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-rw-r--r--pkg/syncevent/waiter_test.go414
1 files changed, 414 insertions, 0 deletions
diff --git a/pkg/syncevent/waiter_test.go b/pkg/syncevent/waiter_test.go
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+// Copyright 2020 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package syncevent
+
+import (
+ "sync/atomic"
+ "testing"
+ "time"
+
+ "gvisor.dev/gvisor/pkg/sleep"
+ "gvisor.dev/gvisor/pkg/sync"
+)
+
+func TestWaiterAlreadyPending(t *testing.T) {
+ var w Waiter
+ w.Init()
+ want := Set(1)
+ w.Notify(want)
+ if got := w.Wait(); got != want {
+ t.Errorf("Waiter.Wait: got %#x, wanted %#x", got, want)
+ }
+}
+
+func TestWaiterAsyncNotify(t *testing.T) {
+ var w Waiter
+ w.Init()
+ want := Set(1)
+ go func() {
+ time.Sleep(100 * time.Millisecond)
+ w.Notify(want)
+ }()
+ if got := w.Wait(); got != want {
+ t.Errorf("Waiter.Wait: got %#x, wanted %#x", got, want)
+ }
+}
+
+func TestWaiterWaitFor(t *testing.T) {
+ var w Waiter
+ w.Init()
+ evWaited := Set(1)
+ evOther := Set(2)
+ w.Notify(evOther)
+ notifiedEvent := uint32(0)
+ go func() {
+ time.Sleep(100 * time.Millisecond)
+ atomic.StoreUint32(&notifiedEvent, 1)
+ w.Notify(evWaited)
+ }()
+ if got, want := w.WaitFor(evWaited), evWaited|evOther; got != want {
+ t.Errorf("Waiter.WaitFor: got %#x, wanted %#x", got, want)
+ }
+ if atomic.LoadUint32(&notifiedEvent) == 0 {
+ t.Errorf("Waiter.WaitFor returned before goroutine notified waited-for event")
+ }
+}
+
+func TestWaiterWaitAndAckAll(t *testing.T) {
+ var w Waiter
+ w.Init()
+ w.Notify(AllEvents)
+ if got := w.WaitAndAckAll(); got != AllEvents {
+ t.Errorf("Waiter.WaitAndAckAll: got %#x, wanted %#x", got, AllEvents)
+ }
+ if got := w.Pending(); got != NoEvents {
+ t.Errorf("Waiter.WaitAndAckAll did not ack all events: got %#x, wanted 0", got)
+ }
+}
+
+// BenchmarkWaiterX, BenchmarkSleeperX, and BenchmarkChannelX benchmark usage
+// pattern X (described in terms of Waiter) with Waiter, sleep.Sleeper, and
+// buffered chan struct{} respectively. When the maximum number of event
+// sources is relevant, we use 3 event sources because this is representative
+// of the kernel.Task.block() use case: an interrupt source, a timeout source,
+// and the actual event source being waited on.
+
+// Event set used by most benchmarks.
+const evBench Set = 1
+
+// BenchmarkXxxNotifyRedundant measures how long it takes to notify a Waiter of
+// an event that is already pending.
+
+func BenchmarkWaiterNotifyRedundant(b *testing.B) {
+ var w Waiter
+ w.Init()
+ w.Notify(evBench)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w.Notify(evBench)
+ }
+}
+
+func BenchmarkSleeperNotifyRedundant(b *testing.B) {
+ var s sleep.Sleeper
+ var w sleep.Waker
+ s.AddWaker(&w, 0)
+ w.Assert()
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w.Assert()
+ }
+}
+
+func BenchmarkChannelNotifyRedundant(b *testing.B) {
+ ch := make(chan struct{}, 1)
+ ch <- struct{}{}
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ select {
+ case ch <- struct{}{}:
+ default:
+ }
+ }
+}
+
+// BenchmarkXxxNotifyWaitAck measures how long it takes to notify a Waiter an
+// event, return that event using a blocking check, and then unset the event as
+// pending.
+
+func BenchmarkWaiterNotifyWaitAck(b *testing.B) {
+ var w Waiter
+ w.Init()
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w.Notify(evBench)
+ w.Wait()
+ w.Ack(evBench)
+ }
+}
+
+func BenchmarkSleeperNotifyWaitAck(b *testing.B) {
+ var s sleep.Sleeper
+ var w sleep.Waker
+ s.AddWaker(&w, 0)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w.Assert()
+ s.Fetch(true)
+ }
+}
+
+func BenchmarkChannelNotifyWaitAck(b *testing.B) {
+ ch := make(chan struct{}, 1)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ // notify
+ select {
+ case ch <- struct{}{}:
+ default:
+ }
+
+ // wait + ack
+ <-ch
+ }
+}
+
+// BenchmarkSleeperMultiNotifyWaitAck is equivalent to
+// BenchmarkSleeperNotifyWaitAck, but also includes allocation of a
+// temporary sleep.Waker. This is necessary when multiple goroutines may wait
+// for the same event, since each sleep.Waker can wake only a single
+// sleep.Sleeper.
+//
+// The syncevent package does not require a distinct object for each
+// waiter-waker relationship, so BenchmarkWaiterNotifyWaitAck and
+// BenchmarkWaiterMultiNotifyWaitAck would be identical. The analogous state
+// for channels, runtime.sudog, is inescapably runtime-allocated, so
+// BenchmarkChannelNotifyWaitAck and BenchmarkChannelMultiNotifyWaitAck would
+// also be identical.
+
+func BenchmarkSleeperMultiNotifyWaitAck(b *testing.B) {
+ var s sleep.Sleeper
+ // The sleep package doesn't provide sync.Pool allocation of Wakers;
+ // we do for a fairer comparison.
+ wakerPool := sync.Pool{
+ New: func() interface{} {
+ return &sleep.Waker{}
+ },
+ }
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w := wakerPool.Get().(*sleep.Waker)
+ s.AddWaker(w, 0)
+ w.Assert()
+ s.Fetch(true)
+ s.Done()
+ wakerPool.Put(w)
+ }
+}
+
+// BenchmarkXxxTempNotifyWaitAck is equivalent to NotifyWaitAck, but also
+// includes allocation of a temporary Waiter. This models the case where a
+// goroutine not already associated with a Waiter needs one in order to block.
+//
+// The analogous state for channels is built into runtime.g, so
+// BenchmarkChannelNotifyWaitAck and BenchmarkChannelTempNotifyWaitAck would be
+// identical.
+
+func BenchmarkWaiterTempNotifyWaitAck(b *testing.B) {
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w := GetWaiter()
+ w.Notify(evBench)
+ w.Wait()
+ w.Ack(evBench)
+ PutWaiter(w)
+ }
+}
+
+func BenchmarkSleeperTempNotifyWaitAck(b *testing.B) {
+ // The sleep package doesn't provide sync.Pool allocation of Sleepers;
+ // we do for a fairer comparison.
+ sleeperPool := sync.Pool{
+ New: func() interface{} {
+ return &sleep.Sleeper{}
+ },
+ }
+ var w sleep.Waker
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ s := sleeperPool.Get().(*sleep.Sleeper)
+ s.AddWaker(&w, 0)
+ w.Assert()
+ s.Fetch(true)
+ s.Done()
+ sleeperPool.Put(s)
+ }
+}
+
+// BenchmarkXxxNotifyWaitMultiAck is equivalent to NotifyWaitAck, but allows
+// for multiple event sources.
+
+func BenchmarkWaiterNotifyWaitMultiAck(b *testing.B) {
+ var w Waiter
+ w.Init()
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ w.Notify(evBench)
+ if e := w.Wait(); e != evBench {
+ b.Fatalf("Wait: got %#x, wanted %#x", e, evBench)
+ }
+ w.Ack(evBench)
+ }
+}
+
+func BenchmarkSleeperNotifyWaitMultiAck(b *testing.B) {
+ var s sleep.Sleeper
+ var ws [3]sleep.Waker
+ for i := range ws {
+ s.AddWaker(&ws[i], i)
+ }
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ ws[0].Assert()
+ if id, _ := s.Fetch(true); id != 0 {
+ b.Fatalf("Fetch: got %d, wanted 0", id)
+ }
+ }
+}
+
+func BenchmarkChannelNotifyWaitMultiAck(b *testing.B) {
+ ch0 := make(chan struct{}, 1)
+ ch1 := make(chan struct{}, 1)
+ ch2 := make(chan struct{}, 1)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ // notify
+ select {
+ case ch0 <- struct{}{}:
+ default:
+ }
+
+ // wait + clear
+ select {
+ case <-ch0:
+ // ok
+ case <-ch1:
+ b.Fatalf("received from ch1")
+ case <-ch2:
+ b.Fatalf("received from ch2")
+ }
+ }
+}
+
+// BenchmarkXxxNotifyAsyncWaitAck measures how long it takes to wait for an
+// event while another goroutine signals the event. This assumes that a new
+// goroutine doesn't run immediately (i.e. the creator of a new goroutine is
+// allowed to go to sleep before the new goroutine has a chance to run).
+
+func BenchmarkWaiterNotifyAsyncWaitAck(b *testing.B) {
+ var w Waiter
+ w.Init()
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ go func() {
+ w.Notify(1)
+ }()
+ w.Wait()
+ w.Ack(evBench)
+ }
+}
+
+func BenchmarkSleeperNotifyAsyncWaitAck(b *testing.B) {
+ var s sleep.Sleeper
+ var w sleep.Waker
+ s.AddWaker(&w, 0)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ go func() {
+ w.Assert()
+ }()
+ s.Fetch(true)
+ }
+}
+
+func BenchmarkChannelNotifyAsyncWaitAck(b *testing.B) {
+ ch := make(chan struct{}, 1)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ go func() {
+ select {
+ case ch <- struct{}{}:
+ default:
+ }
+ }()
+ <-ch
+ }
+}
+
+// BenchmarkXxxNotifyAsyncWaitMultiAck is equivalent to NotifyAsyncWaitAck, but
+// allows for multiple event sources.
+
+func BenchmarkWaiterNotifyAsyncWaitMultiAck(b *testing.B) {
+ var w Waiter
+ w.Init()
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ go func() {
+ w.Notify(evBench)
+ }()
+ if e := w.Wait(); e != evBench {
+ b.Fatalf("Wait: got %#x, wanted %#x", e, evBench)
+ }
+ w.Ack(evBench)
+ }
+}
+
+func BenchmarkSleeperNotifyAsyncWaitMultiAck(b *testing.B) {
+ var s sleep.Sleeper
+ var ws [3]sleep.Waker
+ for i := range ws {
+ s.AddWaker(&ws[i], i)
+ }
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ go func() {
+ ws[0].Assert()
+ }()
+ if id, _ := s.Fetch(true); id != 0 {
+ b.Fatalf("Fetch: got %d, expected 0", id)
+ }
+ }
+}
+
+func BenchmarkChannelNotifyAsyncWaitMultiAck(b *testing.B) {
+ ch0 := make(chan struct{}, 1)
+ ch1 := make(chan struct{}, 1)
+ ch2 := make(chan struct{}, 1)
+
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ go func() {
+ select {
+ case ch0 <- struct{}{}:
+ default:
+ }
+ }()
+
+ select {
+ case <-ch0:
+ // ok
+ case <-ch1:
+ b.Fatalf("received from ch1")
+ case <-ch2:
+ b.Fatalf("received from ch2")
+ }
+ }
+}