diff options
Diffstat (limited to 'pkg/state/state_test.go')
-rw-r--r-- | pkg/state/state_test.go | 721 |
1 files changed, 0 insertions, 721 deletions
diff --git a/pkg/state/state_test.go b/pkg/state/state_test.go deleted file mode 100644 index d7221e9e8..000000000 --- a/pkg/state/state_test.go +++ /dev/null @@ -1,721 +0,0 @@ -// Copyright 2018 The gVisor Authors. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -package state - -import ( - "bytes" - "context" - "io/ioutil" - "math" - "reflect" - "testing" -) - -// TestCase is used to define a single success/failure testcase of -// serialization of a set of objects. -type TestCase struct { - // Name is the name of the test case. - Name string - - // Objects is the list of values to serialize. - Objects []interface{} - - // Fail is whether the test case is supposed to fail or not. - Fail bool -} - -// runTest runs all testcases. -func runTest(t *testing.T, tests []TestCase) { - for _, test := range tests { - t.Logf("TEST %s:", test.Name) - for i, root := range test.Objects { - t.Logf(" case#%d: %#v", i, root) - - // Save the passed object. - saveBuffer := &bytes.Buffer{} - saveObjectPtr := reflect.New(reflect.TypeOf(root)) - saveObjectPtr.Elem().Set(reflect.ValueOf(root)) - if err := Save(context.Background(), saveBuffer, saveObjectPtr.Interface(), nil); err != nil && !test.Fail { - t.Errorf(" FAIL: Save failed unexpectedly: %v", err) - continue - } else if err != nil { - t.Logf(" PASS: Save failed as expected: %v", err) - continue - } - - // Load a new copy of the object. - loadObjectPtr := reflect.New(reflect.TypeOf(root)) - if err := Load(context.Background(), bytes.NewReader(saveBuffer.Bytes()), loadObjectPtr.Interface(), nil); err != nil && !test.Fail { - t.Errorf(" FAIL: Load failed unexpectedly: %v", err) - continue - } else if err != nil { - t.Logf(" PASS: Load failed as expected: %v", err) - continue - } - - // Compare the values. - loadedValue := loadObjectPtr.Elem().Interface() - if eq := reflect.DeepEqual(root, loadedValue); !eq && !test.Fail { - t.Errorf(" FAIL: Objects differs; got %#v", loadedValue) - continue - } else if !eq { - t.Logf(" PASS: Object different as expected.") - continue - } - - // Everything went okay. Is that good? - if test.Fail { - t.Errorf(" FAIL: Unexpected success.") - } else { - t.Logf(" PASS: Success.") - } - } - } -} - -// dumbStruct is a struct which does not implement the loader/saver interface. -// We expect that serialization of this struct will fail. -type dumbStruct struct { - A int - B int -} - -// smartStruct is a struct which does implement the loader/saver interface. -// We expect that serialization of this struct will succeed. -type smartStruct struct { - A int - B int -} - -func (s *smartStruct) save(m Map) { - m.Save("A", &s.A) - m.Save("B", &s.B) -} - -func (s *smartStruct) load(m Map) { - m.Load("A", &s.A) - m.Load("B", &s.B) -} - -// valueLoadStruct uses a value load. -type valueLoadStruct struct { - v int -} - -func (v *valueLoadStruct) save(m Map) { - m.SaveValue("v", v.v) -} - -func (v *valueLoadStruct) load(m Map) { - m.LoadValue("v", new(int), func(value interface{}) { - v.v = value.(int) - }) -} - -// afterLoadStruct has an AfterLoad function. -type afterLoadStruct struct { - v int -} - -func (a *afterLoadStruct) save(m Map) { -} - -func (a *afterLoadStruct) load(m Map) { - m.AfterLoad(func() { - a.v++ - }) -} - -// genericContainer is a generic dispatcher. -type genericContainer struct { - v interface{} -} - -func (g *genericContainer) save(m Map) { - m.Save("v", &g.v) -} - -func (g *genericContainer) load(m Map) { - m.Load("v", &g.v) -} - -// sliceContainer is a generic slice. -type sliceContainer struct { - v []interface{} -} - -func (s *sliceContainer) save(m Map) { - m.Save("v", &s.v) -} - -func (s *sliceContainer) load(m Map) { - m.Load("v", &s.v) -} - -// mapContainer is a generic map. -type mapContainer struct { - v map[int]interface{} -} - -func (mc *mapContainer) save(m Map) { - m.Save("v", &mc.v) -} - -func (mc *mapContainer) load(m Map) { - // Some of the test cases below assume legacy behavior wherein maps - // will automatically inherit dependencies. - m.LoadWait("v", &mc.v) -} - -// dumbMap is a map which does not implement the loader/saver interface. -// Serialization of this map will default to the standard encode/decode logic. -type dumbMap map[string]int - -// pointerStruct contains various pointers, shared and non-shared, and pointers -// to pointers. We expect that serialization will respect the structure. -type pointerStruct struct { - A *int - B *int - C *int - D *int - - AA **int - BB **int -} - -func (p *pointerStruct) save(m Map) { - m.Save("A", &p.A) - m.Save("B", &p.B) - m.Save("C", &p.C) - m.Save("D", &p.D) - m.Save("AA", &p.AA) - m.Save("BB", &p.BB) -} - -func (p *pointerStruct) load(m Map) { - m.Load("A", &p.A) - m.Load("B", &p.B) - m.Load("C", &p.C) - m.Load("D", &p.D) - m.Load("AA", &p.AA) - m.Load("BB", &p.BB) -} - -// testInterface is a trivial interface example. -type testInterface interface { - Foo() -} - -// testImpl is a trivial implementation of testInterface. -type testImpl struct { -} - -// Foo satisfies testInterface. -func (t *testImpl) Foo() { -} - -// testImpl is trivially serializable. -func (t *testImpl) save(m Map) { -} - -// testImpl is trivially serializable. -func (t *testImpl) load(m Map) { -} - -// testI demonstrates interface dispatching. -type testI struct { - I testInterface -} - -func (t *testI) save(m Map) { - m.Save("I", &t.I) -} - -func (t *testI) load(m Map) { - m.Load("I", &t.I) -} - -// cycleStruct is used to implement basic cycles. -type cycleStruct struct { - c *cycleStruct -} - -func (c *cycleStruct) save(m Map) { - m.Save("c", &c.c) -} - -func (c *cycleStruct) load(m Map) { - m.Load("c", &c.c) -} - -// badCycleStruct actually has deadlocking dependencies. -// -// This should pass if b.b = {nil|b} and fail otherwise. -type badCycleStruct struct { - b *badCycleStruct -} - -func (b *badCycleStruct) save(m Map) { - m.Save("b", &b.b) -} - -func (b *badCycleStruct) load(m Map) { - m.LoadWait("b", &b.b) - m.AfterLoad(func() { - // This is not executable, since AfterLoad requires that the - // object and all dependencies are complete. This should cause - // a deadlock error during load. - }) -} - -// emptyStructPointer points to an empty struct. -type emptyStructPointer struct { - nothing *struct{} -} - -func (e *emptyStructPointer) save(m Map) { - m.Save("nothing", &e.nothing) -} - -func (e *emptyStructPointer) load(m Map) { - m.Load("nothing", &e.nothing) -} - -// truncateInteger truncates an integer. -type truncateInteger struct { - v int64 - v2 int32 -} - -func (t *truncateInteger) save(m Map) { - t.v2 = int32(t.v) - m.Save("v", &t.v) -} - -func (t *truncateInteger) load(m Map) { - m.Load("v", &t.v2) - t.v = int64(t.v2) -} - -// truncateUnsignedInteger truncates an unsigned integer. -type truncateUnsignedInteger struct { - v uint64 - v2 uint32 -} - -func (t *truncateUnsignedInteger) save(m Map) { - t.v2 = uint32(t.v) - m.Save("v", &t.v) -} - -func (t *truncateUnsignedInteger) load(m Map) { - m.Load("v", &t.v2) - t.v = uint64(t.v2) -} - -// truncateFloat truncates a floating point number. -type truncateFloat struct { - v float64 - v2 float32 -} - -func (t *truncateFloat) save(m Map) { - t.v2 = float32(t.v) - m.Save("v", &t.v) -} - -func (t *truncateFloat) load(m Map) { - m.Load("v", &t.v2) - t.v = float64(t.v2) -} - -func TestTypes(t *testing.T) { - // x and y are basic integers, while xp points to x. - x := 1 - y := 2 - xp := &x - - // cs is a single object cycle. - cs := cycleStruct{nil} - cs.c = &cs - - // cs1 and cs2 are in a two object cycle. - cs1 := cycleStruct{nil} - cs2 := cycleStruct{nil} - cs1.c = &cs2 - cs2.c = &cs1 - - // bs is a single object cycle. - bs := badCycleStruct{nil} - bs.b = &bs - - // bs2 and bs2 are in a deadlocking cycle. - bs1 := badCycleStruct{nil} - bs2 := badCycleStruct{nil} - bs1.b = &bs2 - bs2.b = &bs1 - - // regular nils. - var ( - nilmap dumbMap - nilslice []byte - ) - - // embed points to embedded fields. - embed1 := pointerStruct{} - embed1.AA = &embed1.A - embed2 := pointerStruct{} - embed2.BB = &embed2.B - - // es1 contains two structs pointing to the same empty struct. - es := emptyStructPointer{new(struct{})} - es1 := []emptyStructPointer{es, es} - - tests := []TestCase{ - { - Name: "bool", - Objects: []interface{}{ - true, - false, - }, - }, - { - Name: "integers", - Objects: []interface{}{ - int(0), - int(1), - int(-1), - int8(0), - int8(1), - int8(-1), - int16(0), - int16(1), - int16(-1), - int32(0), - int32(1), - int32(-1), - int64(0), - int64(1), - int64(-1), - }, - }, - { - Name: "unsigned integers", - Objects: []interface{}{ - uint(0), - uint(1), - uint8(0), - uint8(1), - uint16(0), - uint16(1), - uint32(1), - uint64(0), - uint64(1), - }, - }, - { - Name: "strings", - Objects: []interface{}{ - "", - "foo", - "bar", - "\xa0", - }, - }, - { - Name: "slices", - Objects: []interface{}{ - []int{-1, 0, 1}, - []*int{&x, &x, &x}, - []int{1, 2, 3}[0:1], - []int{1, 2, 3}[1:2], - make([]byte, 32), - make([]byte, 32)[:16], - make([]byte, 32)[:16:20], - nilslice, - }, - }, - { - Name: "arrays", - Objects: []interface{}{ - &[1048576]bool{false, true, false, true}, - &[1048576]uint8{0, 1, 2, 3}, - &[1048576]byte{0, 1, 2, 3}, - &[1048576]uint16{0, 1, 2, 3}, - &[1048576]uint{0, 1, 2, 3}, - &[1048576]uint32{0, 1, 2, 3}, - &[1048576]uint64{0, 1, 2, 3}, - &[1048576]uintptr{0, 1, 2, 3}, - &[1048576]int8{0, -1, -2, -3}, - &[1048576]int16{0, -1, -2, -3}, - &[1048576]int32{0, -1, -2, -3}, - &[1048576]int64{0, -1, -2, -3}, - &[1048576]float32{0, 1.1, 2.2, 3.3}, - &[1048576]float64{0, 1.1, 2.2, 3.3}, - }, - }, - { - Name: "pointers", - Objects: []interface{}{ - &pointerStruct{A: &x, B: &x, C: &y, D: &y, AA: &xp, BB: &xp}, - &pointerStruct{}, - }, - }, - { - Name: "empty struct", - Objects: []interface{}{ - struct{}{}, - }, - }, - { - Name: "unenlightened structs", - Objects: []interface{}{ - &dumbStruct{A: 1, B: 2}, - }, - Fail: true, - }, - { - Name: "enlightened structs", - Objects: []interface{}{ - &smartStruct{A: 1, B: 2}, - }, - }, - { - Name: "load-hooks", - Objects: []interface{}{ - &afterLoadStruct{v: 1}, - &valueLoadStruct{v: 1}, - &genericContainer{v: &afterLoadStruct{v: 1}}, - &genericContainer{v: &valueLoadStruct{v: 1}}, - &sliceContainer{v: []interface{}{&afterLoadStruct{v: 1}}}, - &sliceContainer{v: []interface{}{&valueLoadStruct{v: 1}}}, - &mapContainer{v: map[int]interface{}{0: &afterLoadStruct{v: 1}}}, - &mapContainer{v: map[int]interface{}{0: &valueLoadStruct{v: 1}}}, - }, - }, - { - Name: "maps", - Objects: []interface{}{ - dumbMap{"a": -1, "b": 0, "c": 1}, - map[smartStruct]int{{}: 0, {A: 1}: 1}, - nilmap, - &mapContainer{v: map[int]interface{}{0: &smartStruct{A: 1}}}, - }, - }, - { - Name: "interfaces", - Objects: []interface{}{ - &testI{&testImpl{}}, - &testI{nil}, - &testI{(*testImpl)(nil)}, - }, - }, - { - Name: "unregistered-interfaces", - Objects: []interface{}{ - &genericContainer{v: afterLoadStruct{v: 1}}, - &genericContainer{v: valueLoadStruct{v: 1}}, - &sliceContainer{v: []interface{}{afterLoadStruct{v: 1}}}, - &sliceContainer{v: []interface{}{valueLoadStruct{v: 1}}}, - &mapContainer{v: map[int]interface{}{0: afterLoadStruct{v: 1}}}, - &mapContainer{v: map[int]interface{}{0: valueLoadStruct{v: 1}}}, - }, - Fail: true, - }, - { - Name: "cycles", - Objects: []interface{}{ - &cs, - &cs1, - &cycleStruct{&cs1}, - &cycleStruct{&cs}, - &badCycleStruct{nil}, - &bs, - }, - }, - { - Name: "deadlock", - Objects: []interface{}{ - &bs1, - }, - Fail: true, - }, - { - Name: "embed", - Objects: []interface{}{ - &embed1, - &embed2, - }, - Fail: true, - }, - { - Name: "empty structs", - Objects: []interface{}{ - new(struct{}), - es, - es1, - }, - }, - { - Name: "truncated okay", - Objects: []interface{}{ - &truncateInteger{v: 1}, - &truncateUnsignedInteger{v: 1}, - &truncateFloat{v: 1.0}, - }, - }, - { - Name: "truncated bad", - Objects: []interface{}{ - &truncateInteger{v: math.MaxInt32 + 1}, - &truncateUnsignedInteger{v: math.MaxUint32 + 1}, - &truncateFloat{v: math.MaxFloat32 * 2}, - }, - Fail: true, - }, - } - - runTest(t, tests) -} - -// benchStruct is used for benchmarking. -type benchStruct struct { - b *benchStruct - - // Dummy data is included to ensure that these objects are large. - // This is to detect possible regression when registering objects. - _ [4096]byte -} - -func (b *benchStruct) save(m Map) { - m.Save("b", &b.b) -} - -func (b *benchStruct) load(m Map) { - m.LoadWait("b", &b.b) - m.AfterLoad(b.afterLoad) -} - -func (b *benchStruct) afterLoad() { - // Do nothing, just force scheduling. -} - -// buildObject builds a benchmark object. -func buildObject(n int) (b *benchStruct) { - for i := 0; i < n; i++ { - b = &benchStruct{b: b} - } - return -} - -func BenchmarkEncoding(b *testing.B) { - b.StopTimer() - bs := buildObject(b.N) - var stats Stats - b.StartTimer() - if err := Save(context.Background(), ioutil.Discard, bs, &stats); err != nil { - b.Errorf("save failed: %v", err) - } - b.StopTimer() - if b.N > 1000 { - b.Logf("breakdown (n=%d): %s", b.N, &stats) - } -} - -func BenchmarkDecoding(b *testing.B) { - b.StopTimer() - bs := buildObject(b.N) - var newBS benchStruct - buf := &bytes.Buffer{} - if err := Save(context.Background(), buf, bs, nil); err != nil { - b.Errorf("save failed: %v", err) - } - var stats Stats - b.StartTimer() - if err := Load(context.Background(), buf, &newBS, &stats); err != nil { - b.Errorf("load failed: %v", err) - } - b.StopTimer() - if b.N > 1000 { - b.Logf("breakdown (n=%d): %s", b.N, &stats) - } -} - -func init() { - Register("stateTest.smartStruct", (*smartStruct)(nil), Fns{ - Save: (*smartStruct).save, - Load: (*smartStruct).load, - }) - Register("stateTest.afterLoadStruct", (*afterLoadStruct)(nil), Fns{ - Save: (*afterLoadStruct).save, - Load: (*afterLoadStruct).load, - }) - Register("stateTest.valueLoadStruct", (*valueLoadStruct)(nil), Fns{ - Save: (*valueLoadStruct).save, - Load: (*valueLoadStruct).load, - }) - Register("stateTest.genericContainer", (*genericContainer)(nil), Fns{ - Save: (*genericContainer).save, - Load: (*genericContainer).load, - }) - Register("stateTest.sliceContainer", (*sliceContainer)(nil), Fns{ - Save: (*sliceContainer).save, - Load: (*sliceContainer).load, - }) - Register("stateTest.mapContainer", (*mapContainer)(nil), Fns{ - Save: (*mapContainer).save, - Load: (*mapContainer).load, - }) - Register("stateTest.pointerStruct", (*pointerStruct)(nil), Fns{ - Save: (*pointerStruct).save, - Load: (*pointerStruct).load, - }) - Register("stateTest.testImpl", (*testImpl)(nil), Fns{ - Save: (*testImpl).save, - Load: (*testImpl).load, - }) - Register("stateTest.testI", (*testI)(nil), Fns{ - Save: (*testI).save, - Load: (*testI).load, - }) - Register("stateTest.cycleStruct", (*cycleStruct)(nil), Fns{ - Save: (*cycleStruct).save, - Load: (*cycleStruct).load, - }) - Register("stateTest.badCycleStruct", (*badCycleStruct)(nil), Fns{ - Save: (*badCycleStruct).save, - Load: (*badCycleStruct).load, - }) - Register("stateTest.emptyStructPointer", (*emptyStructPointer)(nil), Fns{ - Save: (*emptyStructPointer).save, - Load: (*emptyStructPointer).load, - }) - Register("stateTest.truncateInteger", (*truncateInteger)(nil), Fns{ - Save: (*truncateInteger).save, - Load: (*truncateInteger).load, - }) - Register("stateTest.truncateUnsignedInteger", (*truncateUnsignedInteger)(nil), Fns{ - Save: (*truncateUnsignedInteger).save, - Load: (*truncateUnsignedInteger).load, - }) - Register("stateTest.truncateFloat", (*truncateFloat)(nil), Fns{ - Save: (*truncateFloat).save, - Load: (*truncateFloat).load, - }) - Register("stateTest.benchStruct", (*benchStruct)(nil), Fns{ - Save: (*benchStruct).save, - Load: (*benchStruct).load, - }) -} |