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-rw-r--r--pkg/tcpip/stack/conntrack.go631
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+// Copyright 2020 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package stack
+
+import (
+ "encoding/binary"
+ "sync"
+ "time"
+
+ "gvisor.dev/gvisor/pkg/tcpip"
+ "gvisor.dev/gvisor/pkg/tcpip/hash/jenkins"
+ "gvisor.dev/gvisor/pkg/tcpip/header"
+ "gvisor.dev/gvisor/pkg/tcpip/transport/tcpconntrack"
+)
+
+// Connection tracking is used to track and manipulate packets for NAT rules.
+// The connection is created for a packet if it does not exist. Every
+// connection contains two tuples (original and reply). The tuples are
+// manipulated if there is a matching NAT rule. The packet is modified by
+// looking at the tuples in the Prerouting and Output hooks.
+//
+// Currently, only TCP tracking is supported.
+
+// Our hash table has 16K buckets.
+// TODO(gvisor.dev/issue/170): These should be tunable.
+const numBuckets = 1 << 14
+
+// Direction of the tuple.
+type direction int
+
+const (
+ dirOriginal direction = iota
+ dirReply
+)
+
+// Manipulation type for the connection.
+type manipType int
+
+const (
+ manipNone manipType = iota
+ manipDstPrerouting
+ manipDstOutput
+)
+
+// tuple holds a connection's identifying and manipulating data in one
+// direction. It is immutable.
+//
+// +stateify savable
+type tuple struct {
+ // tupleEntry is used to build an intrusive list of tuples.
+ tupleEntry
+
+ tupleID
+
+ // conn is the connection tracking entry this tuple belongs to.
+ conn *conn
+
+ // direction is the direction of the tuple.
+ direction direction
+}
+
+// tupleID uniquely identifies a connection in one direction. It currently
+// contains enough information to distinguish between any TCP or UDP
+// connection, and will need to be extended to support other protocols.
+//
+// +stateify savable
+type tupleID struct {
+ srcAddr tcpip.Address
+ srcPort uint16
+ dstAddr tcpip.Address
+ dstPort uint16
+ transProto tcpip.TransportProtocolNumber
+ netProto tcpip.NetworkProtocolNumber
+}
+
+// reply creates the reply tupleID.
+func (ti tupleID) reply() tupleID {
+ return tupleID{
+ srcAddr: ti.dstAddr,
+ srcPort: ti.dstPort,
+ dstAddr: ti.srcAddr,
+ dstPort: ti.srcPort,
+ transProto: ti.transProto,
+ netProto: ti.netProto,
+ }
+}
+
+// conn is a tracked connection.
+//
+// +stateify savable
+type conn struct {
+ // original is the tuple in original direction. It is immutable.
+ original tuple
+
+ // reply is the tuple in reply direction. It is immutable.
+ reply tuple
+
+ // manip indicates if the packet should be manipulated. It is immutable.
+ manip manipType
+
+ // tcbHook indicates if the packet is inbound or outbound to
+ // update the state of tcb. It is immutable.
+ tcbHook Hook
+
+ // mu protects all mutable state.
+ mu sync.Mutex `state:"nosave"`
+ // tcb is TCB control block. It is used to keep track of states
+ // of tcp connection and is protected by mu.
+ tcb tcpconntrack.TCB
+ // lastUsed is the last time the connection saw a relevant packet, and
+ // is updated by each packet on the connection. It is protected by mu.
+ lastUsed time.Time `state:".(unixTime)"`
+}
+
+// timedOut returns whether the connection timed out based on its state.
+func (cn *conn) timedOut(now time.Time) bool {
+ const establishedTimeout = 5 * 24 * time.Hour
+ const defaultTimeout = 120 * time.Second
+ cn.mu.Lock()
+ defer cn.mu.Unlock()
+ if cn.tcb.State() == tcpconntrack.ResultAlive {
+ // Use the same default as Linux, which doesn't delete
+ // established connections for 5(!) days.
+ return now.Sub(cn.lastUsed) > establishedTimeout
+ }
+ // Use the same default as Linux, which lets connections in most states
+ // other than established remain for <= 120 seconds.
+ return now.Sub(cn.lastUsed) > defaultTimeout
+}
+
+// update the connection tracking state.
+//
+// Precondition: ct.mu must be held.
+func (ct *conn) updateLocked(tcpHeader header.TCP, hook Hook) {
+ // Update the state of tcb. tcb assumes it's always initialized on the
+ // client. However, we only need to know whether the connection is
+ // established or not, so the client/server distinction isn't important.
+ // TODO(gvisor.dev/issue/170): Add support in tcpconntrack to handle
+ // other tcp states.
+ if ct.tcb.IsEmpty() {
+ ct.tcb.Init(tcpHeader)
+ } else if hook == ct.tcbHook {
+ ct.tcb.UpdateStateOutbound(tcpHeader)
+ } else {
+ ct.tcb.UpdateStateInbound(tcpHeader)
+ }
+}
+
+// ConnTrack tracks all connections created for NAT rules. Most users are
+// expected to only call handlePacket, insertRedirectConn, and maybeInsertNoop.
+//
+// ConnTrack keeps all connections in a slice of buckets, each of which holds a
+// linked list of tuples. This gives us some desirable properties:
+// - Each bucket has its own lock, lessening lock contention.
+// - The slice is large enough that lists stay short (<10 elements on average).
+// Thus traversal is fast.
+// - During linked list traversal we reap expired connections. This amortizes
+// the cost of reaping them and makes reapUnused faster.
+//
+// Locks are ordered by their location in the buckets slice. That is, a
+// goroutine that locks buckets[i] can only lock buckets[j] s.t. i < j.
+//
+// +stateify savable
+type ConnTrack struct {
+ // seed is a one-time random value initialized at stack startup
+ // and is used in the calculation of hash keys for the list of buckets.
+ // It is immutable.
+ seed uint32
+
+ // mu protects the buckets slice, but not buckets' contents. Only take
+ // the write lock if you are modifying the slice or saving for S/R.
+ mu sync.RWMutex `state:"nosave"`
+
+ // buckets is protected by mu.
+ buckets []bucket
+}
+
+// +stateify savable
+type bucket struct {
+ // mu protects tuples.
+ mu sync.Mutex `state:"nosave"`
+ tuples tupleList
+}
+
+// packetToTupleID converts packet to a tuple ID. It fails when pkt lacks a valid
+// TCP header.
+func packetToTupleID(pkt *PacketBuffer) (tupleID, *tcpip.Error) {
+ // TODO(gvisor.dev/issue/170): Need to support for other
+ // protocols as well.
+ netHeader := header.IPv4(pkt.NetworkHeader().View())
+ if len(netHeader) < header.IPv4MinimumSize || netHeader.TransportProtocol() != header.TCPProtocolNumber {
+ return tupleID{}, tcpip.ErrUnknownProtocol
+ }
+ tcpHeader := header.TCP(pkt.TransportHeader().View())
+ if len(tcpHeader) < header.TCPMinimumSize {
+ return tupleID{}, tcpip.ErrUnknownProtocol
+ }
+
+ return tupleID{
+ srcAddr: netHeader.SourceAddress(),
+ srcPort: tcpHeader.SourcePort(),
+ dstAddr: netHeader.DestinationAddress(),
+ dstPort: tcpHeader.DestinationPort(),
+ transProto: netHeader.TransportProtocol(),
+ netProto: header.IPv4ProtocolNumber,
+ }, nil
+}
+
+// newConn creates new connection.
+func newConn(orig, reply tupleID, manip manipType, hook Hook) *conn {
+ conn := conn{
+ manip: manip,
+ tcbHook: hook,
+ lastUsed: time.Now(),
+ }
+ conn.original = tuple{conn: &conn, tupleID: orig}
+ conn.reply = tuple{conn: &conn, tupleID: reply, direction: dirReply}
+ return &conn
+}
+
+// connFor gets the conn for pkt if it exists, or returns nil
+// if it does not. It returns an error when pkt does not contain a valid TCP
+// header.
+// TODO(gvisor.dev/issue/170): Only TCP packets are supported. Need to support
+// other transport protocols.
+func (ct *ConnTrack) connFor(pkt *PacketBuffer) (*conn, direction) {
+ tid, err := packetToTupleID(pkt)
+ if err != nil {
+ return nil, dirOriginal
+ }
+ return ct.connForTID(tid)
+}
+
+func (ct *ConnTrack) connForTID(tid tupleID) (*conn, direction) {
+ bucket := ct.bucket(tid)
+ now := time.Now()
+
+ ct.mu.RLock()
+ defer ct.mu.RUnlock()
+ ct.buckets[bucket].mu.Lock()
+ defer ct.buckets[bucket].mu.Unlock()
+
+ // Iterate over the tuples in a bucket, cleaning up any unused
+ // connections we find.
+ for other := ct.buckets[bucket].tuples.Front(); other != nil; other = other.Next() {
+ // Clean up any timed-out connections we happen to find.
+ if ct.reapTupleLocked(other, bucket, now) {
+ // The tuple expired.
+ continue
+ }
+ if tid == other.tupleID {
+ return other.conn, other.direction
+ }
+ }
+
+ return nil, dirOriginal
+}
+
+func (ct *ConnTrack) insertRedirectConn(pkt *PacketBuffer, hook Hook, rt RedirectTarget) *conn {
+ tid, err := packetToTupleID(pkt)
+ if err != nil {
+ return nil
+ }
+ if hook != Prerouting && hook != Output {
+ return nil
+ }
+
+ // Create a new connection and change the port as per the iptables
+ // rule. This tuple will be used to manipulate the packet in
+ // handlePacket.
+ replyTID := tid.reply()
+ replyTID.srcAddr = rt.MinIP
+ replyTID.srcPort = rt.MinPort
+ var manip manipType
+ switch hook {
+ case Prerouting:
+ manip = manipDstPrerouting
+ case Output:
+ manip = manipDstOutput
+ }
+ conn := newConn(tid, replyTID, manip, hook)
+ ct.insertConn(conn)
+ return conn
+}
+
+// insertConn inserts conn into the appropriate table bucket.
+func (ct *ConnTrack) insertConn(conn *conn) {
+ // Lock the buckets in the correct order.
+ tupleBucket := ct.bucket(conn.original.tupleID)
+ replyBucket := ct.bucket(conn.reply.tupleID)
+ ct.mu.RLock()
+ defer ct.mu.RUnlock()
+ if tupleBucket < replyBucket {
+ ct.buckets[tupleBucket].mu.Lock()
+ ct.buckets[replyBucket].mu.Lock()
+ } else if tupleBucket > replyBucket {
+ ct.buckets[replyBucket].mu.Lock()
+ ct.buckets[tupleBucket].mu.Lock()
+ } else {
+ // Both tuples are in the same bucket.
+ ct.buckets[tupleBucket].mu.Lock()
+ }
+
+ // Now that we hold the locks, ensure the tuple hasn't been inserted by
+ // another thread.
+ alreadyInserted := false
+ for other := ct.buckets[tupleBucket].tuples.Front(); other != nil; other = other.Next() {
+ if other.tupleID == conn.original.tupleID {
+ alreadyInserted = true
+ break
+ }
+ }
+
+ if !alreadyInserted {
+ // Add the tuple to the map.
+ ct.buckets[tupleBucket].tuples.PushFront(&conn.original)
+ ct.buckets[replyBucket].tuples.PushFront(&conn.reply)
+ }
+
+ // Unlocking can happen in any order.
+ ct.buckets[tupleBucket].mu.Unlock()
+ if tupleBucket != replyBucket {
+ ct.buckets[replyBucket].mu.Unlock()
+ }
+}
+
+// handlePacketPrerouting manipulates ports for packets in Prerouting hook.
+// TODO(gvisor.dev/issue/170): Change address for Prerouting hook.
+func handlePacketPrerouting(pkt *PacketBuffer, conn *conn, dir direction) {
+ // If this is a noop entry, don't do anything.
+ if conn.manip == manipNone {
+ return
+ }
+
+ netHeader := header.IPv4(pkt.NetworkHeader().View())
+ tcpHeader := header.TCP(pkt.TransportHeader().View())
+
+ // For prerouting redirection, packets going in the original direction
+ // have their destinations modified and replies have their sources
+ // modified.
+ switch dir {
+ case dirOriginal:
+ port := conn.reply.srcPort
+ tcpHeader.SetDestinationPort(port)
+ netHeader.SetDestinationAddress(conn.reply.srcAddr)
+ case dirReply:
+ port := conn.original.dstPort
+ tcpHeader.SetSourcePort(port)
+ netHeader.SetSourceAddress(conn.original.dstAddr)
+ }
+
+ // TODO(gvisor.dev/issue/170): TCP checksums aren't usually validated
+ // on inbound packets, so we don't recalculate them. However, we should
+ // support cases when they are validated, e.g. when we can't offload
+ // receive checksumming.
+
+ netHeader.SetChecksum(0)
+ netHeader.SetChecksum(^netHeader.CalculateChecksum())
+}
+
+// handlePacketOutput manipulates ports for packets in Output hook.
+func handlePacketOutput(pkt *PacketBuffer, conn *conn, gso *GSO, r *Route, dir direction) {
+ // If this is a noop entry, don't do anything.
+ if conn.manip == manipNone {
+ return
+ }
+
+ netHeader := header.IPv4(pkt.NetworkHeader().View())
+ tcpHeader := header.TCP(pkt.TransportHeader().View())
+
+ // For output redirection, packets going in the original direction
+ // have their destinations modified and replies have their sources
+ // modified. For prerouting redirection, we only reach this point
+ // when replying, so packet sources are modified.
+ if conn.manip == manipDstOutput && dir == dirOriginal {
+ port := conn.reply.srcPort
+ tcpHeader.SetDestinationPort(port)
+ netHeader.SetDestinationAddress(conn.reply.srcAddr)
+ } else {
+ port := conn.original.dstPort
+ tcpHeader.SetSourcePort(port)
+ netHeader.SetSourceAddress(conn.original.dstAddr)
+ }
+
+ // Calculate the TCP checksum and set it.
+ tcpHeader.SetChecksum(0)
+ length := uint16(pkt.Size()) - uint16(netHeader.HeaderLength())
+ xsum := r.PseudoHeaderChecksum(header.TCPProtocolNumber, length)
+ if gso != nil && gso.NeedsCsum {
+ tcpHeader.SetChecksum(xsum)
+ } else if r.Capabilities()&CapabilityTXChecksumOffload == 0 {
+ xsum = header.ChecksumVVWithOffset(pkt.Data, xsum, int(tcpHeader.DataOffset()), pkt.Data.Size())
+ tcpHeader.SetChecksum(^tcpHeader.CalculateChecksum(xsum))
+ }
+
+ netHeader.SetChecksum(0)
+ netHeader.SetChecksum(^netHeader.CalculateChecksum())
+}
+
+// handlePacket will manipulate the port and address of the packet if the
+// connection exists. Returns whether, after the packet traverses the tables,
+// it should create a new entry in the table.
+func (ct *ConnTrack) handlePacket(pkt *PacketBuffer, hook Hook, gso *GSO, r *Route) bool {
+ if pkt.NatDone {
+ return false
+ }
+
+ if hook != Prerouting && hook != Output {
+ return false
+ }
+
+ // TODO(gvisor.dev/issue/170): Support other transport protocols.
+ if nh := pkt.NetworkHeader().View(); nh.IsEmpty() || header.IPv4(nh).TransportProtocol() != header.TCPProtocolNumber {
+ return false
+ }
+
+ conn, dir := ct.connFor(pkt)
+ // Connection or Rule not found for the packet.
+ if conn == nil {
+ return true
+ }
+
+ tcpHeader := header.TCP(pkt.TransportHeader().View())
+ if len(tcpHeader) < header.TCPMinimumSize {
+ return false
+ }
+
+ switch hook {
+ case Prerouting:
+ handlePacketPrerouting(pkt, conn, dir)
+ case Output:
+ handlePacketOutput(pkt, conn, gso, r, dir)
+ }
+ pkt.NatDone = true
+
+ // Update the state of tcb.
+ // TODO(gvisor.dev/issue/170): Add support in tcpcontrack to handle
+ // other tcp states.
+ conn.mu.Lock()
+ defer conn.mu.Unlock()
+
+ // Mark the connection as having been used recently so it isn't reaped.
+ conn.lastUsed = time.Now()
+ // Update connection state.
+ conn.updateLocked(header.TCP(pkt.TransportHeader().View()), hook)
+
+ return false
+}
+
+// maybeInsertNoop tries to insert a no-op connection entry to keep connections
+// from getting clobbered when replies arrive. It only inserts if there isn't
+// already a connection for pkt.
+//
+// This should be called after traversing iptables rules only, to ensure that
+// pkt.NatDone is set correctly.
+func (ct *ConnTrack) maybeInsertNoop(pkt *PacketBuffer, hook Hook) {
+ // If there were a rule applying to this packet, it would be marked
+ // with NatDone.
+ if pkt.NatDone {
+ return
+ }
+
+ // We only track TCP connections.
+ if nh := pkt.NetworkHeader().View(); nh.IsEmpty() || header.IPv4(nh).TransportProtocol() != header.TCPProtocolNumber {
+ return
+ }
+
+ // This is the first packet we're seeing for the TCP connection. Insert
+ // the noop entry (an identity mapping) so that the response doesn't
+ // get NATed, breaking the connection.
+ tid, err := packetToTupleID(pkt)
+ if err != nil {
+ return
+ }
+ conn := newConn(tid, tid.reply(), manipNone, hook)
+ conn.updateLocked(header.TCP(pkt.TransportHeader().View()), hook)
+ ct.insertConn(conn)
+}
+
+// bucket gets the conntrack bucket for a tupleID.
+func (ct *ConnTrack) bucket(id tupleID) int {
+ h := jenkins.Sum32(ct.seed)
+ h.Write([]byte(id.srcAddr))
+ h.Write([]byte(id.dstAddr))
+ shortBuf := make([]byte, 2)
+ binary.LittleEndian.PutUint16(shortBuf, id.srcPort)
+ h.Write([]byte(shortBuf))
+ binary.LittleEndian.PutUint16(shortBuf, id.dstPort)
+ h.Write([]byte(shortBuf))
+ binary.LittleEndian.PutUint16(shortBuf, uint16(id.transProto))
+ h.Write([]byte(shortBuf))
+ binary.LittleEndian.PutUint16(shortBuf, uint16(id.netProto))
+ h.Write([]byte(shortBuf))
+ ct.mu.RLock()
+ defer ct.mu.RUnlock()
+ return int(h.Sum32()) % len(ct.buckets)
+}
+
+// reapUnused deletes timed out entries from the conntrack map. The rules for
+// reaping are:
+// - Most reaping occurs in connFor, which is called on each packet. connFor
+// cleans up the bucket the packet's connection maps to. Thus calls to
+// reapUnused should be fast.
+// - Each call to reapUnused traverses a fraction of the conntrack table.
+// Specifically, it traverses len(ct.buckets)/fractionPerReaping.
+// - After reaping, reapUnused decides when it should next run based on the
+// ratio of expired connections to examined connections. If the ratio is
+// greater than maxExpiredPct, it schedules the next run quickly. Otherwise it
+// slightly increases the interval between runs.
+// - maxFullTraversal caps the time it takes to traverse the entire table.
+//
+// reapUnused returns the next bucket that should be checked and the time after
+// which it should be called again.
+func (ct *ConnTrack) reapUnused(start int, prevInterval time.Duration) (int, time.Duration) {
+ // TODO(gvisor.dev/issue/170): This can be more finely controlled, as
+ // it is in Linux via sysctl.
+ const fractionPerReaping = 128
+ const maxExpiredPct = 50
+ const maxFullTraversal = 60 * time.Second
+ const minInterval = 10 * time.Millisecond
+ const maxInterval = maxFullTraversal / fractionPerReaping
+
+ now := time.Now()
+ checked := 0
+ expired := 0
+ var idx int
+ ct.mu.RLock()
+ defer ct.mu.RUnlock()
+ for i := 0; i < len(ct.buckets)/fractionPerReaping; i++ {
+ idx = (i + start) % len(ct.buckets)
+ ct.buckets[idx].mu.Lock()
+ for tuple := ct.buckets[idx].tuples.Front(); tuple != nil; tuple = tuple.Next() {
+ checked++
+ if ct.reapTupleLocked(tuple, idx, now) {
+ expired++
+ }
+ }
+ ct.buckets[idx].mu.Unlock()
+ }
+ // We already checked buckets[idx].
+ idx++
+
+ // If half or more of the connections are expired, the table has gotten
+ // stale. Reschedule quickly.
+ expiredPct := 0
+ if checked != 0 {
+ expiredPct = expired * 100 / checked
+ }
+ if expiredPct > maxExpiredPct {
+ return idx, minInterval
+ }
+ if interval := prevInterval + minInterval; interval <= maxInterval {
+ // Increment the interval between runs.
+ return idx, interval
+ }
+ // We've hit the maximum interval.
+ return idx, maxInterval
+}
+
+// reapTupleLocked tries to remove tuple and its reply from the table. It
+// returns whether the tuple's connection has timed out.
+//
+// Preconditions: ct.mu is locked for reading and bucket is locked.
+func (ct *ConnTrack) reapTupleLocked(tuple *tuple, bucket int, now time.Time) bool {
+ if !tuple.conn.timedOut(now) {
+ return false
+ }
+
+ // To maintain lock order, we can only reap these tuples if the reply
+ // appears later in the table.
+ replyBucket := ct.bucket(tuple.reply())
+ if bucket > replyBucket {
+ return true
+ }
+
+ // Don't re-lock if both tuples are in the same bucket.
+ differentBuckets := bucket != replyBucket
+ if differentBuckets {
+ ct.buckets[replyBucket].mu.Lock()
+ }
+
+ // We have the buckets locked and can remove both tuples.
+ if tuple.direction == dirOriginal {
+ ct.buckets[replyBucket].tuples.Remove(&tuple.conn.reply)
+ } else {
+ ct.buckets[replyBucket].tuples.Remove(&tuple.conn.original)
+ }
+ ct.buckets[bucket].tuples.Remove(tuple)
+
+ // Don't re-unlock if both tuples are in the same bucket.
+ if differentBuckets {
+ ct.buckets[replyBucket].mu.Unlock()
+ }
+
+ return true
+}
+
+func (ct *ConnTrack) originalDst(epID TransportEndpointID) (tcpip.Address, uint16, *tcpip.Error) {
+ // Lookup the connection. The reply's original destination
+ // describes the original address.
+ tid := tupleID{
+ srcAddr: epID.LocalAddress,
+ srcPort: epID.LocalPort,
+ dstAddr: epID.RemoteAddress,
+ dstPort: epID.RemotePort,
+ transProto: header.TCPProtocolNumber,
+ netProto: header.IPv4ProtocolNumber,
+ }
+ conn, _ := ct.connForTID(tid)
+ if conn == nil {
+ // Not a tracked connection.
+ return "", 0, tcpip.ErrNotConnected
+ } else if conn.manip == manipNone {
+ // Unmanipulated connection.
+ return "", 0, tcpip.ErrInvalidOptionValue
+ }
+
+ return conn.original.dstAddr, conn.original.dstPort, nil
+}