summaryrefslogtreecommitdiffhomepage
path: root/pkg/tcpip/tcpip.go
diff options
context:
space:
mode:
Diffstat (limited to 'pkg/tcpip/tcpip.go')
-rw-r--r--pkg/tcpip/tcpip.go1055
1 files changed, 1055 insertions, 0 deletions
diff --git a/pkg/tcpip/tcpip.go b/pkg/tcpip/tcpip.go
new file mode 100644
index 000000000..f9886c6e4
--- /dev/null
+++ b/pkg/tcpip/tcpip.go
@@ -0,0 +1,1055 @@
+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Package tcpip provides the interfaces and related types that users of the
+// tcpip stack will use in order to create endpoints used to send and receive
+// data over the network stack.
+//
+// The starting point is the creation and configuration of a stack. A stack can
+// be created by calling the New() function of the tcpip/stack/stack package;
+// configuring a stack involves creating NICs (via calls to Stack.CreateNIC()),
+// adding network addresses (via calls to Stack.AddAddress()), and
+// setting a route table (via a call to Stack.SetRouteTable()).
+//
+// Once a stack is configured, endpoints can be created by calling
+// Stack.NewEndpoint(). Such endpoints can be used to send/receive data, connect
+// to peers, listen for connections, accept connections, etc., depending on the
+// transport protocol selected.
+package tcpip
+
+import (
+ "errors"
+ "fmt"
+ "reflect"
+ "strconv"
+ "strings"
+ "sync"
+ "sync/atomic"
+ "time"
+
+ "gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
+ "gvisor.googlesource.com/gvisor/pkg/waiter"
+)
+
+// Error represents an error in the netstack error space. Using a special type
+// ensures that errors outside of this space are not accidentally introduced.
+//
+// Note: to support save / restore, it is important that all tcpip errors have
+// distinct error messages.
+type Error struct {
+ msg string
+
+ ignoreStats bool
+}
+
+// String implements fmt.Stringer.String.
+func (e *Error) String() string {
+ return e.msg
+}
+
+// IgnoreStats indicates whether this error type should be included in failure
+// counts in tcpip.Stats structs.
+func (e *Error) IgnoreStats() bool {
+ return e.ignoreStats
+}
+
+// Errors that can be returned by the network stack.
+var (
+ ErrUnknownProtocol = &Error{msg: "unknown protocol"}
+ ErrUnknownNICID = &Error{msg: "unknown nic id"}
+ ErrUnknownDevice = &Error{msg: "unknown device"}
+ ErrUnknownProtocolOption = &Error{msg: "unknown option for protocol"}
+ ErrDuplicateNICID = &Error{msg: "duplicate nic id"}
+ ErrDuplicateAddress = &Error{msg: "duplicate address"}
+ ErrNoRoute = &Error{msg: "no route"}
+ ErrBadLinkEndpoint = &Error{msg: "bad link layer endpoint"}
+ ErrAlreadyBound = &Error{msg: "endpoint already bound", ignoreStats: true}
+ ErrInvalidEndpointState = &Error{msg: "endpoint is in invalid state"}
+ ErrAlreadyConnecting = &Error{msg: "endpoint is already connecting", ignoreStats: true}
+ ErrAlreadyConnected = &Error{msg: "endpoint is already connected", ignoreStats: true}
+ ErrNoPortAvailable = &Error{msg: "no ports are available"}
+ ErrPortInUse = &Error{msg: "port is in use"}
+ ErrBadLocalAddress = &Error{msg: "bad local address"}
+ ErrClosedForSend = &Error{msg: "endpoint is closed for send"}
+ ErrClosedForReceive = &Error{msg: "endpoint is closed for receive"}
+ ErrWouldBlock = &Error{msg: "operation would block", ignoreStats: true}
+ ErrConnectionRefused = &Error{msg: "connection was refused"}
+ ErrTimeout = &Error{msg: "operation timed out"}
+ ErrAborted = &Error{msg: "operation aborted"}
+ ErrConnectStarted = &Error{msg: "connection attempt started", ignoreStats: true}
+ ErrDestinationRequired = &Error{msg: "destination address is required"}
+ ErrNotSupported = &Error{msg: "operation not supported"}
+ ErrQueueSizeNotSupported = &Error{msg: "queue size querying not supported"}
+ ErrNotConnected = &Error{msg: "endpoint not connected"}
+ ErrConnectionReset = &Error{msg: "connection reset by peer"}
+ ErrConnectionAborted = &Error{msg: "connection aborted"}
+ ErrNoSuchFile = &Error{msg: "no such file"}
+ ErrInvalidOptionValue = &Error{msg: "invalid option value specified"}
+ ErrNoLinkAddress = &Error{msg: "no remote link address"}
+ ErrBadAddress = &Error{msg: "bad address"}
+ ErrNetworkUnreachable = &Error{msg: "network is unreachable"}
+ ErrMessageTooLong = &Error{msg: "message too long"}
+ ErrNoBufferSpace = &Error{msg: "no buffer space available"}
+ ErrBroadcastDisabled = &Error{msg: "broadcast socket option disabled"}
+ ErrNotPermitted = &Error{msg: "operation not permitted"}
+)
+
+// Errors related to Subnet
+var (
+ errSubnetLengthMismatch = errors.New("subnet length of address and mask differ")
+ errSubnetAddressMasked = errors.New("subnet address has bits set outside the mask")
+)
+
+// ErrSaveRejection indicates a failed save due to unsupported networking state.
+// This type of errors is only used for save logic.
+type ErrSaveRejection struct {
+ Err error
+}
+
+// Error returns a sensible description of the save rejection error.
+func (e ErrSaveRejection) Error() string {
+ return "save rejected due to unsupported networking state: " + e.Err.Error()
+}
+
+// A Clock provides the current time.
+//
+// Times returned by a Clock should always be used for application-visible
+// time. Only monotonic times should be used for netstack internal timekeeping.
+type Clock interface {
+ // NowNanoseconds returns the current real time as a number of
+ // nanoseconds since the Unix epoch.
+ NowNanoseconds() int64
+
+ // NowMonotonic returns a monotonic time value.
+ NowMonotonic() int64
+}
+
+// Address is a byte slice cast as a string that represents the address of a
+// network node. Or, in the case of unix endpoints, it may represent a path.
+type Address string
+
+// AddressMask is a bitmask for an address.
+type AddressMask string
+
+// String implements Stringer.
+func (a AddressMask) String() string {
+ return Address(a).String()
+}
+
+// Subnet is a subnet defined by its address and mask.
+type Subnet struct {
+ address Address
+ mask AddressMask
+}
+
+// NewSubnet creates a new Subnet, checking that the address and mask are the same length.
+func NewSubnet(a Address, m AddressMask) (Subnet, error) {
+ if len(a) != len(m) {
+ return Subnet{}, errSubnetLengthMismatch
+ }
+ for i := 0; i < len(a); i++ {
+ if a[i]&^m[i] != 0 {
+ return Subnet{}, errSubnetAddressMasked
+ }
+ }
+ return Subnet{a, m}, nil
+}
+
+// Contains returns true iff the address is of the same length and matches the
+// subnet address and mask.
+func (s *Subnet) Contains(a Address) bool {
+ if len(a) != len(s.address) {
+ return false
+ }
+ for i := 0; i < len(a); i++ {
+ if a[i]&s.mask[i] != s.address[i] {
+ return false
+ }
+ }
+ return true
+}
+
+// ID returns the subnet ID.
+func (s *Subnet) ID() Address {
+ return s.address
+}
+
+// Bits returns the number of ones (network bits) and zeros (host bits) in the
+// subnet mask.
+func (s *Subnet) Bits() (ones int, zeros int) {
+ for _, b := range []byte(s.mask) {
+ for i := uint(0); i < 8; i++ {
+ if b&(1<<i) == 0 {
+ zeros++
+ } else {
+ ones++
+ }
+ }
+ }
+ return
+}
+
+// Prefix returns the number of bits before the first host bit.
+func (s *Subnet) Prefix() int {
+ for i, b := range []byte(s.mask) {
+ for j := 7; j >= 0; j-- {
+ if b&(1<<uint(j)) == 0 {
+ return i*8 + 7 - j
+ }
+ }
+ }
+ return len(s.mask) * 8
+}
+
+// Mask returns the subnet mask.
+func (s *Subnet) Mask() AddressMask {
+ return s.mask
+}
+
+// NICID is a number that uniquely identifies a NIC.
+type NICID int32
+
+// ShutdownFlags represents flags that can be passed to the Shutdown() method
+// of the Endpoint interface.
+type ShutdownFlags int
+
+// Values of the flags that can be passed to the Shutdown() method. They can
+// be OR'ed together.
+const (
+ ShutdownRead ShutdownFlags = 1 << iota
+ ShutdownWrite
+)
+
+// FullAddress represents a full transport node address, as required by the
+// Connect() and Bind() methods.
+//
+// +stateify savable
+type FullAddress struct {
+ // NIC is the ID of the NIC this address refers to.
+ //
+ // This may not be used by all endpoint types.
+ NIC NICID
+
+ // Addr is the network address.
+ Addr Address
+
+ // Port is the transport port.
+ //
+ // This may not be used by all endpoint types.
+ Port uint16
+}
+
+// Payload provides an interface around data that is being sent to an endpoint.
+// This allows the endpoint to request the amount of data it needs based on
+// internal buffers without exposing them. 'p.Get(p.Size())' reads all the data.
+type Payload interface {
+ // Get returns a slice containing exactly 'min(size, p.Size())' bytes.
+ Get(size int) ([]byte, *Error)
+
+ // Size returns the payload size.
+ Size() int
+}
+
+// SlicePayload implements Payload on top of slices for convenience.
+type SlicePayload []byte
+
+// Get implements Payload.
+func (s SlicePayload) Get(size int) ([]byte, *Error) {
+ if size > s.Size() {
+ size = s.Size()
+ }
+ return s[:size], nil
+}
+
+// Size implements Payload.
+func (s SlicePayload) Size() int {
+ return len(s)
+}
+
+// A ControlMessages contains socket control messages for IP sockets.
+//
+// +stateify savable
+type ControlMessages struct {
+ // HasTimestamp indicates whether Timestamp is valid/set.
+ HasTimestamp bool
+
+ // Timestamp is the time (in ns) that the last packed used to create
+ // the read data was received.
+ Timestamp int64
+}
+
+// Endpoint is the interface implemented by transport protocols (e.g., tcp, udp)
+// that exposes functionality like read, write, connect, etc. to users of the
+// networking stack.
+type Endpoint interface {
+ // Close puts the endpoint in a closed state and frees all resources
+ // associated with it.
+ Close()
+
+ // Read reads data from the endpoint and optionally returns the sender.
+ //
+ // This method does not block if there is no data pending. It will also
+ // either return an error or data, never both.
+ Read(*FullAddress) (buffer.View, ControlMessages, *Error)
+
+ // Write writes data to the endpoint's peer. This method does not block if
+ // the data cannot be written.
+ //
+ // Unlike io.Writer.Write, Endpoint.Write transfers ownership of any bytes
+ // successfully written to the Endpoint. That is, if a call to
+ // Write(SlicePayload{data}) returns (n, err), it may retain data[:n], and
+ // the caller should not use data[:n] after Write returns.
+ //
+ // Note that unlike io.Writer.Write, it is not an error for Write to
+ // perform a partial write (if n > 0, no error may be returned). Only
+ // stream (TCP) Endpoints may return partial writes, and even then only
+ // in the case where writing additional data would block. Other Endpoints
+ // will either write the entire message or return an error.
+ //
+ // For UDP and Ping sockets if address resolution is required,
+ // ErrNoLinkAddress and a notification channel is returned for the caller to
+ // block. Channel is closed once address resolution is complete (success or
+ // not). The channel is only non-nil in this case.
+ Write(Payload, WriteOptions) (uintptr, <-chan struct{}, *Error)
+
+ // Peek reads data without consuming it from the endpoint.
+ //
+ // This method does not block if there is no data pending.
+ Peek([][]byte) (uintptr, ControlMessages, *Error)
+
+ // Connect connects the endpoint to its peer. Specifying a NIC is
+ // optional.
+ //
+ // There are three classes of return values:
+ // nil -- the attempt to connect succeeded.
+ // ErrConnectStarted/ErrAlreadyConnecting -- the connect attempt started
+ // but hasn't completed yet. In this case, the caller must call Connect
+ // or GetSockOpt(ErrorOption) when the endpoint becomes writable to
+ // get the actual result. The first call to Connect after the socket has
+ // connected returns nil. Calling connect again results in ErrAlreadyConnected.
+ // Anything else -- the attempt to connect failed.
+ Connect(address FullAddress) *Error
+
+ // Shutdown closes the read and/or write end of the endpoint connection
+ // to its peer.
+ Shutdown(flags ShutdownFlags) *Error
+
+ // Listen puts the endpoint in "listen" mode, which allows it to accept
+ // new connections.
+ Listen(backlog int) *Error
+
+ // Accept returns a new endpoint if a peer has established a connection
+ // to an endpoint previously set to listen mode. This method does not
+ // block if no new connections are available.
+ //
+ // The returned Queue is the wait queue for the newly created endpoint.
+ Accept() (Endpoint, *waiter.Queue, *Error)
+
+ // Bind binds the endpoint to a specific local address and port.
+ // Specifying a NIC is optional.
+ Bind(address FullAddress) *Error
+
+ // GetLocalAddress returns the address to which the endpoint is bound.
+ GetLocalAddress() (FullAddress, *Error)
+
+ // GetRemoteAddress returns the address to which the endpoint is
+ // connected.
+ GetRemoteAddress() (FullAddress, *Error)
+
+ // Readiness returns the current readiness of the endpoint. For example,
+ // if waiter.EventIn is set, the endpoint is immediately readable.
+ Readiness(mask waiter.EventMask) waiter.EventMask
+
+ // SetSockOpt sets a socket option. opt should be one of the *Option types.
+ SetSockOpt(opt interface{}) *Error
+
+ // GetSockOpt gets a socket option. opt should be a pointer to one of the
+ // *Option types.
+ GetSockOpt(opt interface{}) *Error
+}
+
+// WriteOptions contains options for Endpoint.Write.
+type WriteOptions struct {
+ // If To is not nil, write to the given address instead of the endpoint's
+ // peer.
+ To *FullAddress
+
+ // More has the same semantics as Linux's MSG_MORE.
+ More bool
+
+ // EndOfRecord has the same semantics as Linux's MSG_EOR.
+ EndOfRecord bool
+}
+
+// ErrorOption is used in GetSockOpt to specify that the last error reported by
+// the endpoint should be cleared and returned.
+type ErrorOption struct{}
+
+// SendBufferSizeOption is used by SetSockOpt/GetSockOpt to specify the send
+// buffer size option.
+type SendBufferSizeOption int
+
+// ReceiveBufferSizeOption is used by SetSockOpt/GetSockOpt to specify the
+// receive buffer size option.
+type ReceiveBufferSizeOption int
+
+// SendQueueSizeOption is used in GetSockOpt to specify that the number of
+// unread bytes in the output buffer should be returned.
+type SendQueueSizeOption int
+
+// ReceiveQueueSizeOption is used in GetSockOpt to specify that the number of
+// unread bytes in the input buffer should be returned.
+type ReceiveQueueSizeOption int
+
+// V6OnlyOption is used by SetSockOpt/GetSockOpt to specify whether an IPv6
+// socket is to be restricted to sending and receiving IPv6 packets only.
+type V6OnlyOption int
+
+// DelayOption is used by SetSockOpt/GetSockOpt to specify if data should be
+// sent out immediately by the transport protocol. For TCP, it determines if the
+// Nagle algorithm is on or off.
+type DelayOption int
+
+// CorkOption is used by SetSockOpt/GetSockOpt to specify if data should be
+// held until segments are full by the TCP transport protocol.
+type CorkOption int
+
+// ReuseAddressOption is used by SetSockOpt/GetSockOpt to specify whether Bind()
+// should allow reuse of local address.
+type ReuseAddressOption int
+
+// ReusePortOption is used by SetSockOpt/GetSockOpt to permit multiple sockets
+// to be bound to an identical socket address.
+type ReusePortOption int
+
+// QuickAckOption is stubbed out in SetSockOpt/GetSockOpt.
+type QuickAckOption int
+
+// PasscredOption is used by SetSockOpt/GetSockOpt to specify whether
+// SCM_CREDENTIALS socket control messages are enabled.
+//
+// Only supported on Unix sockets.
+type PasscredOption int
+
+// TCPInfoOption is used by GetSockOpt to expose TCP statistics.
+//
+// TODO(b/64800844): Add and populate stat fields.
+type TCPInfoOption struct {
+ RTT time.Duration
+ RTTVar time.Duration
+}
+
+// KeepaliveEnabledOption is used by SetSockOpt/GetSockOpt to specify whether
+// TCP keepalive is enabled for this socket.
+type KeepaliveEnabledOption int
+
+// KeepaliveIdleOption is used by SetSockOpt/GetSockOpt to specify the time a
+// connection must remain idle before the first TCP keepalive packet is sent.
+// Once this time is reached, KeepaliveIntervalOption is used instead.
+type KeepaliveIdleOption time.Duration
+
+// KeepaliveIntervalOption is used by SetSockOpt/GetSockOpt to specify the
+// interval between sending TCP keepalive packets.
+type KeepaliveIntervalOption time.Duration
+
+// KeepaliveCountOption is used by SetSockOpt/GetSockOpt to specify the number
+// of un-ACKed TCP keepalives that will be sent before the connection is
+// closed.
+type KeepaliveCountOption int
+
+// MulticastTTLOption is used by SetSockOpt/GetSockOpt to control the default
+// TTL value for multicast messages. The default is 1.
+type MulticastTTLOption uint8
+
+// MulticastInterfaceOption is used by SetSockOpt/GetSockOpt to specify a
+// default interface for multicast.
+type MulticastInterfaceOption struct {
+ NIC NICID
+ InterfaceAddr Address
+}
+
+// MulticastLoopOption is used by SetSockOpt/GetSockOpt to specify whether
+// multicast packets sent over a non-loopback interface will be looped back.
+type MulticastLoopOption bool
+
+// MembershipOption is used by SetSockOpt/GetSockOpt as an argument to
+// AddMembershipOption and RemoveMembershipOption.
+type MembershipOption struct {
+ NIC NICID
+ InterfaceAddr Address
+ MulticastAddr Address
+}
+
+// AddMembershipOption is used by SetSockOpt/GetSockOpt to join a multicast
+// group identified by the given multicast address, on the interface matching
+// the given interface address.
+type AddMembershipOption MembershipOption
+
+// RemoveMembershipOption is used by SetSockOpt/GetSockOpt to leave a multicast
+// group identified by the given multicast address, on the interface matching
+// the given interface address.
+type RemoveMembershipOption MembershipOption
+
+// OutOfBandInlineOption is used by SetSockOpt/GetSockOpt to specify whether
+// TCP out-of-band data is delivered along with the normal in-band data.
+type OutOfBandInlineOption int
+
+// BroadcastOption is used by SetSockOpt/GetSockOpt to specify whether
+// datagram sockets are allowed to send packets to a broadcast address.
+type BroadcastOption int
+
+// Route is a row in the routing table. It specifies through which NIC (and
+// gateway) sets of packets should be routed. A row is considered viable if the
+// masked target address matches the destination adddress in the row.
+type Route struct {
+ // Destination is the address that must be matched against the masked
+ // target address to check if this row is viable.
+ Destination Address
+
+ // Mask specifies which bits of the Destination and the target address
+ // must match for this row to be viable.
+ Mask AddressMask
+
+ // Gateway is the gateway to be used if this row is viable.
+ Gateway Address
+
+ // NIC is the id of the nic to be used if this row is viable.
+ NIC NICID
+}
+
+// Match determines if r is viable for the given destination address.
+func (r *Route) Match(addr Address) bool {
+ if len(addr) != len(r.Destination) {
+ return false
+ }
+
+ // Using header.Ipv4Broadcast would introduce an import cycle, so
+ // we'll use a literal instead.
+ if addr == "\xff\xff\xff\xff" {
+ return true
+ }
+
+ for i := 0; i < len(r.Destination); i++ {
+ if (addr[i] & r.Mask[i]) != r.Destination[i] {
+ return false
+ }
+ }
+
+ return true
+}
+
+// LinkEndpointID represents a data link layer endpoint.
+type LinkEndpointID uint64
+
+// TransportProtocolNumber is the number of a transport protocol.
+type TransportProtocolNumber uint32
+
+// NetworkProtocolNumber is the number of a network protocol.
+type NetworkProtocolNumber uint32
+
+// A StatCounter keeps track of a statistic.
+type StatCounter struct {
+ count uint64
+}
+
+// Increment adds one to the counter.
+func (s *StatCounter) Increment() {
+ s.IncrementBy(1)
+}
+
+// Value returns the current value of the counter.
+func (s *StatCounter) Value() uint64 {
+ return atomic.LoadUint64(&s.count)
+}
+
+// IncrementBy increments the counter by v.
+func (s *StatCounter) IncrementBy(v uint64) {
+ atomic.AddUint64(&s.count, v)
+}
+
+func (s *StatCounter) String() string {
+ return strconv.FormatUint(s.Value(), 10)
+}
+
+// ICMPv4PacketStats enumerates counts for all ICMPv4 packet types.
+type ICMPv4PacketStats struct {
+ // Echo is the total number of ICMPv4 echo packets counted.
+ Echo *StatCounter
+
+ // EchoReply is the total number of ICMPv4 echo reply packets counted.
+ EchoReply *StatCounter
+
+ // DstUnreachable is the total number of ICMPv4 destination unreachable
+ // packets counted.
+ DstUnreachable *StatCounter
+
+ // SrcQuench is the total number of ICMPv4 source quench packets
+ // counted.
+ SrcQuench *StatCounter
+
+ // Redirect is the total number of ICMPv4 redirect packets counted.
+ Redirect *StatCounter
+
+ // TimeExceeded is the total number of ICMPv4 time exceeded packets
+ // counted.
+ TimeExceeded *StatCounter
+
+ // ParamProblem is the total number of ICMPv4 parameter problem packets
+ // counted.
+ ParamProblem *StatCounter
+
+ // Timestamp is the total number of ICMPv4 timestamp packets counted.
+ Timestamp *StatCounter
+
+ // TimestampReply is the total number of ICMPv4 timestamp reply packets
+ // counted.
+ TimestampReply *StatCounter
+
+ // InfoRequest is the total number of ICMPv4 information request
+ // packets counted.
+ InfoRequest *StatCounter
+
+ // InfoReply is the total number of ICMPv4 information reply packets
+ // counted.
+ InfoReply *StatCounter
+}
+
+// ICMPv6PacketStats enumerates counts for all ICMPv6 packet types.
+type ICMPv6PacketStats struct {
+ // EchoRequest is the total number of ICMPv6 echo request packets
+ // counted.
+ EchoRequest *StatCounter
+
+ // EchoReply is the total number of ICMPv6 echo reply packets counted.
+ EchoReply *StatCounter
+
+ // DstUnreachable is the total number of ICMPv6 destination unreachable
+ // packets counted.
+ DstUnreachable *StatCounter
+
+ // PacketTooBig is the total number of ICMPv6 packet too big packets
+ // counted.
+ PacketTooBig *StatCounter
+
+ // TimeExceeded is the total number of ICMPv6 time exceeded packets
+ // counted.
+ TimeExceeded *StatCounter
+
+ // ParamProblem is the total number of ICMPv6 parameter problem packets
+ // counted.
+ ParamProblem *StatCounter
+
+ // RouterSolicit is the total number of ICMPv6 router solicit packets
+ // counted.
+ RouterSolicit *StatCounter
+
+ // RouterAdvert is the total number of ICMPv6 router advert packets
+ // counted.
+ RouterAdvert *StatCounter
+
+ // NeighborSolicit is the total number of ICMPv6 neighbor solicit
+ // packets counted.
+ NeighborSolicit *StatCounter
+
+ // NeighborAdvert is the total number of ICMPv6 neighbor advert packets
+ // counted.
+ NeighborAdvert *StatCounter
+
+ // RedirectMsg is the total number of ICMPv6 redirect message packets
+ // counted.
+ RedirectMsg *StatCounter
+}
+
+// ICMPv4SentPacketStats collects outbound ICMPv4-specific stats.
+type ICMPv4SentPacketStats struct {
+ ICMPv4PacketStats
+
+ // Dropped is the total number of ICMPv4 packets dropped due to link
+ // layer errors.
+ Dropped *StatCounter
+}
+
+// ICMPv4ReceivedPacketStats collects inbound ICMPv4-specific stats.
+type ICMPv4ReceivedPacketStats struct {
+ ICMPv4PacketStats
+
+ // Invalid is the total number of ICMPv4 packets received that the
+ // transport layer could not parse.
+ Invalid *StatCounter
+}
+
+// ICMPv6SentPacketStats collects outbound ICMPv6-specific stats.
+type ICMPv6SentPacketStats struct {
+ ICMPv6PacketStats
+
+ // Dropped is the total number of ICMPv6 packets dropped due to link
+ // layer errors.
+ Dropped *StatCounter
+}
+
+// ICMPv6ReceivedPacketStats collects inbound ICMPv6-specific stats.
+type ICMPv6ReceivedPacketStats struct {
+ ICMPv6PacketStats
+
+ // Invalid is the total number of ICMPv6 packets received that the
+ // transport layer could not parse.
+ Invalid *StatCounter
+}
+
+// ICMPStats collects ICMP-specific stats (both v4 and v6).
+type ICMPStats struct {
+ // ICMPv4SentPacketStats contains counts of sent packets by ICMPv4 packet type
+ // and a single count of packets which failed to write to the link
+ // layer.
+ V4PacketsSent ICMPv4SentPacketStats
+
+ // ICMPv4ReceivedPacketStats contains counts of received packets by ICMPv4
+ // packet type and a single count of invalid packets received.
+ V4PacketsReceived ICMPv4ReceivedPacketStats
+
+ // ICMPv6SentPacketStats contains counts of sent packets by ICMPv6 packet type
+ // and a single count of packets which failed to write to the link
+ // layer.
+ V6PacketsSent ICMPv6SentPacketStats
+
+ // ICMPv6ReceivedPacketStats contains counts of received packets by ICMPv6
+ // packet type and a single count of invalid packets received.
+ V6PacketsReceived ICMPv6ReceivedPacketStats
+}
+
+// IPStats collects IP-specific stats (both v4 and v6).
+type IPStats struct {
+ // PacketsReceived is the total number of IP packets received from the
+ // link layer in nic.DeliverNetworkPacket.
+ PacketsReceived *StatCounter
+
+ // InvalidAddressesReceived is the total number of IP packets received
+ // with an unknown or invalid destination address.
+ InvalidAddressesReceived *StatCounter
+
+ // PacketsDelivered is the total number of incoming IP packets that
+ // are successfully delivered to the transport layer via HandlePacket.
+ PacketsDelivered *StatCounter
+
+ // PacketsSent is the total number of IP packets sent via WritePacket.
+ PacketsSent *StatCounter
+
+ // OutgoingPacketErrors is the total number of IP packets which failed
+ // to write to a link-layer endpoint.
+ OutgoingPacketErrors *StatCounter
+}
+
+// TCPStats collects TCP-specific stats.
+type TCPStats struct {
+ // ActiveConnectionOpenings is the number of connections opened
+ // successfully via Connect.
+ ActiveConnectionOpenings *StatCounter
+
+ // PassiveConnectionOpenings is the number of connections opened
+ // successfully via Listen.
+ PassiveConnectionOpenings *StatCounter
+
+ // ListenOverflowSynDrop is the number of times the listen queue overflowed
+ // and a SYN was dropped.
+ ListenOverflowSynDrop *StatCounter
+
+ // ListenOverflowAckDrop is the number of times the final ACK
+ // in the handshake was dropped due to overflow.
+ ListenOverflowAckDrop *StatCounter
+
+ // ListenOverflowCookieSent is the number of times a SYN cookie was sent.
+ ListenOverflowSynCookieSent *StatCounter
+
+ // ListenOverflowSynCookieRcvd is the number of times a valid SYN
+ // cookie was received.
+ ListenOverflowSynCookieRcvd *StatCounter
+
+ // ListenOverflowInvalidSynCookieRcvd is the number of times an invalid SYN cookie
+ // was received.
+ ListenOverflowInvalidSynCookieRcvd *StatCounter
+
+ // FailedConnectionAttempts is the number of calls to Connect or Listen
+ // (active and passive openings, respectively) that end in an error.
+ FailedConnectionAttempts *StatCounter
+
+ // ValidSegmentsReceived is the number of TCP segments received that
+ // the transport layer successfully parsed.
+ ValidSegmentsReceived *StatCounter
+
+ // InvalidSegmentsReceived is the number of TCP segments received that
+ // the transport layer could not parse.
+ InvalidSegmentsReceived *StatCounter
+
+ // SegmentsSent is the number of TCP segments sent.
+ SegmentsSent *StatCounter
+
+ // ResetsSent is the number of TCP resets sent.
+ ResetsSent *StatCounter
+
+ // ResetsReceived is the number of TCP resets received.
+ ResetsReceived *StatCounter
+
+ // Retransmits is the number of TCP segments retransmitted.
+ Retransmits *StatCounter
+
+ // FastRecovery is the number of times Fast Recovery was used to
+ // recover from packet loss.
+ FastRecovery *StatCounter
+
+ // SACKRecovery is the number of times SACK Recovery was used to
+ // recover from packet loss.
+ SACKRecovery *StatCounter
+
+ // SlowStartRetransmits is the number of segments retransmitted in slow
+ // start.
+ SlowStartRetransmits *StatCounter
+
+ // FastRetransmit is the number of segments retransmitted in fast
+ // recovery.
+ FastRetransmit *StatCounter
+
+ // Timeouts is the number of times the RTO expired.
+ Timeouts *StatCounter
+
+ // ChecksumErrors is the number of segments dropped due to bad checksums.
+ ChecksumErrors *StatCounter
+}
+
+// UDPStats collects UDP-specific stats.
+type UDPStats struct {
+ // PacketsReceived is the number of UDP datagrams received via
+ // HandlePacket.
+ PacketsReceived *StatCounter
+
+ // UnknownPortErrors is the number of incoming UDP datagrams dropped
+ // because they did not have a known destination port.
+ UnknownPortErrors *StatCounter
+
+ // ReceiveBufferErrors is the number of incoming UDP datagrams dropped
+ // due to the receiving buffer being in an invalid state.
+ ReceiveBufferErrors *StatCounter
+
+ // MalformedPacketsReceived is the number of incoming UDP datagrams
+ // dropped due to the UDP header being in a malformed state.
+ MalformedPacketsReceived *StatCounter
+
+ // PacketsSent is the number of UDP datagrams sent via sendUDP.
+ PacketsSent *StatCounter
+}
+
+// Stats holds statistics about the networking stack.
+//
+// All fields are optional.
+type Stats struct {
+ // UnknownProtocolRcvdPackets is the number of packets received by the
+ // stack that were for an unknown or unsupported protocol.
+ UnknownProtocolRcvdPackets *StatCounter
+
+ // MalformedRcvPackets is the number of packets received by the stack
+ // that were deemed malformed.
+ MalformedRcvdPackets *StatCounter
+
+ // DroppedPackets is the number of packets dropped due to full queues.
+ DroppedPackets *StatCounter
+
+ // ICMP breaks out ICMP-specific stats (both v4 and v6).
+ ICMP ICMPStats
+
+ // IP breaks out IP-specific stats (both v4 and v6).
+ IP IPStats
+
+ // TCP breaks out TCP-specific stats.
+ TCP TCPStats
+
+ // UDP breaks out UDP-specific stats.
+ UDP UDPStats
+}
+
+func fillIn(v reflect.Value) {
+ for i := 0; i < v.NumField(); i++ {
+ v := v.Field(i)
+ switch v.Kind() {
+ case reflect.Ptr:
+ if s := v.Addr().Interface().(**StatCounter); *s == nil {
+ *s = &StatCounter{}
+ }
+ case reflect.Struct:
+ fillIn(v)
+ default:
+ panic(fmt.Sprintf("unexpected type %s", v.Type()))
+ }
+ }
+}
+
+// FillIn returns a copy of s with nil fields initialized to new StatCounters.
+func (s Stats) FillIn() Stats {
+ fillIn(reflect.ValueOf(&s).Elem())
+ return s
+}
+
+// String implements the fmt.Stringer interface.
+func (a Address) String() string {
+ switch len(a) {
+ case 4:
+ return fmt.Sprintf("%d.%d.%d.%d", int(a[0]), int(a[1]), int(a[2]), int(a[3]))
+ case 16:
+ // Find the longest subsequence of hexadecimal zeros.
+ start, end := -1, -1
+ for i := 0; i < len(a); i += 2 {
+ j := i
+ for j < len(a) && a[j] == 0 && a[j+1] == 0 {
+ j += 2
+ }
+ if j > i+2 && j-i > end-start {
+ start, end = i, j
+ }
+ }
+
+ var b strings.Builder
+ for i := 0; i < len(a); i += 2 {
+ if i == start {
+ b.WriteString("::")
+ i = end
+ if end >= len(a) {
+ break
+ }
+ } else if i > 0 {
+ b.WriteByte(':')
+ }
+ v := uint16(a[i+0])<<8 | uint16(a[i+1])
+ if v == 0 {
+ b.WriteByte('0')
+ } else {
+ const digits = "0123456789abcdef"
+ for i := uint(3); i < 4; i-- {
+ if v := v >> (i * 4); v != 0 {
+ b.WriteByte(digits[v&0xf])
+ }
+ }
+ }
+ }
+ return b.String()
+ default:
+ return fmt.Sprintf("%x", []byte(a))
+ }
+}
+
+// To4 converts the IPv4 address to a 4-byte representation.
+// If the address is not an IPv4 address, To4 returns "".
+func (a Address) To4() Address {
+ const (
+ ipv4len = 4
+ ipv6len = 16
+ )
+ if len(a) == ipv4len {
+ return a
+ }
+ if len(a) == ipv6len &&
+ isZeros(a[0:10]) &&
+ a[10] == 0xff &&
+ a[11] == 0xff {
+ return a[12:16]
+ }
+ return ""
+}
+
+// isZeros reports whether a is all zeros.
+func isZeros(a Address) bool {
+ for i := 0; i < len(a); i++ {
+ if a[i] != 0 {
+ return false
+ }
+ }
+ return true
+}
+
+// LinkAddress is a byte slice cast as a string that represents a link address.
+// It is typically a 6-byte MAC address.
+type LinkAddress string
+
+// String implements the fmt.Stringer interface.
+func (a LinkAddress) String() string {
+ switch len(a) {
+ case 6:
+ return fmt.Sprintf("%02x:%02x:%02x:%02x:%02x:%02x", a[0], a[1], a[2], a[3], a[4], a[5])
+ default:
+ return fmt.Sprintf("%x", []byte(a))
+ }
+}
+
+// ParseMACAddress parses an IEEE 802 address.
+//
+// It must be in the format aa:bb:cc:dd:ee:ff or aa-bb-cc-dd-ee-ff.
+func ParseMACAddress(s string) (LinkAddress, error) {
+ parts := strings.FieldsFunc(s, func(c rune) bool {
+ return c == ':' || c == '-'
+ })
+ if len(parts) != 6 {
+ return "", fmt.Errorf("inconsistent parts: %s", s)
+ }
+ addr := make([]byte, 0, len(parts))
+ for _, part := range parts {
+ u, err := strconv.ParseUint(part, 16, 8)
+ if err != nil {
+ return "", fmt.Errorf("invalid hex digits: %s", s)
+ }
+ addr = append(addr, byte(u))
+ }
+ return LinkAddress(addr), nil
+}
+
+// ProtocolAddress is an address and the network protocol it is associated
+// with.
+type ProtocolAddress struct {
+ // Protocol is the protocol of the address.
+ Protocol NetworkProtocolNumber
+
+ // Address is a network address.
+ Address Address
+}
+
+// danglingEndpointsMu protects access to danglingEndpoints.
+var danglingEndpointsMu sync.Mutex
+
+// danglingEndpoints tracks all dangling endpoints no longer owned by the app.
+var danglingEndpoints = make(map[Endpoint]struct{})
+
+// GetDanglingEndpoints returns all dangling endpoints.
+func GetDanglingEndpoints() []Endpoint {
+ es := make([]Endpoint, 0, len(danglingEndpoints))
+ danglingEndpointsMu.Lock()
+ for e := range danglingEndpoints {
+ es = append(es, e)
+ }
+ danglingEndpointsMu.Unlock()
+ return es
+}
+
+// AddDanglingEndpoint adds a dangling endpoint.
+func AddDanglingEndpoint(e Endpoint) {
+ danglingEndpointsMu.Lock()
+ danglingEndpoints[e] = struct{}{}
+ danglingEndpointsMu.Unlock()
+}
+
+// DeleteDanglingEndpoint removes a dangling endpoint.
+func DeleteDanglingEndpoint(e Endpoint) {
+ danglingEndpointsMu.Lock()
+ delete(danglingEndpoints, e)
+ danglingEndpointsMu.Unlock()
+}
+
+// AsyncLoading is the global barrier for asynchronous endpoint loading
+// activities.
+var AsyncLoading sync.WaitGroup