diff options
Diffstat (limited to 'pkg/tcpip/transport/udp/endpoint.go')
-rw-r--r-- | pkg/tcpip/transport/udp/endpoint.go | 66 |
1 files changed, 39 insertions, 27 deletions
diff --git a/pkg/tcpip/transport/udp/endpoint.go b/pkg/tcpip/transport/udp/endpoint.go index 776c1af43..912d33da8 100644 --- a/pkg/tcpip/transport/udp/endpoint.go +++ b/pkg/tcpip/transport/udp/endpoint.go @@ -16,6 +16,7 @@ package udp import ( "fmt" + "sync/atomic" "gvisor.dev/gvisor/pkg/sleep" "gvisor.dev/gvisor/pkg/sync" @@ -95,9 +96,11 @@ type endpoint struct { rcvClosed bool // The following fields are protected by the mu mutex. - mu sync.RWMutex `state:"nosave"` - sndBufSize int - sndBufSizeMax int + mu sync.RWMutex `state:"nosave"` + sndBufSize int + sndBufSizeMax int + // state must be read/set using the EndpointState()/setEndpointState() + // methods. state EndpointState route *stack.Route `state:"manual"` dstPort uint16 @@ -198,6 +201,20 @@ func newEndpoint(s *stack.Stack, netProto tcpip.NetworkProtocolNumber, waiterQue return e } +// setEndpointState updates the state of the endpoint to state atomically. This +// method is unexported as the only place we should update the state is in this +// package but we allow the state to be read freely without holding e.mu. +// +// Precondition: e.mu must be held to call this method. +func (e *endpoint) setEndpointState(state EndpointState) { + atomic.StoreUint32((*uint32)(&e.state), uint32(state)) +} + +// EndpointState() returns the current state of the endpoint. +func (e *endpoint) EndpointState() EndpointState { + return EndpointState(atomic.LoadUint32((*uint32)(&e.state))) +} + // UniqueID implements stack.TransportEndpoint.UniqueID. func (e *endpoint) UniqueID() uint64 { return e.uniqueID @@ -223,7 +240,7 @@ func (e *endpoint) Close() { e.mu.Lock() e.shutdownFlags = tcpip.ShutdownRead | tcpip.ShutdownWrite - switch e.state { + switch e.EndpointState() { case StateBound, StateConnected: e.stack.UnregisterTransportEndpoint(e.RegisterNICID, e.effectiveNetProtos, ProtocolNumber, e.ID, e, e.boundPortFlags, e.boundBindToDevice) e.stack.ReleasePort(e.effectiveNetProtos, ProtocolNumber, e.ID.LocalAddress, e.ID.LocalPort, e.boundPortFlags, e.boundBindToDevice, tcpip.FullAddress{}) @@ -252,7 +269,7 @@ func (e *endpoint) Close() { } // Update the state. - e.state = StateClosed + e.setEndpointState(StateClosed) e.mu.Unlock() @@ -316,7 +333,7 @@ func (e *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMess // // Returns true for retry if preparation should be retried. func (e *endpoint) prepareForWrite(to *tcpip.FullAddress) (retry bool, err *tcpip.Error) { - switch e.state { + switch e.EndpointState() { case StateInitial: case StateConnected: return false, nil @@ -338,7 +355,7 @@ func (e *endpoint) prepareForWrite(to *tcpip.FullAddress) (retry bool, err *tcpi // The state changed when we released the shared locked and re-acquired // it in exclusive mode. Try again. - if e.state != StateInitial { + if e.EndpointState() != StateInitial { return true, nil } @@ -453,7 +470,7 @@ func (e *endpoint) write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, <-c e.mu.Lock() // Recheck state after lock was re-acquired. - if e.state != StateConnected { + if e.EndpointState() != StateConnected { err = tcpip.ErrInvalidEndpointState } if err == nil && route.IsResolutionRequired() { @@ -464,7 +481,7 @@ func (e *endpoint) write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, <-c e.mu.RLock() // Recheck state after lock was re-acquired. - if e.state != StateConnected { + if e.EndpointState() != StateConnected { err = tcpip.ErrInvalidEndpointState } return ch, err @@ -934,7 +951,7 @@ func (e *endpoint) Disconnect() *tcpip.Error { e.mu.Lock() defer e.mu.Unlock() - if e.state != StateConnected { + if e.EndpointState() != StateConnected { return nil } var ( @@ -957,7 +974,7 @@ func (e *endpoint) Disconnect() *tcpip.Error { if err != nil { return err } - e.state = StateBound + e.setEndpointState(StateBound) boundPortFlags = e.boundPortFlags } else { if e.ID.LocalPort != 0 { @@ -965,7 +982,7 @@ func (e *endpoint) Disconnect() *tcpip.Error { e.stack.ReleasePort(e.effectiveNetProtos, ProtocolNumber, e.ID.LocalAddress, e.ID.LocalPort, boundPortFlags, e.boundBindToDevice, tcpip.FullAddress{}) e.boundPortFlags = ports.Flags{} } - e.state = StateInitial + e.setEndpointState(StateInitial) } e.stack.UnregisterTransportEndpoint(e.RegisterNICID, e.effectiveNetProtos, ProtocolNumber, e.ID, e, boundPortFlags, e.boundBindToDevice) @@ -990,7 +1007,7 @@ func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error { nicID := addr.NIC var localPort uint16 - switch e.state { + switch e.EndpointState() { case StateInitial: case StateBound, StateConnected: localPort = e.ID.LocalPort @@ -1025,7 +1042,7 @@ func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error { RemoteAddress: r.RemoteAddress, } - if e.state == StateInitial { + if e.EndpointState() == StateInitial { id.LocalAddress = r.LocalAddress } @@ -1059,7 +1076,7 @@ func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error { e.RegisterNICID = nicID e.effectiveNetProtos = netProtos - e.state = StateConnected + e.setEndpointState(StateConnected) e.rcvMu.Lock() e.rcvReady = true @@ -1081,7 +1098,7 @@ func (e *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error { // A socket in the bound state can still receive multicast messages, // so we need to notify waiters on shutdown. - if e.state != StateBound && e.state != StateConnected { + if state := e.EndpointState(); state != StateBound && state != StateConnected { return tcpip.ErrNotConnected } @@ -1132,7 +1149,7 @@ func (e *endpoint) registerWithStack(nicID tcpip.NICID, netProtos []tcpip.Networ func (e *endpoint) bindLocked(addr tcpip.FullAddress) *tcpip.Error { // Don't allow binding once endpoint is not in the initial state // anymore. - if e.state != StateInitial { + if e.EndpointState() != StateInitial { return tcpip.ErrInvalidEndpointState } @@ -1176,7 +1193,7 @@ func (e *endpoint) bindLocked(addr tcpip.FullAddress) *tcpip.Error { e.effectiveNetProtos = netProtos // Mark endpoint as bound. - e.state = StateBound + e.setEndpointState(StateBound) e.rcvMu.Lock() e.rcvReady = true @@ -1208,7 +1225,7 @@ func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) { defer e.mu.RUnlock() addr := e.ID.LocalAddress - if e.state == StateConnected { + if e.EndpointState() == StateConnected { addr = e.route.LocalAddress } @@ -1224,7 +1241,7 @@ func (e *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) { e.mu.RLock() defer e.mu.RUnlock() - if e.state != StateConnected { + if e.EndpointState() != StateConnected { return tcpip.FullAddress{}, tcpip.ErrNotConnected } @@ -1356,25 +1373,20 @@ func (e *endpoint) HandlePacket(id stack.TransportEndpointID, pkt *stack.PacketB // HandleControlPacket implements stack.TransportEndpoint.HandleControlPacket. func (e *endpoint) HandleControlPacket(id stack.TransportEndpointID, typ stack.ControlType, extra uint32, pkt *stack.PacketBuffer) { if typ == stack.ControlPortUnreachable { - e.mu.RLock() - if e.state == StateConnected { + if e.EndpointState() == StateConnected { e.lastErrorMu.Lock() e.lastError = tcpip.ErrConnectionRefused e.lastErrorMu.Unlock() - e.mu.RUnlock() e.waiterQueue.Notify(waiter.EventErr) return } - e.mu.RUnlock() } } // State implements tcpip.Endpoint.State. func (e *endpoint) State() uint32 { - e.mu.Lock() - defer e.mu.Unlock() - return uint32(e.state) + return uint32(e.EndpointState()) } // Info returns a copy of the endpoint info. |