecond)
-
- packetsExpected := cwnd
- for j := 0; j < packetsExpected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
- t.Logf("expected packets received, next trying to receive any extra packets that may come")
-
- // If our estimate was correct there should be no more pending packets.
- // We attempt to read a packet a few times with a short sleep in between
- // to ensure that we don't see the sender send any unexpected packets.
- unexpectedPackets := 0
- for {
- gotPacket := c.ReceiveNonBlockingAndCheckPacket(data, bytesRead, maxPayload)
- if !gotPacket {
- break
- }
- bytesRead += maxPayload
- unexpectedPackets++
- time.Sleep(1 * time.Millisecond)
- }
- if unexpectedPackets != 0 {
- t.Fatalf("received %d unexpected packets for iteration %d", unexpectedPackets, i)
- }
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd(congestion avoidance)", 5*time.Millisecond)
-
- // Acknowledge all the data received so far.
- c.SendAck(790, bytesRead)
- }
-}
-
-func TestFastRecovery(t *testing.T) {
- maxPayload := 32
- c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
- defer c.Cleanup()
-
- c.CreateConnected(789, 30000, nil)
-
- const iterations = 7
- data := buffer.NewView(2 * maxPayload * (tcp.InitialCwnd << (iterations + 1)))
- for i := range data {
- data[i] = byte(i)
- }
-
- // Write all the data in one shot. Packets will only be written at the
- // MTU size though.
- if _, _, err := c.EP.Write(tcpip.SlicePayload(data), tcpip.WriteOptions{}); err != nil {
- t.Fatalf("Write failed: %v", err)
- }
-
- // Do slow start for a few iterations.
- expected := tcp.InitialCwnd
- bytesRead := 0
- for i := 0; i < iterations; i++ {
- expected = tcp.InitialCwnd << uint(i)
- if i > 0 {
- // Acknowledge all the data received so far if not on
- // first iteration.
- c.SendAck(790, bytesRead)
- }
-
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
- }
-
- // Send 3 duplicate acks. This should force an immediate retransmit of
- // the pending packet and put the sender into fast recovery.
- rtxOffset := bytesRead - maxPayload*expected
- for i := 0; i < 3; i++ {
- c.SendAck(790, rtxOffset)
- }
-
- // Receive the retransmitted packet.
- c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
-
- if got, want := c.Stack().Stats().TCP.FastRetransmit.Value(), uint64(1); got != want {
- t.Errorf("got stats.TCP.FastRetransmit.Value = %v, want = %v", got, want)
- }
-
- if got, want := c.Stack().Stats().TCP.Retransmits.Value(), uint64(1); got != want {
- t.Errorf("got stats.TCP.Retransmit.Value = %v, want = %v", got, want)
- }
-
- if got, want := c.Stack().Stats().TCP.FastRecovery.Value(), uint64(1); got != want {
- t.Errorf("got stats.TCP.FastRecovery.Value = %v, want = %v", got, want)
- }
-
- // Now send 7 mode duplicate acks. Each of these should cause a window
- // inflation by 1 and cause the sender to send an extra packet.
- for i := 0; i < 7; i++ {
- c.SendAck(790, rtxOffset)
- }
-
- recover := bytesRead
-
- // Ensure no new packets arrive.
- c.CheckNoPacketTimeout("More packets received than expected during recovery after dupacks for this cwnd.",
- 50*time.Millisecond)
-
- // Acknowledge half of the pending data.
- rtxOffset = bytesRead - expected*maxPayload/2
- c.SendAck(790, rtxOffset)
-
- // Receive the retransmit due to partial ack.
- c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
-
- if got, want := c.Stack().Stats().TCP.FastRetransmit.Value(), uint64(2); got != want {
- t.Errorf("got stats.TCP.FastRetransmit.Value = %v, want = %v", got, want)
- }
-
- if got, want := c.Stack().Stats().TCP.Retransmits.Value(), uint64(2); got != want {
- t.Errorf("got stats.TCP.Retransmit.Value = %v, want = %v", got, want)
- }
-
- // Receive the 10 extra packets that should have been released due to
- // the congestion window inflation in recovery.
- for i := 0; i < 10; i++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // A partial ACK during recovery should reduce congestion window by the
- // number acked. Since we had "expected" packets outstanding before sending
- // partial ack and we acked expected/2 , the cwnd and outstanding should
- // be expected/2 + 10 (7 dupAcks + 3 for the original 3 dupacks that triggered
- // fast recovery). Which means the sender should not send any more packets
- // till we ack this one.
- c.CheckNoPacketTimeout("More packets received than expected during recovery after partial ack for this cwnd.",
- 50*time.Millisecond)
-
- // Acknowledge all pending data to recover point.
- c.SendAck(790, recover)
-
- // At this point, the cwnd should reset to expected/2 and there are 10
- // packets outstanding.
- //
- // NOTE: Technically netstack is incorrect in that we adjust the cwnd on
- // the same segment that takes us out of recovery. But because of that
- // the actual cwnd at exit of recovery will be expected/2 + 1 as we
- // acked a cwnd worth of packets which will increase the cwnd further by
- // 1 in congestion avoidance.
- //
- // Now in the first iteration since there are 10 packets outstanding.
- // We would expect to get expected/2 +1 - 10 packets. But subsequent
- // iterations will send us expected/2 + 1 + 1 (per iteration).
- expected = expected/2 + 1 - 10
- for i := 0; i < iterations; i++ {
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout(fmt.Sprintf("More packets received(after deflation) than expected %d for this cwnd.", expected), 50*time.Millisecond)
-
- // Acknowledge all the data received so far.
- c.SendAck(790, bytesRead)
-
- // In cogestion avoidance, the packets trains increase by 1 in
- // each iteration.
- if i == 0 {
- // After the first iteration we expect to get the full
- // congestion window worth of packets in every
- // iteration.
- expected += 10
- }
- expected++
- }
-}
-
-func TestRetransmit(t *testing.T) {
- maxPayload := 32
- c := context.New(t, uint32(header.TCPMinimumSize+header.IPv4MinimumSize+maxPayload))
- defer c.Cleanup()
-
- c.CreateConnected(789, 30000, nil)
-
- const iterations = 7
- data := buffer.NewView(maxPayload * (tcp.InitialCwnd << (iterations + 1)))
- for i := range data {
- data[i] = byte(i)
- }
-
- // Write all the data in two shots. Packets will only be written at the
- // MTU size though.
- half := data[:len(data)/2]
- if _, _, err := c.EP.Write(tcpip.SlicePayload(half), tcpip.WriteOptions{}); err != nil {
- t.Fatalf("Write failed: %v", err)
- }
- half = data[len(data)/2:]
- if _, _, err := c.EP.Write(tcpip.SlicePayload(half), tcpip.WriteOptions{}); err != nil {
- t.Fatalf("Write failed: %v", err)
- }
-
- // Do slow start for a few iterations.
- expected := tcp.InitialCwnd
- bytesRead := 0
- for i := 0; i < iterations; i++ {
- expected = tcp.InitialCwnd << uint(i)
- if i > 0 {
- // Acknowledge all the data received so far if not on
- // first iteration.
- c.SendAck(790, bytesRead)
- }
-
- // Read all packets expected on this iteration. Don't
- // acknowledge any of them just yet, so that we can measure the
- // congestion window.
- for j := 0; j < expected; j++ {
- c.ReceiveAndCheckPacket(data, bytesRead, maxPayload)
- bytesRead += maxPayload
- }
-
- // Check we don't receive any more packets on this iteration.
- // The timeout can't be too high or we'll trigger a timeout.
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
- }
-
- // Wait for a timeout and retransmit.
- rtxOffset := bytesRead - maxPayload*expected
- c.ReceiveAndCheckPacket(data, rtxOffset, maxPayload)
-
- if got, want := c.Stack().Stats().TCP.Timeouts.Value(), uint64(1); got != want {
- t.Errorf("got stats.TCP.Timeouts.Value = %v, want = %v", got, want)
- }
-
- if got, want := c.Stack().Stats().TCP.Retransmits.Value(), uint64(1); got != want {
- t.Errorf("got stats.TCP.Retransmits.Value = %v, want = %v", got, want)
- }
-
- if got, want := c.Stack().Stats().TCP.SlowStartRetransmits.Value(), uint64(1); got != want {
- t.Errorf("got stats.TCP.SlowStartRetransmits.Value = %v, want = %v", got, want)
- }
-
- // Acknowledge half of the pending data.
- rtxOffset = bytesRead - expected*maxPayload/2
- c.SendAck(790, rtxOffset)
-
- // Receive the remaining data, making sure that acknowledged data is not
- // retransmitted.
- for offset := rtxOffset; offset < len(data); offset += maxPayload {
- c.ReceiveAndCheckPacket(data, offset, maxPayload)
- c.SendAck(790, offset+maxPayload)
- }
-
- c.CheckNoPacketTimeout("More packets received than expected for this cwnd.", 50*time.Millisecond)
-}
-
func TestUpdateListenBacklog(t *testing.T) {
c := context.New(t, defaultMTU)
defer c.Cleanup()