diff options
Diffstat (limited to 'pkg/tcpip/timer.go')
-rw-r--r-- | pkg/tcpip/timer.go | 147 |
1 files changed, 91 insertions, 56 deletions
diff --git a/pkg/tcpip/timer.go b/pkg/tcpip/timer.go index 5554c573f..f1dd7c310 100644 --- a/pkg/tcpip/timer.go +++ b/pkg/tcpip/timer.go @@ -20,50 +20,49 @@ import ( "gvisor.dev/gvisor/pkg/sync" ) -// cancellableTimerInstance is a specific instance of CancellableTimer. +// jobInstance is a specific instance of Job. // -// Different instances are created each time CancellableTimer is Reset so each -// timer has its own earlyReturn signal. This is to address a bug when a -// CancellableTimer is stopped and reset in quick succession resulting in a -// timer instance's earlyReturn signal being affected or seen by another timer -// instance. +// Different instances are created each time Job is scheduled so each timer has +// its own earlyReturn signal. This is to address a bug when a Job is stopped +// and reset in quick succession resulting in a timer instance's earlyReturn +// signal being affected or seen by another timer instance. // // Consider the following sceneario where timer instances share a common // earlyReturn signal (T1 creates, stops and resets a Cancellable timer under a // lock L; T2, T3, T4 and T5 are goroutines that handle the first (A), second // (B), third (C), and fourth (D) instance of the timer firing, respectively): // T1: Obtain L -// T1: Create a new CancellableTimer w/ lock L (create instance A) +// T1: Create a new Job w/ lock L (create instance A) // T2: instance A fires, blocked trying to obtain L. // T1: Attempt to stop instance A (set earlyReturn = true) -// T1: Reset timer (create instance B) +// T1: Schedule timer (create instance B) // T3: instance B fires, blocked trying to obtain L. // T1: Attempt to stop instance B (set earlyReturn = true) -// T1: Reset timer (create instance C) +// T1: Schedule timer (create instance C) // T4: instance C fires, blocked trying to obtain L. // T1: Attempt to stop instance C (set earlyReturn = true) -// T1: Reset timer (create instance D) +// T1: Schedule timer (create instance D) // T5: instance D fires, blocked trying to obtain L. // T1: Release L // -// Now that T1 has released L, any of the 4 timer instances can take L and check -// earlyReturn. If the timers simply check earlyReturn and then do nothing -// further, then instance D will never early return even though it was not -// requested to stop. If the timers reset earlyReturn before early returning, -// then all but one of the timers will do work when only one was expected to. -// If CancellableTimer resets earlyReturn when resetting, then all the timers +// Now that T1 has released L, any of the 4 timer instances can take L and +// check earlyReturn. If the timers simply check earlyReturn and then do +// nothing further, then instance D will never early return even though it was +// not requested to stop. If the timers reset earlyReturn before early +// returning, then all but one of the timers will do work when only one was +// expected to. If Job resets earlyReturn when resetting, then all the timers // will fire (again, when only one was expected to). // // To address the above concerns the simplest solution was to give each timer // its own earlyReturn signal. -type cancellableTimerInstance struct { - timer *time.Timer +type jobInstance struct { + timer Timer // Used to inform the timer to early return when it gets stopped while the // lock the timer tries to obtain when fired is held (T1 is a goroutine that // tries to cancel the timer and T2 is the goroutine that handles the timer // firing): - // T1: Obtain the lock, then call StopLocked() + // T1: Obtain the lock, then call Cancel() // T2: timer fires, and gets blocked on obtaining the lock // T1: Releases lock // T2: Obtains lock does unintended work @@ -74,29 +73,33 @@ type cancellableTimerInstance struct { earlyReturn *bool } -// stop stops the timer instance t from firing if it hasn't fired already. If it +// stop stops the job instance j from firing if it hasn't fired already. If it // has fired and is blocked at obtaining the lock, earlyReturn will be set to // true so that it will early return when it obtains the lock. -func (t *cancellableTimerInstance) stop() { - if t.timer != nil { - t.timer.Stop() - *t.earlyReturn = true +func (j *jobInstance) stop() { + if j.timer != nil { + j.timer.Stop() + *j.earlyReturn = true } } -// CancellableTimer is a timer that does some work and can be safely cancelled -// when it fires at the same time some "related work" is being done. +// Job represents some work that can be scheduled for execution. The work can +// be safely cancelled when it fires at the same time some "related work" is +// being done. // // The term "related work" is defined as some work that needs to be done while // holding some lock that the timer must also hold while doing some work. // -// Note, it is not safe to copy a CancellableTimer as its timer instance creates -// a closure over the address of the CancellableTimer. -type CancellableTimer struct { +// Note, it is not safe to copy a Job as its timer instance creates +// a closure over the address of the Job. +type Job struct { _ sync.NoCopy + // The clock used to schedule the backing timer + clock Clock + // The active instance of a cancellable timer. - instance cancellableTimerInstance + instance jobInstance // locker is the lock taken by the timer immediately after it fires and must // be held when attempting to stop the timer. @@ -113,59 +116,91 @@ type CancellableTimer struct { fn func() } -// StopLocked prevents the Timer from firing if it has not fired already. +// Cancel prevents the Job from executing if it has not executed already. // -// If the timer is blocked on obtaining the t.locker lock when StopLocked is -// called, it will early return instead of calling t.fn. +// Cancel requires appropriate locking to be in place for any resources managed +// by the Job. If the Job is blocked on obtaining the lock when Cancel is +// called, it will early return. // // Note, t will be modified. // -// t.locker MUST be locked. -func (t *CancellableTimer) StopLocked() { - t.instance.stop() +// j.locker MUST be locked. +func (j *Job) Cancel() { + j.instance.stop() // Nothing to do with the stopped instance anymore. - t.instance = cancellableTimerInstance{} + j.instance = jobInstance{} } -// Reset changes the timer to expire after duration d. +// Schedule schedules the Job for execution after duration d. This can be +// called on cancelled or completed Jobs to schedule them again. // -// Note, t will be modified. +// Schedule should be invoked only on unscheduled, cancelled, or completed +// Jobs. To be safe, callers should always call Cancel before calling Schedule. // -// Reset should only be called on stopped or expired timers. To be safe, callers -// should always call StopLocked before calling Reset. -func (t *CancellableTimer) Reset(d time.Duration) { +// Note, j will be modified. +func (j *Job) Schedule(d time.Duration) { // Create a new instance. earlyReturn := false // Capture the locker so that updating the timer does not cause a data race // when a timer fires and tries to obtain the lock (read the timer's locker). - locker := t.locker - t.instance = cancellableTimerInstance{ - timer: time.AfterFunc(d, func() { + locker := j.locker + j.instance = jobInstance{ + timer: j.clock.AfterFunc(d, func() { locker.Lock() defer locker.Unlock() if earlyReturn { // If we reach this point, it means that the timer fired while another - // goroutine called StopLocked while it had the lock. Simply return - // here and do nothing further. + // goroutine called Cancel while it had the lock. Simply return here + // and do nothing further. earlyReturn = false return } - t.fn() + j.fn() }), earlyReturn: &earlyReturn, } } -// NewCancellableTimer returns an unscheduled CancellableTimer with the given -// locker and fn. -// -// fn MUST NOT attempt to lock locker. -// -// Callers must call Reset to schedule the timer to fire. -func NewCancellableTimer(locker sync.Locker, fn func()) *CancellableTimer { - return &CancellableTimer{locker: locker, fn: fn} +// NewJob returns a new Job that can be used to schedule f to run in its own +// gorountine. l will be locked before calling f then unlocked after f returns. +// +// var clock tcpip.StdClock +// var mu sync.Mutex +// message := "foo" +// job := tcpip.NewJob(&clock, &mu, func() { +// fmt.Println(message) +// }) +// job.Schedule(time.Second) +// +// mu.Lock() +// message = "bar" +// mu.Unlock() +// +// // Output: bar +// +// f MUST NOT attempt to lock l. +// +// l MUST be locked prior to calling the returned job's Cancel(). +// +// var clock tcpip.StdClock +// var mu sync.Mutex +// message := "foo" +// job := tcpip.NewJob(&clock, &mu, func() { +// fmt.Println(message) +// }) +// job.Schedule(time.Second) +// +// mu.Lock() +// job.Cancel() +// mu.Unlock() +func NewJob(c Clock, l sync.Locker, f func()) *Job { + return &Job{ + clock: c, + locker: l, + fn: f, + } } |