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-rw-r--r--pkg/tcpip/network/fragmentation/fragmentation.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/pkg/tcpip/network/fragmentation/fragmentation.go b/pkg/tcpip/network/fragmentation/fragmentation.go
index 6822059d6..1628a82be 100644
--- a/pkg/tcpip/network/fragmentation/fragmentation.go
+++ b/pkg/tcpip/network/fragmentation/fragmentation.go
@@ -60,7 +60,7 @@ type Fragmentation struct {
// lowMemoryLimit specifies the limit on which we will reach by dropping
// fragments after reaching highMemoryLimit.
//
-// reassemblingTimeout specifes the maximum time allowed to reassemble a packet.
+// reassemblingTimeout specifies the maximum time allowed to reassemble a packet.
// Fragments are lazily evicted only when a new a packet with an
// already existing fragmentation-id arrives after the timeout.
func NewFragmentation(highMemoryLimit, lowMemoryLimit int, reassemblingTimeout time.Duration) *Fragmentation {
@@ -80,7 +80,7 @@ func NewFragmentation(highMemoryLimit, lowMemoryLimit int, reassemblingTimeout t
}
}
-// Process processes an incoming fragment beloning to an ID
+// Process processes an incoming fragment belonging to an ID
// and returns a complete packet when all the packets belonging to that ID have been received.
func (f *Fragmentation) Process(id uint32, first, last uint16, more bool, vv buffer.VectorisedView) (buffer.VectorisedView, bool) {
f.mu.Lock()