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Diffstat (limited to 'pkg/sync/generic_atomicptrmap_unsafe.go')
-rw-r--r-- | pkg/sync/generic_atomicptrmap_unsafe.go | 503 |
1 files changed, 503 insertions, 0 deletions
diff --git a/pkg/sync/generic_atomicptrmap_unsafe.go b/pkg/sync/generic_atomicptrmap_unsafe.go new file mode 100644 index 000000000..c70dda6dd --- /dev/null +++ b/pkg/sync/generic_atomicptrmap_unsafe.go @@ -0,0 +1,503 @@ +// Copyright 2020 The gVisor Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Package atomicptrmap doesn't exist. This file must be instantiated using the +// go_template_instance rule in tools/go_generics/defs.bzl. +package atomicptrmap + +import ( + "reflect" + "runtime" + "sync/atomic" + "unsafe" + + "gvisor.dev/gvisor/pkg/gohacks" + "gvisor.dev/gvisor/pkg/sync" +) + +// Key is a required type parameter. +type Key struct{} + +// Value is a required type parameter. +type Value struct{} + +const ( + // ShardOrder is an optional parameter specifying the base-2 log of the + // number of shards per AtomicPtrMap. Higher values of ShardOrder reduce + // unnecessary synchronization between unrelated concurrent operations, + // improving performance for write-heavy workloads, but increase memory + // usage for small maps. + ShardOrder = 0 +) + +// Hasher is an optional type parameter. If Hasher is provided, it must define +// the Init and Hash methods. One Hasher will be shared by all AtomicPtrMaps. +type Hasher struct { + defaultHasher +} + +// defaultHasher is the default Hasher. This indirection exists because +// defaultHasher must exist even if a custom Hasher is provided, to prevent the +// Go compiler from complaining about defaultHasher's unused imports. +type defaultHasher struct { + fn func(unsafe.Pointer, uintptr) uintptr + seed uintptr +} + +// Init initializes the Hasher. +func (h *defaultHasher) Init() { + h.fn = sync.MapKeyHasher(map[Key]*Value(nil)) + h.seed = sync.RandUintptr() +} + +// Hash returns the hash value for the given Key. +func (h *defaultHasher) Hash(key Key) uintptr { + return h.fn(gohacks.Noescape(unsafe.Pointer(&key)), h.seed) +} + +var hasher Hasher + +func init() { + hasher.Init() +} + +// An AtomicPtrMap maps Keys to non-nil pointers to Values. AtomicPtrMap are +// safe for concurrent use from multiple goroutines without additional +// synchronization. +// +// The zero value of AtomicPtrMap is empty (maps all Keys to nil) and ready for +// use. AtomicPtrMaps must not be copied after first use. +// +// sync.Map may be faster than AtomicPtrMap if most operations on the map are +// concurrent writes to a fixed set of keys. AtomicPtrMap is usually faster in +// other circumstances. +type AtomicPtrMap struct { + // AtomicPtrMap is implemented as a hash table with the following + // properties: + // + // * Collisions are resolved with quadratic probing. Of the two major + // alternatives, Robin Hood linear probing makes it difficult for writers + // to execute in parallel, and bucketing is less effective in Go due to + // lack of SIMD. + // + // * The table is optionally divided into shards indexed by hash to further + // reduce unnecessary synchronization. + + shards [1 << ShardOrder]apmShard +} + +func (m *AtomicPtrMap) shard(hash uintptr) *apmShard { + // Go defines right shifts >= width of shifted unsigned operand as 0, so + // this is correct even if ShardOrder is 0 (although nogo complains because + // nogo is dumb). + const indexLSB = unsafe.Sizeof(uintptr(0))*8 - ShardOrder + index := hash >> indexLSB + return (*apmShard)(unsafe.Pointer(uintptr(unsafe.Pointer(&m.shards)) + (index * unsafe.Sizeof(apmShard{})))) +} + +type apmShard struct { + apmShardMutationData + _ [apmShardMutationDataPadding]byte + apmShardLookupData + _ [apmShardLookupDataPadding]byte +} + +type apmShardMutationData struct { + dirtyMu sync.Mutex // serializes slot transitions out of empty + dirty uintptr // # slots with val != nil + count uintptr // # slots with val != nil and val != tombstone() + rehashMu sync.Mutex // serializes rehashing +} + +type apmShardLookupData struct { + seq sync.SeqCount // allows atomic reads of slots+mask + slots unsafe.Pointer // [mask+1]slot or nil; protected by rehashMu/seq + mask uintptr // always (a power of 2) - 1; protected by rehashMu/seq +} + +const ( + cacheLineBytes = 64 + // Cache line padding is enabled if sharding is. + apmEnablePadding = (ShardOrder + 63) >> 6 // 0 if ShardOrder == 0, 1 otherwise + // The -1 and +1 below are required to ensure that if unsafe.Sizeof(T) % + // cacheLineBytes == 0, then padding is 0 (rather than cacheLineBytes). + apmShardMutationDataRequiredPadding = cacheLineBytes - (((unsafe.Sizeof(apmShardMutationData{}) - 1) % cacheLineBytes) + 1) + apmShardMutationDataPadding = apmEnablePadding * apmShardMutationDataRequiredPadding + apmShardLookupDataRequiredPadding = cacheLineBytes - (((unsafe.Sizeof(apmShardLookupData{}) - 1) % cacheLineBytes) + 1) + apmShardLookupDataPadding = apmEnablePadding * apmShardLookupDataRequiredPadding + + // These define fractional thresholds for when apmShard.rehash() is called + // (i.e. the load factor) and when it rehases to a larger table + // respectively. They are chosen such that the rehash threshold = the + // expansion threshold + 1/2, so that when reuse of deleted slots is rare + // or non-existent, rehashing occurs after the insertion of at least 1/2 + // the table's size in new entries, which is acceptably infrequent. + apmRehashThresholdNum = 2 + apmRehashThresholdDen = 3 + apmExpansionThresholdNum = 1 + apmExpansionThresholdDen = 6 +) + +type apmSlot struct { + // slot states are indicated by val: + // + // * Empty: val == nil; key is meaningless. May transition to full or + // evacuated with dirtyMu locked. + // + // * Full: val != nil, tombstone(), or evacuated(); key is immutable. val + // is the Value mapped to key. May transition to deleted or evacuated. + // + // * Deleted: val == tombstone(); key is still immutable. key is mapped to + // no Value. May transition to full or evacuated. + // + // * Evacuated: val == evacuated(); key is immutable. Set by rehashing on + // slots that have already been moved, requiring readers to wait for + // rehashing to complete and use the new table. Terminal state. + // + // Note that once val is non-nil, it cannot become nil again. That is, the + // transition from empty to non-empty is irreversible for a given slot; + // the only way to create more empty slots is by rehashing. + val unsafe.Pointer + key Key +} + +func apmSlotAt(slots unsafe.Pointer, pos uintptr) *apmSlot { + return (*apmSlot)(unsafe.Pointer(uintptr(slots) + pos*unsafe.Sizeof(apmSlot{}))) +} + +var tombstoneObj byte + +func tombstone() unsafe.Pointer { + return unsafe.Pointer(&tombstoneObj) +} + +var evacuatedObj byte + +func evacuated() unsafe.Pointer { + return unsafe.Pointer(&evacuatedObj) +} + +// Load returns the Value stored in m for key. +func (m *AtomicPtrMap) Load(key Key) *Value { + hash := hasher.Hash(key) + shard := m.shard(hash) + +retry: + epoch := shard.seq.BeginRead() + slots := atomic.LoadPointer(&shard.slots) + mask := atomic.LoadUintptr(&shard.mask) + if !shard.seq.ReadOk(epoch) { + goto retry + } + if slots == nil { + return nil + } + + i := hash & mask + inc := uintptr(1) + for { + slot := apmSlotAt(slots, i) + slotVal := atomic.LoadPointer(&slot.val) + if slotVal == nil { + // Empty slot; end of probe sequence. + return nil + } + if slotVal == evacuated() { + // Racing with rehashing. + goto retry + } + if slot.key == key { + if slotVal == tombstone() { + return nil + } + return (*Value)(slotVal) + } + i = (i + inc) & mask + inc++ + } +} + +// Store stores the Value val for key. +func (m *AtomicPtrMap) Store(key Key, val *Value) { + m.maybeCompareAndSwap(key, false, nil, val) +} + +// Swap stores the Value val for key and returns the previously-mapped Value. +func (m *AtomicPtrMap) Swap(key Key, val *Value) *Value { + return m.maybeCompareAndSwap(key, false, nil, val) +} + +// CompareAndSwap checks that the Value stored for key is oldVal; if it is, it +// stores the Value newVal for key. CompareAndSwap returns the previous Value +// stored for key, whether or not it stores newVal. +func (m *AtomicPtrMap) CompareAndSwap(key Key, oldVal, newVal *Value) *Value { + return m.maybeCompareAndSwap(key, true, oldVal, newVal) +} + +func (m *AtomicPtrMap) maybeCompareAndSwap(key Key, compare bool, typedOldVal, typedNewVal *Value) *Value { + hash := hasher.Hash(key) + shard := m.shard(hash) + oldVal := tombstone() + if typedOldVal != nil { + oldVal = unsafe.Pointer(typedOldVal) + } + newVal := tombstone() + if typedNewVal != nil { + newVal = unsafe.Pointer(typedNewVal) + } + +retry: + epoch := shard.seq.BeginRead() + slots := atomic.LoadPointer(&shard.slots) + mask := atomic.LoadUintptr(&shard.mask) + if !shard.seq.ReadOk(epoch) { + goto retry + } + if slots == nil { + if (compare && oldVal != tombstone()) || newVal == tombstone() { + return nil + } + // Need to allocate a table before insertion. + shard.rehash(nil) + goto retry + } + + i := hash & mask + inc := uintptr(1) + for { + slot := apmSlotAt(slots, i) + slotVal := atomic.LoadPointer(&slot.val) + if slotVal == nil { + if (compare && oldVal != tombstone()) || newVal == tombstone() { + return nil + } + // Try to grab this slot for ourselves. + shard.dirtyMu.Lock() + slotVal = atomic.LoadPointer(&slot.val) + if slotVal == nil { + // Check if we need to rehash before dirtying a slot. + if dirty, capacity := shard.dirty+1, mask+1; dirty*apmRehashThresholdDen >= capacity*apmRehashThresholdNum { + shard.dirtyMu.Unlock() + shard.rehash(slots) + goto retry + } + slot.key = key + atomic.StorePointer(&slot.val, newVal) // transitions slot to full + shard.dirty++ + atomic.AddUintptr(&shard.count, 1) + shard.dirtyMu.Unlock() + return nil + } + // Raced with another store; the slot is no longer empty. Continue + // with the new value of slotVal since we may have raced with + // another store of key. + shard.dirtyMu.Unlock() + } + if slotVal == evacuated() { + // Racing with rehashing. + goto retry + } + if slot.key == key { + // We're reusing an existing slot, so rehashing isn't necessary. + for { + if (compare && oldVal != slotVal) || newVal == slotVal { + if slotVal == tombstone() { + return nil + } + return (*Value)(slotVal) + } + if atomic.CompareAndSwapPointer(&slot.val, slotVal, newVal) { + if slotVal == tombstone() { + atomic.AddUintptr(&shard.count, 1) + return nil + } + if newVal == tombstone() { + atomic.AddUintptr(&shard.count, ^uintptr(0) /* -1 */) + } + return (*Value)(slotVal) + } + slotVal = atomic.LoadPointer(&slot.val) + if slotVal == evacuated() { + goto retry + } + } + } + // This produces a triangular number sequence of offsets from the + // initially-probed position. + i = (i + inc) & mask + inc++ + } +} + +// rehash is marked nosplit to avoid preemption during table copying. +//go:nosplit +func (shard *apmShard) rehash(oldSlots unsafe.Pointer) { + shard.rehashMu.Lock() + defer shard.rehashMu.Unlock() + + if shard.slots != oldSlots { + // Raced with another call to rehash(). + return + } + + // Determine the size of the new table. Constraints: + // + // * The size of the table must be a power of two to ensure that every slot + // is visitable by every probe sequence under quadratic probing with + // triangular numbers. + // + // * The size of the table cannot decrease because even if shard.count is + // currently smaller than shard.dirty, concurrent stores that reuse + // existing slots can drive shard.count back up to a maximum of + // shard.dirty. + newSize := uintptr(8) // arbitrary initial size + if oldSlots != nil { + oldSize := shard.mask + 1 + newSize = oldSize + if count := atomic.LoadUintptr(&shard.count) + 1; count*apmExpansionThresholdDen > oldSize*apmExpansionThresholdNum { + newSize *= 2 + } + } + + // Allocate the new table. + newSlotsSlice := make([]apmSlot, newSize) + newSlotsReflect := (*reflect.SliceHeader)(unsafe.Pointer(&newSlotsSlice)) + newSlots := unsafe.Pointer(newSlotsReflect.Data) + runtime.KeepAlive(newSlotsSlice) + newMask := newSize - 1 + + // Start a writer critical section now so that racing users of the old + // table that observe evacuated() wait for the new table. (But lock dirtyMu + // first since doing so may block, which we don't want to do during the + // writer critical section.) + shard.dirtyMu.Lock() + shard.seq.BeginWrite() + + if oldSlots != nil { + realCount := uintptr(0) + // Copy old entries to the new table. + oldMask := shard.mask + for i := uintptr(0); i <= oldMask; i++ { + oldSlot := apmSlotAt(oldSlots, i) + val := atomic.SwapPointer(&oldSlot.val, evacuated()) + if val == nil || val == tombstone() { + continue + } + hash := hasher.Hash(oldSlot.key) + j := hash & newMask + inc := uintptr(1) + for { + newSlot := apmSlotAt(newSlots, j) + if newSlot.val == nil { + newSlot.val = val + newSlot.key = oldSlot.key + break + } + j = (j + inc) & newMask + inc++ + } + realCount++ + } + // Update dirty to reflect that tombstones were not copied to the new + // table. Use realCount since a concurrent mutator may not have updated + // shard.count yet. + shard.dirty = realCount + } + + // Switch to the new table. + atomic.StorePointer(&shard.slots, newSlots) + atomic.StoreUintptr(&shard.mask, newMask) + + shard.seq.EndWrite() + shard.dirtyMu.Unlock() +} + +// Range invokes f on each Key-Value pair stored in m. If any call to f returns +// false, Range stops iteration and returns. +// +// Range does not necessarily correspond to any consistent snapshot of the +// Map's contents: no Key will be visited more than once, but if the Value for +// any Key is stored or deleted concurrently, Range may reflect any mapping for +// that Key from any point during the Range call. +// +// f must not call other methods on m. +func (m *AtomicPtrMap) Range(f func(key Key, val *Value) bool) { + for si := 0; si < len(m.shards); si++ { + shard := &m.shards[si] + if !shard.doRange(f) { + return + } + } +} + +func (shard *apmShard) doRange(f func(key Key, val *Value) bool) bool { + // We have to lock rehashMu because if we handled races with rehashing by + // retrying, f could see the same key twice. + shard.rehashMu.Lock() + defer shard.rehashMu.Unlock() + slots := shard.slots + if slots == nil { + return true + } + mask := shard.mask + for i := uintptr(0); i <= mask; i++ { + slot := apmSlotAt(slots, i) + slotVal := atomic.LoadPointer(&slot.val) + if slotVal == nil || slotVal == tombstone() { + continue + } + if !f(slot.key, (*Value)(slotVal)) { + return false + } + } + return true +} + +// RangeRepeatable is like Range, but: +// +// * RangeRepeatable may visit the same Key multiple times in the presence of +// concurrent mutators, possibly passing different Values to f in different +// calls. +// +// * It is safe for f to call other methods on m. +func (m *AtomicPtrMap) RangeRepeatable(f func(key Key, val *Value) bool) { + for si := 0; si < len(m.shards); si++ { + shard := &m.shards[si] + + retry: + epoch := shard.seq.BeginRead() + slots := atomic.LoadPointer(&shard.slots) + mask := atomic.LoadUintptr(&shard.mask) + if !shard.seq.ReadOk(epoch) { + goto retry + } + if slots == nil { + continue + } + + for i := uintptr(0); i <= mask; i++ { + slot := apmSlotAt(slots, i) + slotVal := atomic.LoadPointer(&slot.val) + if slotVal == evacuated() { + goto retry + } + if slotVal == nil || slotVal == tombstone() { + continue + } + if !f(slot.key, (*Value)(slotVal)) { + return + } + } + } +} |