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-rw-r--r--pkg/tcpip/transport/ping/BUILD50
-rw-r--r--pkg/tcpip/transport/ping/endpoint.go665
-rw-r--r--pkg/tcpip/transport/ping/endpoint_state.go61
-rw-r--r--pkg/tcpip/transport/ping/protocol.go106
4 files changed, 882 insertions, 0 deletions
diff --git a/pkg/tcpip/transport/ping/BUILD b/pkg/tcpip/transport/ping/BUILD
new file mode 100644
index 000000000..a39a887b6
--- /dev/null
+++ b/pkg/tcpip/transport/ping/BUILD
@@ -0,0 +1,50 @@
+package(licenses = ["notice"]) # BSD
+
+load("@io_bazel_rules_go//go:def.bzl", "go_library")
+load("//tools/go_generics:defs.bzl", "go_template_instance")
+load("//tools/go_stateify:defs.bzl", "go_stateify")
+
+go_stateify(
+ name = "ping_state",
+ srcs = [
+ "endpoint.go",
+ "endpoint_state.go",
+ "ping_packet_list.go",
+ ],
+ out = "ping_state.go",
+ imports = ["gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"],
+ package = "ping",
+)
+
+go_template_instance(
+ name = "ping_packet_list",
+ out = "ping_packet_list.go",
+ package = "ping",
+ prefix = "pingPacket",
+ template = "//pkg/ilist:generic_list",
+ types = {
+ "Linker": "*pingPacket",
+ },
+)
+
+go_library(
+ name = "ping",
+ srcs = [
+ "endpoint.go",
+ "endpoint_state.go",
+ "ping_packet_list.go",
+ "ping_state.go",
+ "protocol.go",
+ ],
+ importpath = "gvisor.googlesource.com/gvisor/pkg/tcpip/transport/ping",
+ visibility = ["//visibility:public"],
+ deps = [
+ "//pkg/sleep",
+ "//pkg/state",
+ "//pkg/tcpip",
+ "//pkg/tcpip/buffer",
+ "//pkg/tcpip/header",
+ "//pkg/tcpip/stack",
+ "//pkg/waiter",
+ ],
+)
diff --git a/pkg/tcpip/transport/ping/endpoint.go b/pkg/tcpip/transport/ping/endpoint.go
new file mode 100644
index 000000000..609e7d947
--- /dev/null
+++ b/pkg/tcpip/transport/ping/endpoint.go
@@ -0,0 +1,665 @@
+// Copyright 2016 The Netstack Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package ping
+
+import (
+ "encoding/binary"
+ "sync"
+
+ "gvisor.googlesource.com/gvisor/pkg/sleep"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/header"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/stack"
+ "gvisor.googlesource.com/gvisor/pkg/waiter"
+)
+
+type pingPacket struct {
+ pingPacketEntry
+ senderAddress tcpip.FullAddress
+ data buffer.VectorisedView `state:".(buffer.VectorisedView)"`
+ timestamp int64
+ hasTimestamp bool
+ // views is used as buffer for data when its length is large
+ // enough to store a VectorisedView.
+ views [8]buffer.View `state:"nosave"`
+}
+
+type endpointState int
+
+const (
+ stateInitial endpointState = iota
+ stateBound
+ stateConnected
+ stateClosed
+)
+
+// endpoint represents a ping endpoint. This struct serves as the interface
+// between users of the endpoint and the protocol implementation; it is legal to
+// have concurrent goroutines make calls into the endpoint, they are properly
+// synchronized.
+type endpoint struct {
+ // The following fields are initialized at creation time and do not
+ // change throughout the lifetime of the endpoint.
+ stack *stack.Stack `state:"manual"`
+ netProto tcpip.NetworkProtocolNumber
+ waiterQueue *waiter.Queue
+
+ // The following fields are used to manage the receive queue, and are
+ // protected by rcvMu.
+ rcvMu sync.Mutex `state:"nosave"`
+ rcvReady bool
+ rcvList pingPacketList
+ rcvBufSizeMax int
+ rcvBufSize int
+ rcvClosed bool
+ rcvTimestamp bool
+
+ // The following fields are protected by the mu mutex.
+ mu sync.RWMutex `state:"nosave"`
+ sndBufSize int
+ id stack.TransportEndpointID
+ state endpointState
+ bindNICID tcpip.NICID
+ bindAddr tcpip.Address
+ regNICID tcpip.NICID
+ route stack.Route `state:"manual"`
+}
+
+func newEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) *endpoint {
+ return &endpoint{
+ stack: stack,
+ netProto: netProto,
+ waiterQueue: waiterQueue,
+ rcvBufSizeMax: 32 * 1024,
+ sndBufSize: 32 * 1024,
+ }
+}
+
+// Close puts the endpoint in a closed state and frees all resources
+// associated with it.
+func (e *endpoint) Close() {
+ e.mu.Lock()
+ defer e.mu.Unlock()
+
+ switch e.state {
+ case stateBound, stateConnected:
+ e.stack.UnregisterTransportEndpoint(e.regNICID, []tcpip.NetworkProtocolNumber{e.netProto}, ProtocolNumber4, e.id)
+ }
+
+ // Close the receive list and drain it.
+ e.rcvMu.Lock()
+ e.rcvClosed = true
+ e.rcvBufSize = 0
+ for !e.rcvList.Empty() {
+ p := e.rcvList.Front()
+ e.rcvList.Remove(p)
+ }
+ e.rcvMu.Unlock()
+
+ e.route.Release()
+
+ // Update the state.
+ e.state = stateClosed
+}
+
+// Read reads data from the endpoint. This method does not block if
+// there is no data pending.
+func (e *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMessages, *tcpip.Error) {
+ e.rcvMu.Lock()
+
+ if e.rcvList.Empty() {
+ err := tcpip.ErrWouldBlock
+ if e.rcvClosed {
+ err = tcpip.ErrClosedForReceive
+ }
+ e.rcvMu.Unlock()
+ return buffer.View{}, tcpip.ControlMessages{}, err
+ }
+
+ p := e.rcvList.Front()
+ e.rcvList.Remove(p)
+ e.rcvBufSize -= p.data.Size()
+ ts := e.rcvTimestamp
+
+ e.rcvMu.Unlock()
+
+ if addr != nil {
+ *addr = p.senderAddress
+ }
+
+ if ts && !p.hasTimestamp {
+ // Linux uses the current time.
+ p.timestamp = e.stack.NowNanoseconds()
+ }
+
+ return p.data.ToView(), tcpip.ControlMessages{HasTimestamp: ts, Timestamp: p.timestamp}, nil
+}
+
+// prepareForWrite prepares the endpoint for sending data. In particular, it
+// binds it if it's still in the initial state. To do so, it must first
+// reacquire the mutex in exclusive mode.
+//
+// Returns true for retry if preparation should be retried.
+func (e *endpoint) prepareForWrite(to *tcpip.FullAddress) (retry bool, err *tcpip.Error) {
+ switch e.state {
+ case stateInitial:
+ case stateConnected:
+ return false, nil
+
+ case stateBound:
+ if to == nil {
+ return false, tcpip.ErrDestinationRequired
+ }
+ return false, nil
+ default:
+ return false, tcpip.ErrInvalidEndpointState
+ }
+
+ e.mu.RUnlock()
+ defer e.mu.RLock()
+
+ e.mu.Lock()
+ defer e.mu.Unlock()
+
+ // The state changed when we released the shared locked and re-acquired
+ // it in exclusive mode. Try again.
+ if e.state != stateInitial {
+ return true, nil
+ }
+
+ // The state is still 'initial', so try to bind the endpoint.
+ if err := e.bindLocked(tcpip.FullAddress{}, nil); err != nil {
+ return false, err
+ }
+
+ return true, nil
+}
+
+// Write writes data to the endpoint's peer. This method does not block
+// if the data cannot be written.
+func (e *endpoint) Write(p tcpip.Payload, opts tcpip.WriteOptions) (uintptr, *tcpip.Error) {
+ // MSG_MORE is unimplemented. (This also means that MSG_EOR is a no-op.)
+ if opts.More {
+ return 0, tcpip.ErrInvalidOptionValue
+ }
+
+ to := opts.To
+
+ e.mu.RLock()
+ defer e.mu.RUnlock()
+
+ // Prepare for write.
+ for {
+ retry, err := e.prepareForWrite(to)
+ if err != nil {
+ return 0, err
+ }
+
+ if !retry {
+ break
+ }
+ }
+
+ var route *stack.Route
+ if to == nil {
+ route = &e.route
+
+ if route.IsResolutionRequired() {
+ // Promote lock to exclusive if using a shared route, given that it may
+ // need to change in Route.Resolve() call below.
+ e.mu.RUnlock()
+ defer e.mu.RLock()
+
+ e.mu.Lock()
+ defer e.mu.Unlock()
+
+ // Recheck state after lock was re-acquired.
+ if e.state != stateConnected {
+ return 0, tcpip.ErrInvalidEndpointState
+ }
+ }
+ } else {
+ // Reject destination address if it goes through a different
+ // NIC than the endpoint was bound to.
+ nicid := to.NIC
+ if e.bindNICID != 0 {
+ if nicid != 0 && nicid != e.bindNICID {
+ return 0, tcpip.ErrNoRoute
+ }
+
+ nicid = e.bindNICID
+ }
+
+ toCopy := *to
+ to = &toCopy
+ netProto, err := e.checkV4Mapped(to, true)
+ if err != nil {
+ return 0, err
+ }
+
+ // Find the enpoint.
+ r, err := e.stack.FindRoute(nicid, e.bindAddr, to.Addr, netProto)
+ if err != nil {
+ return 0, err
+ }
+ defer r.Release()
+
+ route = &r
+ }
+
+ if route.IsResolutionRequired() {
+ waker := &sleep.Waker{}
+ if err := route.Resolve(waker); err != nil {
+ if err == tcpip.ErrWouldBlock {
+ // Link address needs to be resolved. Resolution was triggered the
+ // background. Better luck next time.
+ //
+ // TODO: queue up the request and send after link address
+ // is resolved.
+ route.RemoveWaker(waker)
+ return 0, tcpip.ErrNoLinkAddress
+ }
+ return 0, err
+ }
+ }
+
+ v, err := p.Get(p.Size())
+ if err != nil {
+ return 0, err
+ }
+
+ switch e.netProto {
+ case header.IPv4ProtocolNumber:
+ err = sendPing4(route, e.id.LocalPort, v)
+
+ case header.IPv6ProtocolNumber:
+ // TODO: Support IPv6.
+ }
+
+ return uintptr(len(v)), err
+}
+
+// Peek only returns data from a single datagram, so do nothing here.
+func (e *endpoint) Peek([][]byte) (uintptr, tcpip.ControlMessages, *tcpip.Error) {
+ return 0, tcpip.ControlMessages{}, nil
+}
+
+// SetSockOpt sets a socket option. Currently not supported.
+func (e *endpoint) SetSockOpt(opt interface{}) *tcpip.Error {
+ switch v := opt.(type) {
+ case tcpip.TimestampOption:
+ e.rcvMu.Lock()
+ e.rcvTimestamp = v != 0
+ e.rcvMu.Unlock()
+ }
+ return nil
+}
+
+// GetSockOpt implements tcpip.Endpoint.GetSockOpt.
+func (e *endpoint) GetSockOpt(opt interface{}) *tcpip.Error {
+ switch o := opt.(type) {
+ case tcpip.ErrorOption:
+ return nil
+
+ case *tcpip.SendBufferSizeOption:
+ e.mu.Lock()
+ *o = tcpip.SendBufferSizeOption(e.sndBufSize)
+ e.mu.Unlock()
+ return nil
+
+ case *tcpip.ReceiveBufferSizeOption:
+ e.rcvMu.Lock()
+ *o = tcpip.ReceiveBufferSizeOption(e.rcvBufSizeMax)
+ e.rcvMu.Unlock()
+ return nil
+
+ case *tcpip.ReceiveQueueSizeOption:
+ e.rcvMu.Lock()
+ if e.rcvList.Empty() {
+ *o = 0
+ } else {
+ p := e.rcvList.Front()
+ *o = tcpip.ReceiveQueueSizeOption(p.data.Size())
+ }
+ e.rcvMu.Unlock()
+ return nil
+
+ case *tcpip.TimestampOption:
+ e.rcvMu.Lock()
+ *o = 0
+ if e.rcvTimestamp {
+ *o = 1
+ }
+ e.rcvMu.Unlock()
+ }
+
+ return tcpip.ErrUnknownProtocolOption
+}
+
+func sendPing4(r *stack.Route, ident uint16, data buffer.View) *tcpip.Error {
+ if len(data) < header.ICMPv4EchoMinimumSize {
+ return tcpip.ErrInvalidEndpointState
+ }
+
+ // Set the ident. Sequence number is provided by the user.
+ binary.BigEndian.PutUint16(data[header.ICMPv4MinimumSize:], ident)
+
+ hdr := buffer.NewPrependable(header.ICMPv4EchoMinimumSize + int(r.MaxHeaderLength()))
+
+ icmpv4 := header.ICMPv4(hdr.Prepend(header.ICMPv4EchoMinimumSize))
+ copy(icmpv4, data)
+ data = data[header.ICMPv4EchoMinimumSize:]
+
+ // Linux performs these basic checks.
+ if icmpv4.Type() != header.ICMPv4Echo || icmpv4.Code() != 0 {
+ return tcpip.ErrInvalidEndpointState
+ }
+
+ icmpv4.SetChecksum(0)
+ icmpv4.SetChecksum(^header.Checksum(icmpv4, header.Checksum(data, 0)))
+
+ return r.WritePacket(&hdr, data, header.ICMPv4ProtocolNumber)
+}
+
+func (e *endpoint) checkV4Mapped(addr *tcpip.FullAddress, allowMismatch bool) (tcpip.NetworkProtocolNumber, *tcpip.Error) {
+ netProto := e.netProto
+ if header.IsV4MappedAddress(addr.Addr) {
+ return 0, tcpip.ErrNoRoute
+ }
+
+ // Fail if we're bound to an address length different from the one we're
+ // checking.
+ if l := len(e.id.LocalAddress); !allowMismatch && l != 0 && l != len(addr.Addr) {
+ return 0, tcpip.ErrInvalidEndpointState
+ }
+
+ return netProto, nil
+}
+
+// Connect connects the endpoint to its peer. Specifying a NIC is optional.
+func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error {
+ e.mu.Lock()
+ defer e.mu.Unlock()
+
+ nicid := addr.NIC
+ localPort := uint16(0)
+ switch e.state {
+ case stateBound, stateConnected:
+ localPort = e.id.LocalPort
+ if e.bindNICID == 0 {
+ break
+ }
+
+ if nicid != 0 && nicid != e.bindNICID {
+ return tcpip.ErrInvalidEndpointState
+ }
+
+ nicid = e.bindNICID
+ default:
+ return tcpip.ErrInvalidEndpointState
+ }
+
+ netProto, err := e.checkV4Mapped(&addr, false)
+ if err != nil {
+ return err
+ }
+
+ // Find a route to the desired destination.
+ r, err := e.stack.FindRoute(nicid, e.bindAddr, addr.Addr, netProto)
+ if err != nil {
+ return err
+ }
+ defer r.Release()
+
+ id := stack.TransportEndpointID{
+ LocalAddress: r.LocalAddress,
+ LocalPort: localPort,
+ RemoteAddress: r.RemoteAddress,
+ }
+
+ // Even if we're connected, this endpoint can still be used to send
+ // packets on a different network protocol, so we register both even if
+ // v6only is set to false and this is an ipv6 endpoint.
+ netProtos := []tcpip.NetworkProtocolNumber{netProto}
+
+ id, err = e.registerWithStack(nicid, netProtos, id)
+ if err != nil {
+ return err
+ }
+
+ e.id = id
+ e.route = r.Clone()
+ e.regNICID = nicid
+
+ e.state = stateConnected
+
+ e.rcvMu.Lock()
+ e.rcvReady = true
+ e.rcvMu.Unlock()
+
+ return nil
+}
+
+// ConnectEndpoint is not supported.
+func (*endpoint) ConnectEndpoint(tcpip.Endpoint) *tcpip.Error {
+ return tcpip.ErrInvalidEndpointState
+}
+
+// Shutdown closes the read and/or write end of the endpoint connection
+// to its peer.
+func (e *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error {
+ e.mu.RLock()
+ defer e.mu.RUnlock()
+
+ if e.state != stateConnected {
+ return tcpip.ErrNotConnected
+ }
+
+ if flags&tcpip.ShutdownRead != 0 {
+ e.rcvMu.Lock()
+ wasClosed := e.rcvClosed
+ e.rcvClosed = true
+ e.rcvMu.Unlock()
+
+ if !wasClosed {
+ e.waiterQueue.Notify(waiter.EventIn)
+ }
+ }
+
+ return nil
+}
+
+// Listen is not supported by UDP, it just fails.
+func (*endpoint) Listen(int) *tcpip.Error {
+ return tcpip.ErrNotSupported
+}
+
+// Accept is not supported by UDP, it just fails.
+func (*endpoint) Accept() (tcpip.Endpoint, *waiter.Queue, *tcpip.Error) {
+ return nil, nil, tcpip.ErrNotSupported
+}
+
+func (e *endpoint) registerWithStack(nicid tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, id stack.TransportEndpointID) (stack.TransportEndpointID, *tcpip.Error) {
+ if id.LocalPort != 0 {
+ // The endpoint already has a local port, just attempt to
+ // register it.
+ err := e.stack.RegisterTransportEndpoint(nicid, netProtos, ProtocolNumber4, id, e)
+ return id, err
+ }
+
+ // We need to find a port for the endpoint.
+ _, err := e.stack.PickEphemeralPort(func(p uint16) (bool, *tcpip.Error) {
+ id.LocalPort = p
+ err := e.stack.RegisterTransportEndpoint(nicid, netProtos, ProtocolNumber4, id, e)
+ switch err {
+ case nil:
+ return true, nil
+ case tcpip.ErrPortInUse:
+ return false, nil
+ default:
+ return false, err
+ }
+ })
+
+ return id, err
+}
+
+func (e *endpoint) bindLocked(addr tcpip.FullAddress, commit func() *tcpip.Error) *tcpip.Error {
+ // Don't allow binding once endpoint is not in the initial state
+ // anymore.
+ if e.state != stateInitial {
+ return tcpip.ErrInvalidEndpointState
+ }
+
+ netProto, err := e.checkV4Mapped(&addr, false)
+ if err != nil {
+ return err
+ }
+
+ // Expand netProtos to include v4 and v6 if the caller is binding to a
+ // wildcard (empty) address, and this is an IPv6 endpoint with v6only
+ // set to false.
+ netProtos := []tcpip.NetworkProtocolNumber{netProto}
+
+ if len(addr.Addr) != 0 {
+ // A local address was specified, verify that it's valid.
+ if e.stack.CheckLocalAddress(addr.NIC, netProto, addr.Addr) == 0 {
+ return tcpip.ErrBadLocalAddress
+ }
+ }
+
+ id := stack.TransportEndpointID{
+ LocalPort: addr.Port,
+ LocalAddress: addr.Addr,
+ }
+ id, err = e.registerWithStack(addr.NIC, netProtos, id)
+ if err != nil {
+ return err
+ }
+ if commit != nil {
+ if err := commit(); err != nil {
+ // Unregister, the commit failed.
+ e.stack.UnregisterTransportEndpoint(addr.NIC, netProtos, ProtocolNumber4, id)
+ return err
+ }
+ }
+
+ e.id = id
+ e.regNICID = addr.NIC
+
+ // Mark endpoint as bound.
+ e.state = stateBound
+
+ e.rcvMu.Lock()
+ e.rcvReady = true
+ e.rcvMu.Unlock()
+
+ return nil
+}
+
+// Bind binds the endpoint to a specific local address and port.
+// Specifying a NIC is optional.
+func (e *endpoint) Bind(addr tcpip.FullAddress, commit func() *tcpip.Error) *tcpip.Error {
+ e.mu.Lock()
+ defer e.mu.Unlock()
+
+ err := e.bindLocked(addr, commit)
+ if err != nil {
+ return err
+ }
+
+ e.bindNICID = addr.NIC
+ e.bindAddr = addr.Addr
+
+ return nil
+}
+
+// GetLocalAddress returns the address to which the endpoint is bound.
+func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) {
+ e.mu.RLock()
+ defer e.mu.RUnlock()
+
+ return tcpip.FullAddress{
+ NIC: e.regNICID,
+ Addr: e.id.LocalAddress,
+ Port: e.id.LocalPort,
+ }, nil
+}
+
+// GetRemoteAddress returns the address to which the endpoint is connected.
+func (e *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) {
+ e.mu.RLock()
+ defer e.mu.RUnlock()
+
+ if e.state != stateConnected {
+ return tcpip.FullAddress{}, tcpip.ErrNotConnected
+ }
+
+ return tcpip.FullAddress{
+ NIC: e.regNICID,
+ Addr: e.id.RemoteAddress,
+ Port: e.id.RemotePort,
+ }, nil
+}
+
+// Readiness returns the current readiness of the endpoint. For example, if
+// waiter.EventIn is set, the endpoint is immediately readable.
+func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
+ // The endpoint is always writable.
+ result := waiter.EventOut & mask
+
+ // Determine if the endpoint is readable if requested.
+ if (mask & waiter.EventIn) != 0 {
+ e.rcvMu.Lock()
+ if !e.rcvList.Empty() || e.rcvClosed {
+ result |= waiter.EventIn
+ }
+ e.rcvMu.Unlock()
+ }
+
+ return result
+}
+
+// HandlePacket is called by the stack when new packets arrive to this transport
+// endpoint.
+func (e *endpoint) HandlePacket(r *stack.Route, id stack.TransportEndpointID, vv *buffer.VectorisedView) {
+ e.rcvMu.Lock()
+
+ // Drop the packet if our buffer is currently full.
+ if !e.rcvReady || e.rcvClosed || e.rcvBufSize >= e.rcvBufSizeMax {
+ e.rcvMu.Unlock()
+ return
+ }
+
+ wasEmpty := e.rcvBufSize == 0
+
+ // Push new packet into receive list and increment the buffer size.
+ pkt := &pingPacket{
+ senderAddress: tcpip.FullAddress{
+ NIC: r.NICID(),
+ Addr: id.RemoteAddress,
+ },
+ }
+ pkt.data = vv.Clone(pkt.views[:])
+ e.rcvList.PushBack(pkt)
+ e.rcvBufSize += vv.Size()
+
+ if e.rcvTimestamp {
+ pkt.timestamp = e.stack.NowNanoseconds()
+ pkt.hasTimestamp = true
+ }
+
+ e.rcvMu.Unlock()
+
+ // Notify any waiters that there's data to be read now.
+ if wasEmpty {
+ e.waiterQueue.Notify(waiter.EventIn)
+ }
+}
+
+// HandleControlPacket implements stack.TransportEndpoint.HandleControlPacket.
+func (e *endpoint) HandleControlPacket(id stack.TransportEndpointID, typ stack.ControlType, extra uint32, vv *buffer.VectorisedView) {
+}
diff --git a/pkg/tcpip/transport/ping/endpoint_state.go b/pkg/tcpip/transport/ping/endpoint_state.go
new file mode 100644
index 000000000..e1664f049
--- /dev/null
+++ b/pkg/tcpip/transport/ping/endpoint_state.go
@@ -0,0 +1,61 @@
+// Copyright 2016 The Netstack Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package ping
+
+import (
+ "gvisor.googlesource.com/gvisor/pkg/tcpip"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/stack"
+)
+
+// saveData saves pingPacket.data field.
+func (p *pingPacket) saveData() buffer.VectorisedView {
+ // We cannot save p.data directly as p.data.views may alias to p.views,
+ // which is not allowed by state framework (in-struct pointer).
+ return p.data.Clone(nil)
+}
+
+// loadData loads pingPacket.data field.
+func (p *pingPacket) loadData(data buffer.VectorisedView) {
+ // NOTE: We cannot do the p.data = data.Clone(p.views[:]) optimization
+ // here because data.views is not guaranteed to be loaded by now. Plus,
+ // data.views will be allocated anyway so there really is little point
+ // of utilizing p.views for data.views.
+ p.data = data
+}
+
+// beforeSave is invoked by stateify.
+func (e *endpoint) beforeSave() {
+ // Stop incoming packets from being handled (and mutate endpoint state).
+ e.rcvMu.Lock()
+}
+
+// afterLoad is invoked by stateify.
+func (e *endpoint) afterLoad() {
+ e.stack = stack.StackFromEnv
+
+ if e.state != stateBound && e.state != stateConnected {
+ return
+ }
+
+ var err *tcpip.Error
+ if e.state == stateConnected {
+ e.route, err = e.stack.FindRoute(e.regNICID, e.bindAddr, e.id.RemoteAddress, e.netProto)
+ if err != nil {
+ panic(*err)
+ }
+
+ e.id.LocalAddress = e.route.LocalAddress
+ } else if len(e.id.LocalAddress) != 0 { // stateBound
+ if e.stack.CheckLocalAddress(e.regNICID, e.netProto, e.id.LocalAddress) == 0 {
+ panic(tcpip.ErrBadLocalAddress)
+ }
+ }
+
+ e.id, err = e.registerWithStack(e.regNICID, []tcpip.NetworkProtocolNumber{e.netProto}, e.id)
+ if err != nil {
+ panic(*err)
+ }
+}
diff --git a/pkg/tcpip/transport/ping/protocol.go b/pkg/tcpip/transport/ping/protocol.go
new file mode 100644
index 000000000..1459b4d60
--- /dev/null
+++ b/pkg/tcpip/transport/ping/protocol.go
@@ -0,0 +1,106 @@
+// Copyright 2016 The Netstack Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package ping contains the implementation of the ICMP and IPv6-ICMP transport
+// protocols for use in ping. To use it in the networking stack, this package
+// must be added to the project, and
+// activated on the stack by passing ping.ProtocolName (or "ping") and/or
+// ping.ProtocolName6 (or "ping6") as one of the transport protocols when
+// calling stack.New(). Then endpoints can be created by passing
+// ping.ProtocolNumber or ping.ProtocolNumber6 as the transport protocol number
+// when calling Stack.NewEndpoint().
+package ping
+
+import (
+ "encoding/binary"
+ "fmt"
+
+ "gvisor.googlesource.com/gvisor/pkg/tcpip"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/header"
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/stack"
+ "gvisor.googlesource.com/gvisor/pkg/waiter"
+)
+
+const (
+ // ProtocolName4 is the string representation of the ping protocol name.
+ ProtocolName4 = "ping4"
+
+ // ProtocolNumber4 is the ICMP protocol number.
+ ProtocolNumber4 = header.ICMPv4ProtocolNumber
+
+ // ProtocolName6 is the string representation of the ping protocol name.
+ ProtocolName6 = "ping6"
+
+ // ProtocolNumber6 is the IPv6-ICMP protocol number.
+ ProtocolNumber6 = header.ICMPv6ProtocolNumber
+)
+
+type protocol struct {
+ number tcpip.TransportProtocolNumber
+}
+
+// Number returns the ICMP protocol number.
+func (p *protocol) Number() tcpip.TransportProtocolNumber {
+ return p.number
+}
+
+func (p *protocol) netProto() tcpip.NetworkProtocolNumber {
+ switch p.number {
+ case ProtocolNumber4:
+ return header.IPv4ProtocolNumber
+ case ProtocolNumber6:
+ return header.IPv6ProtocolNumber
+ }
+ panic(fmt.Sprint("unknown protocol number: ", p.number))
+}
+
+// NewEndpoint creates a new ping endpoint.
+func (p *protocol) NewEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) {
+ if netProto != p.netProto() {
+ return nil, tcpip.ErrUnknownProtocol
+ }
+ return newEndpoint(stack, netProto, waiterQueue), nil
+}
+
+// MinimumPacketSize returns the minimum valid ping packet size.
+func (p *protocol) MinimumPacketSize() int {
+ switch p.number {
+ case ProtocolNumber4:
+ return header.ICMPv4EchoMinimumSize
+ case ProtocolNumber6:
+ return header.ICMPv6EchoMinimumSize
+ }
+ panic(fmt.Sprint("unknown protocol number: ", p.number))
+}
+
+// ParsePorts returns the source and destination ports stored in the given udp
+// packet.
+func (*protocol) ParsePorts(v buffer.View) (src, dst uint16, err *tcpip.Error) {
+ return 0, binary.BigEndian.Uint16(v[header.ICMPv4MinimumSize:]), nil
+}
+
+// HandleUnknownDestinationPacket handles packets targeted at this protocol but
+// that don't match any existing endpoint.
+func (p *protocol) HandleUnknownDestinationPacket(*stack.Route, stack.TransportEndpointID, *buffer.VectorisedView) bool {
+ return true
+}
+
+// SetOption implements TransportProtocol.SetOption.
+func (p *protocol) SetOption(option interface{}) *tcpip.Error {
+ return tcpip.ErrUnknownProtocolOption
+}
+
+// Option implements TransportProtocol.Option.
+func (p *protocol) Option(option interface{}) *tcpip.Error {
+ return tcpip.ErrUnknownProtocolOption
+}
+
+func init() {
+ stack.RegisterTransportProtocolFactory(ProtocolName4, func() stack.TransportProtocol {
+ return &protocol{ProtocolNumber4}
+ })
+
+ // TODO: Support IPv6.
+}