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Diffstat (limited to 'pkg/tcpip/network/ipv4/ipv4.go')
-rw-r--r--pkg/tcpip/network/ipv4/ipv4.go44
1 files changed, 16 insertions, 28 deletions
diff --git a/pkg/tcpip/network/ipv4/ipv4.go b/pkg/tcpip/network/ipv4/ipv4.go
index b7a06f525..b7b07a6c1 100644
--- a/pkg/tcpip/network/ipv4/ipv4.go
+++ b/pkg/tcpip/network/ipv4/ipv4.go
@@ -14,9 +14,9 @@
// Package ipv4 contains the implementation of the ipv4 network protocol. To use
// it in the networking stack, this package must be added to the project, and
-// activated on the stack by passing ipv4.ProtocolName (or "ipv4") as one of the
-// network protocols when calling stack.New(). Then endpoints can be created
-// by passing ipv4.ProtocolNumber as the network protocol number when calling
+// activated on the stack by passing ipv4.NewProtocol() as one of the network
+// protocols when calling stack.New(). Then endpoints can be created by passing
+// ipv4.ProtocolNumber as the network protocol number when calling
// Stack.NewEndpoint().
package ipv4
@@ -32,9 +32,6 @@ import (
)
const (
- // ProtocolName is the string representation of the ipv4 protocol name.
- ProtocolName = "ipv4"
-
// ProtocolNumber is the ipv4 protocol number.
ProtocolNumber = header.IPv4ProtocolNumber
@@ -53,6 +50,7 @@ type endpoint struct {
linkEP stack.LinkEndpoint
dispatcher stack.TransportDispatcher
fragmentation *fragmentation.Fragmentation
+ protocol *protocol
}
// NewEndpoint creates a new ipv4 endpoint.
@@ -64,6 +62,7 @@ func (p *protocol) NewEndpoint(nicid tcpip.NICID, addrWithPrefix tcpip.AddressWi
linkEP: linkEP,
dispatcher: dispatcher,
fragmentation: fragmentation.NewFragmentation(fragmentation.HighFragThreshold, fragmentation.LowFragThreshold, fragmentation.DefaultReassembleTimeout),
+ protocol: p,
}
return e, nil
@@ -204,7 +203,7 @@ func (e *endpoint) WritePacket(r *stack.Route, gso *stack.GSO, hdr buffer.Prepen
if length > header.IPv4MaximumHeaderSize+8 {
// Packets of 68 bytes or less are required by RFC 791 to not be
// fragmented, so we only assign ids to larger packets.
- id = atomic.AddUint32(&ids[hashRoute(r, protocol)%buckets], 1)
+ id = atomic.AddUint32(&e.protocol.ids[hashRoute(r, protocol, e.protocol.hashIV)%buckets], 1)
}
ip.Encode(&header.IPv4Fields{
IHL: header.IPv4MinimumSize,
@@ -267,7 +266,7 @@ func (e *endpoint) WriteHeaderIncludedPacket(r *stack.Route, payload buffer.Vect
if payload.Size() > header.IPv4MaximumHeaderSize+8 {
// Packets of 68 bytes or less are required by RFC 791 to not be
// fragmented, so we only assign ids to larger packets.
- id = atomic.AddUint32(&ids[hashRoute(r, 0 /* protocol */)%buckets], 1)
+ id = atomic.AddUint32(&e.protocol.ids[hashRoute(r, 0 /* protocol */, e.protocol.hashIV)%buckets], 1)
}
ip.SetID(uint16(id))
}
@@ -325,14 +324,9 @@ func (e *endpoint) HandlePacket(r *stack.Route, vv buffer.VectorisedView) {
// Close cleans up resources associated with the endpoint.
func (e *endpoint) Close() {}
-type protocol struct{}
-
-// NewProtocol creates a new protocol ipv4 protocol descriptor. This is exported
-// only for tests that short-circuit the stack. Regular use of the protocol is
-// done via the stack, which gets a protocol descriptor from the init() function
-// below.
-func NewProtocol() stack.NetworkProtocol {
- return &protocol{}
+type protocol struct {
+ ids []uint32
+ hashIV uint32
}
// Number returns the ipv4 protocol number.
@@ -378,7 +372,7 @@ func calculateMTU(mtu uint32) uint32 {
// hashRoute calculates a hash value for the given route. It uses the source &
// destination address, the transport protocol number, and a random initial
// value (generated once on initialization) to generate the hash.
-func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber) uint32 {
+func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber, hashIV uint32) uint32 {
t := r.LocalAddress
a := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
t = r.RemoteAddress
@@ -386,22 +380,16 @@ func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber) uint32 {
return hash.Hash3Words(a, b, uint32(protocol), hashIV)
}
-var (
- ids []uint32
- hashIV uint32
-)
-
-func init() {
- ids = make([]uint32, buckets)
+// NewProtocol returns an IPv4 network protocol.
+func NewProtocol() stack.NetworkProtocol {
+ ids := make([]uint32, buckets)
// Randomly initialize hashIV and the ids.
r := hash.RandN32(1 + buckets)
for i := range ids {
ids[i] = r[i]
}
- hashIV = r[buckets]
+ hashIV := r[buckets]
- stack.RegisterNetworkProtocolFactory(ProtocolName, func() stack.NetworkProtocol {
- return &protocol{}
- })
+ return &protocol{ids: ids, hashIV: hashIV}
}