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Diffstat (limited to 'pkg/tcpip/timer.go')
-rw-r--r--pkg/tcpip/timer.go147
1 files changed, 91 insertions, 56 deletions
diff --git a/pkg/tcpip/timer.go b/pkg/tcpip/timer.go
index 5554c573f..f1dd7c310 100644
--- a/pkg/tcpip/timer.go
+++ b/pkg/tcpip/timer.go
@@ -20,50 +20,49 @@ import (
"gvisor.dev/gvisor/pkg/sync"
)
-// cancellableTimerInstance is a specific instance of CancellableTimer.
+// jobInstance is a specific instance of Job.
//
-// Different instances are created each time CancellableTimer is Reset so each
-// timer has its own earlyReturn signal. This is to address a bug when a
-// CancellableTimer is stopped and reset in quick succession resulting in a
-// timer instance's earlyReturn signal being affected or seen by another timer
-// instance.
+// Different instances are created each time Job is scheduled so each timer has
+// its own earlyReturn signal. This is to address a bug when a Job is stopped
+// and reset in quick succession resulting in a timer instance's earlyReturn
+// signal being affected or seen by another timer instance.
//
// Consider the following sceneario where timer instances share a common
// earlyReturn signal (T1 creates, stops and resets a Cancellable timer under a
// lock L; T2, T3, T4 and T5 are goroutines that handle the first (A), second
// (B), third (C), and fourth (D) instance of the timer firing, respectively):
// T1: Obtain L
-// T1: Create a new CancellableTimer w/ lock L (create instance A)
+// T1: Create a new Job w/ lock L (create instance A)
// T2: instance A fires, blocked trying to obtain L.
// T1: Attempt to stop instance A (set earlyReturn = true)
-// T1: Reset timer (create instance B)
+// T1: Schedule timer (create instance B)
// T3: instance B fires, blocked trying to obtain L.
// T1: Attempt to stop instance B (set earlyReturn = true)
-// T1: Reset timer (create instance C)
+// T1: Schedule timer (create instance C)
// T4: instance C fires, blocked trying to obtain L.
// T1: Attempt to stop instance C (set earlyReturn = true)
-// T1: Reset timer (create instance D)
+// T1: Schedule timer (create instance D)
// T5: instance D fires, blocked trying to obtain L.
// T1: Release L
//
-// Now that T1 has released L, any of the 4 timer instances can take L and check
-// earlyReturn. If the timers simply check earlyReturn and then do nothing
-// further, then instance D will never early return even though it was not
-// requested to stop. If the timers reset earlyReturn before early returning,
-// then all but one of the timers will do work when only one was expected to.
-// If CancellableTimer resets earlyReturn when resetting, then all the timers
+// Now that T1 has released L, any of the 4 timer instances can take L and
+// check earlyReturn. If the timers simply check earlyReturn and then do
+// nothing further, then instance D will never early return even though it was
+// not requested to stop. If the timers reset earlyReturn before early
+// returning, then all but one of the timers will do work when only one was
+// expected to. If Job resets earlyReturn when resetting, then all the timers
// will fire (again, when only one was expected to).
//
// To address the above concerns the simplest solution was to give each timer
// its own earlyReturn signal.
-type cancellableTimerInstance struct {
- timer *time.Timer
+type jobInstance struct {
+ timer Timer
// Used to inform the timer to early return when it gets stopped while the
// lock the timer tries to obtain when fired is held (T1 is a goroutine that
// tries to cancel the timer and T2 is the goroutine that handles the timer
// firing):
- // T1: Obtain the lock, then call StopLocked()
+ // T1: Obtain the lock, then call Cancel()
// T2: timer fires, and gets blocked on obtaining the lock
// T1: Releases lock
// T2: Obtains lock does unintended work
@@ -74,29 +73,33 @@ type cancellableTimerInstance struct {
earlyReturn *bool
}
-// stop stops the timer instance t from firing if it hasn't fired already. If it
+// stop stops the job instance j from firing if it hasn't fired already. If it
// has fired and is blocked at obtaining the lock, earlyReturn will be set to
// true so that it will early return when it obtains the lock.
-func (t *cancellableTimerInstance) stop() {
- if t.timer != nil {
- t.timer.Stop()
- *t.earlyReturn = true
+func (j *jobInstance) stop() {
+ if j.timer != nil {
+ j.timer.Stop()
+ *j.earlyReturn = true
}
}
-// CancellableTimer is a timer that does some work and can be safely cancelled
-// when it fires at the same time some "related work" is being done.
+// Job represents some work that can be scheduled for execution. The work can
+// be safely cancelled when it fires at the same time some "related work" is
+// being done.
//
// The term "related work" is defined as some work that needs to be done while
// holding some lock that the timer must also hold while doing some work.
//
-// Note, it is not safe to copy a CancellableTimer as its timer instance creates
-// a closure over the address of the CancellableTimer.
-type CancellableTimer struct {
+// Note, it is not safe to copy a Job as its timer instance creates
+// a closure over the address of the Job.
+type Job struct {
_ sync.NoCopy
+ // The clock used to schedule the backing timer
+ clock Clock
+
// The active instance of a cancellable timer.
- instance cancellableTimerInstance
+ instance jobInstance
// locker is the lock taken by the timer immediately after it fires and must
// be held when attempting to stop the timer.
@@ -113,59 +116,91 @@ type CancellableTimer struct {
fn func()
}
-// StopLocked prevents the Timer from firing if it has not fired already.
+// Cancel prevents the Job from executing if it has not executed already.
//
-// If the timer is blocked on obtaining the t.locker lock when StopLocked is
-// called, it will early return instead of calling t.fn.
+// Cancel requires appropriate locking to be in place for any resources managed
+// by the Job. If the Job is blocked on obtaining the lock when Cancel is
+// called, it will early return.
//
// Note, t will be modified.
//
-// t.locker MUST be locked.
-func (t *CancellableTimer) StopLocked() {
- t.instance.stop()
+// j.locker MUST be locked.
+func (j *Job) Cancel() {
+ j.instance.stop()
// Nothing to do with the stopped instance anymore.
- t.instance = cancellableTimerInstance{}
+ j.instance = jobInstance{}
}
-// Reset changes the timer to expire after duration d.
+// Schedule schedules the Job for execution after duration d. This can be
+// called on cancelled or completed Jobs to schedule them again.
//
-// Note, t will be modified.
+// Schedule should be invoked only on unscheduled, cancelled, or completed
+// Jobs. To be safe, callers should always call Cancel before calling Schedule.
//
-// Reset should only be called on stopped or expired timers. To be safe, callers
-// should always call StopLocked before calling Reset.
-func (t *CancellableTimer) Reset(d time.Duration) {
+// Note, j will be modified.
+func (j *Job) Schedule(d time.Duration) {
// Create a new instance.
earlyReturn := false
// Capture the locker so that updating the timer does not cause a data race
// when a timer fires and tries to obtain the lock (read the timer's locker).
- locker := t.locker
- t.instance = cancellableTimerInstance{
- timer: time.AfterFunc(d, func() {
+ locker := j.locker
+ j.instance = jobInstance{
+ timer: j.clock.AfterFunc(d, func() {
locker.Lock()
defer locker.Unlock()
if earlyReturn {
// If we reach this point, it means that the timer fired while another
- // goroutine called StopLocked while it had the lock. Simply return
- // here and do nothing further.
+ // goroutine called Cancel while it had the lock. Simply return here
+ // and do nothing further.
earlyReturn = false
return
}
- t.fn()
+ j.fn()
}),
earlyReturn: &earlyReturn,
}
}
-// NewCancellableTimer returns an unscheduled CancellableTimer with the given
-// locker and fn.
-//
-// fn MUST NOT attempt to lock locker.
-//
-// Callers must call Reset to schedule the timer to fire.
-func NewCancellableTimer(locker sync.Locker, fn func()) *CancellableTimer {
- return &CancellableTimer{locker: locker, fn: fn}
+// NewJob returns a new Job that can be used to schedule f to run in its own
+// gorountine. l will be locked before calling f then unlocked after f returns.
+//
+// var clock tcpip.StdClock
+// var mu sync.Mutex
+// message := "foo"
+// job := tcpip.NewJob(&clock, &mu, func() {
+// fmt.Println(message)
+// })
+// job.Schedule(time.Second)
+//
+// mu.Lock()
+// message = "bar"
+// mu.Unlock()
+//
+// // Output: bar
+//
+// f MUST NOT attempt to lock l.
+//
+// l MUST be locked prior to calling the returned job's Cancel().
+//
+// var clock tcpip.StdClock
+// var mu sync.Mutex
+// message := "foo"
+// job := tcpip.NewJob(&clock, &mu, func() {
+// fmt.Println(message)
+// })
+// job.Schedule(time.Second)
+//
+// mu.Lock()
+// job.Cancel()
+// mu.Unlock()
+func NewJob(c Clock, l sync.Locker, f func()) *Job {
+ return &Job{
+ clock: c,
+ locker: l,
+ fn: f,
+ }
}